1 <!-- retain these comments for translator revision tracking -->
2 <!-- $Id:layers.sgml 1 2006-08-29 05:11:55 xerakko $ -->
3 <sect1 id="steplayers">
5 <para> In the previous tutorial, you made a
6 first simple animation by changing the attributes of primitive objects
7 such as its position, color, and size. These simple types, however, are
8 seldomly sufficient to create advanced characters and objects. To do so,
9 Synfig uses Layers. They are similar to layers known from other drawing
10 application such as the GIMP, for instance.</para>
12 <para>However, Synfig is different to simple layers in at least two
16 <para>You can organize layers into hierachical groups.</para>
19 <para>You can use upper layers to change the behaviour (or look)
20 or underlying layers.</para>
24 <para>Doing so is quite easy. Let's look at a simple example.</para>
28 <para>Create a new file with 0 duration. There's no need to bother
29 with a timeline at this point.</para>
32 <para>Create a simple rectangle.</para>