7f420e65900921d88c905259c8013904a45a1bfd
[synfig.git] / smooth_move_icon.sif
1 <?xml version="1.0"?>
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3   <name>Synfig Studio Smooth Move Icon</name>
4   <desc>Placed in the Public Domain in 2007 by Chris Norman (PXEGeek)</desc>
5   <meta name="grid_show" content="0"/>
6   <meta name="grid_size" content="0.162260 0.162260"/>
7   <meta name="grid_snap" content="1"/>
8   <meta name="guide_show" content="1"/>
9   <meta name="guide_snap" content="0"/>
10   <meta name="onion_skin" content="0"/>
11   <layer type="PasteCanvas" active="true" version="0.1" desc="Lower rectangle shadow">
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14     </param>
15     <param name="amount">
16       <real value="1.0000000000"/>
17     </param>
18     <param name="blend_method">
19       <integer value="0"/>
20     </param>
21     <param name="origin">
22       <vector>
23         <x>0.0000000000</x>
24         <y>0.0000000000</y>
25       </vector>
26     </param>
27     <param name="canvas">
28       <canvas>
29         <layer type="radial_gradient" active="true" version="0.1">
30           <param name="z_depth">
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32           </param>
33           <param name="amount">
34             <real value="1.0000000000"/>
35           </param>
36           <param name="blend_method">
37             <integer value="0"/>
38           </param>
39           <param name="gradient">
40             <gradient>
41               <color pos="0.000000">
42                 <r>0.169382</r>
43                 <g>0.175873</g>
44                 <b>0.175873</b>
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46               </color>
47               <color pos="1.000000">
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50                 <b>1.000000</b>
51                 <a>0.000000</a>
52               </color>
53             </gradient>
54           </param>
55           <param name="center">
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58               <y>-0.3810055256</y>
59             </vector>
60           </param>
61           <param name="radius">
62             <real value="2.4078271871"/>
63           </param>
64           <param name="loop">
65             <bool value="false"/>
66           </param>
67           <param name="zigzag">
68             <bool value="false"/>
69           </param>
70         </layer>
71         <layer type="warp" active="true" version="0.1">
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75               <y>2.5961599350</y>
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84           <param name="dest_tl">
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93               <y>-1.6225999594</y>
94             </vector>
95           </param>
96           <param name="dest_br">
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99               <y>-3.0829398632</y>
100             </vector>
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106             </vector>
107           </param>
108           <param name="clip">
109             <bool value="false"/>
110           </param>
111           <param name="horizon">
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113           </param>
114         </layer>
115       </canvas>
116     </param>
117     <param name="zoom">
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119     </param>
120     <param name="time_offset">
121       <time value="0s"/>
122     </param>
123     <param name="children_lock">
124       <bool value="false"/>
125     </param>
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127   <layer type="circle" active="true" version="0.1" desc="Lightest circle">
128     <param name="z_depth">
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130     </param>
131     <param name="amount">
132       <real value="1.0000000000"/>
133     </param>
134     <param name="blend_method">
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136     </param>
137     <param name="color">
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140         <g>0.065656</g>
141         <b>0.247404</b>
142         <a>0.103175</a>
143       </color>
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147     </param>
148     <param name="feather">
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150     </param>
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153         <x>0.0000000000</x>
154         <y>0.0000000000</y>
155       </vector>
156     </param>
157     <param name="invert">
158       <bool value="false"/>
159     </param>
160     <param name="falloff">
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162     </param>
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167     </param>
168     <param name="amount">
169       <real value="1.0000000000"/>
170     </param>
171     <param name="blend_method">
172       <integer value="0"/>
173     </param>
174     <param name="color">
175       <color>
176         <r>0.011238</r>
177         <g>0.065656</g>
178         <b>0.247404</b>
179         <a>0.404762</a>
180       </color>
181     </param>
182     <param name="radius">
183       <real value="1.6225999594"/>
184     </param>
185     <param name="feather">
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190         <x>0.0000000000</x>
191         <y>0.0000000000</y>
192       </vector>
193     </param>
194     <param name="invert">
195       <bool value="false"/>
196     </param>
197     <param name="falloff">
198       <integer value="2"/>
199     </param>
200   </layer>
201   <layer type="circle" active="true" version="0.1" desc="Darkest circle">
202     <param name="z_depth">
203       <real value="0.0000000000"/>
204     </param>
205     <param name="amount">
206       <real value="1.0000000000"/>
207     </param>
208     <param name="blend_method">
209       <integer value="0"/>
210     </param>
211     <param name="color">
212       <color>
213         <r>0.011238</r>
214         <g>0.065656</g>
215         <b>0.247404</b>
216         <a>0.680000</a>
217       </color>
218     </param>
219     <param name="radius">
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221     </param>
222     <param name="feather">
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224     </param>
225     <param name="pos">
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227         <x>0.0000000000</x>
228         <y>0.0000000000</y>
229       </vector>
230     </param>
231     <param name="invert">
232       <bool value="false"/>
233     </param>
234     <param name="falloff">
235       <integer value="2"/>
236     </param>
237   </layer>
238   <layer type="outline" active="true" version="0.2" desc="Right Arrow Outline">
239     <param name="z_depth">
240       <real value="0.0000000000"/>
241     </param>
242     <param name="amount">
243       <real value="1.0000000000"/>
244     </param>
245     <param name="blend_method">
246       <integer value="0"/>
247     </param>
248     <param name="color">
249       <color>
250         <r>0.011238</r>
251         <g>0.065656</g>
252         <b>0.247404</b>
253         <a>1.000000</a>
254       </color>
255     </param>
256     <param name="offset">
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258         <x>2.9206800461</x>
259         <y>0.0000000000</y>
260       </vector>
261     </param>
262     <param name="invert">
263       <bool value="false"/>
264     </param>
265     <param name="antialias">
266       <bool value="true"/>
267     </param>
268     <param name="feather">
269       <real value="0.0000000000"/>
270     </param>
271     <param name="blurtype">
272       <integer value="1"/>
273     </param>
274     <param name="bline">
275       <bline type="bline_point" loop="true">
276         <entry>
277           <composite type="bline_point">
278             <c1>
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280                 <x>-3.0829398632</x>
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282               </vector>
283             </c1>
284             <c2>
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286             </c2>
287             <c3>
288               <real value="0.5000000000"/>
289             </c3>
290             <c4>
291               <bool value="true"/>
292             </c4>
293             <c5>
294               <radial_composite type="vector">
295                 <c0>
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297                 </c0>
298                 <c1>
299                   <angle value="-90.000000"/>
300                 </c1>
301               </radial_composite>
302             </c5>
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305                 <c0>
306                   <real value="0.4867799878"/>
307                 </c0>
308                 <c1>
309                   <angle value="0.000000"/>
310                 </c1>
311               </radial_composite>
312             </c6>
313           </composite>
314         </entry>
315         <entry>
316           <composite type="bline_point">
317             <c1>
318               <vector>
319                 <x>-1.6225999594</x>
320                 <y>-0.1622599959</y>
321               </vector>
322             </c1>
323             <c2>
324               <real value="1.0000000000"/>
325             </c2>
326             <c3>
327               <real value="0.5000000000"/>
328             </c3>
329             <c4>
330               <bool value="true"/>
331             </c4>
332             <c5>
333               <radial_composite type="vector">
334                 <c0>
335                   <real value="0.4867799878"/>
336                 </c0>
337                 <c1>
338                   <angle value="0.000000"/>
339                 </c1>
340               </radial_composite>
341             </c5>
342             <c6>
343               <radial_composite type="vector">
344                 <c0>
345                   <real value="0.4867799878"/>
346                 </c0>
347                 <c1>
348                   <angle value="0.000000"/>
349                 </c1>
350               </radial_composite>
351             </c6>
352           </composite>
353         </entry>
354         <entry>
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356             <c1>
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359                 <y>-0.1622599959</y>
360               </vector>
361             </c1>
362             <c2>
363               <real value="1.0000000000"/>
364             </c2>
365             <c3>
366               <real value="0.5000000000"/>
367             </c3>
368             <c4>
369               <bool value="false"/>
370             </c4>
371             <c5>
372               <radial_composite type="vector">
373                 <c0>
374                   <real value="0.0000000000"/>
375                 </c0>
376                 <c1>
377                   <angle value="-180.000000"/>
378                 </c1>
379               </radial_composite>
380             </c5>
381             <c6>
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383                 <c0>
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386                 <c1>
387                   <angle value="-180.000000"/>
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389               </radial_composite>
390             </c6>
391           </composite>
392         </entry>
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399               </vector>
400             </c1>
401             <c2>
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403             </c2>
404             <c3>
405               <real value="0.5000000000"/>
406             </c3>
407             <c4>
408               <bool value="false"/>
409             </c4>
410             <c5>
411               <radial_composite type="vector">
412                 <c0>
413                   <real value="0.0000000000"/>
414                 </c0>
415                 <c1>
416                   <angle value="0.000000"/>
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418               </radial_composite>
419             </c5>
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425                 <c1>
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429             </c6>
430           </composite>
431         </entry>
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443             <c3>
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446             <c4>
447               <bool value="false"/>
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449             <c5>
450               <radial_composite type="vector">
451                 <c0>
452                   <real value="0.0000000000"/>
453                 </c0>
454                 <c1>
455                   <angle value="-180.000000"/>
456                 </c1>
457               </radial_composite>
458             </c5>
459             <c6>
460               <radial_composite type="vector">
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464                 <c1>
465                   <angle value="-180.000000"/>
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467               </radial_composite>
468             </c6>
469           </composite>
470         </entry>
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482             <c3>
483               <real value="0.5000000000"/>
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485             <c4>
486               <bool value="false"/>
487             </c4>
488             <c5>
489               <radial_composite type="vector">
490                 <c0>
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492                 </c0>
493                 <c1>
494                   <angle value="-180.000000"/>
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496               </radial_composite>
497             </c5>
498             <c6>
499               <radial_composite type="vector">
500                 <c0>
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502                 </c0>
503                 <c1>
504                   <angle value="-180.000000"/>
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506               </radial_composite>
507             </c6>
508           </composite>
509         </entry>
510         <entry>
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512             <c1>
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517             </c1>
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520             </c2>
521             <c3>
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523             </c3>
524             <c4>
525               <bool value="false"/>
526             </c4>
527             <c5>
528               <radial_composite type="vector">
529                 <c0>
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532                 <c1>
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536             </c5>
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546             </c6>
547           </composite>
548         </entry>
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560             <c3>
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563             <c4>
564               <bool value="true"/>
565             </c4>
566             <c5>
567               <radial_composite type="vector">
568                 <c0>
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571                 <c1>
572                   <angle value="-180.000000"/>
573                 </c1>
574               </radial_composite>
575             </c5>
576             <c6>
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578                 <c0>
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580                 </c0>
581                 <c1>
582                   <angle value="180.000000"/>
583                 </c1>
584               </radial_composite>
585             </c6>
586           </composite>
587         </entry>
588         <entry>
589           <composite type="bline_point">
590             <c1>
591               <vector>
592                 <x>-3.0829398632</x>
593                 <y>0.1622599959</y>
594               </vector>
595             </c1>
596             <c2>
597               <real value="1.0000000000"/>
598             </c2>
599             <c3>
600               <real value="0.5000000000"/>
601             </c3>
602             <c4>
603               <bool value="true"/>
604             </c4>
605             <c5>
606               <radial_composite type="vector">
607                 <c0>
608                   <real value="0.4867799878"/>
609                 </c0>
610                 <c1>
611                   <angle value="-180.000000"/>
612                 </c1>
613               </radial_composite>
614             </c5>
615             <c6>
616               <radial_composite type="vector">
617                 <c0>
618                   <real value="0.4867799878"/>
619                 </c0>
620                 <c1>
621                   <angle value="-90.000000"/>
622                 </c1>
623               </radial_composite>
624             </c6>
625           </composite>
626         </entry>
627       </bline>
628     </param>
629     <param name="width">
630       <real value="0.4543274533"/>
631     </param>
632     <param name="expand">
633       <real value="0.0000000000"/>
634     </param>
635     <param name="sharp_cusps">
636       <bool value="true"/>
637     </param>
638     <param name="round_tip[0]">
639       <bool value="true"/>
640     </param>
641     <param name="round_tip[1]">
642       <bool value="true"/>
643     </param>
644     <param name="loopyness">
645       <real value="1.0000000000"/>
646     </param>
647     <param name="homogeneous_width">
648       <bool value="true"/>
649     </param>
650   </layer>
651   <layer type="outline" active="true" version="0.2" desc="Down Arrow Outline">
652     <param name="z_depth">
653       <real value="0.0000000000"/>
654     </param>
655     <param name="amount">
656       <real value="1.0000000000"/>
657     </param>
658     <param name="blend_method">
659       <integer value="0"/>
660     </param>
661     <param name="color">
662       <color>
663         <r>0.011238</r>
664         <g>0.065656</g>
665         <b>0.247404</b>
666         <a>1.000000</a>
667       </color>
668     </param>
669     <param name="offset">
670       <vector>
671         <x>1.4603400230</x>
672         <y>-0.9735599756</y>
673       </vector>
674     </param>
675     <param name="invert">
676       <bool value="false"/>
677     </param>
678     <param name="antialias">
679       <bool value="true"/>
680     </param>
681     <param name="feather">
682       <real value="0.0000000000"/>
683     </param>
684     <param name="blurtype">
685       <integer value="1"/>
686     </param>
687     <param name="bline">
688       <bline type="bline_point" loop="true">
689         <entry>
690           <composite type="bline_point">
691             <c1>
692               <vector>
693                 <x>-1.2980799675</x>
694                 <y>0.9735599756</y>
695               </vector>
696             </c1>
697             <c2>
698               <real value="1.0000000000"/>
699             </c2>
700             <c3>
701               <real value="0.5000000000"/>
702             </c3>
703             <c4>
704               <bool value="true"/>
705             </c4>
706             <c5>
707               <radial_composite type="vector">
708                 <c0>
709                   <real value="0.3847141309"/>
710                 </c0>
711                 <c1>
712                   <angle value="-0.076764"/>
713                 </c1>
714               </radial_composite>
715             </c5>
716             <c6>
717               <radial_composite type="vector">
718                 <c0>
719                   <real value="0.3847141309"/>
720                 </c0>
721                 <c1>
722                   <angle value="-90.076767"/>
723                 </c1>
724               </radial_composite>
725             </c6>
726           </composite>
727         </entry>
728         <entry>
729           <composite type="bline_point">
730             <c1>
731               <vector>
732                 <x>-1.2980799675</x>
733                 <y>0.1622599959</y>
734               </vector>
735             </c1>
736             <c2>
737               <real value="1.0000000000"/>
738             </c2>
739             <c3>
740               <real value="0.5000000000"/>
741             </c3>
742             <c4>
743               <bool value="true"/>
744             </c4>
745             <c5>
746               <radial_composite type="vector">
747                 <c0>
748                   <real value="0.3847141309"/>
749                 </c0>
750                 <c1>
751                   <angle value="-90.076767"/>
752                 </c1>
753               </radial_composite>
754             </c5>
755             <c6>
756               <radial_composite type="vector">
757                 <c0>
758                   <real value="0.3847141308"/>
759                 </c0>
760                 <c1>
761                   <angle value="-90.076767"/>
762                 </c1>
763               </radial_composite>
764             </c6>
765           </composite>
766         </entry>
767         <entry>
768           <composite type="bline_point">
769             <c1>
770               <vector>
771                 <x>-1.2980799675</x>
772                 <y>-0.8112999797</y>
773               </vector>
774             </c1>
775             <c2>
776               <real value="1.0000000000"/>
777             </c2>
778             <c3>
779               <real value="0.5000000000"/>
780             </c3>
781             <c4>
782               <bool value="false"/>
783             </c4>
784             <c5>
785               <radial_composite type="vector">
786                 <c0>
787                   <real value="0.0000000000"/>
788                 </c0>
789                 <c1>
790                   <angle value="-180.000000"/>
791                 </c1>
792               </radial_composite>
793             </c5>
794             <c6>
795               <radial_composite type="vector">
796                 <c0>
797                   <real value="0.0000000000"/>
798                 </c0>
799                 <c1>
800                   <angle value="-180.000000"/>
801                 </c1>
802               </radial_composite>
803             </c6>
804           </composite>
805         </entry>
806         <entry>
807           <composite type="bline_point">
808             <c1>
809               <vector>
810                 <x>-0.6490400434</x>
811                 <y>-0.8112999797</y>
812               </vector>
813             </c1>
814             <c2>
815               <real value="1.0000000000"/>
816             </c2>
817             <c3>
818               <real value="0.5000000000"/>
819             </c3>
820             <c4>
821               <bool value="false"/>
822             </c4>
823             <c5>
824               <radial_composite type="vector">
825                 <c0>
826                   <real value="0.0000000000"/>
827                 </c0>
828                 <c1>
829                   <angle value="0.000000"/>
830                 </c1>
831               </radial_composite>
832             </c5>
833             <c6>
834               <radial_composite type="vector">
835                 <c0>
836                   <real value="0.0000000000"/>
837                 </c0>
838                 <c1>
839                   <angle value="0.000000"/>
840                 </c1>
841               </radial_composite>
842             </c6>
843           </composite>
844         </entry>
845         <entry>
846           <composite type="bline_point">
847             <c1>
848               <vector>
849                 <x>-1.4603400230</x>
850                 <y>-1.6225999594</y>
851               </vector>
852             </c1>
853             <c2>
854               <real value="1.0000000000"/>
855             </c2>
856             <c3>
857               <real value="0.5000000000"/>
858             </c3>
859             <c4>
860               <bool value="false"/>
861             </c4>
862             <c5>
863               <radial_composite type="vector">
864                 <c0>
865                   <real value="0.0000000000"/>
866                 </c0>
867                 <c1>
868                   <angle value="-180.000000"/>
869                 </c1>
870               </radial_composite>
871             </c5>
872             <c6>
873               <radial_composite type="vector">
874                 <c0>
875                   <real value="0.0000000000"/>
876                 </c0>
877                 <c1>
878                   <angle value="-180.000000"/>
879                 </c1>
880               </radial_composite>
881             </c6>
882           </composite>
883         </entry>
884         <entry>
885           <composite type="bline_point">
886             <c1>
887               <vector>
888                 <x>-2.2716400623</x>
889                 <y>-0.8112999797</y>
890               </vector>
891             </c1>
892             <c2>
893               <real value="1.0000000000"/>
894             </c2>
895             <c3>
896               <real value="0.5000000000"/>
897             </c3>
898             <c4>
899               <bool value="false"/>
900             </c4>
901             <c5>
902               <radial_composite type="vector">
903                 <c0>
904                   <real value="0.0000000000"/>
905                 </c0>
906                 <c1>
907                   <angle value="-180.000000"/>
908                 </c1>
909               </radial_composite>
910             </c5>
911             <c6>
912               <radial_composite type="vector">
913                 <c0>
914                   <real value="0.0000000000"/>
915                 </c0>
916                 <c1>
917                   <angle value="-180.000000"/>
918                 </c1>
919               </radial_composite>
920             </c6>
921           </composite>
922         </entry>
923         <entry>
924           <composite type="bline_point">
925             <c1>
926               <vector>
927                 <x>-1.6225999594</x>
928                 <y>-0.8112999797</y>
929               </vector>
930             </c1>
931             <c2>
932               <real value="1.0000000000"/>
933             </c2>
934             <c3>
935               <real value="0.5000000000"/>
936             </c3>
937             <c4>
938               <bool value="false"/>
939             </c4>
940             <c5>
941               <radial_composite type="vector">
942                 <c0>
943                   <real value="0.0000000000"/>
944                 </c0>
945                 <c1>
946                   <angle value="0.000000"/>
947                 </c1>
948               </radial_composite>
949             </c5>
950             <c6>
951               <radial_composite type="vector">
952                 <c0>
953                   <real value="0.0000000000"/>
954                 </c0>
955                 <c1>
956                   <angle value="0.000000"/>
957                 </c1>
958               </radial_composite>
959             </c6>
960           </composite>
961         </entry>
962         <entry>
963           <composite type="bline_point">
964             <c1>
965               <vector>
966                 <x>-1.6225999594</x>
967                 <y>0.1622599959</y>
968               </vector>
969             </c1>
970             <c2>
971               <real value="1.0000000000"/>
972             </c2>
973             <c3>
974               <real value="0.5000000000"/>
975             </c3>
976             <c4>
977               <bool value="true"/>
978             </c4>
979             <c5>
980               <radial_composite type="vector">
981                 <c0>
982                   <real value="0.0000000000"/>
983                 </c0>
984                 <c1>
985                   <angle value="-180.000000"/>
986                 </c1>
987               </radial_composite>
988             </c5>
989             <c6>
990               <radial_composite type="vector">
991                 <c0>
992                   <real value="0.3847141309"/>
993                 </c0>
994                 <c1>
995                   <angle value="89.923241"/>
996                 </c1>
997               </radial_composite>
998             </c6>
999           </composite>
1000         </entry>
1001         <entry>
1002           <composite type="bline_point">
1003             <c1>
1004               <vector>
1005                 <x>-1.6225999594</x>
1006                 <y>0.9735599756</y>
1007               </vector>
1008             </c1>
1009             <c2>
1010               <real value="1.0000000000"/>
1011             </c2>
1012             <c3>
1013               <real value="0.5000000000"/>
1014             </c3>
1015             <c4>
1016               <bool value="true"/>
1017             </c4>
1018             <c5>
1019               <radial_composite type="vector">
1020                 <c0>
1021                   <real value="0.3847141309"/>
1022                 </c0>
1023                 <c1>
1024                   <angle value="89.923241"/>
1025                 </c1>
1026               </radial_composite>
1027             </c5>
1028             <c6>
1029               <radial_composite type="vector">
1030                 <c0>
1031                   <real value="0.3847141309"/>
1032                 </c0>
1033                 <c1>
1034                   <angle value="-0.076764"/>
1035                 </c1>
1036               </radial_composite>
1037             </c6>
1038           </composite>
1039         </entry>
1040       </bline>
1041     </param>
1042     <param name="width">
1043       <real value="0.5192313751"/>
1044     </param>
1045     <param name="expand">
1046       <real value="0.0000000000"/>
1047     </param>
1048     <param name="sharp_cusps">
1049       <bool value="true"/>
1050     </param>
1051     <param name="round_tip[0]">
1052       <bool value="true"/>
1053     </param>
1054     <param name="round_tip[1]">
1055       <bool value="true"/>
1056     </param>
1057     <param name="loopyness">
1058       <real value="1.0000000000"/>
1059     </param>
1060     <param name="homogeneous_width">
1061       <bool value="true"/>
1062     </param>
1063   </layer>
1064   <layer type="outline" active="true" version="0.2" desc="Up Arrow Outline">
1065     <param name="z_depth">
1066       <real value="0.0000000000"/>
1067     </param>
1068     <param name="amount">
1069       <real value="1.0000000000"/>
1070     </param>
1071     <param name="blend_method">
1072       <integer value="0"/>
1073     </param>
1074     <param name="color">
1075       <color>
1076         <r>0.011238</r>
1077         <g>0.065656</g>
1078         <b>0.247404</b>
1079         <a>1.000000</a>
1080       </color>
1081     </param>
1082     <param name="offset">
1083       <vector>
1084         <x>1.4603400230</x>
1085         <y>1.6225999594</y>
1086       </vector>
1087     </param>
1088     <param name="invert">
1089       <bool value="false"/>
1090     </param>
1091     <param name="antialias">
1092       <bool value="true"/>
1093     </param>
1094     <param name="feather">
1095       <real value="0.0000000000"/>
1096     </param>
1097     <param name="blurtype">
1098       <integer value="1"/>
1099     </param>
1100     <param name="bline">
1101       <bline type="bline_point" loop="true">
1102         <entry>
1103           <composite type="bline_point">
1104             <c1>
1105               <vector>
1106                 <x>-1.6225999594</x>
1107                 <y>-1.6225999594</y>
1108               </vector>
1109             </c1>
1110             <c2>
1111               <real value="1.0000000000"/>
1112             </c2>
1113             <c3>
1114               <real value="0.5000000000"/>
1115             </c3>
1116             <c4>
1117               <bool value="true"/>
1118             </c4>
1119             <c5>
1120               <radial_composite type="vector">
1121                 <c0>
1122                   <real value="0.3924778347"/>
1123                 </c0>
1124                 <c1>
1125                   <angle value="-179.295685"/>
1126                 </c1>
1127               </radial_composite>
1128             </c5>
1129             <c6>
1130               <radial_composite type="vector">
1131                 <c0>
1132                   <real value="0.3924778347"/>
1133                 </c0>
1134                 <c1>
1135                   <angle value="90.704315"/>
1136                 </c1>
1137               </radial_composite>
1138             </c6>
1139           </composite>
1140         </entry>
1141         <entry>
1142           <composite type="bline_point">
1143             <c1>
1144               <vector>
1145                 <x>-1.6225999594</x>
1146                 <y>-0.3245199919</y>
1147               </vector>
1148             </c1>
1149             <c2>
1150               <real value="1.0000000000"/>
1151             </c2>
1152             <c3>
1153               <real value="0.5000000000"/>
1154             </c3>
1155             <c4>
1156               <bool value="true"/>
1157             </c4>
1158             <c5>
1159               <radial_composite type="vector">
1160                 <c0>
1161                   <real value="0.3924778347"/>
1162                 </c0>
1163                 <c1>
1164                   <angle value="90.704315"/>
1165                 </c1>
1166               </radial_composite>
1167             </c5>
1168             <c6>
1169               <radial_composite type="vector">
1170                 <c0>
1171                   <real value="0.3924778346"/>
1172                 </c0>
1173                 <c1>
1174                   <angle value="90.704315"/>
1175                 </c1>
1176               </radial_composite>
1177             </c6>
1178           </composite>
1179         </entry>
1180         <entry>
1181           <composite type="bline_point">
1182             <c1>
1183               <vector>
1184                 <x>-1.6225999594</x>
1185                 <y>0.1622599959</y>
1186               </vector>
1187             </c1>
1188             <c2>
1189               <real value="1.0000000000"/>
1190             </c2>
1191             <c3>
1192               <real value="0.5000000000"/>
1193             </c3>
1194             <c4>
1195               <bool value="false"/>
1196             </c4>
1197             <c5>
1198               <radial_composite type="vector">
1199                 <c0>
1200                   <real value="0.0000000000"/>
1201                 </c0>
1202                 <c1>
1203                   <angle value="-180.000000"/>
1204                 </c1>
1205               </radial_composite>
1206             </c5>
1207             <c6>
1208               <radial_composite type="vector">
1209                 <c0>
1210                   <real value="0.0000000000"/>
1211                 </c0>
1212                 <c1>
1213                   <angle value="-180.000000"/>
1214                 </c1>
1215               </radial_composite>
1216             </c6>
1217           </composite>
1218         </entry>
1219         <entry>
1220           <composite type="bline_point">
1221             <c1>
1222               <vector>
1223                 <x>-2.2716400623</x>
1224                 <y>0.1622599959</y>
1225               </vector>
1226             </c1>
1227             <c2>
1228               <real value="1.0000000000"/>
1229             </c2>
1230             <c3>
1231               <real value="0.5000000000"/>
1232             </c3>
1233             <c4>
1234               <bool value="false"/>
1235             </c4>
1236             <c5>
1237               <radial_composite type="vector">
1238                 <c0>
1239                   <real value="0.0000000000"/>
1240                 </c0>
1241                 <c1>
1242                   <angle value="0.000000"/>
1243                 </c1>
1244               </radial_composite>
1245             </c5>
1246             <c6>
1247               <radial_composite type="vector">
1248                 <c0>
1249                   <real value="0.0000000000"/>
1250                 </c0>
1251                 <c1>
1252                   <angle value="0.000000"/>
1253                 </c1>
1254               </radial_composite>
1255             </c6>
1256           </composite>
1257         </entry>
1258         <entry>
1259           <composite type="bline_point">
1260             <c1>
1261               <vector>
1262                 <x>-1.4603400230</x>
1263                 <y>0.9735599756</y>
1264               </vector>
1265             </c1>
1266             <c2>
1267               <real value="1.0000000000"/>
1268             </c2>
1269             <c3>
1270               <real value="0.5000000000"/>
1271             </c3>
1272             <c4>
1273               <bool value="false"/>
1274             </c4>
1275             <c5>
1276               <radial_composite type="vector">
1277                 <c0>
1278                   <real value="0.0000000000"/>
1279                 </c0>
1280                 <c1>
1281                   <angle value="-180.000000"/>
1282                 </c1>
1283               </radial_composite>
1284             </c5>
1285             <c6>
1286               <radial_composite type="vector">
1287                 <c0>
1288                   <real value="0.0000000000"/>
1289                 </c0>
1290                 <c1>
1291                   <angle value="-180.000000"/>
1292                 </c1>
1293               </radial_composite>
1294             </c6>
1295           </composite>
1296         </entry>
1297         <entry>
1298           <composite type="bline_point">
1299             <c1>
1300               <vector>
1301                 <x>-0.6490400434</x>
1302                 <y>0.1622599959</y>
1303               </vector>
1304             </c1>
1305             <c2>
1306               <real value="1.0000000000"/>
1307             </c2>
1308             <c3>
1309               <real value="0.5000000000"/>
1310             </c3>
1311             <c4>
1312               <bool value="false"/>
1313             </c4>
1314             <c5>
1315               <radial_composite type="vector">
1316                 <c0>
1317                   <real value="0.0000000000"/>
1318                 </c0>
1319                 <c1>
1320                   <angle value="-180.000000"/>
1321                 </c1>
1322               </radial_composite>
1323             </c5>
1324             <c6>
1325               <radial_composite type="vector">
1326                 <c0>
1327                   <real value="0.0000000000"/>
1328                 </c0>
1329                 <c1>
1330                   <angle value="-180.000000"/>
1331                 </c1>
1332               </radial_composite>
1333             </c6>
1334           </composite>
1335         </entry>
1336         <entry>
1337           <composite type="bline_point">
1338             <c1>
1339               <vector>
1340                 <x>-1.2980799675</x>
1341                 <y>0.1622599959</y>
1342               </vector>
1343             </c1>
1344             <c2>
1345               <real value="1.0000000000"/>
1346             </c2>
1347             <c3>
1348               <real value="0.5000000000"/>
1349             </c3>
1350             <c4>
1351               <bool value="false"/>
1352             </c4>
1353             <c5>
1354               <radial_composite type="vector">
1355                 <c0>
1356                   <real value="0.0000000000"/>
1357                 </c0>
1358                 <c1>
1359                   <angle value="0.000000"/>
1360                 </c1>
1361               </radial_composite>
1362             </c5>
1363             <c6>
1364               <radial_composite type="vector">
1365                 <c0>
1366                   <real value="0.0000000000"/>
1367                 </c0>
1368                 <c1>
1369                   <angle value="0.000000"/>
1370                 </c1>
1371               </radial_composite>
1372             </c6>
1373           </composite>
1374         </entry>
1375         <entry>
1376           <composite type="bline_point">
1377             <c1>
1378               <vector>
1379                 <x>-1.2980799675</x>
1380                 <y>-0.3245199919</y>
1381               </vector>
1382             </c1>
1383             <c2>
1384               <real value="1.0000000000"/>
1385             </c2>
1386             <c3>
1387               <real value="0.5000000000"/>
1388             </c3>
1389             <c4>
1390               <bool value="true"/>
1391             </c4>
1392             <c5>
1393               <radial_composite type="vector">
1394                 <c0>
1395                   <real value="0.0000000000"/>
1396                 </c0>
1397                 <c1>
1398                   <angle value="-180.000000"/>
1399                 </c1>
1400               </radial_composite>
1401             </c5>
1402             <c6>
1403               <radial_composite type="vector">
1404                 <c0>
1405                   <real value="0.3924778347"/>
1406                 </c0>
1407                 <c1>
1408                   <angle value="-89.295677"/>
1409                 </c1>
1410               </radial_composite>
1411             </c6>
1412           </composite>
1413         </entry>
1414         <entry>
1415           <composite type="bline_point">
1416             <c1>
1417               <vector>
1418                 <x>-1.2980799675</x>
1419                 <y>-1.6225999594</y>
1420               </vector>
1421             </c1>
1422             <c2>
1423               <real value="1.0000000000"/>
1424             </c2>
1425             <c3>
1426               <real value="0.5000000000"/>
1427             </c3>
1428             <c4>
1429               <bool value="true"/>
1430             </c4>
1431             <c5>
1432               <radial_composite type="vector">
1433                 <c0>
1434                   <real value="0.3924778347"/>
1435                 </c0>
1436                 <c1>
1437                   <angle value="-89.295677"/>
1438                 </c1>
1439               </radial_composite>
1440             </c5>
1441             <c6>
1442               <radial_composite type="vector">
1443                 <c0>
1444                   <real value="0.3924778347"/>
1445                 </c0>
1446                 <c1>
1447                   <angle value="-179.295685"/>
1448                 </c1>
1449               </radial_composite>
1450             </c6>
1451           </composite>
1452         </entry>
1453       </bline>
1454     </param>
1455     <param name="width">
1456       <real value="0.5192313751"/>
1457     </param>
1458     <param name="expand">
1459       <real value="0.0000000000"/>
1460     </param>
1461     <param name="sharp_cusps">
1462       <bool value="true"/>
1463     </param>
1464     <param name="round_tip[0]">
1465       <bool value="true"/>
1466     </param>
1467     <param name="round_tip[1]">
1468       <bool value="true"/>
1469     </param>
1470     <param name="loopyness">
1471       <real value="1.0000000000"/>
1472     </param>
1473     <param name="homogeneous_width">
1474       <bool value="true"/>
1475     </param>
1476   </layer>
1477   <layer type="outline" active="true" version="0.2" desc="Left Arrow Outline">
1478     <param name="z_depth">
1479       <real value="0.0000000000"/>
1480     </param>
1481     <param name="amount">
1482       <real value="1.0000000000"/>
1483     </param>
1484     <param name="blend_method">
1485       <integer value="0"/>
1486     </param>
1487     <param name="color">
1488       <color>
1489         <r>0.011238</r>
1490         <g>0.065656</g>
1491         <b>0.247404</b>
1492         <a>1.000000</a>
1493       </color>
1494     </param>
1495     <param name="offset">
1496       <vector>
1497         <x>0.3245199919</x>
1498         <y>0.0000000000</y>
1499       </vector>
1500     </param>
1501     <param name="invert">
1502       <bool value="false"/>
1503     </param>
1504     <param name="antialias">
1505       <bool value="true"/>
1506     </param>
1507     <param name="feather">
1508       <real value="0.0000000000"/>
1509     </param>
1510     <param name="blurtype">
1511       <integer value="1"/>
1512     </param>
1513     <param name="bline">
1514       <bline type="bline_point" loop="true">
1515         <entry>
1516           <composite type="bline_point">
1517             <c1>
1518               <vector>
1519                 <x>-0.1622599959</x>
1520                 <y>-0.1622599959</y>
1521               </vector>
1522             </c1>
1523             <c2>
1524               <real value="1.0000000000"/>
1525             </c2>
1526             <c3>
1527               <real value="0.5000000000"/>
1528             </c3>
1529             <c4>
1530               <bool value="true"/>
1531             </c4>
1532             <c5>
1533               <radial_composite type="vector">
1534                 <c0>
1535                   <real value="0.4867799878"/>
1536                 </c0>
1537                 <c1>
1538                   <angle value="-90.000000"/>
1539                 </c1>
1540               </radial_composite>
1541             </c5>
1542             <c6>
1543               <radial_composite type="vector">
1544                 <c0>
1545                   <real value="0.4867799878"/>
1546                 </c0>
1547                 <c1>
1548                   <angle value="-180.000000"/>
1549                 </c1>
1550               </radial_composite>
1551             </c6>
1552           </composite>
1553         </entry>
1554         <entry>
1555           <composite type="bline_point">
1556             <c1>
1557               <vector>
1558                 <x>-1.1358199120</x>
1559                 <y>-0.1622599959</y>
1560               </vector>
1561             </c1>
1562             <c2>
1563               <real value="1.0000000000"/>
1564             </c2>
1565             <c3>
1566               <real value="0.5000000000"/>
1567             </c3>
1568             <c4>
1569               <bool value="true"/>
1570             </c4>
1571             <c5>
1572               <radial_composite type="vector">
1573                 <c0>
1574                   <real value="0.4867799878"/>
1575                 </c0>
1576                 <c1>
1577                   <angle value="-180.000000"/>
1578                 </c1>
1579               </radial_composite>
1580             </c5>
1581             <c6>
1582               <radial_composite type="vector">
1583                 <c0>
1584                   <real value="0.4867799877"/>
1585                 </c0>
1586                 <c1>
1587                   <angle value="-180.000000"/>
1588                 </c1>
1589               </radial_composite>
1590             </c6>
1591           </composite>
1592         </entry>
1593         <entry>
1594           <composite type="bline_point">
1595             <c1>
1596               <vector>
1597                 <x>-2.1093800068</x>
1598                 <y>-0.1622599959</y>
1599               </vector>
1600             </c1>
1601             <c2>
1602               <real value="1.0000000000"/>
1603             </c2>
1604             <c3>
1605               <real value="0.5000000000"/>
1606             </c3>
1607             <c4>
1608               <bool value="false"/>
1609             </c4>
1610             <c5>
1611               <radial_composite type="vector">
1612                 <c0>
1613                   <real value="0.0000000000"/>
1614                 </c0>
1615                 <c1>
1616                   <angle value="-180.000000"/>
1617                 </c1>
1618               </radial_composite>
1619             </c5>
1620             <c6>
1621               <radial_composite type="vector">
1622                 <c0>
1623                   <real value="0.0000000000"/>
1624                 </c0>
1625                 <c1>
1626                   <angle value="-180.000000"/>
1627                 </c1>
1628               </radial_composite>
1629             </c6>
1630           </composite>
1631         </entry>
1632         <entry>
1633           <composite type="bline_point">
1634             <c1>
1635               <vector>
1636                 <x>-2.1093800068</x>
1637                 <y>-0.8112999797</y>
1638               </vector>
1639             </c1>
1640             <c2>
1641               <real value="1.0000000000"/>
1642             </c2>
1643             <c3>
1644               <real value="0.5000000000"/>
1645             </c3>
1646             <c4>
1647               <bool value="false"/>
1648             </c4>
1649             <c5>
1650               <radial_composite type="vector">
1651                 <c0>
1652                   <real value="0.0000000000"/>
1653                 </c0>
1654                 <c1>
1655                   <angle value="0.000000"/>
1656                 </c1>
1657               </radial_composite>
1658             </c5>
1659             <c6>
1660               <radial_composite type="vector">
1661                 <c0>
1662                   <real value="0.0000000000"/>
1663                 </c0>
1664                 <c1>
1665                   <angle value="0.000000"/>
1666                 </c1>
1667               </radial_composite>
1668             </c6>
1669           </composite>
1670         </entry>
1671         <entry>
1672           <composite type="bline_point">
1673             <c1>
1674               <vector>
1675                 <x>-2.9206800461</x>
1676                 <y>0.0000000000</y>
1677               </vector>
1678             </c1>
1679             <c2>
1680               <real value="1.0000000000"/>
1681             </c2>
1682             <c3>
1683               <real value="0.5000000000"/>
1684             </c3>
1685             <c4>
1686               <bool value="false"/>
1687             </c4>
1688             <c5>
1689               <radial_composite type="vector">
1690                 <c0>
1691                   <real value="0.0000000000"/>
1692                 </c0>
1693                 <c1>
1694                   <angle value="-180.000000"/>
1695                 </c1>
1696               </radial_composite>
1697             </c5>
1698             <c6>
1699               <radial_composite type="vector">
1700                 <c0>
1701                   <real value="0.0000000000"/>
1702                 </c0>
1703                 <c1>
1704                   <angle value="-180.000000"/>
1705                 </c1>
1706               </radial_composite>
1707             </c6>
1708           </composite>
1709         </entry>
1710         <entry>
1711           <composite type="bline_point">
1712             <c1>
1713               <vector>
1714                 <x>-2.1093800068</x>
1715                 <y>0.8112999797</y>
1716               </vector>
1717             </c1>
1718             <c2>
1719               <real value="1.0000000000"/>
1720             </c2>
1721             <c3>
1722               <real value="0.5000000000"/>
1723             </c3>
1724             <c4>
1725               <bool value="false"/>
1726             </c4>
1727             <c5>
1728               <radial_composite type="vector">
1729                 <c0>
1730                   <real value="0.0000000000"/>
1731                 </c0>
1732                 <c1>
1733                   <angle value="-180.000000"/>
1734                 </c1>
1735               </radial_composite>
1736             </c5>
1737             <c6>
1738               <radial_composite type="vector">
1739                 <c0>
1740                   <real value="0.0000000000"/>
1741                 </c0>
1742                 <c1>
1743                   <angle value="-180.000000"/>
1744                 </c1>
1745               </radial_composite>
1746             </c6>
1747           </composite>
1748         </entry>
1749         <entry>
1750           <composite type="bline_point">
1751             <c1>
1752               <vector>
1753                 <x>-2.1093800068</x>
1754                 <y>0.1622599959</y>
1755               </vector>
1756             </c1>
1757             <c2>
1758               <real value="1.0000000000"/>
1759             </c2>
1760             <c3>
1761               <real value="0.5000000000"/>
1762             </c3>
1763             <c4>
1764               <bool value="false"/>
1765             </c4>
1766             <c5>
1767               <radial_composite type="vector">
1768                 <c0>
1769                   <real value="0.0000000000"/>
1770                 </c0>
1771                 <c1>
1772                   <angle value="0.000000"/>
1773                 </c1>
1774               </radial_composite>
1775             </c5>
1776             <c6>
1777               <radial_composite type="vector">
1778                 <c0>
1779                   <real value="0.0000000000"/>
1780                 </c0>
1781                 <c1>
1782                   <angle value="0.000000"/>
1783                 </c1>
1784               </radial_composite>
1785             </c6>
1786           </composite>
1787         </entry>
1788         <entry>
1789           <composite type="bline_point">
1790             <c1>
1791               <vector>
1792                 <x>-1.1358199120</x>
1793                 <y>0.1622599959</y>
1794               </vector>
1795             </c1>
1796             <c2>
1797               <real value="1.0000000000"/>
1798             </c2>
1799             <c3>
1800               <real value="0.5000000000"/>
1801             </c3>
1802             <c4>
1803               <bool value="true"/>
1804             </c4>
1805             <c5>
1806               <radial_composite type="vector">
1807                 <c0>
1808                   <real value="0.0000000000"/>
1809                 </c0>
1810                 <c1>
1811                   <angle value="-180.000000"/>
1812                 </c1>
1813               </radial_composite>
1814             </c5>
1815             <c6>
1816               <radial_composite type="vector">
1817                 <c0>
1818                   <real value="0.4867799878"/>
1819                 </c0>
1820                 <c1>
1821                   <angle value="0.000000"/>
1822                 </c1>
1823               </radial_composite>
1824             </c6>
1825           </composite>
1826         </entry>
1827         <entry>
1828           <composite type="bline_point">
1829             <c1>
1830               <vector>
1831                 <x>-0.1622599959</x>
1832                 <y>0.1622599959</y>
1833               </vector>
1834             </c1>
1835             <c2>
1836               <real value="1.0000000000"/>
1837             </c2>
1838             <c3>
1839               <real value="0.5000000000"/>
1840             </c3>
1841             <c4>
1842               <bool value="true"/>
1843             </c4>
1844             <c5>
1845               <radial_composite type="vector">
1846                 <c0>
1847                   <real value="0.4867799878"/>
1848                 </c0>
1849                 <c1>
1850                   <angle value="0.000000"/>
1851                 </c1>
1852               </radial_composite>
1853             </c5>
1854             <c6>
1855               <radial_composite type="vector">
1856                 <c0>
1857                   <real value="0.4867799878"/>
1858                 </c0>
1859                 <c1>
1860                   <angle value="-90.000000"/>
1861                 </c1>
1862               </radial_composite>
1863             </c6>
1864           </composite>
1865         </entry>
1866       </bline>
1867     </param>
1868     <param name="width">
1869       <real value="0.5192313751"/>
1870     </param>
1871     <param name="expand">
1872       <real value="0.0000000000"/>
1873     </param>
1874     <param name="sharp_cusps">
1875       <bool value="true"/>
1876     </param>
1877     <param name="round_tip[0]">
1878       <bool value="true"/>
1879     </param>
1880     <param name="round_tip[1]">
1881       <bool value="true"/>
1882     </param>
1883     <param name="loopyness">
1884       <real value="1.0000000000"/>
1885     </param>
1886     <param name="homogeneous_width">
1887       <bool value="true"/>
1888     </param>
1889   </layer>
1890   <layer type="region" active="true" version="0.1" desc="Down light blue arrow Region">
1891     <param name="z_depth">
1892       <real value="0.0000000000"/>
1893     </param>
1894     <param name="amount">
1895       <real value="1.0000000000"/>
1896     </param>
1897     <param name="blend_method">
1898       <integer value="0"/>
1899     </param>
1900     <param name="color">
1901       <color>
1902         <r>0.447059</r>
1903         <g>0.623529</g>
1904         <b>0.811765</b>
1905         <a>1.000000</a>
1906       </color>
1907     </param>
1908     <param name="offset">
1909       <vector>
1910         <x>1.4603400230</x>
1911         <y>-1.6225999594</y>
1912       </vector>
1913     </param>
1914     <param name="invert">
1915       <bool value="false"/>
1916     </param>
1917     <param name="antialias">
1918       <bool value="true"/>
1919     </param>
1920     <param name="feather">
1921       <real value="0.0000000000"/>
1922     </param>
1923     <param name="blurtype">
1924       <integer value="1"/>
1925     </param>
1926     <param name="bline">
1927       <bline type="bline_point" loop="true">
1928         <entry>
1929           <composite type="bline_point">
1930             <c1>
1931               <vector>
1932                 <x>-1.2980799675</x>
1933                 <y>1.6225999594</y>
1934               </vector>
1935             </c1>
1936             <c2>
1937               <real value="1.0000000000"/>
1938             </c2>
1939             <c3>
1940               <real value="0.5000000000"/>
1941             </c3>
1942             <c4>
1943               <bool value="true"/>
1944             </c4>
1945             <c5>
1946               <radial_composite type="vector">
1947                 <c0>
1948                   <real value="0.3847141309"/>
1949                 </c0>
1950                 <c1>
1951                   <angle value="-0.076764"/>
1952                 </c1>
1953               </radial_composite>
1954             </c5>
1955             <c6>
1956               <radial_composite type="vector">
1957                 <c0>
1958                   <real value="0.3847141307"/>
1959                 </c0>
1960                 <c1>
1961                   <angle value="-90.076759"/>
1962                 </c1>
1963               </radial_composite>
1964             </c6>
1965           </composite>
1966         </entry>
1967         <entry>
1968           <composite type="bline_point">
1969             <c1>
1970               <vector>
1971                 <x>-1.2980799675</x>
1972                 <y>0.1622599959</y>
1973               </vector>
1974             </c1>
1975             <c2>
1976               <real value="1.0000000000"/>
1977             </c2>
1978             <c3>
1979               <real value="0.5000000000"/>
1980             </c3>
1981             <c4>
1982               <bool value="true"/>
1983             </c4>
1984             <c5>
1985               <radial_composite type="vector">
1986                 <c0>
1987                   <real value="0.3847141309"/>
1988                 </c0>
1989                 <c1>
1990                   <angle value="-90.076767"/>
1991                 </c1>
1992               </radial_composite>
1993             </c5>
1994             <c6>
1995               <radial_composite type="vector">
1996                 <c0>
1997                   <real value="0.3847141309"/>
1998                 </c0>
1999                 <c1>
2000                   <angle value="-90.076759"/>
2001                 </c1>
2002               </radial_composite>
2003             </c6>
2004           </composite>
2005         </entry>
2006         <entry>
2007           <composite type="bline_point">
2008             <c1>
2009               <vector>
2010                 <x>-1.2980799675</x>
2011                 <y>-0.1622599959</y>
2012               </vector>
2013             </c1>
2014             <c2>
2015               <real value="1.0000000000"/>
2016             </c2>
2017             <c3>
2018               <real value="0.5000000000"/>
2019             </c3>
2020             <c4>
2021               <bool value="false"/>
2022             </c4>
2023             <c5>
2024               <radial_composite type="vector">
2025                 <c0>
2026                   <real value="0.0000000000"/>
2027                 </c0>
2028                 <c1>
2029                   <angle value="-180.000000"/>
2030                 </c1>
2031               </radial_composite>
2032             </c5>
2033             <c6>
2034               <radial_composite type="vector">
2035                 <c0>
2036                   <real value="0.0000000000"/>
2037                 </c0>
2038                 <c1>
2039                   <angle value="-180.000000"/>
2040                 </c1>
2041               </radial_composite>
2042             </c6>
2043           </composite>
2044         </entry>
2045         <entry>
2046           <composite type="bline_point">
2047             <c1>
2048               <vector>
2049                 <x>-0.8112999797</x>
2050                 <y>-0.1622599959</y>
2051               </vector>
2052             </c1>
2053             <c2>
2054               <real value="1.0000000000"/>
2055             </c2>
2056             <c3>
2057               <real value="0.5000000000"/>
2058             </c3>
2059             <c4>
2060               <bool value="false"/>
2061             </c4>
2062             <c5>
2063               <radial_composite type="vector">
2064                 <c0>
2065                   <real value="0.0000000000"/>
2066                 </c0>
2067                 <c1>
2068                   <angle value="0.000000"/>
2069                 </c1>
2070               </radial_composite>
2071             </c5>
2072             <c6>
2073               <radial_composite type="vector">
2074                 <c0>
2075                   <real value="0.0000000000"/>
2076                 </c0>
2077                 <c1>
2078                   <angle value="0.000000"/>
2079                 </c1>
2080               </radial_composite>
2081             </c6>
2082           </composite>
2083         </entry>
2084         <entry>
2085           <composite type="bline_point">
2086             <c1>
2087               <vector>
2088                 <x>-1.4603400230</x>
2089                 <y>-0.8112999797</y>
2090               </vector>
2091             </c1>
2092             <c2>
2093               <real value="1.0000000000"/>
2094             </c2>
2095             <c3>
2096               <real value="0.5000000000"/>
2097             </c3>
2098             <c4>
2099               <bool value="false"/>
2100             </c4>
2101             <c5>
2102               <radial_composite type="vector">
2103                 <c0>
2104                   <real value="0.0000000000"/>
2105                 </c0>
2106                 <c1>
2107                   <angle value="-180.000000"/>
2108                 </c1>
2109               </radial_composite>
2110             </c5>
2111             <c6>
2112               <radial_composite type="vector">
2113                 <c0>
2114                   <real value="0.0000000000"/>
2115                 </c0>
2116                 <c1>
2117                   <angle value="-180.000000"/>
2118                 </c1>
2119               </radial_composite>
2120             </c6>
2121           </composite>
2122         </entry>
2123         <entry>
2124           <composite type="bline_point">
2125             <c1>
2126               <vector>
2127                 <x>-2.1093800068</x>
2128                 <y>-0.1622599959</y>
2129               </vector>
2130             </c1>
2131             <c2>
2132               <real value="1.0000000000"/>
2133             </c2>
2134             <c3>
2135               <real value="0.5000000000"/>
2136             </c3>
2137             <c4>
2138               <bool value="false"/>
2139             </c4>
2140             <c5>
2141               <radial_composite type="vector">
2142                 <c0>
2143                   <real value="0.0000000000"/>
2144                 </c0>
2145                 <c1>
2146                   <angle value="-180.000000"/>
2147                 </c1>
2148               </radial_composite>
2149             </c5>
2150             <c6>
2151               <radial_composite type="vector">
2152                 <c0>
2153                   <real value="0.0000000000"/>
2154                 </c0>
2155                 <c1>
2156                   <angle value="-180.000000"/>
2157                 </c1>
2158               </radial_composite>
2159             </c6>
2160           </composite>
2161         </entry>
2162         <entry>
2163           <composite type="bline_point">
2164             <c1>
2165               <vector>
2166                 <x>-1.6225999594</x>
2167                 <y>-0.1622599959</y>
2168               </vector>
2169             </c1>
2170             <c2>
2171               <real value="1.0000000000"/>
2172             </c2>
2173             <c3>
2174               <real value="0.5000000000"/>
2175             </c3>
2176             <c4>
2177               <bool value="false"/>
2178             </c4>
2179             <c5>
2180               <radial_composite type="vector">
2181                 <c0>
2182                   <real value="0.0000000000"/>
2183                 </c0>
2184                 <c1>
2185                   <angle value="0.000000"/>
2186                 </c1>
2187               </radial_composite>
2188             </c5>
2189             <c6>
2190               <radial_composite type="vector">
2191                 <c0>
2192                   <real value="0.0000000000"/>
2193                 </c0>
2194                 <c1>
2195                   <angle value="0.000000"/>
2196                 </c1>
2197               </radial_composite>
2198             </c6>
2199           </composite>
2200         </entry>
2201         <entry>
2202           <composite type="bline_point">
2203             <c1>
2204               <vector>
2205                 <x>-1.6225999594</x>
2206                 <y>0.1622599959</y>
2207               </vector>
2208             </c1>
2209             <c2>
2210               <real value="1.0000000000"/>
2211             </c2>
2212             <c3>
2213               <real value="0.5000000000"/>
2214             </c3>
2215             <c4>
2216               <bool value="true"/>
2217             </c4>
2218             <c5>
2219               <radial_composite type="vector">
2220                 <c0>
2221                   <real value="0.0000000000"/>
2222                 </c0>
2223                 <c1>
2224                   <angle value="-180.000000"/>
2225                 </c1>
2226               </radial_composite>
2227             </c5>
2228             <c6>
2229               <radial_composite type="vector">
2230                 <c0>
2231                   <real value="0.3847141309"/>
2232                 </c0>
2233                 <c1>
2234                   <angle value="89.923241"/>
2235                 </c1>
2236               </radial_composite>
2237             </c6>
2238           </composite>
2239         </entry>
2240         <entry>
2241           <composite type="bline_point">
2242             <c1>
2243               <vector>
2244                 <x>-1.6225999594</x>
2245                 <y>1.6225999594</y>
2246               </vector>
2247             </c1>
2248             <c2>
2249               <real value="1.0000000000"/>
2250             </c2>
2251             <c3>
2252               <real value="0.5000000000"/>
2253             </c3>
2254             <c4>
2255               <bool value="true"/>
2256             </c4>
2257             <c5>
2258               <radial_composite type="vector">
2259                 <c0>
2260                   <real value="0.3847141309"/>
2261                 </c0>
2262                 <c1>
2263                   <angle value="89.923241"/>
2264                 </c1>
2265               </radial_composite>
2266             </c5>
2267             <c6>
2268               <radial_composite type="vector">
2269                 <c0>
2270                   <real value="0.3847141310"/>
2271                 </c0>
2272                 <c1>
2273                   <angle value="-0.076764"/>
2274                 </c1>
2275               </radial_composite>
2276             </c6>
2277           </composite>
2278         </entry>
2279       </bline>
2280     </param>
2281   </layer>
2282   <layer type="region" active="true" version="0.1" desc="Up light blue arrow Region">
2283     <param name="z_depth">
2284       <real value="0.0000000000"/>
2285     </param>
2286     <param name="amount">
2287       <real value="1.0000000000"/>
2288     </param>
2289     <param name="blend_method">
2290       <integer value="0"/>
2291     </param>
2292     <param name="color">
2293       <color>
2294         <r>0.447059</r>
2295         <g>0.623529</g>
2296         <b>0.811765</b>
2297         <a>1.000000</a>
2298       </color>
2299     </param>
2300     <param name="offset">
2301       <vector>
2302         <x>1.4603400230</x>
2303         <y>1.6225999594</y>
2304       </vector>
2305     </param>
2306     <param name="invert">
2307       <bool value="false"/>
2308     </param>
2309     <param name="antialias">
2310       <bool value="true"/>
2311     </param>
2312     <param name="feather">
2313       <real value="0.0000000000"/>
2314     </param>
2315     <param name="blurtype">
2316       <integer value="1"/>
2317     </param>
2318     <param name="bline">
2319       <bline type="bline_point" loop="true">
2320         <entry>
2321           <composite type="bline_point">
2322             <c1>
2323               <vector>
2324                 <x>-1.6225999594</x>
2325                 <y>-1.6225999594</y>
2326               </vector>
2327             </c1>
2328             <c2>
2329               <real value="1.0000000000"/>
2330             </c2>
2331             <c3>
2332               <real value="0.5000000000"/>
2333             </c3>
2334             <c4>
2335               <bool value="true"/>
2336             </c4>
2337             <c5>
2338               <radial_composite type="vector">
2339                 <c0>
2340                   <real value="0.3924778347"/>
2341                 </c0>
2342                 <c1>
2343                   <angle value="-179.295685"/>
2344                 </c1>
2345               </radial_composite>
2346             </c5>
2347             <c6>
2348               <radial_composite type="vector">
2349                 <c0>
2350                   <real value="0.3924778345"/>
2351                 </c0>
2352                 <c1>
2353                   <angle value="90.704323"/>
2354                 </c1>
2355               </radial_composite>
2356             </c6>
2357           </composite>
2358         </entry>
2359         <entry>
2360           <composite type="bline_point">
2361             <c1>
2362               <vector>
2363                 <x>-1.6225999594</x>
2364                 <y>-0.3245199919</y>
2365               </vector>
2366             </c1>
2367             <c2>
2368               <real value="1.0000000000"/>
2369             </c2>
2370             <c3>
2371               <real value="0.5000000000"/>
2372             </c3>
2373             <c4>
2374               <bool value="true"/>
2375             </c4>
2376             <c5>
2377               <radial_composite type="vector">
2378                 <c0>
2379                   <real value="0.3924778347"/>
2380                 </c0>
2381                 <c1>
2382                   <angle value="90.704315"/>
2383                 </c1>
2384               </radial_composite>
2385             </c5>
2386             <c6>
2387               <radial_composite type="vector">
2388                 <c0>
2389                   <real value="0.3924778347"/>
2390                 </c0>
2391                 <c1>
2392                   <angle value="90.704323"/>
2393                 </c1>
2394               </radial_composite>
2395             </c6>
2396           </composite>
2397         </entry>
2398         <entry>
2399           <composite type="bline_point">
2400             <c1>
2401               <vector>
2402                 <x>-1.6225999594</x>
2403                 <y>0.1622599959</y>
2404               </vector>
2405             </c1>
2406             <c2>
2407               <real value="1.0000000000"/>
2408             </c2>
2409             <c3>
2410               <real value="0.5000000000"/>
2411             </c3>
2412             <c4>
2413               <bool value="false"/>
2414             </c4>
2415             <c5>
2416               <radial_composite type="vector">
2417                 <c0>
2418                   <real value="0.0000000000"/>
2419                 </c0>
2420                 <c1>
2421                   <angle value="-180.000000"/>
2422                 </c1>
2423               </radial_composite>
2424             </c5>
2425             <c6>
2426               <radial_composite type="vector">
2427                 <c0>
2428                   <real value="0.0000000000"/>
2429                 </c0>
2430                 <c1>
2431                   <angle value="-180.000000"/>
2432                 </c1>
2433               </radial_composite>
2434             </c6>
2435           </composite>
2436         </entry>
2437         <entry>
2438           <composite type="bline_point">
2439             <c1>
2440               <vector>
2441                 <x>-2.1093800068</x>
2442                 <y>0.1622599959</y>
2443               </vector>
2444             </c1>
2445             <c2>
2446               <real value="1.0000000000"/>
2447             </c2>
2448             <c3>
2449               <real value="0.5000000000"/>
2450             </c3>
2451             <c4>
2452               <bool value="false"/>
2453             </c4>
2454             <c5>
2455               <radial_composite type="vector">
2456                 <c0>
2457                   <real value="0.0000000000"/>
2458                 </c0>
2459                 <c1>
2460                   <angle value="0.000000"/>
2461                 </c1>
2462               </radial_composite>
2463             </c5>
2464             <c6>
2465               <radial_composite type="vector">
2466                 <c0>
2467                   <real value="0.0000000000"/>
2468                 </c0>
2469                 <c1>
2470                   <angle value="0.000000"/>
2471                 </c1>
2472               </radial_composite>
2473             </c6>
2474           </composite>
2475         </entry>
2476         <entry>
2477           <composite type="bline_point">
2478             <c1>
2479               <vector>
2480                 <x>-1.4603400230</x>
2481                 <y>0.8112999797</y>
2482               </vector>
2483             </c1>
2484             <c2>
2485               <real value="1.0000000000"/>
2486             </c2>
2487             <c3>
2488               <real value="0.5000000000"/>
2489             </c3>
2490             <c4>
2491               <bool value="false"/>
2492             </c4>
2493             <c5>
2494               <radial_composite type="vector">
2495                 <c0>
2496                   <real value="0.0000000000"/>
2497                 </c0>
2498                 <c1>
2499                   <angle value="-180.000000"/>
2500                 </c1>
2501               </radial_composite>
2502             </c5>
2503             <c6>
2504               <radial_composite type="vector">
2505                 <c0>
2506                   <real value="0.0000000000"/>
2507                 </c0>
2508                 <c1>
2509                   <angle value="-180.000000"/>
2510                 </c1>
2511               </radial_composite>
2512             </c6>
2513           </composite>
2514         </entry>
2515         <entry>
2516           <composite type="bline_point">
2517             <c1>
2518               <vector>
2519                 <x>-0.8112999797</x>
2520                 <y>0.1622599959</y>
2521               </vector>
2522             </c1>
2523             <c2>
2524               <real value="1.0000000000"/>
2525             </c2>
2526             <c3>
2527               <real value="0.5000000000"/>
2528             </c3>
2529             <c4>
2530               <bool value="false"/>
2531             </c4>
2532             <c5>
2533               <radial_composite type="vector">
2534                 <c0>
2535                   <real value="0.0000000000"/>
2536                 </c0>
2537                 <c1>
2538                   <angle value="-180.000000"/>
2539                 </c1>
2540               </radial_composite>
2541             </c5>
2542             <c6>
2543               <radial_composite type="vector">
2544                 <c0>
2545                   <real value="0.0000000000"/>
2546                 </c0>
2547                 <c1>
2548                   <angle value="-180.000000"/>
2549                 </c1>
2550               </radial_composite>
2551             </c6>
2552           </composite>
2553         </entry>
2554         <entry>
2555           <composite type="bline_point">
2556             <c1>
2557               <vector>
2558                 <x>-1.2980799675</x>
2559                 <y>0.1622599959</y>
2560               </vector>
2561             </c1>
2562             <c2>
2563               <real value="1.0000000000"/>
2564             </c2>
2565             <c3>
2566               <real value="0.5000000000"/>
2567             </c3>
2568             <c4>
2569               <bool value="false"/>
2570             </c4>
2571             <c5>
2572               <radial_composite type="vector">
2573                 <c0>
2574                   <real value="0.0000000000"/>
2575                 </c0>
2576                 <c1>
2577                   <angle value="0.000000"/>
2578                 </c1>
2579               </radial_composite>
2580             </c5>
2581             <c6>
2582               <radial_composite type="vector">
2583                 <c0>
2584                   <real value="0.0000000000"/>
2585                 </c0>
2586                 <c1>
2587                   <angle value="0.000000"/>
2588                 </c1>
2589               </radial_composite>
2590             </c6>
2591           </composite>
2592         </entry>
2593         <entry>
2594           <composite type="bline_point">
2595             <c1>
2596               <vector>
2597                 <x>-1.2980799675</x>
2598                 <y>-0.3245199919</y>
2599               </vector>
2600             </c1>
2601             <c2>
2602               <real value="1.0000000000"/>
2603             </c2>
2604             <c3>
2605               <real value="0.5000000000"/>
2606             </c3>
2607             <c4>
2608               <bool value="true"/>
2609             </c4>
2610             <c5>
2611               <radial_composite type="vector">
2612                 <c0>
2613                   <real value="0.0000000000"/>
2614                 </c0>
2615                 <c1>
2616                   <angle value="-180.000000"/>
2617                 </c1>
2618               </radial_composite>
2619             </c5>
2620             <c6>
2621               <radial_composite type="vector">
2622                 <c0>
2623                   <real value="0.3924778347"/>
2624                 </c0>
2625                 <c1>
2626                   <angle value="-89.295677"/>
2627                 </c1>
2628               </radial_composite>
2629             </c6>
2630           </composite>
2631         </entry>
2632         <entry>
2633           <composite type="bline_point">
2634             <c1>
2635               <vector>
2636                 <x>-1.2980799675</x>
2637                 <y>-1.6225999594</y>
2638               </vector>
2639             </c1>
2640             <c2>
2641               <real value="1.0000000000"/>
2642             </c2>
2643             <c3>
2644               <real value="0.5000000000"/>
2645             </c3>
2646             <c4>
2647               <bool value="true"/>
2648             </c4>
2649             <c5>
2650               <radial_composite type="vector">
2651                 <c0>
2652                   <real value="0.3924778347"/>
2653                 </c0>
2654                 <c1>
2655                   <angle value="-89.295677"/>
2656                 </c1>
2657               </radial_composite>
2658             </c5>
2659             <c6>
2660               <radial_composite type="vector">
2661                 <c0>
2662                   <real value="0.3924778348"/>
2663                 </c0>
2664                 <c1>
2665                   <angle value="-179.295685"/>
2666                 </c1>
2667               </radial_composite>
2668             </c6>
2669           </composite>
2670         </entry>
2671       </bline>
2672     </param>
2673   </layer>
2674   <layer type="region" active="true" version="0.1" desc="Right Light blue Arrow Region">
2675     <param name="z_depth">
2676       <real value="0.0000000000"/>
2677     </param>
2678     <param name="amount">
2679       <real value="1.0000000000"/>
2680     </param>
2681     <param name="blend_method">
2682       <integer value="0"/>
2683     </param>
2684     <param name="color">
2685       <color>
2686         <r>0.447059</r>
2687         <g>0.623529</g>
2688         <b>0.811765</b>
2689         <a>1.000000</a>
2690       </color>
2691     </param>
2692     <param name="offset">
2693       <vector>
2694         <x>2.9206800461</x>
2695         <y>0.0000000000</y>
2696       </vector>
2697     </param>
2698     <param name="invert">
2699       <bool value="false"/>
2700     </param>
2701     <param name="antialias">
2702       <bool value="true"/>
2703     </param>
2704     <param name="feather">
2705       <real value="0.0000000000"/>
2706     </param>
2707     <param name="blurtype">
2708       <integer value="1"/>
2709     </param>
2710     <param name="bline">
2711       <bline type="bline_point" loop="true">
2712         <entry>
2713           <composite type="bline_point">
2714             <c1>
2715               <vector>
2716                 <x>-2.9206800461</x>
2717                 <y>-0.1622599959</y>
2718               </vector>
2719             </c1>
2720             <c2>
2721               <real value="1.0000000000"/>
2722             </c2>
2723             <c3>
2724               <real value="0.5000000000"/>
2725             </c3>
2726             <c4>
2727               <bool value="true"/>
2728             </c4>
2729             <c5>
2730               <radial_composite type="vector">
2731                 <c0>
2732                   <real value="0.4867799878"/>
2733                 </c0>
2734                 <c1>
2735                   <angle value="-90.000000"/>
2736                 </c1>
2737               </radial_composite>
2738             </c5>
2739             <c6>
2740               <radial_composite type="vector">
2741                 <c0>
2742                   <real value="0.4867799879"/>
2743                 </c0>
2744                 <c1>
2745                   <angle value="0.000000"/>
2746                 </c1>
2747               </radial_composite>
2748             </c6>
2749           </composite>
2750         </entry>
2751         <entry>
2752           <composite type="bline_point">
2753             <c1>
2754               <vector>
2755                 <x>-1.3896085024</x>
2756                 <y>-0.1622599959</y>
2757               </vector>
2758             </c1>
2759             <c2>
2760               <real value="1.0000000000"/>
2761             </c2>
2762             <c3>
2763               <real value="0.5000000000"/>
2764             </c3>
2765             <c4>
2766               <bool value="true"/>
2767             </c4>
2768             <c5>
2769               <radial_composite type="vector">
2770                 <c0>
2771                   <real value="0.4867799878"/>
2772                 </c0>
2773                 <c1>
2774                   <angle value="0.000000"/>
2775                 </c1>
2776               </radial_composite>
2777             </c5>
2778             <c6>
2779               <radial_composite type="vector">
2780                 <c0>
2781                   <real value="0.4867799881"/>
2782                 </c0>
2783                 <c1>
2784                   <angle value="0.000000"/>
2785                 </c1>
2786               </radial_composite>
2787             </c6>
2788           </composite>
2789         </entry>
2790         <entry>
2791           <composite type="bline_point">
2792             <c1>
2793               <vector>
2794                 <x>-1.1358199120</x>
2795                 <y>-0.1622599959</y>
2796               </vector>
2797             </c1>
2798             <c2>
2799               <real value="1.0000000000"/>
2800             </c2>
2801             <c3>
2802               <real value="0.5000000000"/>
2803             </c3>
2804             <c4>
2805               <bool value="false"/>
2806             </c4>
2807             <c5>
2808               <radial_composite type="vector">
2809                 <c0>
2810                   <real value="0.0000000000"/>
2811                 </c0>
2812                 <c1>
2813                   <angle value="-180.000000"/>
2814                 </c1>
2815               </radial_composite>
2816             </c5>
2817             <c6>
2818               <radial_composite type="vector">
2819                 <c0>
2820                   <real value="0.0000000000"/>
2821                 </c0>
2822                 <c1>
2823                   <angle value="-180.000000"/>
2824                 </c1>
2825               </radial_composite>
2826             </c6>
2827           </composite>
2828         </entry>
2829         <entry>
2830           <composite type="bline_point">
2831             <c1>
2832               <vector>
2833                 <x>-1.1358199120</x>
2834                 <y>-0.6490399837</y>
2835               </vector>
2836             </c1>
2837             <c2>
2838               <real value="1.0000000000"/>
2839             </c2>
2840             <c3>
2841               <real value="0.5000000000"/>
2842             </c3>
2843             <c4>
2844               <bool value="false"/>
2845             </c4>
2846             <c5>
2847               <radial_composite type="vector">
2848                 <c0>
2849                   <real value="0.0000000000"/>
2850                 </c0>
2851                 <c1>
2852                   <angle value="-180.000000"/>
2853                 </c1>
2854               </radial_composite>
2855             </c5>
2856             <c6>
2857               <radial_composite type="vector">
2858                 <c0>
2859                   <real value="0.0000000000"/>
2860                 </c0>
2861                 <c1>
2862                   <angle value="-180.000000"/>
2863                 </c1>
2864               </radial_composite>
2865             </c6>
2866           </composite>
2867         </entry>
2868         <entry>
2869           <composite type="bline_point">
2870             <c1>
2871               <vector>
2872                 <x>-0.4867799878</x>
2873                 <y>0.0000000000</y>
2874               </vector>
2875             </c1>
2876             <c2>
2877               <real value="1.0000000000"/>
2878             </c2>
2879             <c3>
2880               <real value="0.5000000000"/>
2881             </c3>
2882             <c4>
2883               <bool value="false"/>
2884             </c4>
2885             <c5>
2886               <radial_composite type="vector">
2887                 <c0>
2888                   <real value="0.0000000000"/>
2889                 </c0>
2890                 <c1>
2891                   <angle value="0.000000"/>
2892                 </c1>
2893               </radial_composite>
2894             </c5>
2895             <c6>
2896               <radial_composite type="vector">
2897                 <c0>
2898                   <real value="0.0000000000"/>
2899                 </c0>
2900                 <c1>
2901                   <angle value="0.000000"/>
2902                 </c1>
2903               </radial_composite>
2904             </c6>
2905           </composite>
2906         </entry>
2907         <entry>
2908           <composite type="bline_point">
2909             <c1>
2910               <vector>
2911                 <x>-1.1358199120</x>
2912                 <y>0.6490399837</y>
2913               </vector>
2914             </c1>
2915             <c2>
2916               <real value="1.0000000000"/>
2917             </c2>
2918             <c3>
2919               <real value="0.5000000000"/>
2920             </c3>
2921             <c4>
2922               <bool value="false"/>
2923             </c4>
2924             <c5>
2925               <radial_composite type="vector">
2926                 <c0>
2927                   <real value="0.0000000000"/>
2928                 </c0>
2929                 <c1>
2930                   <angle value="0.000000"/>
2931                 </c1>
2932               </radial_composite>
2933             </c5>
2934             <c6>
2935               <radial_composite type="vector">
2936                 <c0>
2937                   <real value="0.0000000000"/>
2938                 </c0>
2939                 <c1>
2940                   <angle value="0.000000"/>
2941                 </c1>
2942               </radial_composite>
2943             </c6>
2944           </composite>
2945         </entry>
2946         <entry>
2947           <composite type="bline_point">
2948             <c1>
2949               <vector>
2950                 <x>-1.1358199120</x>
2951                 <y>0.1622599959</y>
2952               </vector>
2953             </c1>
2954             <c2>
2955               <real value="1.0000000000"/>
2956             </c2>
2957             <c3>
2958               <real value="0.5000000000"/>
2959             </c3>
2960             <c4>
2961               <bool value="false"/>
2962             </c4>
2963             <c5>
2964               <radial_composite type="vector">
2965                 <c0>
2966                   <real value="0.0000000000"/>
2967                 </c0>
2968                 <c1>
2969                   <angle value="0.000000"/>
2970                 </c1>
2971               </radial_composite>
2972             </c5>
2973             <c6>
2974               <radial_composite type="vector">
2975                 <c0>
2976                   <real value="0.0000000000"/>
2977                 </c0>
2978                 <c1>
2979                   <angle value="0.000000"/>
2980                 </c1>
2981               </radial_composite>
2982             </c6>
2983           </composite>
2984         </entry>
2985         <entry>
2986           <composite type="bline_point">
2987             <c1>
2988               <vector>
2989                 <x>-1.3896085024</x>
2990                 <y>0.1622599959</y>
2991               </vector>
2992             </c1>
2993             <c2>
2994               <real value="1.0000000000"/>
2995             </c2>
2996             <c3>
2997               <real value="0.5000000000"/>
2998             </c3>
2999             <c4>
3000               <bool value="true"/>
3001             </c4>
3002             <c5>
3003               <radial_composite type="vector">
3004                 <c0>
3005                   <real value="0.0000000000"/>
3006                 </c0>
3007                 <c1>
3008                   <angle value="-180.000000"/>
3009                 </c1>
3010               </radial_composite>
3011             </c5>
3012             <c6>
3013               <radial_composite type="vector">
3014                 <c0>
3015                   <real value="0.4867799878"/>
3016                 </c0>
3017                 <c1>
3018                   <angle value="180.000000"/>
3019                 </c1>
3020               </radial_composite>
3021             </c6>
3022           </composite>
3023         </entry>
3024         <entry>
3025           <composite type="bline_point">
3026             <c1>
3027               <vector>
3028                 <x>-2.9206800461</x>
3029                 <y>0.1622599959</y>
3030               </vector>
3031             </c1>
3032             <c2>
3033               <real value="1.0000000000"/>
3034             </c2>
3035             <c3>
3036               <real value="0.5000000000"/>
3037             </c3>
3038             <c4>
3039               <bool value="true"/>
3040             </c4>
3041             <c5>
3042               <radial_composite type="vector">
3043                 <c0>
3044                   <real value="0.4867799878"/>
3045                 </c0>
3046                 <c1>
3047                   <angle value="-180.000000"/>
3048                 </c1>
3049               </radial_composite>
3050             </c5>
3051             <c6>
3052               <radial_composite type="vector">
3053                 <c0>
3054                   <real value="0.4867799879"/>
3055                 </c0>
3056                 <c1>
3057                   <angle value="-90.000000"/>
3058                 </c1>
3059               </radial_composite>
3060             </c6>
3061           </composite>
3062         </entry>
3063       </bline>
3064     </param>
3065   </layer>
3066   <layer type="region" active="true" version="0.1" desc="Left light blue arrow Region">
3067     <param name="z_depth">
3068       <real value="0.0000000000"/>
3069     </param>
3070     <param name="amount">
3071       <real value="1.0000000000"/>
3072     </param>
3073     <param name="blend_method">
3074       <integer value="0"/>
3075     </param>
3076     <param name="color">
3077       <color>
3078         <r>0.447059</r>
3079         <g>0.623529</g>
3080         <b>0.811765</b>
3081         <a>1.000000</a>
3082       </color>
3083     </param>
3084     <param name="offset">
3085       <vector>
3086         <x>0.3245199919</x>
3087         <y>0.0000000000</y>
3088       </vector>
3089     </param>
3090     <param name="invert">
3091       <bool value="false"/>
3092     </param>
3093     <param name="antialias">
3094       <bool value="true"/>
3095     </param>
3096     <param name="feather">
3097       <real value="0.0000000000"/>
3098     </param>
3099     <param name="blurtype">
3100       <integer value="1"/>
3101     </param>
3102     <param name="bline">
3103       <bline type="bline_point" loop="true">
3104         <entry>
3105           <composite type="bline_point">
3106             <c1>
3107               <vector>
3108                 <x>-0.1622599959</x>
3109                 <y>-0.1622599959</y>
3110               </vector>
3111             </c1>
3112             <c2>
3113               <real value="1.0000000000"/>
3114             </c2>
3115             <c3>
3116               <real value="0.5000000000"/>
3117             </c3>
3118             <c4>
3119               <bool value="true"/>
3120             </c4>
3121             <c5>
3122               <radial_composite type="vector">
3123                 <c0>
3124                   <real value="0.4867799878"/>
3125                 </c0>
3126                 <c1>
3127                   <angle value="-90.000000"/>
3128                 </c1>
3129               </radial_composite>
3130             </c5>
3131             <c6>
3132               <radial_composite type="vector">
3133                 <c0>
3134                   <real value="0.4867799876"/>
3135                 </c0>
3136                 <c1>
3137                   <angle value="180.000000"/>
3138                 </c1>
3139               </radial_composite>
3140             </c6>
3141           </composite>
3142         </entry>
3143         <entry>
3144           <composite type="bline_point">
3145             <c1>
3146               <vector>
3147                 <x>-1.2980799675</x>
3148                 <y>-0.1622599959</y>
3149               </vector>
3150             </c1>
3151             <c2>
3152               <real value="1.0000000000"/>
3153             </c2>
3154             <c3>
3155               <real value="0.5000000000"/>
3156             </c3>
3157             <c4>
3158               <bool value="true"/>
3159             </c4>
3160             <c5>
3161               <radial_composite type="vector">
3162                 <c0>
3163                   <real value="0.4867799878"/>
3164                 </c0>
3165                 <c1>
3166                   <angle value="-180.000000"/>
3167                 </c1>
3168               </radial_composite>
3169             </c5>
3170             <c6>
3171               <radial_composite type="vector">
3172                 <c0>
3173                   <real value="0.4867799878"/>
3174                 </c0>
3175                 <c1>
3176                   <angle value="180.000000"/>
3177                 </c1>
3178               </radial_composite>
3179             </c6>
3180           </composite>
3181         </entry>
3182         <entry>
3183           <composite type="bline_point">
3184             <c1>
3185               <vector>
3186                 <x>-2.1093800068</x>
3187                 <y>-0.1622599959</y>
3188               </vector>
3189             </c1>
3190             <c2>
3191               <real value="1.0000000000"/>
3192             </c2>
3193             <c3>
3194               <real value="0.5000000000"/>
3195             </c3>
3196             <c4>
3197               <bool value="false"/>
3198             </c4>
3199             <c5>
3200               <radial_composite type="vector">
3201                 <c0>
3202                   <real value="0.0000000000"/>
3203                 </c0>
3204                 <c1>
3205                   <angle value="-180.000000"/>
3206                 </c1>
3207               </radial_composite>
3208             </c5>
3209             <c6>
3210               <radial_composite type="vector">
3211                 <c0>
3212                   <real value="0.0000000000"/>
3213                 </c0>
3214                 <c1>
3215                   <angle value="-180.000000"/>
3216                 </c1>
3217               </radial_composite>
3218             </c6>
3219           </composite>
3220         </entry>
3221         <entry>
3222           <composite type="bline_point">
3223             <c1>
3224               <vector>
3225                 <x>-2.1093800068</x>
3226                 <y>-0.6490399837</y>
3227               </vector>
3228             </c1>
3229             <c2>
3230               <real value="1.0000000000"/>
3231             </c2>
3232             <c3>
3233               <real value="0.5000000000"/>
3234             </c3>
3235             <c4>
3236               <bool value="false"/>
3237             </c4>
3238             <c5>
3239               <radial_composite type="vector">
3240                 <c0>
3241                   <real value="0.0000000000"/>
3242                 </c0>
3243                 <c1>
3244                   <angle value="0.000000"/>
3245                 </c1>
3246               </radial_composite>
3247             </c5>
3248             <c6>
3249               <radial_composite type="vector">
3250                 <c0>
3251                   <real value="0.0000000000"/>
3252                 </c0>
3253                 <c1>
3254                   <angle value="0.000000"/>
3255                 </c1>
3256               </radial_composite>
3257             </c6>
3258           </composite>
3259         </entry>
3260         <entry>
3261           <composite type="bline_point">
3262             <c1>
3263               <vector>
3264                 <x>-2.7584199905</x>
3265                 <y>0.0000000000</y>
3266               </vector>
3267             </c1>
3268             <c2>
3269               <real value="1.0000000000"/>
3270             </c2>
3271             <c3>
3272               <real value="0.5000000000"/>
3273             </c3>
3274             <c4>
3275               <bool value="false"/>
3276             </c4>
3277             <c5>
3278               <radial_composite type="vector">
3279                 <c0>
3280                   <real value="0.0000000000"/>
3281                 </c0>
3282                 <c1>
3283                   <angle value="-180.000000"/>
3284                 </c1>
3285               </radial_composite>
3286             </c5>
3287             <c6>
3288               <radial_composite type="vector">
3289                 <c0>
3290                   <real value="0.0000000000"/>
3291                 </c0>
3292                 <c1>
3293                   <angle value="-180.000000"/>
3294                 </c1>
3295               </radial_composite>
3296             </c6>
3297           </composite>
3298         </entry>
3299         <entry>
3300           <composite type="bline_point">
3301             <c1>
3302               <vector>
3303                 <x>-2.1093800068</x>
3304                 <y>0.6490399837</y>
3305               </vector>
3306             </c1>
3307             <c2>
3308               <real value="1.0000000000"/>
3309             </c2>
3310             <c3>
3311               <real value="0.5000000000"/>
3312             </c3>
3313             <c4>
3314               <bool value="false"/>
3315             </c4>
3316             <c5>
3317               <radial_composite type="vector">
3318                 <c0>
3319                   <real value="0.0000000000"/>
3320                 </c0>
3321                 <c1>
3322                   <angle value="-180.000000"/>
3323                 </c1>
3324               </radial_composite>
3325             </c5>
3326             <c6>
3327               <radial_composite type="vector">
3328                 <c0>
3329                   <real value="0.0000000000"/>
3330                 </c0>
3331                 <c1>
3332                   <angle value="-180.000000"/>
3333                 </c1>
3334               </radial_composite>
3335             </c6>
3336           </composite>
3337         </entry>
3338         <entry>
3339           <composite type="bline_point">
3340             <c1>
3341               <vector>
3342                 <x>-2.1093800068</x>
3343                 <y>0.1622599959</y>
3344               </vector>
3345             </c1>
3346             <c2>
3347               <real value="1.0000000000"/>
3348             </c2>
3349             <c3>
3350               <real value="0.5000000000"/>
3351             </c3>
3352             <c4>
3353               <bool value="false"/>
3354             </c4>
3355             <c5>
3356               <radial_composite type="vector">
3357                 <c0>
3358                   <real value="0.0000000000"/>
3359                 </c0>
3360                 <c1>
3361                   <angle value="0.000000"/>
3362                 </c1>
3363               </radial_composite>
3364             </c5>
3365             <c6>
3366               <radial_composite type="vector">
3367                 <c0>
3368                   <real value="0.0000000000"/>
3369                 </c0>
3370                 <c1>
3371                   <angle value="0.000000"/>
3372                 </c1>
3373               </radial_composite>
3374             </c6>
3375           </composite>
3376         </entry>
3377         <entry>
3378           <composite type="bline_point">
3379             <c1>
3380               <vector>
3381                 <x>-1.2980799675</x>
3382                 <y>0.1622599959</y>
3383               </vector>
3384             </c1>
3385             <c2>
3386               <real value="1.0000000000"/>
3387             </c2>
3388             <c3>
3389               <real value="0.5000000000"/>
3390             </c3>
3391             <c4>
3392               <bool value="true"/>
3393             </c4>
3394             <c5>
3395               <radial_composite type="vector">
3396                 <c0>
3397                   <real value="0.0000000000"/>
3398                 </c0>
3399                 <c1>
3400                   <angle value="-180.000000"/>
3401                 </c1>
3402               </radial_composite>
3403             </c5>
3404             <c6>
3405               <radial_composite type="vector">
3406                 <c0>
3407                   <real value="0.4867799878"/>
3408                 </c0>
3409                 <c1>
3410                   <angle value="0.000000"/>
3411                 </c1>
3412               </radial_composite>
3413             </c6>
3414           </composite>
3415         </entry>
3416         <entry>
3417           <composite type="bline_point">
3418             <c1>
3419               <vector>
3420                 <x>-0.1622599959</x>
3421                 <y>0.1622599959</y>
3422               </vector>
3423             </c1>
3424             <c2>
3425               <real value="1.0000000000"/>
3426             </c2>
3427             <c3>
3428               <real value="0.5000000000"/>
3429             </c3>
3430             <c4>
3431               <bool value="true"/>
3432             </c4>
3433             <c5>
3434               <radial_composite type="vector">
3435                 <c0>
3436                   <real value="0.4867799878"/>
3437                 </c0>
3438                 <c1>
3439                   <angle value="0.000000"/>
3440                 </c1>
3441               </radial_composite>
3442             </c5>
3443             <c6>
3444               <radial_composite type="vector">
3445                 <c0>
3446                   <real value="0.4867799879"/>
3447                 </c0>
3448                 <c1>
3449                   <angle value="-90.000000"/>
3450                 </c1>
3451               </radial_composite>
3452             </c6>
3453           </composite>
3454         </entry>
3455       </bline>
3456     </param>
3457   </layer>
3458 </canvas>