Rename all 'offset' parameters to 'origin'.
[synfig.git] / synfig-core / trunk / src / modules / mod_particle / plant.cpp
1 /* === S Y N F I G ========================================================= */
2 /*!     \file plant.cpp
3 **      \brief Implementation of the "Plant" layer
4 **
5 **      $Id$
6 **
7 **      \legal
8 **      Copyright (c) 2002-2005 Robert B. Quattlebaum Jr., Adrian Bentley
9 **      Copyright (c) 2007, 2008 Chris Moore
10 **
11 **      This package is free software; you can redistribute it and/or
12 **      modify it under the terms of the GNU General Public License as
13 **      published by the Free Software Foundation; either version 2 of
14 **      the License, or (at your option) any later version.
15 **
16 **      This package is distributed in the hope that it will be useful,
17 **      but WITHOUT ANY WARRANTY; without even the implied warranty of
18 **      MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
19 **      General Public License for more details.
20 **      \endlegal
21 */
22 /* ========================================================================= */
23
24 /* === H E A D E R S ======================================================= */
25
26 #ifdef USING_PCH
27 #       include "pch.h"
28 #else
29 #ifdef HAVE_CONFIG_H
30 #       include <config.h>
31 #endif
32
33 #include <synfig/angle.h>
34 #include "plant.h"
35 #include <synfig/string.h>
36 #include <synfig/time.h>
37 #include <synfig/context.h>
38 #include <synfig/paramdesc.h>
39 #include <synfig/renddesc.h>
40 #include <synfig/surface.h>
41 #include <synfig/value.h>
42 #include <synfig/valuenode.h>
43
44 #include <ETL/calculus>
45 #include <ETL/bezier>
46 #include <ETL/hermite>
47 #include <vector>
48
49 #include <synfig/valuenode_bline.h>
50
51 #endif
52
53 using namespace etl;
54
55 /* === M A C R O S ========================================================= */
56
57 #define SAMPLES         300
58 #define ROUND_END_FACTOR        (4)
59 #define CUSP_THRESHOLD          (0.15)
60 #define NO_LOOP_COOKIE          synfig::Vector(84951305,7836658)
61 #define EPSILON                         (0.000000001)
62 #define CUSP_TANGENT_ADJUST     (0.025)
63
64 /* === G L O B A L S ======================================================= */
65
66 SYNFIG_LAYER_INIT(Plant);
67 SYNFIG_LAYER_SET_NAME(Plant,"plant");
68 SYNFIG_LAYER_SET_LOCAL_NAME(Plant,N_("Plant"));
69 SYNFIG_LAYER_SET_CATEGORY(Plant,N_("Other"));
70 SYNFIG_LAYER_SET_VERSION(Plant,"0.2");
71 SYNFIG_LAYER_SET_CVS_ID(Plant,"$Id$");
72
73 /* === P R O C E D U R E S ================================================= */
74
75 /* === M E T H O D S ======================================================= */
76
77
78 Plant::Plant():
79         origin(0,0),
80         split_angle(Angle::deg(10)),
81         gravity(0,-0.1),
82         velocity(0.3),
83         perp_velocity(0.0),
84         step(0.01),
85         sprouts(10),
86         version(version__),
87         use_width(true)
88 {
89         bounding_rect=Rect::zero();
90         random_factor=0.2;
91         random.set_seed(time(NULL));
92
93         bline.push_back(BLinePoint());
94         bline.push_back(BLinePoint());
95         bline.push_back(BLinePoint());
96         bline[0].set_vertex(Point(0,1));
97         bline[1].set_vertex(Point(0,-1));
98         bline[2].set_vertex(Point(1,0));
99         bline[0].set_tangent(bline[1].get_vertex()-bline[2].get_vertex()*0.5f);
100         bline[1].set_tangent(bline[2].get_vertex()-bline[0].get_vertex()*0.5f);
101         bline[2].set_tangent(bline[0].get_vertex()-bline[1].get_vertex()*0.5f);
102         bline[0].set_width(1.0f);
103         bline[1].set_width(1.0f);
104         bline[2].set_width(1.0f);
105         bline_loop=true;
106         mass=(0.5);
107         splits=5;
108         drag=0.1;
109         size=0.015;
110         needs_sync_=true;
111         sync();
112         size_as_alpha=false;
113         reverse=true;
114 }
115
116 void
117 Plant::branch(int n,int depth,float t, float stunt_growth, synfig::Point position,synfig::Vector vel)const
118 {
119         float next_split((1.0-t)/(splits-depth)+t/*+random_factor*random(40+depth,t*splits,0,0)/splits*/);
120         for(;t<next_split;t+=step)
121         {
122                 vel[0]+=gravity[0]*step;
123                 vel[1]+=gravity[1]*step;
124                 vel*=(1.0-(drag)*step);
125                 position[0]+=vel[0]*step;
126                 position[1]+=vel[1]*step;
127
128                 particle_list.push_back(Particle(position, gradient(t)));
129                 if (particle_list.size() % 1000000 == 0)
130                         synfig::info("constructed %d million particles...", particle_list.size()/1000000);
131
132                 bounding_rect.expand(position);
133         }
134
135         if(t>=1.0-stunt_growth)return;
136
137         synfig::Real sin_v=synfig::Angle::cos(split_angle).get();
138         synfig::Real cos_v=synfig::Angle::sin(split_angle).get();
139
140         synfig::Vector velocity1(vel[0]*sin_v - vel[1]*cos_v + random_factor*random(Random::SMOOTH_COSINE, 30+n+depth, t*splits, 0.0f, 0.0f),
141                                                          vel[0]*cos_v + vel[1]*sin_v + random_factor*random(Random::SMOOTH_COSINE, 32+n+depth, t*splits, 0.0f, 0.0f));
142         synfig::Vector velocity2(vel[0]*sin_v + vel[1]*cos_v + random_factor*random(Random::SMOOTH_COSINE, 31+n+depth, t*splits, 0.0f, 0.0f),
143                                                         -vel[0]*cos_v + vel[1]*sin_v + random_factor*random(Random::SMOOTH_COSINE, 33+n+depth, t*splits, 0.0f, 0.0f));
144
145         Plant::branch(n,depth+1,t,stunt_growth,position,velocity1);
146         Plant::branch(n,depth+1,t,stunt_growth,position,velocity2);
147 }
148
149 void
150 Plant::calc_bounding_rect()const
151 {
152         std::vector<synfig::BLinePoint>::const_iterator iter,next;
153
154         bounding_rect=Rect::zero();
155
156         // Bline must have at least 2 points in it
157         if(bline.size()<2)
158                 return;
159
160         next=bline.begin();
161
162         if(bline_loop)
163                 iter=--bline.end();
164         else
165                 iter=next++;
166
167         for(;next!=bline.end();iter=next++)
168         {
169                 bounding_rect.expand(iter->get_vertex());
170                 bounding_rect.expand(next->get_vertex());
171                 bounding_rect.expand(iter->get_vertex()+iter->get_tangent2()*0.3333333333333);
172                 bounding_rect.expand(next->get_vertex()-next->get_tangent1()*0.3333333333333);
173                 bounding_rect.expand(next->get_vertex()+next->get_tangent2()*velocity);
174         }
175         bounding_rect.expand_x(gravity[0]);
176         bounding_rect.expand_y(gravity[1]);
177         bounding_rect.expand_x(size);
178         bounding_rect.expand_y(size);
179 }
180
181 void
182 Plant::sync()const
183 {
184         Mutex::Lock lock(mutex);
185         if (!needs_sync_) return;
186         time_t start_time; time(&start_time);
187         particle_list.clear();
188
189         bounding_rect=Rect::zero();
190
191         // Bline must have at least 2 points in it
192         if(bline.size()<2)
193         {
194                 needs_sync_=false;
195                 return;
196         }
197
198         std::vector<synfig::BLinePoint>::const_iterator iter,next;
199
200         etl::hermite<Vector> curve;
201
202         Real step(abs(this->step));
203
204         int seg(0);
205
206         next=bline.begin();
207
208         if(bline_loop)  iter=--bline.end(); // iter is the last  bline in the list; next is the first  bline in the list
209         else                    iter=next++;            // iter is the first bline in the list; next is the second bline in the list
210
211         // loop through the bline; seg counts the blines as we do so; stop before iter is the last bline in the list
212         for(;next!=bline.end();iter=next++,seg++)
213         {
214                 float iterw=iter->get_width();  // the width value of the iter vertex
215                 float nextw=next->get_width();  // the width value of the next vertex
216                 float width;                                    // the width at an intermediate position
217                 curve.p1()=iter->get_vertex();
218                 curve.t1()=iter->get_tangent2();
219                 curve.p2()=next->get_vertex();
220                 curve.t2()=next->get_tangent1();
221                 curve.sync();
222                 etl::derivative<etl::hermite<Vector> > deriv(curve);
223
224                 Real f;
225
226                 int i=0, branch_count = 0, steps = round_to_int(1.0/step);
227                 if (steps < 1) steps = 1;
228                 for(f=0.0;f<1.0;f+=step,i++)
229                 {
230                         Point point(curve(f));
231
232                         particle_list.push_back(Particle(point, gradient(0)));
233                         if (particle_list.size() % 1000000 == 0)
234                                 synfig::info("constructed %d million particles...", particle_list.size()/1000000);
235
236                         bounding_rect.expand(point);
237
238                         Real stunt_growth(random_factor * (random(Random::SMOOTH_COSINE,i,f+seg,0.0f,0.0f)/2.0+0.5));
239                         stunt_growth*=stunt_growth;
240
241                         if((((i+1)*sprouts + steps/2) / steps) > branch_count) {
242                                 Vector branch_velocity(deriv(f).norm()*velocity + deriv(f).perp().norm()*perp_velocity);
243
244                                 if (isnan(branch_velocity[0]) || isnan(branch_velocity[1]))
245                                         continue;
246
247                                 branch_velocity[0] += random_factor * random(Random::SMOOTH_COSINE, 1, f*splits, 0.0f, 0.0f);
248                                 branch_velocity[1] += random_factor * random(Random::SMOOTH_COSINE, 2, f*splits, 0.0f, 0.0f);
249
250                                 if (use_width)
251                                 {
252                                         width = iterw+(nextw-iterw)*f; // calculate the width based on the current position
253
254                                         branch_velocity[0] *= width; // scale the velocity accordingly to the current width
255                                         branch_velocity[1] *= width;
256                                 }
257
258                                 branch_count++;
259                                 branch(i, 0, 0,          // time
260                                            stunt_growth, // stunt growth
261                                            point, branch_velocity);
262                         }
263                 }
264         }
265
266         time_t end_time; time(&end_time);
267         if (end_time-start_time > 4)
268                 synfig::info("Plant::sync() constructed %d particles in %d seconds\n",
269                                          particle_list.size(), int(end_time-start_time));
270         needs_sync_=false;
271 }
272
273 bool
274 Plant::set_param(const String & param, const ValueBase &value)
275 {
276         if(param=="bline" && value.get_type()==ValueBase::TYPE_LIST)
277         {
278                 bline=value;
279                 bline_loop=value.get_loop();
280                 needs_sync_=true;
281
282                 return true;
283         }
284         if(param=="seed" && value.same_type_as(int()))
285         {
286                 random.set_seed(value.get(int()));
287                 needs_sync_=true;
288                 return true;
289         }
290         IMPORT(origin);
291         IMPORT_PLUS(split_angle,needs_sync_=true);
292         IMPORT_PLUS(gravity,needs_sync_=true);
293         IMPORT_PLUS(gradient,needs_sync_=true);
294         IMPORT_PLUS(velocity,needs_sync_=true);
295         IMPORT_PLUS(perp_velocity,needs_sync_=true);
296         IMPORT_PLUS(step,{
297                         needs_sync_ = true;
298                         if (step <= 0)
299                                 step=0.01; // user is probably clueless - give a good default
300                         else if (step < 0.00001)
301                                 step=0.00001; // 100K should be enough for anyone
302                         else if (step > 1)
303                                 step=1;
304                 });
305         IMPORT_PLUS(splits,{
306                         needs_sync_=true;
307                         if (splits < 1)
308                                 splits = 1;
309                 });
310         IMPORT_PLUS(sprouts,needs_sync_=true);
311         IMPORT_PLUS(random_factor,needs_sync_=true);
312         IMPORT_PLUS(drag,needs_sync_=true);
313         IMPORT(size);
314         IMPORT(size_as_alpha);
315         IMPORT(reverse);
316
317         IMPORT_AS(origin,"offset");
318
319         return Layer_Composite::set_param(param,value);
320 }
321 /*
322 void
323 Plant::set_time(Context context, Time time)const
324 {
325         if(needs_sync==true)
326         {
327                 sync();
328                 needs_sync_=false;
329         }
330         //const_cast<Plant*>(this)->sync();
331         context.set_time(time);
332 }
333
334 void
335 Plant::set_time(Context context, Time time, Vector pos)const
336 {
337         if(needs_sync==true)
338         {
339                 sync();
340                 needs_sync_=false;
341         }
342         //const_cast<Plant*>(this)->sync();
343         context.set_time(time,pos);
344 }
345 */
346 ValueBase
347 Plant::get_param(const String& param)const
348 {
349         if(param=="seed")
350                 return random.get_seed();
351         EXPORT(bline);
352         EXPORT(origin);
353         EXPORT(split_angle);
354         EXPORT(gravity);
355         EXPORT(velocity);
356         EXPORT(perp_velocity);
357         EXPORT(step);
358         EXPORT(gradient);
359         EXPORT(splits);
360         EXPORT(sprouts);
361         EXPORT(random_factor);
362         EXPORT(drag);
363         EXPORT(size);
364
365         EXPORT(size_as_alpha);
366         EXPORT(reverse);
367
368         EXPORT_NAME();
369
370         if(param=="Version" || param=="version" || param=="version__")
371                 return version;
372
373         return Layer_Composite::get_param(param);
374 }
375
376 Layer::Vocab
377 Plant::get_param_vocab()const
378 {
379         Layer::Vocab ret(Layer_Composite::get_param_vocab());
380
381         ret.push_back(ParamDesc("bline")
382                 .set_local_name(_("Vertices"))
383                 .set_description(_("A list of BLine Points"))
384                 .set_origin("origin")
385                 .set_hint("width")
386         );
387
388         ret.push_back(ParamDesc("origin")
389                 .set_local_name(_("Origin"))
390         );
391
392         ret.push_back(ParamDesc("gradient")
393                 .set_local_name(_("Gradient"))
394                 .set_description(_("Gradient to be used for coloring the plant"))
395         );
396
397         ret.push_back(ParamDesc("split_angle")
398                 .set_local_name(_("Split Angle"))
399                 .set_description(_("Angle by which each split deviates from its parent"))
400         );
401
402         ret.push_back(ParamDesc("gravity")
403                 .set_local_name(_("Gravity"))
404                 .set_description(_("Direction in which the shoots tend to face"))
405                 .set_is_distance()
406         );
407
408         ret.push_back(ParamDesc("velocity")
409                 .set_local_name(_("Tangential Velocity"))
410                 .set_description(_("Amount to which shoots tend to grow along the tangent to the BLine"))
411         );
412
413         ret.push_back(ParamDesc("perp_velocity")
414                 .set_local_name(_("Perpendicular Velocity"))
415                 .set_description(_("Amount to which shoots tend to grow perpendicular to the tangent to the BLine"))
416         );
417
418         ret.push_back(ParamDesc("size")
419                 .set_local_name(_("Stem Size"))
420                 .set_description(_("Size of the stem"))
421                 .set_is_distance()
422         );
423
424         ret.push_back(ParamDesc("size_as_alpha")
425                 .set_local_name(_("Size As Alpha"))
426                 .set_description(_("If enabled, the alpha channel from the gradient is multiplied by the stem size, and an alpha of 1.0 is used when rendering"))
427         );
428
429         ret.push_back(ParamDesc("reverse")
430                 .set_local_name(_("Reverse"))
431                 .set_description(_("If enabled, render the plant in the opposite direction"))
432         );
433
434         ret.push_back(ParamDesc("step")
435                 .set_local_name(_("Step"))
436                 .set_description(_("Measure of the distance between points when rendering"))
437         );
438
439         ret.push_back(ParamDesc("seed")
440                 .set_local_name(_("Seed"))
441                 .set_description(_("Used to seed the pseudo-random number generator"))
442         );
443
444         ret.push_back(ParamDesc("splits")
445                 .set_local_name(_("Splits"))
446                 .set_description(_("Maximum number of times that each sprout can sprout recursively"))
447         );
448
449         ret.push_back(ParamDesc("sprouts")
450                 .set_local_name(_("Sprouts"))
451                 .set_description(_("Number of places that growth occurs on each bline section"))
452         );
453
454         ret.push_back(ParamDesc("random_factor")
455                 .set_local_name(_("Random Factor"))
456                 .set_description(_("Used to scale down all random effects.  Set to zero to disable randomness"))
457         );
458
459         ret.push_back(ParamDesc("drag")
460                 .set_local_name(_("Drag"))
461                 .set_description(_("Drag slows the growth"))
462         );
463
464         return ret;
465 }
466
467 bool
468 Plant::set_version(const String &ver)
469 {
470         version = ver;
471
472         if (version == "0.1")
473                 use_width = false;
474
475         return true;
476 }
477
478 bool
479 Plant::accelerated_render(Context context,Surface *surface,int quality, const RendDesc &renddesc, ProgressCallback *cb)const
480 {
481         bool ret(context.accelerated_render(surface,quality,renddesc,cb));
482         if(is_disabled() || !ret)
483                 return ret;
484
485         Surface dest_surface;
486         dest_surface.set_wh(surface->get_w(),surface->get_h());
487         dest_surface.clear();
488
489         const Point     tl(renddesc.get_tl()-origin);
490         const Point br(renddesc.get_br()-origin);
491
492         const int       w(renddesc.get_w());
493         const int       h(renddesc.get_h());
494
495         const int       surface_width(surface->get_w());
496         const int       surface_height(surface->get_h());
497
498         // Width and Height of a pixel
499         const Real pw = (br[0] - tl[0]) / w;
500         const Real ph = (br[1] - tl[1]) / h;
501
502         if (isinf(pw) || isinf(ph))
503                 return true;
504
505         if(needs_sync_==true)
506                 sync();
507
508         if (particle_list.begin() != particle_list.end())
509         {
510                 std::vector<Particle>::iterator iter;
511                 Particle *particle;
512
513                 float radius(size*sqrt(1.0f/(abs(pw)*abs(ph))));
514
515                 int x1,y1,x2,y2;
516
517                 if (reverse)    iter = particle_list.end();
518                 else                    iter = particle_list.begin();
519
520                 while (true)
521                 {
522                         if (reverse)    particle = &(*(iter-1));
523                         else                    particle = &(*iter);
524
525                         float scaled_radius(radius);
526                         Color color(particle->color);
527                         if(size_as_alpha)
528                         {
529                                 scaled_radius*=color.get_a();
530                                 color.set_a(1);
531                         }
532
533                         // previously, radius was multiplied by sqrt(step)*12 only if
534                         // the radius came out at less than 1 (pixel):
535                         //   if (radius<=1.0f) radius*=sqrt(step)*12.0f;
536                         // seems a little arbitrary - does it help?
537
538                         // calculate the box that this particle will be drawn as
539                         float x1f=(particle->point[0]-tl[0])/pw-(scaled_radius*0.5);
540                         float x2f=(particle->point[0]-tl[0])/pw+(scaled_radius*0.5);
541                         float y1f=(particle->point[1]-tl[1])/ph-(scaled_radius*0.5);
542                         float y2f=(particle->point[1]-tl[1])/ph+(scaled_radius*0.5);
543                         x1=ceil_to_int(x1f);
544                         x2=ceil_to_int(x2f)-1;
545                         y1=ceil_to_int(y1f);
546                         y2=ceil_to_int(y2f)-1;
547
548                         // if the box isn't entirely off the canvas, draw it
549                         if(x1<=surface_width && y1<=surface_height && x2>=0 && y2>=0)
550                         {
551                                 float x1e=x1-x1f, x2e=x2f-x2, y1e=y1-y1f, y2e=y2f-y2;
552                                 // printf("x1e %.4f x2e %.4f y1e %.4f y2e %.4f\n", x1e, x2e, y1e, y2e);
553
554                                 // adjust the box so it's entirely on the canvas
555                                 if(x1<=0) { x1=0; x1e=0; }
556                                 if(y1<=0) { y1=0; y1e=0; }
557                                 if(x2>=surface_width)  { x2=surface_width;  x2e=0; }
558                                 if(y2>=surface_height) { y2=surface_height; y2e=0; }
559
560                                 int w(x2-x1), h(y2-y1);
561
562                                 Surface::alpha_pen surface_pen(dest_surface.get_pen(x1,y1),1.0f);
563                                 if(w>0 && h>0)
564                                         dest_surface.fill(color,surface_pen,w,h);
565
566                                 /* the rectangle doesn't cross any vertical pixel boundaries so we don't
567                                  * need to draw any top or bottom edges
568                                  */
569                                 if(x2<x1)
570                                 {
571                                         // case 1 - a single pixel
572                                         if(y2<y1)
573                                         {
574                                                 surface_pen.move_to(x2,y2);
575                                                 surface_pen.set_alpha((x2f-x1f)*(y2f-y1f));
576                                                 surface_pen.put_value(color);
577                                         }
578                                         // case 2 - a single vertical column of pixels
579                                         else
580                                         {
581                                                 surface_pen.move_to(x2,y1-1);
582                                                 if (y1e!=0)     // maybe draw top pixel
583                                                 {
584                                                         surface_pen.set_alpha(y1e*(x2f-x1f));
585                                                         surface_pen.put_value(color);
586                                                 }
587                                                 surface_pen.inc_y();
588                                                 surface_pen.set_alpha(x2f-x1f);
589                                                 for(int i=y1; i<y2; i++) // maybe draw pixels between
590                                                 {
591                                                         surface_pen.put_value(color);
592                                                         surface_pen.inc_y();
593                                                 }
594                                                 if (y2e!=0)     // maybe draw bottom pixel
595                                                 {
596                                                         surface_pen.set_alpha(y2e*(x2f-x1f));
597                                                         surface_pen.put_value(color);
598                                                 }
599                                         }
600                                 }
601                                 else
602                                 {
603                                         // case 3 - a single horizontal row of pixels
604                                         if(y2<y1)
605                                         {
606                                                 surface_pen.move_to(x1-1,y2);
607                                                 if (x1e!=0)     // maybe draw left pixel
608                                                 {
609                                                         surface_pen.set_alpha(x1e*(y2f-y1f));
610                                                         surface_pen.put_value(color);
611                                                 }
612                                                 surface_pen.inc_x();
613                                                 surface_pen.set_alpha(y2f-y1f);
614                                                 for(int i=x1; i<x2; i++) // maybe draw pixels between
615                                                 {
616                                                         surface_pen.put_value(color);
617                                                         surface_pen.inc_x();
618                                                 }
619                                                 if (x2e!=0)     // maybe draw right pixel
620                                                 {
621                                                         surface_pen.set_alpha(x2e*(y2f-y1f));
622                                                         surface_pen.put_value(color);
623                                                 }
624                                         }
625                                         // case 4 - a proper block of pixels
626                                         else
627                                         {
628                                                 if (x1e!=0)     // maybe draw left edge
629                                                 {
630                                                         surface_pen.move_to(x1-1,y1-1);
631                                                         if (y1e!=0)     // maybe draw top left pixel
632                                                         {
633                                                                 surface_pen.set_alpha(x1e*y1e);
634                                                                 surface_pen.put_value(color);
635                                                         }
636                                                         surface_pen.inc_y();
637                                                         surface_pen.set_alpha(x1e);
638                                                         for(int i=y1; i<y2; i++) // maybe draw pixels along the left edge
639                                                         {
640                                                                 surface_pen.put_value(color);
641                                                                 surface_pen.inc_y();
642                                                         }
643                                                         if (y2e!=0)     // maybe draw bottom left pixel
644                                                         {
645                                                                 surface_pen.set_alpha(x1e*y2e);
646                                                                 surface_pen.put_value(color);
647                                                         }
648                                                         surface_pen.inc_x();
649                                                 }
650                                                 else
651                                                         surface_pen.move_to(x1,y2);
652
653                                                 if (y2e!=0)     // maybe draw bottom edge
654                                                 {
655                                                         surface_pen.set_alpha(y2e);
656                                                         for(int i=x1; i<x2; i++) // maybe draw pixels along the bottom edge
657                                                         {
658                                                                 surface_pen.put_value(color);
659                                                                 surface_pen.inc_x();
660                                                         }
661                                                         if (x2e!=0)     // maybe draw bottom right pixel
662                                                         {
663                                                                 surface_pen.set_alpha(x2e*y2e);
664                                                                 surface_pen.put_value(color);
665                                                         }
666                                                         surface_pen.dec_y();
667                                                 }
668                                                 else
669                                                         surface_pen.move_to(x2,y2-1);
670
671                                                 if (x2e!=0)     // maybe draw right edge
672                                                 {
673                                                         surface_pen.set_alpha(x2e);
674                                                         for(int i=y1; i<y2; i++) // maybe draw pixels along the right edge
675                                                         {
676                                                                 surface_pen.put_value(color);
677                                                                 surface_pen.dec_y();
678                                                         }
679                                                         if (y1e!=0)     // maybe draw top right pixel
680                                                         {
681                                                                 surface_pen.set_alpha(x2e*y1e);
682                                                                 surface_pen.put_value(color);
683                                                         }
684                                                         surface_pen.dec_x();
685                                                 }
686                                                 else
687                                                         surface_pen.move_to(x2-1,y1-1);
688
689                                                 if (y1e!=0)     // maybe draw top edge
690                                                 {
691                                                         surface_pen.set_alpha(y1e);
692                                                         for(int i=x1; i<x2; i++) // maybe draw pixels along the top edge
693                                                         {
694                                                                 surface_pen.put_value(color);
695                                                                 surface_pen.dec_x();
696                                                         }
697                                                 }
698                                         }
699                                 }
700                         }
701
702                         if (reverse)
703                         {
704                                 if (--iter == particle_list.begin())
705                                         break;
706                         }
707                         else
708                         {
709                                 if (++iter == particle_list.end())
710                                         break;
711                         }
712                 }
713         }
714
715         Surface::alpha_pen pen(surface->get_pen(0,0),get_amount(),get_blend_method());
716         dest_surface.blit_to(pen);
717
718         return true;
719 }
720
721 Rect
722 Plant::get_bounding_rect(Context context)const
723 {
724         if(needs_sync_==true)
725                 sync();
726
727         if(is_disabled())
728                 return Rect::zero();
729
730         if(Color::is_onto(get_blend_method()))
731                 return context.get_full_bounding_rect() & bounding_rect;
732
733         //if(get_blend_method()==Color::BLEND_BEHIND)
734         //      return context.get_full_bounding_rect() | bounding_rect;
735         return bounding_rect;
736 }