Eventually, it might be nice to have 16-bit PNG output support
[synfig.git] / synfig-core / trunk / examples / star.sif
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3   <name>Untitled0</name>
4   <keyframe time="1s 0f">Start of change to Star</keyframe>
5   <keyframe time="2s 0f">Yellow Star</keyframe>
6   <keyframe time="0f">Circle</keyframe>
7   <keyframe time="2s 8f">Circle 1</keyframe>
8   <keyframe time="2s 15f">Circle 2</keyframe>
9   <keyframe time="2s 23f">Circle 3</keyframe>
10   <keyframe time="3s 0f">Circle 4</keyframe>
11   <keyframe time="3s 7f">Circle 5</keyframe>
12   <keyframe time="3s 15f">Finish</keyframe>
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540                 <vector>
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542                   <y>-1.5000000000</y>
543                 </vector>
544               </waypoint>
545               <waypoint time="0f">
546                 <vector>
547                   <x>-1.5000000000</x>
548                   <y>-1.5000000000</y>
549                 </vector>
550               </waypoint>
551               <waypoint time="1s 0f">
552                 <vector>
553                   <x>-1.5000000000</x>
554                   <y>-1.5000000000</y>
555                 </vector>
556               </waypoint>
557               <waypoint time="2s 0f">
558                 <vector>
559                   <x>0.5000000000</x>
560                   <y>-0.5000000000</y>
561                 </vector>
562               </waypoint>
563               <waypoint time="2s 8f">
564                 <vector>
565                   <x>0.5000000000</x>
566                   <y>-0.5000000000</y>
567                 </vector>
568               </waypoint>
569               <waypoint time="2s 15f">
570                 <vector>
571                   <x>0.5000000000</x>
572                   <y>-0.5000000000</y>
573                 </vector>
574               </waypoint>
575               <waypoint time="2s 23f">
576                 <vector>
577                   <x>0.5000000000</x>
578                   <y>-0.5000000000</y>
579                 </vector>
580               </waypoint>
581               <waypoint time="3s 0f">
582                 <vector>
583                   <x>0.5000000000</x>
584                   <y>-0.5000000000</y>
585                 </vector>
586               </waypoint>
587               <waypoint time="3s 7f">
588                 <vector>
589                   <x>0.5000000000</x>
590                   <y>-0.5000000000</y>
591                 </vector>
592               </waypoint>
593               <waypoint time="3s 15f">
594                 <vector>
595                   <x>0.5000000000</x>
596                   <y>-0.5000000000</y>
597                 </vector>
598               </waypoint>
599             </animated>
600           </c6>
601         </composite>
602       </entry>
603       <entry on="SOT, 2s 0f, 2s 8f, 2s 15f, 2s 23f, 3s 0f, 3s 7f, 3s 15f" off="0f, 1s 0f">
604         <composite type="bline_point">
605           <c1>
606             <animated type="vector">
607               <waypoint time="SOT">
608                 <vector>
609                   <x>-0.5000000000</x>
610                   <y>0.0000000000</y>
611                 </vector>
612               </waypoint>
613               <waypoint time="0f">
614                 <vector>
615                   <x>-0.5000000000</x>
616                   <y>0.0000000000</y>
617                 </vector>
618               </waypoint>
619               <waypoint time="1s 0f">
620                 <vector>
621                   <x>-0.5000000000</x>
622                   <y>0.0000000000</y>
623                 </vector>
624               </waypoint>
625               <waypoint time="2s 0f">
626                 <vector>
627                   <x>-0.5000000000</x>
628                   <y>-0.2500000000</y>
629                 </vector>
630               </waypoint>
631               <waypoint time="2s 8f">
632                 <vector>
633                   <x>-0.5000000000</x>
634                   <y>-0.2500000000</y>
635                 </vector>
636               </waypoint>
637               <waypoint time="2s 15f">
638                 <vector>
639                   <x>-0.5000000000</x>
640                   <y>-0.2500000000</y>
641                 </vector>
642               </waypoint>
643               <waypoint time="2s 23f">
644                 <vector>
645                   <x>-0.5000000000</x>
646                   <y>-0.2500000000</y>
647                 </vector>
648               </waypoint>
649               <waypoint time="3s 0f">
650                 <vector>
651                   <x>-0.5000000000</x>
652                   <y>-0.2500000000</y>
653                 </vector>
654               </waypoint>
655               <waypoint time="3s 7f">
656                 <vector>
657                   <x>-0.5000000000</x>
658                   <y>-0.2500000000</y>
659                 </vector>
660               </waypoint>
661               <waypoint time="3s 15f">
662                 <vector>
663                   <x>-0.5000000000</x>
664                   <y>-0.2500000000</y>
665                 </vector>
666               </waypoint>
667             </animated>
668           </c1>
669           <c2>
670             <real value="0.0000000000"/>
671           </c2>
672           <c3>
673             <real value="0.5000000000"/>
674           </c3>
675           <c4>
676             <bool value="true"/>
677           </c4>
678           <c5>
679             <animated type="vector">
680               <waypoint time="SOT">
681                 <vector>
682                   <x>0.7500000000</x>
683                   <y>-0.7500000000</y>
684                 </vector>
685               </waypoint>
686               <waypoint time="0f">
687                 <vector>
688                   <x>0.7500000000</x>
689                   <y>-0.7500000000</y>
690                 </vector>
691               </waypoint>
692               <waypoint time="1s 0f">
693                 <vector>
694                   <x>0.7500000000</x>
695                   <y>-0.7500000000</y>
696                 </vector>
697               </waypoint>
698               <waypoint time="2s 0f">
699                 <vector>
700                   <x>0.2500000000</x>
701                   <y>-0.2500000000</y>
702                 </vector>
703               </waypoint>
704               <waypoint time="2s 8f">
705                 <vector>
706                   <x>0.2500000000</x>
707                   <y>-0.2500000000</y>
708                 </vector>
709               </waypoint>
710               <waypoint time="2s 15f">
711                 <vector>
712                   <x>0.2500000000</x>
713                   <y>-0.2500000000</y>
714                 </vector>
715               </waypoint>
716               <waypoint time="2s 23f">
717                 <vector>
718                   <x>0.2500000000</x>
719                   <y>-0.2500000000</y>
720                 </vector>
721               </waypoint>
722               <waypoint time="3s 0f">
723                 <vector>
724                   <x>0.2500000000</x>
725                   <y>-0.2500000000</y>
726                 </vector>
727               </waypoint>
728               <waypoint time="3s 7f">
729                 <vector>
730                   <x>0.2500000000</x>
731                   <y>-0.2500000000</y>
732                 </vector>
733               </waypoint>
734               <waypoint time="3s 15f">
735                 <vector>
736                   <x>0.2500000000</x>
737                   <y>-0.2500000000</y>
738                 </vector>
739               </waypoint>
740             </animated>
741           </c5>
742           <c6>
743             <animated type="vector">
744               <waypoint time="SOT">
745                 <vector>
746                   <x>-0.7500000000</x>
747                   <y>-0.7500000000</y>
748                 </vector>
749               </waypoint>
750               <waypoint time="0f">
751                 <vector>
752                   <x>-0.7500000000</x>
753                   <y>-0.7500000000</y>
754                 </vector>
755               </waypoint>
756               <waypoint time="1s 0f">
757                 <vector>
758                   <x>-0.7500000000</x>
759                   <y>-0.7500000000</y>
760                 </vector>
761               </waypoint>
762               <waypoint time="2s 0f">
763                 <vector>
764                   <x>-0.2500000000</x>
765                   <y>-0.7500000000</y>
766                 </vector>
767               </waypoint>
768               <waypoint time="2s 8f">
769                 <vector>
770                   <x>-0.2500000000</x>
771                   <y>-0.7500000000</y>
772                 </vector>
773               </waypoint>
774               <waypoint time="2s 15f">
775                 <vector>
776                   <x>-0.2500000000</x>
777                   <y>-0.7500000000</y>
778                 </vector>
779               </waypoint>
780               <waypoint time="2s 23f">
781                 <vector>
782                   <x>-0.2500000000</x>
783                   <y>-0.7500000000</y>
784                 </vector>
785               </waypoint>
786               <waypoint time="3s 0f">
787                 <vector>
788                   <x>-0.2500000000</x>
789                   <y>-0.7500000000</y>
790                 </vector>
791               </waypoint>
792               <waypoint time="3s 7f">
793                 <vector>
794                   <x>-0.2500000000</x>
795                   <y>-0.7500000000</y>
796                 </vector>
797               </waypoint>
798               <waypoint time="3s 15f">
799                 <vector>
800                   <x>-0.2500000000</x>
801                   <y>-0.7500000000</y>
802                 </vector>
803               </waypoint>
804             </animated>
805           </c6>
806         </composite>
807       </entry>
808       <entry on="0f, 0f, 1s 0f, 2s 8f, 2s 15f, 2s 23f, 3s 0f, 3s 7f, 3s 15f">
809         <composite type="bline_point">
810           <c1>
811             <animated type="vector">
812               <waypoint time="SOT">
813                 <vector>
814                   <x>-1.0000000000</x>
815                   <y>-1.0000000000</y>
816                 </vector>
817               </waypoint>
818               <waypoint time="0f">
819                 <vector>
820                   <x>-1.0000000000</x>
821                   <y>-1.0000000000</y>
822                 </vector>
823               </waypoint>
824               <waypoint time="1s 0f">
825                 <vector>
826                   <x>-1.0000000000</x>
827                   <y>-1.0000000000</y>
828                 </vector>
829               </waypoint>
830               <waypoint time="2s 0f">
831                 <vector>
832                   <x>-0.7500000000</x>
833                   <y>-1.0000000000</y>
834                 </vector>
835               </waypoint>
836               <waypoint time="2s 8f">
837                 <vector>
838                   <x>-0.7500000000</x>
839                   <y>-1.0000000000</y>
840                 </vector>
841               </waypoint>
842               <waypoint time="2s 15f">
843                 <vector>
844                   <x>-0.7500000000</x>
845                   <y>-1.0000000000</y>
846                 </vector>
847               </waypoint>
848               <waypoint time="2s 23f">
849                 <vector>
850                   <x>-0.7500000000</x>
851                   <y>-1.0000000000</y>
852                 </vector>
853               </waypoint>
854               <waypoint time="3s 0f">
855                 <vector>
856                   <x>-0.7500000000</x>
857                   <y>-1.0000000000</y>
858                 </vector>
859               </waypoint>
860               <waypoint time="3s 7f">
861                 <vector>
862                   <x>-0.7500000000</x>
863                   <y>-1.0000000000</y>
864                 </vector>
865               </waypoint>
866               <waypoint time="3s 15f">
867                 <vector>
868                   <x>-0.7500000000</x>
869                   <y>-1.0000000000</y>
870                 </vector>
871               </waypoint>
872             </animated>
873           </c1>
874           <c2>
875             <real value="0.0099999998"/>
876           </c2>
877           <c3>
878             <real value="0.5000000000"/>
879           </c3>
880           <c4>
881             <bool value="true"/>
882           </c4>
883           <c5>
884             <animated type="vector">
885               <waypoint time="SOT">
886                 <vector>
887                   <x>1.5000000000</x>
888                   <y>-1.5000000000</y>
889                 </vector>
890               </waypoint>
891               <waypoint time="0f">
892                 <vector>
893                   <x>1.5000000000</x>
894                   <y>-1.5000000000</y>
895                 </vector>
896               </waypoint>
897               <waypoint time="1s 0f">
898                 <vector>
899                   <x>1.5000000000</x>
900                   <y>-1.5000000000</y>
901                 </vector>
902               </waypoint>
903               <waypoint time="2s 0f">
904                 <vector>
905                   <x>-0.2500000000</x>
906                   <y>-0.7500000000</y>
907                 </vector>
908               </waypoint>
909               <waypoint time="2s 8f">
910                 <vector>
911                   <x>-0.2500000000</x>
912                   <y>-0.7500000000</y>
913                 </vector>
914               </waypoint>
915               <waypoint time="2s 15f">
916                 <vector>
917                   <x>-0.2500000000</x>
918                   <y>-0.7500000000</y>
919                 </vector>
920               </waypoint>
921               <waypoint time="2s 23f">
922                 <vector>
923                   <x>-0.2500000000</x>
924                   <y>-0.7500000000</y>
925                 </vector>
926               </waypoint>
927               <waypoint time="3s 0f">
928                 <vector>
929                   <x>-0.2500000000</x>
930                   <y>-0.7500000000</y>
931                 </vector>
932               </waypoint>
933               <waypoint time="3s 7f">
934                 <vector>
935                   <x>-0.2500000000</x>
936                   <y>-0.7500000000</y>
937                 </vector>
938               </waypoint>
939               <waypoint time="3s 15f">
940                 <vector>
941                   <x>-0.2500000000</x>
942                   <y>-0.7500000000</y>
943                 </vector>
944               </waypoint>
945             </animated>
946           </c5>
947           <c6>
948             <animated type="vector">
949               <waypoint time="SOT">
950                 <vector>
951                   <x>1.5000000000</x>
952                   <y>-1.5000000000</y>
953                 </vector>
954               </waypoint>
955               <waypoint time="0f">
956                 <vector>
957                   <x>1.5000000000</x>
958                   <y>-1.5000000000</y>
959                 </vector>
960               </waypoint>
961               <waypoint time="1s 0f">
962                 <vector>
963                   <x>1.5000000000</x>
964                   <y>-1.5000000000</y>
965                 </vector>
966               </waypoint>
967               <waypoint time="2s 0f">
968                 <vector>
969                   <x>0.7500000000</x>
970                   <y>0.5000000000</y>
971                 </vector>
972               </waypoint>
973               <waypoint time="2s 8f">
974                 <vector>
975                   <x>0.7500000000</x>
976                   <y>0.5000000000</y>
977                 </vector>
978               </waypoint>
979               <waypoint time="2s 15f">
980                 <vector>
981                   <x>0.7500000000</x>
982                   <y>0.5000000000</y>
983                 </vector>
984               </waypoint>
985               <waypoint time="2s 23f">
986                 <vector>
987                   <x>0.7500000000</x>
988                   <y>0.5000000000</y>
989                 </vector>
990               </waypoint>
991               <waypoint time="3s 0f">
992                 <vector>
993                   <x>0.7500000000</x>
994                   <y>0.5000000000</y>
995                 </vector>
996               </waypoint>
997               <waypoint time="3s 7f">
998                 <vector>
999                   <x>0.7500000000</x>
1000                   <y>0.5000000000</y>
1001                 </vector>
1002               </waypoint>
1003               <waypoint time="3s 15f">
1004                 <vector>
1005                   <x>0.7500000000</x>
1006                   <y>0.5000000000</y>
1007                 </vector>
1008               </waypoint>
1009             </animated>
1010           </c6>
1011         </composite>
1012       </entry>
1013       <entry on="SOT, 2s 0f, 2s 8f, 2s 15f, 2s 23f, 3s 0f, 3s 7f, 3s 15f" off="0f, 1s 0f">
1014         <composite type="bline_point">
1015           <c1>
1016             <animated type="vector">
1017               <waypoint time="SOT">
1018                 <vector>
1019                   <x>0.0000000000</x>
1020                   <y>-0.5000000000</y>
1021                 </vector>
1022               </waypoint>
1023               <waypoint time="0f">
1024                 <vector>
1025                   <x>0.0000000000</x>
1026                   <y>-0.5000000000</y>
1027                 </vector>
1028               </waypoint>
1029               <waypoint time="1s 0f">
1030                 <vector>
1031                   <x>0.0000000000</x>
1032                   <y>-0.5000000000</y>
1033                 </vector>
1034               </waypoint>
1035               <waypoint time="2s 0f">
1036                 <vector>
1037                   <x>0.0000000000</x>
1038                   <y>-0.5000000000</y>
1039                 </vector>
1040               </waypoint>
1041               <waypoint time="2s 8f">
1042                 <vector>
1043                   <x>0.0000000000</x>
1044                   <y>-0.5000000000</y>
1045                 </vector>
1046               </waypoint>
1047               <waypoint time="2s 15f">
1048                 <vector>
1049                   <x>0.0000000000</x>
1050                   <y>-0.5000000000</y>
1051                 </vector>
1052               </waypoint>
1053               <waypoint time="2s 23f">
1054                 <vector>
1055                   <x>0.0000000000</x>
1056                   <y>-0.5000000000</y>
1057                 </vector>
1058               </waypoint>
1059               <waypoint time="3s 0f">
1060                 <vector>
1061                   <x>0.0000000000</x>
1062                   <y>-0.5000000000</y>
1063                 </vector>
1064               </waypoint>
1065               <waypoint time="3s 7f">
1066                 <vector>
1067                   <x>0.0000000000</x>
1068                   <y>-0.5000000000</y>
1069                 </vector>
1070               </waypoint>
1071               <waypoint time="3s 15f">
1072                 <vector>
1073                   <x>0.0000000000</x>
1074                   <y>-0.5000000000</y>
1075                 </vector>
1076               </waypoint>
1077             </animated>
1078           </c1>
1079           <c2>
1080             <real value="0.0000000000"/>
1081           </c2>
1082           <c3>
1083             <real value="0.5000000000"/>
1084           </c3>
1085           <c4>
1086             <bool value="true"/>
1087           </c4>
1088           <c5>
1089             <animated type="vector">
1090               <waypoint time="SOT">
1091                 <vector>
1092                   <x>0.7500000000</x>
1093                   <y>0.7500000000</y>
1094                 </vector>
1095               </waypoint>
1096               <waypoint time="0f">
1097                 <vector>
1098                   <x>0.7500000000</x>
1099                   <y>0.7500000000</y>
1100                 </vector>
1101               </waypoint>
1102               <waypoint time="1s 0f">
1103                 <vector>
1104                   <x>0.7500000000</x>
1105                   <y>0.7500000000</y>
1106                 </vector>
1107               </waypoint>
1108               <waypoint time="2s 0f">
1109                 <vector>
1110                   <x>0.7500000000</x>
1111                   <y>0.5000000000</y>
1112                 </vector>
1113               </waypoint>
1114               <waypoint time="2s 8f">
1115                 <vector>
1116                   <x>0.7500000000</x>
1117                   <y>0.5000000000</y>
1118                 </vector>
1119               </waypoint>
1120               <waypoint time="2s 15f">
1121                 <vector>
1122                   <x>0.7500000000</x>
1123                   <y>0.5000000000</y>
1124                 </vector>
1125               </waypoint>
1126               <waypoint time="2s 23f">
1127                 <vector>
1128                   <x>0.7500000000</x>
1129                   <y>0.5000000000</y>
1130                 </vector>
1131               </waypoint>
1132               <waypoint time="3s 0f">
1133                 <vector>
1134                   <x>0.7500000000</x>
1135                   <y>0.5000000000</y>
1136                 </vector>
1137               </waypoint>
1138               <waypoint time="3s 7f">
1139                 <vector>
1140                   <x>0.7500000000</x>
1141                   <y>0.5000000000</y>
1142                 </vector>
1143               </waypoint>
1144               <waypoint time="3s 15f">
1145                 <vector>
1146                   <x>0.7500000000</x>
1147                   <y>0.5000000000</y>
1148                 </vector>
1149               </waypoint>
1150             </animated>
1151           </c5>
1152           <c6>
1153             <animated type="vector">
1154               <waypoint time="SOT">
1155                 <vector>
1156                   <x>0.7500000000</x>
1157                   <y>-0.7500000000</y>
1158                 </vector>
1159               </waypoint>
1160               <waypoint time="0f">
1161                 <vector>
1162                   <x>0.7500000000</x>
1163                   <y>-0.7500000000</y>
1164                 </vector>
1165               </waypoint>
1166               <waypoint time="1s 0f">
1167                 <vector>
1168                   <x>0.7500000000</x>
1169                   <y>-0.7500000000</y>
1170                 </vector>
1171               </waypoint>
1172               <waypoint time="2s 0f">
1173                 <vector>
1174                   <x>0.7500000000</x>
1175                   <y>-0.5000000000</y>
1176                 </vector>
1177               </waypoint>
1178               <waypoint time="2s 8f">
1179                 <vector>
1180                   <x>0.7500000000</x>
1181                   <y>-0.5000000000</y>
1182                 </vector>
1183               </waypoint>
1184               <waypoint time="2s 15f">
1185                 <vector>
1186                   <x>0.7500000000</x>
1187                   <y>-0.5000000000</y>
1188                 </vector>
1189               </waypoint>
1190               <waypoint time="2s 23f">
1191                 <vector>
1192                   <x>0.7500000000</x>
1193                   <y>-0.5000000000</y>
1194                 </vector>
1195               </waypoint>
1196               <waypoint time="3s 0f">
1197                 <vector>
1198                   <x>0.7500000000</x>
1199                   <y>-0.5000000000</y>
1200                 </vector>
1201               </waypoint>
1202               <waypoint time="3s 7f">
1203                 <vector>
1204                   <x>0.7500000000</x>
1205                   <y>-0.5000000000</y>
1206                 </vector>
1207               </waypoint>
1208               <waypoint time="3s 15f">
1209                 <vector>
1210                   <x>0.7500000000</x>
1211                   <y>-0.5000000000</y>
1212                 </vector>
1213               </waypoint>
1214             </animated>
1215           </c6>
1216         </composite>
1217       </entry>
1218       <entry on="0f, 0f, 1s 0f, 2s 8f, 2s 15f, 2s 23f, 3s 0f, 3s 7f, 3s 15f">
1219         <composite type="bline_point">
1220           <c1>
1221             <animated type="vector">
1222               <waypoint time="SOT">
1223                 <vector>
1224                   <x>1.0000000000</x>
1225                   <y>-1.0000000000</y>
1226                 </vector>
1227               </waypoint>
1228               <waypoint time="0f">
1229                 <vector>
1230                   <x>1.0000000000</x>
1231                   <y>-1.0000000000</y>
1232                 </vector>
1233               </waypoint>
1234               <waypoint time="1s 0f">
1235                 <vector>
1236                   <x>1.0000000000</x>
1237                   <y>-1.0000000000</y>
1238                 </vector>
1239               </waypoint>
1240               <waypoint time="2s 0f">
1241                 <vector>
1242                   <x>0.7500000000</x>
1243                   <y>-1.0000000000</y>
1244                 </vector>
1245               </waypoint>
1246               <waypoint time="2s 8f">
1247                 <vector>
1248                   <x>0.7500000000</x>
1249                   <y>-1.0000000000</y>
1250                 </vector>
1251               </waypoint>
1252               <waypoint time="2s 15f">
1253                 <vector>
1254                   <x>0.7500000000</x>
1255                   <y>-1.0000000000</y>
1256                 </vector>
1257               </waypoint>
1258               <waypoint time="2s 23f">
1259                 <vector>
1260                   <x>0.7500000000</x>
1261                   <y>-1.0000000000</y>
1262                 </vector>
1263               </waypoint>
1264               <waypoint time="3s 0f">
1265                 <vector>
1266                   <x>0.7500000000</x>
1267                   <y>-1.0000000000</y>
1268                 </vector>
1269               </waypoint>
1270               <waypoint time="3s 7f">
1271                 <vector>
1272                   <x>0.7500000000</x>
1273                   <y>-1.0000000000</y>
1274                 </vector>
1275               </waypoint>
1276               <waypoint time="3s 15f">
1277                 <vector>
1278                   <x>0.7500000000</x>
1279                   <y>-1.0000000000</y>
1280                 </vector>
1281               </waypoint>
1282             </animated>
1283           </c1>
1284           <c2>
1285             <real value="0.0099999998"/>
1286           </c2>
1287           <c3>
1288             <real value="0.5000000000"/>
1289           </c3>
1290           <c4>
1291             <bool value="true"/>
1292           </c4>
1293           <c5>
1294             <animated type="vector">
1295               <waypoint time="SOT">
1296                 <vector>
1297                   <x>1.5000000000</x>
1298                   <y>1.5000000000</y>
1299                 </vector>
1300               </waypoint>
1301               <waypoint time="0f">
1302                 <vector>
1303                   <x>1.5000000000</x>
1304                   <y>1.5000000000</y>
1305                 </vector>
1306               </waypoint>
1307               <waypoint time="1s 0f">
1308                 <vector>
1309                   <x>1.5000000000</x>
1310                   <y>1.5000000000</y>
1311                 </vector>
1312               </waypoint>
1313               <waypoint time="2s 0f">
1314                 <vector>
1315                   <x>0.7500000000</x>
1316                   <y>-0.5000000000</y>
1317                 </vector>
1318               </waypoint>
1319               <waypoint time="2s 8f">
1320                 <vector>
1321                   <x>0.7500000000</x>
1322                   <y>-0.5000000000</y>
1323                 </vector>
1324               </waypoint>
1325               <waypoint time="2s 15f">
1326                 <vector>
1327                   <x>0.7500000000</x>
1328                   <y>-0.5000000000</y>
1329                 </vector>
1330               </waypoint>
1331               <waypoint time="2s 23f">
1332                 <vector>
1333                   <x>0.7500000000</x>
1334                   <y>-0.5000000000</y>
1335                 </vector>
1336               </waypoint>
1337               <waypoint time="3s 0f">
1338                 <vector>
1339                   <x>0.7500000000</x>
1340                   <y>-0.5000000000</y>
1341                 </vector>
1342               </waypoint>
1343               <waypoint time="3s 7f">
1344                 <vector>
1345                   <x>0.7500000000</x>
1346                   <y>-0.5000000000</y>
1347                 </vector>
1348               </waypoint>
1349               <waypoint time="3s 15f">
1350                 <vector>
1351                   <x>0.7500000000</x>
1352                   <y>-0.5000000000</y>
1353                 </vector>
1354               </waypoint>
1355             </animated>
1356           </c5>
1357           <c6>
1358             <animated type="vector">
1359               <waypoint time="SOT">
1360                 <vector>
1361                   <x>1.5000000000</x>
1362                   <y>1.5000000000</y>
1363                 </vector>
1364               </waypoint>
1365               <waypoint time="0f">
1366                 <vector>
1367                   <x>1.5000000000</x>
1368                   <y>1.5000000000</y>
1369                 </vector>
1370               </waypoint>
1371               <waypoint time="1s 0f">
1372                 <vector>
1373                   <x>1.5000000000</x>
1374                   <y>1.5000000000</y>
1375                 </vector>
1376               </waypoint>
1377               <waypoint time="2s 0f">
1378                 <vector>
1379                   <x>-0.2500000000</x>
1380                   <y>0.7500000000</y>
1381                 </vector>
1382               </waypoint>
1383               <waypoint time="2s 8f">
1384                 <vector>
1385                   <x>-0.2500000000</x>
1386                   <y>0.7500000000</y>
1387                 </vector>
1388               </waypoint>
1389               <waypoint time="2s 15f">
1390                 <vector>
1391                   <x>-0.2500000000</x>
1392                   <y>0.7500000000</y>
1393                 </vector>
1394               </waypoint>
1395               <waypoint time="2s 23f">
1396                 <vector>
1397                   <x>-0.2500000000</x>
1398                   <y>0.7500000000</y>
1399                 </vector>
1400               </waypoint>
1401               <waypoint time="3s 0f">
1402                 <vector>
1403                   <x>-0.2500000000</x>
1404                   <y>0.7500000000</y>
1405                 </vector>
1406               </waypoint>
1407               <waypoint time="3s 7f">
1408                 <vector>
1409                   <x>-0.2500000000</x>
1410                   <y>0.7500000000</y>
1411                 </vector>
1412               </waypoint>
1413               <waypoint time="3s 15f">
1414                 <vector>
1415                   <x>-0.2500000000</x>
1416                   <y>0.7500000000</y>
1417                 </vector>
1418               </waypoint>
1419             </animated>
1420           </c6>
1421         </composite>
1422       </entry>
1423       <entry on="SOT, 2s 0f, 2s 8f, 2s 15f, 2s 23f, 3s 0f, 3s 7f, 3s 15f" off="0f, 1s 0f">
1424         <composite type="bline_point">
1425           <c1>
1426             <animated type="vector">
1427               <waypoint time="SOT">
1428                 <vector>
1429                   <x>0.5000000000</x>
1430                   <y>0.0000000000</y>
1431                 </vector>
1432               </waypoint>
1433               <waypoint time="0f">
1434                 <vector>
1435                   <x>0.5000000000</x>
1436                   <y>0.0000000000</y>
1437                 </vector>
1438               </waypoint>
1439               <waypoint time="1s 0f">
1440                 <vector>
1441                   <x>0.5000000000</x>
1442                   <y>0.0000000000</y>
1443                 </vector>
1444               </waypoint>
1445               <waypoint time="2s 0f">
1446                 <vector>
1447                   <x>0.5000000000</x>
1448                   <y>-0.2500000000</y>
1449                 </vector>
1450               </waypoint>
1451               <waypoint time="2s 8f">
1452                 <vector>
1453                   <x>0.5000000000</x>
1454                   <y>-0.2500000000</y>
1455                 </vector>
1456               </waypoint>
1457               <waypoint time="2s 15f">
1458                 <vector>
1459                   <x>0.5000000000</x>
1460                   <y>-0.2500000000</y>
1461                 </vector>
1462               </waypoint>
1463               <waypoint time="2s 23f">
1464                 <vector>
1465                   <x>0.5000000000</x>
1466                   <y>-0.2500000000</y>
1467                 </vector>
1468               </waypoint>
1469               <waypoint time="3s 0f">
1470                 <vector>
1471                   <x>0.5000000000</x>
1472                   <y>-0.2500000000</y>
1473                 </vector>
1474               </waypoint>
1475               <waypoint time="3s 7f">
1476                 <vector>
1477                   <x>0.5000000000</x>
1478                   <y>-0.2500000000</y>
1479                 </vector>
1480               </waypoint>
1481               <waypoint time="3s 15f">
1482                 <vector>
1483                   <x>0.5000000000</x>
1484                   <y>-0.2500000000</y>
1485                 </vector>
1486               </waypoint>
1487             </animated>
1488           </c1>
1489           <c2>
1490             <real value="0.0000000000"/>
1491           </c2>
1492           <c3>
1493             <real value="0.5000000000"/>
1494           </c3>
1495           <c4>
1496             <bool value="true"/>
1497           </c4>
1498           <c5>
1499             <animated type="vector">
1500               <waypoint time="SOT">
1501                 <vector>
1502                   <x>-0.7500000000</x>
1503                   <y>0.7500000000</y>
1504                 </vector>
1505               </waypoint>
1506               <waypoint time="0f">
1507                 <vector>
1508                   <x>-0.7500000000</x>
1509                   <y>0.7500000000</y>
1510                 </vector>
1511               </waypoint>
1512               <waypoint time="1s 0f">
1513                 <vector>
1514                   <x>-0.7500000000</x>
1515                   <y>0.7500000000</y>
1516                 </vector>
1517               </waypoint>
1518               <waypoint time="2s 0f">
1519                 <vector>
1520                   <x>-0.2500000000</x>
1521                   <y>0.7500000000</y>
1522                 </vector>
1523               </waypoint>
1524               <waypoint time="2s 8f">
1525                 <vector>
1526                   <x>-0.2500000000</x>
1527                   <y>0.7500000000</y>
1528                 </vector>
1529               </waypoint>
1530               <waypoint time="2s 15f">
1531                 <vector>
1532                   <x>-0.2500000000</x>
1533                   <y>0.7500000000</y>
1534                 </vector>
1535               </waypoint>
1536               <waypoint time="2s 23f">
1537                 <vector>
1538                   <x>-0.2500000000</x>
1539                   <y>0.7500000000</y>
1540                 </vector>
1541               </waypoint>
1542               <waypoint time="3s 0f">
1543                 <vector>
1544                   <x>-0.2500000000</x>
1545                   <y>0.7500000000</y>
1546                 </vector>
1547               </waypoint>
1548               <waypoint time="3s 7f">
1549                 <vector>
1550                   <x>-0.2500000000</x>
1551                   <y>0.7500000000</y>
1552                 </vector>
1553               </waypoint>
1554               <waypoint time="3s 15f">
1555                 <vector>
1556                   <x>-0.2500000000</x>
1557                   <y>0.7500000000</y>
1558                 </vector>
1559               </waypoint>
1560             </animated>
1561           </c5>
1562           <c6>
1563             <animated type="vector">
1564               <waypoint time="SOT">
1565                 <vector>
1566                   <x>0.7500000000</x>
1567                   <y>0.7500000000</y>
1568                 </vector>
1569               </waypoint>
1570               <waypoint time="0f">
1571                 <vector>
1572                   <x>0.7500000000</x>
1573                   <y>0.7500000000</y>
1574                 </vector>
1575               </waypoint>
1576               <waypoint time="1s 0f">
1577                 <vector>
1578                   <x>0.7500000000</x>
1579                   <y>0.7500000000</y>
1580                 </vector>
1581               </waypoint>
1582               <waypoint time="2s 0f">
1583                 <vector>
1584                   <x>0.5000000000</x>
1585                   <y>0.5000000000</y>
1586                 </vector>
1587               </waypoint>
1588               <waypoint time="2s 8f">
1589                 <vector>
1590                   <x>0.5000000000</x>
1591                   <y>0.5000000000</y>
1592                 </vector>
1593               </waypoint>
1594               <waypoint time="2s 15f">
1595                 <vector>
1596                   <x>0.5000000000</x>
1597                   <y>0.5000000000</y>
1598                 </vector>
1599               </waypoint>
1600               <waypoint time="2s 23f">
1601                 <vector>
1602                   <x>0.5000000000</x>
1603                   <y>0.5000000000</y>
1604                 </vector>
1605               </waypoint>
1606               <waypoint time="3s 0f">
1607                 <vector>
1608                   <x>0.5000000000</x>
1609                   <y>0.5000000000</y>
1610                 </vector>
1611               </waypoint>
1612               <waypoint time="3s 7f">
1613                 <vector>
1614                   <x>0.5000000000</x>
1615                   <y>0.5000000000</y>
1616                 </vector>
1617               </waypoint>
1618               <waypoint time="3s 15f">
1619                 <vector>
1620                   <x>0.5000000000</x>
1621                   <y>0.5000000000</y>
1622                 </vector>
1623               </waypoint>
1624             </animated>
1625           </c6>
1626         </composite>
1627       </entry>
1628       <entry on="0f, 0f, 1s 0f, 2s 8f, 2s 15f, 2s 23f, 3s 0f, 3s 7f, 3s 15f">
1629         <composite type="bline_point">
1630           <c1>
1631             <animated type="vector">
1632               <waypoint time="SOT">
1633                 <vector>
1634                   <x>1.0000000000</x>
1635                   <y>1.0000000000</y>
1636                 </vector>
1637               </waypoint>
1638               <waypoint time="0f">
1639                 <vector>
1640                   <x>1.0000000000</x>
1641                   <y>1.0000000000</y>
1642                 </vector>
1643               </waypoint>
1644               <waypoint time="1s 0f">
1645                 <vector>
1646                   <x>1.0000000000</x>
1647                   <y>1.0000000000</y>
1648                 </vector>
1649               </waypoint>
1650               <waypoint time="2s 0f">
1651                 <vector>
1652                   <x>1.0000000000</x>
1653                   <y>0.2500000000</y>
1654                 </vector>
1655               </waypoint>
1656               <waypoint time="2s 8f">
1657                 <vector>
1658                   <x>1.0000000000</x>
1659                   <y>0.2500000000</y>
1660                 </vector>
1661               </waypoint>
1662               <waypoint time="2s 15f">
1663                 <vector>
1664                   <x>1.0000000000</x>
1665                   <y>0.2500000000</y>
1666                 </vector>
1667               </waypoint>
1668               <waypoint time="2s 23f">
1669                 <vector>
1670                   <x>1.0000000000</x>
1671                   <y>0.2500000000</y>
1672                 </vector>
1673               </waypoint>
1674               <waypoint time="3s 0f">
1675                 <vector>
1676                   <x>1.0000000000</x>
1677                   <y>0.2500000000</y>
1678                 </vector>
1679               </waypoint>
1680               <waypoint time="3s 7f">
1681                 <vector>
1682                   <x>1.0000000000</x>
1683                   <y>0.2500000000</y>
1684                 </vector>
1685               </waypoint>
1686               <waypoint time="3s 15f">
1687                 <vector>
1688                   <x>1.0000000000</x>
1689                   <y>0.2500000000</y>
1690                 </vector>
1691               </waypoint>
1692             </animated>
1693           </c1>
1694           <c2>
1695             <real value="0.0099999998"/>
1696           </c2>
1697           <c3>
1698             <real value="0.5000000000"/>
1699           </c3>
1700           <c4>
1701             <bool value="true"/>
1702           </c4>
1703           <c5>
1704             <animated type="vector">
1705               <waypoint time="SOT">
1706                 <vector>
1707                   <x>-1.5000000000</x>
1708                   <y>1.5000000000</y>
1709                 </vector>
1710               </waypoint>
1711               <waypoint time="0f">
1712                 <vector>
1713                   <x>-1.5000000000</x>
1714                   <y>1.5000000000</y>
1715                 </vector>
1716               </waypoint>
1717               <waypoint time="1s 0f">
1718                 <vector>
1719                   <x>-1.5000000000</x>
1720                   <y>1.5000000000</y>
1721                 </vector>
1722               </waypoint>
1723               <waypoint time="2s 0f">
1724                 <vector>
1725                   <x>0.5000000000</x>
1726                   <y>0.5000000000</y>
1727                 </vector>
1728               </waypoint>
1729               <waypoint time="2s 8f">
1730                 <vector>
1731                   <x>0.5000000000</x>
1732                   <y>0.5000000000</y>
1733                 </vector>
1734               </waypoint>
1735               <waypoint time="2s 15f">
1736                 <vector>
1737                   <x>0.5000000000</x>
1738                   <y>0.5000000000</y>
1739                 </vector>
1740               </waypoint>
1741               <waypoint time="2s 23f">
1742                 <vector>
1743                   <x>0.5000000000</x>
1744                   <y>0.5000000000</y>
1745                 </vector>
1746               </waypoint>
1747               <waypoint time="3s 0f">
1748                 <vector>
1749                   <x>0.5000000000</x>
1750                   <y>0.5000000000</y>
1751                 </vector>
1752               </waypoint>
1753               <waypoint time="3s 7f">
1754                 <vector>
1755                   <x>0.5000000000</x>
1756                   <y>0.5000000000</y>
1757                 </vector>
1758               </waypoint>
1759               <waypoint time="3s 15f">
1760                 <vector>
1761                   <x>0.5000000000</x>
1762                   <y>0.5000000000</y>
1763                 </vector>
1764               </waypoint>
1765             </animated>
1766           </c5>
1767           <c6>
1768             <animated type="vector">
1769               <waypoint time="SOT">
1770                 <vector>
1771                   <x>-1.5000000000</x>
1772                   <y>1.5000000000</y>
1773                 </vector>
1774               </waypoint>
1775               <waypoint time="0f">
1776                 <vector>
1777                   <x>-1.5000000000</x>
1778                   <y>1.5000000000</y>
1779                 </vector>
1780               </waypoint>
1781               <waypoint time="1s 0f">
1782                 <vector>
1783                   <x>-1.5000000000</x>
1784                   <y>1.5000000000</y>
1785                 </vector>
1786               </waypoint>
1787               <waypoint time="2s 0f">
1788                 <vector>
1789                   <x>-0.7500000000</x>
1790                   <y>0.0000000000</y>
1791                 </vector>
1792               </waypoint>
1793               <waypoint time="2s 8f">
1794                 <vector>
1795                   <x>-0.7500000000</x>
1796                   <y>0.0000000000</y>
1797                 </vector>
1798               </waypoint>
1799               <waypoint time="2s 15f">
1800                 <vector>
1801                   <x>-0.7500000000</x>
1802                   <y>0.0000000000</y>
1803                 </vector>
1804               </waypoint>
1805               <waypoint time="2s 23f">
1806                 <vector>
1807                   <x>-0.7500000000</x>
1808                   <y>0.0000000000</y>
1809                 </vector>
1810               </waypoint>
1811               <waypoint time="3s 0f">
1812                 <vector>
1813                   <x>-0.7500000000</x>
1814                   <y>0.0000000000</y>
1815                 </vector>
1816               </waypoint>
1817               <waypoint time="3s 7f">
1818                 <vector>
1819                   <x>-0.7500000000</x>
1820                   <y>0.0000000000</y>
1821                 </vector>
1822               </waypoint>
1823               <waypoint time="3s 15f">
1824                 <vector>
1825                   <x>-0.7500000000</x>
1826                   <y>0.0000000000</y>
1827                 </vector>
1828               </waypoint>
1829             </animated>
1830           </c6>
1831         </composite>
1832       </entry>
1833     </bline>
1834   </defs>
1835   <layer type="SolidColor" active="true" version="0.1">
1836     <param name="amount">
1837       <real value="1.0000000000"/>
1838     </param>
1839     <param name="blend_method">
1840       <integer value="1"/>
1841     </param>
1842     <param name="color">
1843       <color>
1844         <r>1.000000</r>
1845         <g>1.000000</g>
1846         <b>1.000000</b>
1847         <a>1.000000</a>
1848       </color>
1849     </param>
1850   </layer>
1851   <layer type="region" active="true" version="0.1">
1852     <param name="amount">
1853       <real value="1.0000000000"/>
1854     </param>
1855     <param name="blend_method">
1856       <integer value="0"/>
1857     </param>
1858     <param name="color">
1859       <color>
1860         <r>1.000000</r>
1861         <g>1.000000</g>
1862         <b>0.000000</b>
1863         <a>1.000000</a>
1864       </color>
1865     </param>
1866     <param name="offset">
1867       <vector>
1868         <x>0.0000000000</x>
1869         <y>0.0000000000</y>
1870       </vector>
1871     </param>
1872     <param name="invert">
1873       <bool value="false"/>
1874     </param>
1875     <param name="feather">
1876       <real value="0.0000000000"/>
1877     </param>
1878     <param name="blurtype">
1879       <integer value="1"/>
1880     </param>
1881     <param name="segment_list" use="Shape"/>
1882   </layer>
1883   <layer type="outline" active="true" version="0.1">
1884     <param name="amount">
1885       <real value="1.0000000000"/>
1886     </param>
1887     <param name="blend_method">
1888       <integer value="0"/>
1889     </param>
1890     <param name="color">
1891       <color>
1892         <r>0.000000</r>
1893         <g>0.000000</g>
1894         <b>0.000000</b>
1895         <a>1.000000</a>
1896       </color>
1897     </param>
1898     <param name="offset">
1899       <vector>
1900         <x>0.0000000000</x>
1901         <y>0.0000000000</y>
1902       </vector>
1903     </param>
1904     <param name="invert">
1905       <bool value="false"/>
1906     </param>
1907     <param name="feather">
1908       <real value="0.0000000000"/>
1909     </param>
1910     <param name="blurtype">
1911       <integer value="1"/>
1912     </param>
1913     <param name="segment_list" use="Shape"/>
1914     <param name="width">
1915       <real value="1.0000000000"/>
1916     </param>
1917     <param name="sharp_cusps">
1918       <bool value="true"/>
1919     </param>
1920     <param name="round_tip[0]">
1921       <bool value="false"/>
1922     </param>
1923     <param name="round_tip[1]">
1924       <bool value="false"/>
1925     </param>
1926   </layer>
1927   <layer type="circle" active="true" version="0.1">
1928     <param name="amount">
1929       <real value="1.0000000000"/>
1930     </param>
1931     <param name="blend_method">
1932       <integer value="1"/>
1933     </param>
1934     <param name="color">
1935       <color>
1936         <r>0.000000</r>
1937         <g>0.000000</g>
1938         <b>0.000000</b>
1939         <a>1.000000</a>
1940       </color>
1941     </param>
1942     <param name="radius">
1943       <animated type="real">
1944         <waypoint time="2s 0f">
1945           <real value="0.0000000000"/>
1946         </waypoint>
1947         <waypoint time="2s 8f">
1948           <real value="0.5000000075"/>
1949         </waypoint>
1950         <waypoint time="2s 15f">
1951           <real value="0.2500000000"/>
1952         </waypoint>
1953         <waypoint time="2s 23f">
1954           <real value="0.2500000000"/>
1955         </waypoint>
1956         <waypoint time="3s 0f">
1957           <real value="0.2500000000"/>
1958         </waypoint>
1959         <waypoint time="3s 7f">
1960           <real value="0.2500000000"/>
1961         </waypoint>
1962         <waypoint time="3s 15f">
1963           <real value="0.2500000000"/>
1964         </waypoint>
1965       </animated>
1966     </param>
1967     <param name="feather">
1968       <real value="0.0000000000"/>
1969     </param>
1970     <param name="pos">
1971       <vector>
1972         <x>0.5750000000</x>
1973         <y>0.6750000000</y>
1974       </vector>
1975     </param>
1976     <param name="invert">
1977       <bool value="false"/>
1978     </param>
1979     <param name="falloff">
1980       <integer value="1"/>
1981     </param>
1982   </layer>
1983   <layer type="circle" active="true" version="0.1">
1984     <param name="amount">
1985       <real value="1.0000000000"/>
1986     </param>
1987     <param name="blend_method">
1988       <integer value="1"/>
1989     </param>
1990     <param name="color">
1991       <color>
1992         <r>0.000000</r>
1993         <g>0.000000</g>
1994         <b>0.000000</b>
1995         <a>1.000000</a>
1996       </color>
1997     </param>
1998     <param name="radius">
1999       <animated type="real">
2000         <waypoint time="2s 0f">
2001           <real value="0.0000000000"/>
2002         </waypoint>
2003         <waypoint time="2s 8f">
2004           <real value="0.0000000000"/>
2005         </waypoint>
2006         <waypoint time="2s 15f">
2007           <real value="0.5000000000"/>
2008         </waypoint>
2009         <waypoint time="2s 23f">
2010           <real value="0.2500000000"/>
2011         </waypoint>
2012         <waypoint time="3s 0f">
2013           <real value="0.2500000000"/>
2014         </waypoint>
2015         <waypoint time="3s 7f">
2016           <real value="0.2500000000"/>
2017         </waypoint>
2018         <waypoint time="3s 15f">
2019           <real value="0.2500000000"/>
2020         </waypoint>
2021       </animated>
2022     </param>
2023     <param name="feather">
2024       <real value="0.0000000000"/>
2025     </param>
2026     <param name="pos">
2027       <vector>
2028         <x>0.9750000000</x>
2029         <y>-0.3250000000</y>
2030       </vector>
2031     </param>
2032     <param name="invert">
2033       <bool value="false"/>
2034     </param>
2035     <param name="falloff">
2036       <integer value="1"/>
2037     </param>
2038   </layer>
2039   <layer type="circle" active="true" version="0.1">
2040     <param name="amount">
2041       <real value="1.0000000000"/>
2042     </param>
2043     <param name="blend_method">
2044       <integer value="1"/>
2045     </param>
2046     <param name="color">
2047       <color>
2048         <r>0.000000</r>
2049         <g>0.000000</g>
2050         <b>0.000000</b>
2051         <a>1.000000</a>
2052       </color>
2053     </param>
2054     <param name="radius">
2055       <animated type="real">
2056         <waypoint time="2s 15f">
2057           <real value="0.0000000000"/>
2058         </waypoint>
2059         <waypoint time="2s 23f">
2060           <real value="0.5000000000"/>
2061         </waypoint>
2062         <waypoint time="3s 0f">
2063           <real value="0.2500000000"/>
2064         </waypoint>
2065         <waypoint time="3s 7f">
2066           <real value="0.2500000000"/>
2067         </waypoint>
2068         <waypoint time="3s 15f">
2069           <real value="0.2500000000"/>
2070         </waypoint>
2071       </animated>
2072     </param>
2073     <param name="feather">
2074       <real value="0.0000000000"/>
2075     </param>
2076     <param name="pos">
2077       <vector>
2078         <x>0.0000000000</x>
2079         <y>-0.9625000000</y>
2080       </vector>
2081     </param>
2082     <param name="invert">
2083       <bool value="false"/>
2084     </param>
2085     <param name="falloff">
2086       <integer value="1"/>
2087     </param>
2088   </layer>
2089   <layer type="circle" active="true" version="0.1">
2090     <param name="amount">
2091       <real value="1.0000000000"/>
2092     </param>
2093     <param name="blend_method">
2094       <integer value="1"/>
2095     </param>
2096     <param name="color">
2097       <color>
2098         <r>0.000000</r>
2099         <g>0.000000</g>
2100         <b>0.000000</b>
2101         <a>1.000000</a>
2102       </color>
2103     </param>
2104     <param name="radius">
2105       <animated type="real">
2106         <waypoint time="2s 23f">
2107           <real value="0.0000000000"/>
2108         </waypoint>
2109         <waypoint time="3s 0f">
2110           <real value="0.5000000000"/>
2111         </waypoint>
2112         <waypoint time="3s 7f">
2113           <real value="0.2500000000"/>
2114         </waypoint>
2115         <waypoint time="3s 15f">
2116           <real value="0.2500000000"/>
2117         </waypoint>
2118       </animated>
2119     </param>
2120     <param name="feather">
2121       <real value="0.0000000000"/>
2122     </param>
2123     <param name="pos">
2124       <vector>
2125         <x>-0.9125000000</x>
2126         <y>-0.3250000000</y>
2127       </vector>
2128     </param>
2129     <param name="invert">
2130       <bool value="false"/>
2131     </param>
2132     <param name="falloff">
2133       <integer value="1"/>
2134     </param>
2135   </layer>
2136   <layer type="circle" active="true" version="0.1">
2137     <param name="amount">
2138       <real value="1.0000000000"/>
2139     </param>
2140     <param name="blend_method">
2141       <integer value="1"/>
2142     </param>
2143     <param name="color">
2144       <color>
2145         <r>0.000000</r>
2146         <g>0.000000</g>
2147         <b>0.000000</b>
2148         <a>1.000000</a>
2149       </color>
2150     </param>
2151     <param name="radius">
2152       <animated type="real">
2153         <waypoint time="2s 23f">
2154           <real value="0.0000000000"/>
2155         </waypoint>
2156         <waypoint time="3s 0f">
2157           <real value="0.0000000000"/>
2158         </waypoint>
2159         <waypoint time="3s 7f">
2160           <real value="0.5000000000"/>
2161         </waypoint>
2162         <waypoint time="3s 15f">
2163           <real value="0.2500000000"/>
2164         </waypoint>
2165       </animated>
2166     </param>
2167     <param name="feather">
2168       <real value="0.0000000000"/>
2169     </param>
2170     <param name="pos">
2171       <vector>
2172         <x>-0.5375000000</x>
2173         <y>0.6625000000</y>
2174       </vector>
2175     </param>
2176     <param name="invert">
2177       <bool value="false"/>
2178     </param>
2179     <param name="falloff">
2180       <integer value="1"/>
2181     </param>
2182   </layer>
2183 </canvas>