495c77faada39a87ef350a09eca357e23bbea33d
[synfig.git] / circle_icon.sif
1 <?xml version="1.0"?>
2 <canvas version="0.1" width="200" height="200" xres="2834.645752" yres="2834.645752" view-box="-3.245196 3.245196 3.245196 -3.245196" antialias="1" fps="24.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
3   <name>Synfig Studio Circle Icon</name>
4   <desc>Placed in the Public Domain in 2007 by Chris Norman (PXEGeek)</desc>
5   <meta name="grid_show" content="0"/>
6   <meta name="grid_size" content="0.259616 0.259616"/>
7   <meta name="grid_snap" content="0"/>
8   <meta name="guide_show" content="1"/>
9   <meta name="guide_snap" content="0"/>
10   <meta name="onion_skin" content="0"/>
11   <layer type="radial_gradient" active="true" version="0.1">
12     <param name="z_depth">
13       <real value="0.0000000000"/>
14     </param>
15     <param name="amount">
16       <real value="1.0000000000"/>
17     </param>
18     <param name="blend_method">
19       <integer value="0"/>
20     </param>
21     <param name="gradient">
22       <gradient>
23         <color pos="0.021505">
24           <r>0.012910</r>
25           <g>0.012910</g>
26           <b>0.012910</b>
27           <a>1.000000</a>
28         </color>
29         <color pos="0.564516">
30           <r>0.012910</r>
31           <g>0.012910</g>
32           <b>0.012910</b>
33           <a>0.731343</a>
34         </color>
35         <color pos="1.000000">
36           <r>1.000000</r>
37           <g>1.000000</g>
38           <b>1.000000</b>
39           <a>0.000000</a>
40         </color>
41       </gradient>
42     </param>
43     <param name="center">
44       <vector>
45         <x>0.1808688790</x>
46         <y>-0.3216028810</y>
47       </vector>
48     </param>
49     <param name="radius">
50       <real value="1.7765365254"/>
51     </param>
52     <param name="loop">
53       <bool value="false"/>
54     </param>
55     <param name="zigzag">
56       <bool value="false"/>
57     </param>
58   </layer>
59   <layer type="warp" active="true" version="0.1">
60     <param name="src_tl">
61       <vector>
62         <x>-1.8803261518</x>
63         <y>2.0255250931</y>
64       </vector>
65     </param>
66     <param name="src_br">
67       <vector>
68         <x>1.9384056330</x>
69         <y>-1.9093658924</y>
70       </vector>
71     </param>
72     <param name="dest_tl">
73       <vector>
74         <x>-2.7515196800</x>
75         <y>-1.2269309759</y>
76       </vector>
77     </param>
78     <param name="dest_tr">
79       <vector>
80         <x>2.7515196800</x>
81         <y>-1.2269309759</y>
82       </vector>
83     </param>
84     <param name="dest_br">
85       <vector>
86         <x>2.7515196800</x>
87         <y>-2.7224798203</y>
88       </vector>
89     </param>
90     <param name="dest_bl">
91       <vector>
92         <x>-2.7515196800</x>
93         <y>-2.7079598904</y>
94       </vector>
95     </param>
96     <param name="clip">
97       <bool value="false"/>
98     </param>
99     <param name="horizon">
100       <real value="2.0000000000"/>
101     </param>
102   </layer>
103   <layer type="circle" active="true" version="0.1" desc="Black Circle">
104     <param name="z_depth">
105       <real value="0.0000000000"/>
106     </param>
107     <param name="amount">
108       <real value="1.0000000000"/>
109     </param>
110     <param name="blend_method">
111       <integer value="0"/>
112     </param>
113     <param name="color">
114       <color>
115         <r>0.000000</r>
116         <g>0.000000</g>
117         <b>0.000000</b>
118         <a>1.000000</a>
119       </color>
120     </param>
121     <param name="radius">
122       <real value="2.3365411882"/>
123     </param>
124     <param name="feather">
125       <real value="0.0000000000"/>
126     </param>
127     <param name="pos">
128       <vector>
129         <x>0.0000000000</x>
130         <y>0.0000000000</y>
131       </vector>
132     </param>
133     <param name="invert">
134       <bool value="false"/>
135     </param>
136     <param name="falloff">
137       <integer value="1"/>
138     </param>
139   </layer>
140   <layer type="circle" active="true" version="0.1" desc="White Circle">
141     <param name="z_depth">
142       <real value="0.0000000000"/>
143     </param>
144     <param name="amount">
145       <real value="1.0000000000"/>
146     </param>
147     <param name="blend_method">
148       <integer value="0"/>
149     </param>
150     <param name="color">
151       <color>
152         <r>1.000000</r>
153         <g>1.000000</g>
154         <b>1.000000</b>
155         <a>1.000000</a>
156       </color>
157     </param>
158     <param name="radius">
159       <real value="2.0769255006"/>
160     </param>
161     <param name="feather">
162       <real value="0.0000000000"/>
163     </param>
164     <param name="pos">
165       <vector>
166         <x>0.0000000000</x>
167         <y>0.0000000000</y>
168       </vector>
169     </param>
170     <param name="invert">
171       <bool value="false"/>
172     </param>
173     <param name="falloff">
174       <integer value="1"/>
175     </param>
176   </layer>
177   <layer type="PasteCanvas" active="true" version="0.1" desc="Circle gradient">
178     <param name="z_depth">
179       <real value="0.0000000000"/>
180     </param>
181     <param name="amount">
182       <real value="1.0000000000"/>
183     </param>
184     <param name="blend_method">
185       <integer value="0"/>
186     </param>
187     <param name="origin">
188       <vector>
189         <x>0.0000000000</x>
190         <y>0.0000000000</y>
191       </vector>
192     </param>
193     <param name="canvas">
194       <canvas>
195         <layer type="circle" active="true" version="0.1">
196           <param name="z_depth">
197             <real value="0.0000000000"/>
198           </param>
199           <param name="amount">
200             <real value="1.0000000000"/>
201           </param>
202           <param name="blend_method">
203             <integer value="0"/>
204           </param>
205           <param name="color">
206             <color>
207               <r>1.000000</r>
208               <g>1.000000</g>
209               <b>1.000000</b>
210               <a>1.000000</a>
211             </color>
212           </param>
213           <param name="radius">
214             <real value="1.8173098130"/>
215           </param>
216           <param name="feather">
217             <real value="0.0000000000"/>
218           </param>
219           <param name="pos">
220             <vector>
221               <x>0.0000000000</x>
222               <y>0.0000000000</y>
223             </vector>
224           </param>
225           <param name="invert">
226             <bool value="false"/>
227           </param>
228           <param name="falloff">
229             <integer value="1"/>
230           </param>
231         </layer>
232         <layer type="linear_gradient" active="true" version="0.0" desc="Gradient">
233           <param name="z_depth">
234             <real value="0.0000000000"/>
235           </param>
236           <param name="amount">
237             <real value="1.0000000000"/>
238           </param>
239           <param name="blend_method">
240             <integer value="13"/>
241           </param>
242           <param name="p1">
243             <vector>
244               <x>1.6642030478</x>
245               <y>-1.9762411118</y>
246             </vector>
247           </param>
248           <param name="p2">
249             <vector>
250               <x>-0.6339452267</x>
251               <y>0.8150724769</y>
252             </vector>
253           </param>
254           <param name="gradient">
255             <gradient>
256               <color pos="0.000000">
257                 <r>0.064115</r>
258                 <g>0.064115</g>
259                 <b>0.064115</b>
260                 <a>1.000000</a>
261               </color>
262               <color pos="1.000000">
263                 <r>1.000000</r>
264                 <g>1.000000</g>
265                 <b>1.000000</b>
266                 <a>1.000000</a>
267               </color>
268             </gradient>
269           </param>
270           <param name="loop">
271             <bool value="false"/>
272           </param>
273           <param name="zigzag">
274             <bool value="false"/>
275           </param>
276         </layer>
277       </canvas>
278     </param>
279     <param name="zoom">
280       <real value="0.0000000000"/>
281     </param>
282     <param name="time_offset">
283       <time value="0s"/>
284     </param>
285     <param name="children_lock">
286       <bool value="false"/>
287     </param>
288   </layer>
289 </canvas>