2 <canvas version="0.1" width="400" height="400" xres="2952.755900" yres="2952.755900" view-box="-1.500000 1.500000 1.500000 -1.500000" antialias="1" fps="30.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
5 <canvas id="invert_checker" bgcolor="0.500000 0.500000 0.500000 1.000000">
6 <layer type="SolidColor" active="true" version="0.1">
8 <real value="0.0000000000"/>
11 <real value="1.0000000000"/>
13 <param name="blend_method">
25 <layer type="checker_board" active="true" version="0.1">
26 <param name="z_depth">
27 <real value="0.0000000000"/>
30 <real value="1.0000000000"/>
32 <param name="blend_method">
56 <layer type="inside_out" active="true" version="0.1">
66 <layer type="PasteCanvas" active="true" version="0.1">
67 <param name="z_depth">
68 <real value="0.0000000000"/>
71 <real value="1.0000000000"/>
73 <param name="blend_method">
82 <param name="canvas" use="invert_checker"/>
84 <real value="0.0000000000"/>
86 <param name="time_offset">
89 <param name="children_lock">
93 <layer type="mandelbrot" active="true" version="0.2">
94 <param name="iterations">
97 <param name="bailout">
98 <real value="2.0000000000"/>
100 <param name="broken">
101 <bool value="false"/>
103 <param name="distort_inside">
104 <bool value="false"/>
106 <param name="shade_inside">
109 <param name="solid_inside">
110 <bool value="false"/>
112 <param name="invert_inside">
113 <bool value="false"/>
115 <param name="gradient_inside">
117 <color pos="0.000000">
123 <color pos="1.000000">
131 <param name="gradient_offset_inside">
132 <real value="0.0000000000"/>
134 <param name="gradient_loop_inside">
135 <bool value="false"/>
137 <param name="distort_outside">
138 <bool value="false"/>
140 <param name="shade_outside">
141 <bool value="false"/>
143 <param name="solid_outside">
144 <bool value="false"/>
146 <param name="invert_outside">
147 <bool value="false"/>
149 <param name="gradient_outside">
151 <color pos="0.000000">
157 <color pos="1.000000">
165 <param name="smooth_outside">
168 <param name="gradient_offset_outside">
169 <real value="0.0000000000"/>
171 <param name="gradient_scale_outside">
172 <real value="1.0000000000"/>
175 <layer type="zoom" active="true" version="0.1">
176 <param name="amount">
177 <real value="0.5000000075"/>
179 <param name="center">
186 <layer type="julia" active="true" version="0.1">
187 <param name="icolor">
195 <param name="ocolor">
203 <param name="color_shift">
204 <angle value="-20.000000"/>
206 <param name="iterations">
207 <integer value="32"/>
215 <param name="bailout">
216 <real value="50.0000000000"/>
218 <param name="distort_inside">
221 <param name="shade_inside">
224 <param name="solid_inside">
225 <bool value="false"/>
227 <param name="invert_inside">
228 <bool value="false"/>
230 <param name="color_inside">
233 <param name="distort_outside">
234 <bool value="false"/>
236 <param name="shade_outside">
239 <param name="solid_outside">
240 <bool value="false"/>
242 <param name="invert_outside">
243 <bool value="false"/>
245 <param name="color_outside">
246 <bool value="false"/>
248 <param name="color_cycle">
249 <bool value="false"/>
251 <param name="smooth_outside">
254 <param name="broken">
255 <bool value="false"/>
258 <layer type="clamp" active="true" version="0.2">
259 <param name="invert_negative">
262 <param name="clamp_ceiling">
263 <bool value="false"/>
265 <param name="ceiling">
266 <real value="1.0000000000"/>
269 <real value="0.0000000000"/>
272 <layer type="colorcorrect" active="true" version="0.1">
273 <param name="hue_adjust">
274 <angle value="215.000000"/>
276 <param name="brightness">
277 <real value="0.1500000022"/>
279 <param name="contrast">
280 <real value="1.1500000022"/>
282 <param name="exposure">
283 <real value="0.0000000000"/>
286 <real value="1.0000000000"/>
289 <layer type="blur" active="false" version="0.2">
290 <param name="z_depth">
291 <real value="0.0000000000"/>
293 <param name="amount">
294 <real value="0.4000000060"/>
296 <param name="blend_method">
309 <layer type="circle" active="false" version="0.1">
310 <param name="z_depth">
311 <real value="0.0000000000"/>
313 <param name="amount">
314 <real value="0.7500000000"/>
316 <param name="blend_method">
317 <integer value="10"/>
327 <param name="radius">
328 <real value="1.0000000000"/>
330 <param name="feather">
331 <real value="1.0000000000"/>
339 <param name="invert">
342 <param name="falloff">
346 <layer type="radial_blur" active="true" version="0.1">
347 <param name="z_depth">
348 <real value="0.0000000000"/>
350 <param name="amount">
351 <real value="0.5500000119"/>
353 <param name="blend_method">
356 <param name="origin">
363 <real value="0.2000000000"/>
365 <param name="fade_out">
369 <layer type="clamp" active="true" version="0.2">
370 <param name="invert_negative">
373 <param name="clamp_ceiling">
376 <param name="ceiling">
377 <real value="1.0000000000"/>
380 <real value="0.0000000000"/>
383 <layer type="colorcorrect" active="true" version="0.1">
384 <param name="hue_adjust">
385 <angle value="0.000000"/>
387 <param name="brightness">
388 <real value="0.0000000000"/>
390 <param name="contrast">
391 <real value="1.0000000000"/>
393 <param name="exposure">
394 <real value="0.0000000000"/>
397 <real value="0.6999999833"/>