c2dae6747dd24c9f76c5b9b9adc115d3dc366cc5
[synfig.git] / layer_other_xorpattern_icon.sif
1 <?xml version="1.0"?>
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3   <name>Synfig Studio Layer XOR Icon</name>
4   <desc>Placed in the Public Domain in 2010 by Bertrand Gr&#xE9;goire (berteh)</desc>
5   <meta name="grid_show" content="0"/>
6   <meta name="grid_size" content="0.259616 0.259616"/>
7   <meta name="grid_snap" content="1"/>
8   <meta name="guide_show" content="1"/>
9   <meta name="guide_snap" content="0"/>
10   <meta name="onion_skin" content="0"/>
11   <defs>
12     <real value="5.0000000000" id="to"/>
13     <duplicate type="real" to="to" id="Index 1">
14       <from>
15         <real value="0.0000000000"/>
16       </from>
17       <step>
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19       </step>
20     </duplicate>
21   </defs>
22   <layer type="PasteCanvas" active="true" version="0.1">
23     <param name="z_depth">
24       <real value="0.0000000000"/>
25     </param>
26     <param name="amount">
27       <real value="1.0000000000"/>
28     </param>
29     <param name="blend_method">
30       <integer value="0"/>
31     </param>
32     <param name="origin">
33       <vector>
34         <x>-0.2176366001</x>
35         <y>-0.0856515840</y>
36       </vector>
37     </param>
38     <param name="canvas">
39       <canvas width="200" height="200" view-box="-3.245196 3.245196 3.245196 -3.245196">
40         <layer type="region" active="true" version="0.1" desc="Circle019 Region">
41           <param name="z_depth">
42             <real value="0.0000000000"/>
43           </param>
44           <param name="amount">
45             <real value="0.4000000060"/>
46           </param>
47           <param name="blend_method">
48             <integer value="0"/>
49           </param>
50           <param name="color">
51             <color>
52               <r>0.000000</r>
53               <g>0.000000</g>
54               <b>0.000000</b>
55               <a>1.000000</a>
56             </color>
57           </param>
58           <param name="origin">
59             <vector>
60               <x>0.9857733250</x>
61               <y>-2.5678207874</y>
62             </vector>
63           </param>
64           <param name="invert">
65             <bool value="false"/>
66           </param>
67           <param name="antialias">
68             <bool value="false"/>
69           </param>
70           <param name="feather">
71             <real value="0.4867794142"/>
72           </param>
73           <param name="blurtype">
74             <integer value="1"/>
75           </param>
76           <param name="winding_style">
77             <integer value="0"/>
78           </param>
79           <param name="bline">
80             <bline type="bline_point" loop="true">
81               <entry>
82                 <composite type="bline_point">
83                   <point>
84                     <vector>
85                       <x>1.4545371532</x>
86                       <y>0.2015642077</y>
87                     </vector>
88                   </point>
89                   <width>
90                     <real value="1.0000000000"/>
91                   </width>
92                   <origin>
93                     <real value="0.5000000000"/>
94                   </origin>
95                   <split>
96                     <bool value="true"/>
97                   </split>
98                   <t1>
99                     <radial_composite type="vector">
100                       <radius>
101                         <real value="0.4569066440"/>
102                       </radius>
103                       <theta>
104                         <angle value="90.000000"/>
105                       </theta>
106                     </radial_composite>
107                   </t1>
108                   <t2>
109                     <radial_composite type="vector">
110                       <radius>
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112                       </radius>
113                       <theta>
114                         <angle value="90.000000"/>
115                       </theta>
116                     </radial_composite>
117                   </t2>
118                 </composite>
119               </entry>
120               <entry>
121                 <composite type="bline_point">
122                   <point>
123                     <vector>
124                       <x>-0.2645119727</x>
125                       <y>0.4892531335</y>
126                     </vector>
127                   </point>
128                   <width>
129                     <real value="1.0000000000"/>
130                   </width>
131                   <origin>
132                     <real value="0.5000000000"/>
133                   </origin>
134                   <split>
135                     <bool value="false"/>
136                   </split>
137                   <t1>
138                     <radial_composite type="vector">
139                       <radius>
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141                       </radius>
142                       <theta>
143                         <angle value="-179.999985"/>
144                       </theta>
145                     </radial_composite>
146                   </t1>
147                   <t2>
148                     <radial_composite type="vector">
149                       <radius>
150                         <real value="4.0791682545"/>
151                       </radius>
152                       <theta>
153                         <angle value="-179.999985"/>
154                       </theta>
155                     </radial_composite>
156                   </t2>
157                 </composite>
158               </entry>
159               <entry>
160                 <composite type="bline_point">
161                   <point>
162                     <vector>
163                       <x>-2.7202961445</x>
164                       <y>0.2154508531</y>
165                     </vector>
166                   </point>
167                   <width>
168                     <real value="1.0000000000"/>
169                   </width>
170                   <origin>
171                     <real value="0.5000000000"/>
172                   </origin>
173                   <split>
174                     <bool value="false"/>
175                   </split>
176                   <t1>
177                     <radial_composite type="vector">
178                       <radius>
179                         <real value="0.4569066440"/>
180                       </radius>
181                       <theta>
182                         <angle value="-89.999992"/>
183                       </theta>
184                     </radial_composite>
185                   </t1>
186                   <t2>
187                     <radial_composite type="vector">
188                       <radius>
189                         <real value="0.4569066440"/>
190                       </radius>
191                       <theta>
192                         <angle value="-89.999992"/>
193                       </theta>
194                     </radial_composite>
195                   </t2>
196                 </composite>
197               </entry>
198               <entry>
199                 <composite type="bline_point">
200                   <point>
201                     <vector>
202                       <x>-0.2645118535</x>
203                       <y>-0.0622820184</y>
204                     </vector>
205                   </point>
206                   <width>
207                     <real value="1.0000000000"/>
208                   </width>
209                   <origin>
210                     <real value="0.5000000000"/>
211                   </origin>
212                   <split>
213                     <bool value="false"/>
214                   </split>
215                   <t1>
216                     <radial_composite type="vector">
217                       <radius>
218                         <real value="4.0791682545"/>
219                       </radius>
220                       <theta>
221                         <angle value="0.000001"/>
222                       </theta>
223                     </radial_composite>
224                   </t1>
225                   <t2>
226                     <radial_composite type="vector">
227                       <radius>
228                         <real value="4.0791682545"/>
229                       </radius>
230                       <theta>
231                         <angle value="0.000001"/>
232                       </theta>
233                     </radial_composite>
234                   </t2>
235                 </composite>
236               </entry>
237             </bline>
238           </param>
239         </layer>
240         <layer type="PasteCanvas" active="true" version="0.1">
241           <param name="z_depth">
242             <real value="0.0000000000"/>
243           </param>
244           <param name="amount">
245             <real value="1.0000000000"/>
246           </param>
247           <param name="blend_method">
248             <integer value="0"/>
249           </param>
250           <param name="origin">
251             <vector>
252               <x>2.5637047291</x>
253               <y>-2.1093773842</y>
254             </vector>
255           </param>
256           <param name="canvas">
257             <canvas>
258               <layer type="region" active="true" version="0.1" desc="NewBLine020 Region">
259                 <param name="z_depth">
260                   <real value="0.0000000000"/>
261                 </param>
262                 <param name="amount">
263                   <real value="1.0000000000"/>
264                 </param>
265                 <param name="blend_method">
266                   <integer value="0"/>
267                 </param>
268                 <param name="color">
269                   <color>
270                     <r>0.302085</r>
271                     <g>0.302085</g>
272                     <b>0.302086</b>
273                     <a>1.000000</a>
274                   </color>
275                 </param>
276                 <param name="origin">
277                   <vector guid="43B88374938A93FF0935EDB1A8FCE97E">
278                     <x>0.0000000000</x>
279                     <y>0.0000000000</y>
280                   </vector>
281                 </param>
282                 <param name="invert">
283                   <bool value="false"/>
284                 </param>
285                 <param name="antialias">
286                   <bool value="true"/>
287                 </param>
288                 <param name="feather">
289                   <real value="0.0000000000"/>
290                 </param>
291                 <param name="blurtype">
292                   <integer value="1"/>
293                 </param>
294                 <param name="winding_style">
295                   <integer value="0"/>
296                 </param>
297                 <param name="bline">
298                   <bline type="bline_point" loop="true" guid="B47146B5362202109B79BECF06D3C6B7">
299                     <entry>
300                       <composite type="bline_point">
301                         <point>
302                           <vector>
303                             <x>-2.1418292522</x>
304                             <y>1.9795695543</y>
305                           </vector>
306                         </point>
307                         <width>
308                           <real value="1.0000000000"/>
309                         </width>
310                         <origin>
311                           <real value="0.5000000000"/>
312                         </origin>
313                         <split>
314                           <bool value="false"/>
315                         </split>
316                         <t1>
317                           <radial_composite type="vector">
318                             <radius>
319                               <real value="3.0986099378"/>
320                             </radius>
321                             <theta>
322                               <angle value="43.726967"/>
323                             </theta>
324                           </radial_composite>
325                         </t1>
326                         <t2>
327                           <radial_composite type="vector">
328                             <radius>
329                               <real value="3.0986099378"/>
330                             </radius>
331                             <theta>
332                               <angle value="43.726967"/>
333                             </theta>
334                           </radial_composite>
335                         </t2>
336                       </composite>
337                     </entry>
338                     <entry>
339                       <composite type="bline_point">
340                         <point>
341                           <vector>
342                             <x>-0.1622598022</x>
343                             <y>0.3894235194</y>
344                           </vector>
345                         </point>
346                         <width>
347                           <real value="1.0000000000"/>
348                         </width>
349                         <origin>
350                           <real value="0.5000000000"/>
351                         </origin>
352                         <split>
353                           <bool value="false"/>
354                         </split>
355                         <t1>
356                           <radial_composite type="vector">
357                             <radius>
358                               <real value="3.3100999200"/>
359                             </radius>
360                             <theta>
361                               <angle value="-90.000000"/>
362                             </theta>
363                           </radial_composite>
364                         </t1>
365                         <t2>
366                           <radial_composite type="vector">
367                             <radius>
368                               <real value="3.3100999200"/>
369                             </radius>
370                             <theta>
371                               <angle value="-90.000000"/>
372                             </theta>
373                           </radial_composite>
374                         </t2>
375                       </composite>
376                     </entry>
377                   </bline>
378                 </param>
379               </layer>
380               <layer type="outline" active="true" version="0.2" desc="NewBLine020 Outline">
381                 <param name="z_depth">
382                   <real value="0.0000000000"/>
383                 </param>
384                 <param name="amount">
385                   <real value="1.0000000000"/>
386                 </param>
387                 <param name="blend_method">
388                   <integer value="0"/>
389                 </param>
390                 <param name="color">
391                   <color>
392                     <r>0.000000</r>
393                     <g>0.000000</g>
394                     <b>0.000000</b>
395                     <a>1.000000</a>
396                   </color>
397                 </param>
398                 <param name="origin">
399                   <vector guid="43B88374938A93FF0935EDB1A8FCE97E">
400                     <x>0.0000000000</x>
401                     <y>0.0000000000</y>
402                   </vector>
403                 </param>
404                 <param name="invert">
405                   <bool value="false"/>
406                 </param>
407                 <param name="antialias">
408                   <bool value="true"/>
409                 </param>
410                 <param name="feather">
411                   <real value="0.0000000000"/>
412                 </param>
413                 <param name="blurtype">
414                   <integer value="1"/>
415                 </param>
416                 <param name="winding_style">
417                   <integer value="0"/>
418                 </param>
419                 <param name="bline">
420                   <bline type="bline_point" loop="true" guid="B47146B5362202109B79BECF06D3C6B7">
421                     <entry>
422                       <composite type="bline_point">
423                         <point>
424                           <vector>
425                             <x>-2.1418292522</x>
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427                           </vector>
428                         </point>
429                         <width>
430                           <real value="1.0000000000"/>
431                         </width>
432                         <origin>
433                           <real value="0.5000000000"/>
434                         </origin>
435                         <split>
436                           <bool value="false"/>
437                         </split>
438                         <t1>
439                           <radial_composite type="vector">
440                             <radius>
441                               <real value="3.0986099378"/>
442                             </radius>
443                             <theta>
444                               <angle value="43.726967"/>
445                             </theta>
446                           </radial_composite>
447                         </t1>
448                         <t2>
449                           <radial_composite type="vector">
450                             <radius>
451                               <real value="3.0986099378"/>
452                             </radius>
453                             <theta>
454                               <angle value="43.726967"/>
455                             </theta>
456                           </radial_composite>
457                         </t2>
458                       </composite>
459                     </entry>
460                     <entry>
461                       <composite type="bline_point">
462                         <point>
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464                             <x>-0.1622598022</x>
465                             <y>0.3894235194</y>
466                           </vector>
467                         </point>
468                         <width>
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470                         </width>
471                         <origin>
472                           <real value="0.5000000000"/>
473                         </origin>
474                         <split>
475                           <bool value="false"/>
476                         </split>
477                         <t1>
478                           <radial_composite type="vector">
479                             <radius>
480                               <real value="3.3100999200"/>
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482                             <theta>
483                               <angle value="-90.000000"/>
484                             </theta>
485                           </radial_composite>
486                         </t1>
487                         <t2>
488                           <radial_composite type="vector">
489                             <radius>
490                               <real value="3.3100999200"/>
491                             </radius>
492                             <theta>
493                               <angle value="-90.000000"/>
494                             </theta>
495                           </radial_composite>
496                         </t2>
497                       </composite>
498                     </entry>
499                   </bline>
500                 </param>
501                 <param name="width">
502                   <real value="0.1947117657"/>
503                 </param>
504                 <param name="expand">
505                   <real value="0.0000000000"/>
506                 </param>
507                 <param name="sharp_cusps">
508                   <bool value="true"/>
509                 </param>
510                 <param name="round_tip[0]">
511                   <bool value="true"/>
512                 </param>
513                 <param name="round_tip[1]">
514                   <bool value="true"/>
515                 </param>
516                 <param name="loopyness">
517                   <real value="1.0000000000"/>
518                 </param>
519                 <param name="homogeneous_width">
520                   <bool value="true"/>
521                 </param>
522               </layer>
523             </canvas>
524           </param>
525           <param name="zoom">
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527           </param>
528           <param name="time_offset">
529             <time value="0s"/>
530           </param>
531           <param name="children_lock">
532             <bool value="false"/>
533           </param>
534           <param name="focus">
535             <vector>
536               <x>0.0000000000</x>
537               <y>-0.0324519612</y>
538             </vector>
539           </param>
540         </layer>
541         <layer type="PasteCanvas" active="true" version="0.1">
542           <param name="z_depth">
543             <real value="0.0000000000"/>
544           </param>
545           <param name="amount">
546             <real value="1.0000000000"/>
547           </param>
548           <param name="blend_method">
549             <integer value="0"/>
550           </param>
551           <param name="origin">
552             <vector>
553               <x>2.5637047291</x>
554               <y>-2.1093773842</y>
555             </vector>
556           </param>
557           <param name="canvas">
558             <canvas>
559               <layer type="region" active="true" version="0.1" desc="NewBLine020 Region">
560                 <param name="z_depth">
561                   <real value="0.0000000000"/>
562                 </param>
563                 <param name="amount">
564                   <real value="1.0000000000"/>
565                 </param>
566                 <param name="blend_method">
567                   <integer value="0"/>
568                 </param>
569                 <param name="color">
570                   <color>
571                     <r>0.302085</r>
572                     <g>0.302085</g>
573                     <b>0.302086</b>
574                     <a>1.000000</a>
575                   </color>
576                 </param>
577                 <param name="origin">
578                   <vector guid="1F8E08173B42E90D178E3E079F1EFA06">
579                     <x>0.0000000000</x>
580                     <y>0.0000000000</y>
581                   </vector>
582                 </param>
583                 <param name="invert">
584                   <bool value="false"/>
585                 </param>
586                 <param name="antialias">
587                   <bool value="true"/>
588                 </param>
589                 <param name="feather">
590                   <real value="0.0000000000"/>
591                 </param>
592                 <param name="blurtype">
593                   <integer value="1"/>
594                 </param>
595                 <param name="winding_style">
596                   <integer value="0"/>
597                 </param>
598                 <param name="bline">
599                   <bline type="bline_point" loop="true" guid="E847CDD69EEA78E285C26D793131D5CF">
600                     <entry>
601                       <composite type="bline_point">
602                         <point>
603                           <vector>
604                             <x>-2.1418292522</x>
605                             <y>1.9795695543</y>
606                           </vector>
607                         </point>
608                         <width>
609                           <real value="1.0000000000"/>
610                         </width>
611                         <origin>
612                           <real value="0.5000000000"/>
613                         </origin>
614                         <split>
615                           <bool value="false"/>
616                         </split>
617                         <t1>
618                           <radial_composite type="vector">
619                             <radius>
620                               <real value="3.0986099378"/>
621                             </radius>
622                             <theta>
623                               <angle value="43.726967"/>
624                             </theta>
625                           </radial_composite>
626                         </t1>
627                         <t2>
628                           <radial_composite type="vector">
629                             <radius>
630                               <real value="3.0986099378"/>
631                             </radius>
632                             <theta>
633                               <angle value="43.726967"/>
634                             </theta>
635                           </radial_composite>
636                         </t2>
637                       </composite>
638                     </entry>
639                     <entry>
640                       <composite type="bline_point">
641                         <point>
642                           <vector>
643                             <x>-0.1622598022</x>
644                             <y>0.3894235194</y>
645                           </vector>
646                         </point>
647                         <width>
648                           <real value="1.0000000000"/>
649                         </width>
650                         <origin>
651                           <real value="0.5000000000"/>
652                         </origin>
653                         <split>
654                           <bool value="false"/>
655                         </split>
656                         <t1>
657                           <radial_composite type="vector">
658                             <radius>
659                               <real value="3.3100999200"/>
660                             </radius>
661                             <theta>
662                               <angle value="-90.000000"/>
663                             </theta>
664                           </radial_composite>
665                         </t1>
666                         <t2>
667                           <radial_composite type="vector">
668                             <radius>
669                               <real value="3.3100999200"/>
670                             </radius>
671                             <theta>
672                               <angle value="-90.000000"/>
673                             </theta>
674                           </radial_composite>
675                         </t2>
676                       </composite>
677                     </entry>
678                   </bline>
679                 </param>
680               </layer>
681               <layer type="outline" active="true" version="0.2" desc="NewBLine020 Outline">
682                 <param name="z_depth">
683                   <real value="0.0000000000"/>
684                 </param>
685                 <param name="amount">
686                   <real value="1.0000000000"/>
687                 </param>
688                 <param name="blend_method">
689                   <integer value="0"/>
690                 </param>
691                 <param name="color">
692                   <color>
693                     <r>0.000000</r>
694                     <g>0.000000</g>
695                     <b>0.000000</b>
696                     <a>1.000000</a>
697                   </color>
698                 </param>
699                 <param name="origin">
700                   <vector guid="1F8E08173B42E90D178E3E079F1EFA06">
701                     <x>0.0000000000</x>
702                     <y>0.0000000000</y>
703                   </vector>
704                 </param>
705                 <param name="invert">
706                   <bool value="false"/>
707                 </param>
708                 <param name="antialias">
709                   <bool value="true"/>
710                 </param>
711                 <param name="feather">
712                   <real value="0.0000000000"/>
713                 </param>
714                 <param name="blurtype">
715                   <integer value="1"/>
716                 </param>
717                 <param name="winding_style">
718                   <integer value="0"/>
719                 </param>
720                 <param name="bline">
721                   <bline type="bline_point" loop="true" guid="E847CDD69EEA78E285C26D793131D5CF">
722                     <entry>
723                       <composite type="bline_point">
724                         <point>
725                           <vector>
726                             <x>-2.1418292522</x>
727                             <y>1.9795695543</y>
728                           </vector>
729                         </point>
730                         <width>
731                           <real value="1.0000000000"/>
732                         </width>
733                         <origin>
734                           <real value="0.5000000000"/>
735                         </origin>
736                         <split>
737                           <bool value="false"/>
738                         </split>
739                         <t1>
740                           <radial_composite type="vector">
741                             <radius>
742                               <real value="3.0986099378"/>
743                             </radius>
744                             <theta>
745                               <angle value="43.726967"/>
746                             </theta>
747                           </radial_composite>
748                         </t1>
749                         <t2>
750                           <radial_composite type="vector">
751                             <radius>
752                               <real value="3.0986099378"/>
753                             </radius>
754                             <theta>
755                               <angle value="43.726967"/>
756                             </theta>
757                           </radial_composite>
758                         </t2>
759                       </composite>
760                     </entry>
761                     <entry>
762                       <composite type="bline_point">
763                         <point>
764                           <vector>
765                             <x>-0.1622598022</x>
766                             <y>0.3894235194</y>
767                           </vector>
768                         </point>
769                         <width>
770                           <real value="1.0000000000"/>
771                         </width>
772                         <origin>
773                           <real value="0.5000000000"/>
774                         </origin>
775                         <split>
776                           <bool value="false"/>
777                         </split>
778                         <t1>
779                           <radial_composite type="vector">
780                             <radius>
781                               <real value="3.3100999200"/>
782                             </radius>
783                             <theta>
784                               <angle value="-90.000000"/>
785                             </theta>
786                           </radial_composite>
787                         </t1>
788                         <t2>
789                           <radial_composite type="vector">
790                             <radius>
791                               <real value="3.3100999200"/>
792                             </radius>
793                             <theta>
794                               <angle value="-90.000000"/>
795                             </theta>
796                           </radial_composite>
797                         </t2>
798                       </composite>
799                     </entry>
800                   </bline>
801                 </param>
802                 <param name="width">
803                   <real value="0.1947117657"/>
804                 </param>
805                 <param name="expand">
806                   <real value="0.0000000000"/>
807                 </param>
808                 <param name="sharp_cusps">
809                   <bool value="true"/>
810                 </param>
811                 <param name="round_tip[0]">
812                   <bool value="true"/>
813                 </param>
814                 <param name="round_tip[1]">
815                   <bool value="true"/>
816                 </param>
817                 <param name="loopyness">
818                   <real value="1.0000000000"/>
819                 </param>
820                 <param name="homogeneous_width">
821                   <bool value="true"/>
822                 </param>
823               </layer>
824               <layer type="xor_pattern" active="true" version="0.1">
825                 <param name="z_depth">
826                   <real value="0.0000000000"/>
827                 </param>
828                 <param name="amount">
829                   <real value="1.0000000000"/>
830                 </param>
831                 <param name="blend_method">
832                   <integer value="13"/>
833                 </param>
834                 <param name="origin">
835                   <vector>
836                     <x>-0.7126501203</x>
837                     <y>1.1607042551</y>
838                   </vector>
839                 </param>
840                 <param name="size">
841                   <vector>
842                     <x>0.0766461045</x>
843                     <y>0.0153292203</y>
844                   </vector>
845                 </param>
846               </layer>
847               <layer type="filled_rectangle" active="true" version="0.1">
848                 <param name="z_depth">
849                   <real value="0.0000000000"/>
850                 </param>
851                 <param name="amount">
852                   <real value="1.0000000000"/>
853                 </param>
854                 <param name="blend_method">
855                   <integer value="19"/>
856                 </param>
857                 <param name="color">
858                   <color>
859                     <r>1.000000</r>
860                     <g>1.000000</g>
861                     <b>1.000000</b>
862                     <a>1.000000</a>
863                   </color>
864                 </param>
865                 <param name="point1">
866                   <vector>
867                     <x>-1.3411481380</x>
868                     <y>-0.2955717146</y>
869                   </vector>
870                 </param>
871                 <param name="point2">
872                   <vector>
873                     <x>-2.5828149319</x>
874                     <y>2.5250048637</y>
875                   </vector>
876                 </param>
877                 <param name="feather_x">
878                   <real value="0.0000000000"/>
879                 </param>
880                 <param name="feather_y">
881                   <real value="0.0000000000"/>
882                 </param>
883                 <param name="bevel">
884                   <real value="0.0000000000"/>
885                 </param>
886                 <param name="bevCircle">
887                   <bool value="false"/>
888                 </param>
889               </layer>
890             </canvas>
891           </param>
892           <param name="zoom">
893             <real value="0.7500000000"/>
894           </param>
895           <param name="time_offset">
896             <time value="0s"/>
897           </param>
898           <param name="children_lock">
899             <bool value="false"/>
900           </param>
901           <param name="focus">
902             <vector>
903               <x>0.0000000000</x>
904               <y>-0.0324519612</y>
905             </vector>
906           </param>
907         </layer>
908       </canvas>
909     </param>
910     <param name="zoom">
911       <real value="-0.0500000000"/>
912     </param>
913     <param name="time_offset">
914       <time value="0s"/>
915     </param>
916     <param name="children_lock">
917       <bool value="false"/>
918     </param>
919     <param name="focus">
920       <vector>
921         <x>0.2761868834</x>
922         <y>-0.0920622945</y>
923       </vector>
924     </param>
925   </layer>
926   <layer type="zoom" active="true" version="0.1">
927     <param name="amount">
928       <real value="-1.0000000000"/>
929     </param>
930     <param name="center">
931       <vector>
932         <x>0.0000000000</x>
933         <y>0.0000000000</y>
934       </vector>
935     </param>
936   </layer>
937 </canvas>