2 <canvas version="0.7" width="128" height="128" xres="2834.645691" yres="2834.645691" view-box="-1.000000 1.000000 1.000000 -1.000000" antialias="1" fps="24.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
3 <name>Synfig Studio: Panel: Children Icon</name>
4 <desc>Placed in the Public Domain in 2009 by David Rylander (rylleman), in 2010 by Yu Chen (jcome)</desc>
5 <meta name="grid_show" content="0"/>
6 <meta name="grid_size" content="0.250000 0.250000"/>
7 <meta name="grid_snap" content="0"/>
8 <meta name="guide_snap" content="0"/>
19 <layer type="PasteCanvas" active="true" version="0.1" desc="children">
20 <param name="z_depth">
21 <real value="0.0000000000"/>
24 <real value="1.0000000000"/>
26 <param name="blend_method">
37 <layer type="region" active="true" version="0.1" desc="link">
38 <param name="z_depth">
39 <real value="0.0000000000"/>
42 <real value="1.0000000000"/>
44 <param name="blend_method">
64 <param name="antialias">
67 <param name="feather">
68 <real value="0.0000000000"/>
70 <param name="blurtype">
73 <param name="winding_style">
77 <bline type="bline_point" loop="true">
79 <composite type="bline_point">
87 <real value="1.0000000000"/>
90 <real value="0.5000000000"/>
96 <radial_composite type="vector">
98 <real value="0.0000000000"/>
101 <angle value="0.000000"/>
106 <radial_composite type="vector">
108 <real value="0.0000000000"/>
111 <angle value="0.000000"/>
118 <composite type="bline_point">
126 <real value="1.0000000000"/>
129 <real value="0.5000000000"/>
132 <bool value="false"/>
135 <radial_composite type="vector">
137 <real value="0.0000000000"/>
140 <angle value="0.000000"/>
145 <radial_composite type="vector">
147 <real value="0.0000000000"/>
150 <angle value="0.000000"/>
157 <composite type="bline_point">
165 <real value="1.0000000000"/>
168 <real value="0.5000000000"/>
171 <bool value="false"/>
174 <radial_composite type="vector">
176 <real value="0.0000000000"/>
179 <angle value="0.000000"/>
184 <radial_composite type="vector">
186 <real value="0.0000000000"/>
189 <angle value="0.000000"/>
196 <composite type="bline_point">
204 <real value="1.0000000000"/>
207 <real value="0.5000000000"/>
210 <bool value="false"/>
213 <radial_composite type="vector">
215 <real value="0.0000000000"/>
218 <angle value="0.000000"/>
223 <radial_composite type="vector">
225 <real value="0.0000000000"/>
228 <angle value="0.000000"/>
235 <composite type="bline_point">
243 <real value="1.0000000000"/>
246 <real value="0.5000000000"/>
249 <bool value="false"/>
252 <radial_composite type="vector">
254 <real value="0.0000000000"/>
257 <angle value="0.000000"/>
262 <radial_composite type="vector">
264 <real value="0.0000000000"/>
267 <angle value="0.000000"/>
274 <composite type="bline_point">
282 <real value="1.0000000000"/>
285 <real value="0.5000000000"/>
288 <bool value="false"/>
291 <radial_composite type="vector">
293 <real value="0.0000000000"/>
296 <angle value="0.000000"/>
301 <radial_composite type="vector">
303 <real value="0.0000000000"/>
306 <angle value="0.000000"/>
313 <composite type="bline_point">
321 <real value="1.0000000000"/>
324 <real value="0.5000000000"/>
327 <bool value="false"/>
330 <radial_composite type="vector">
332 <real value="0.0156250000"/>
335 <angle value="90.000000"/>
340 <radial_composite type="vector">
342 <real value="0.0156250000"/>
345 <angle value="90.000000"/>
352 <composite type="bline_point">
360 <real value="1.0000000000"/>
363 <real value="0.5000000000"/>
366 <bool value="false"/>
369 <radial_composite type="vector">
371 <real value="0.0000000000"/>
374 <angle value="0.000000"/>
379 <radial_composite type="vector">
381 <real value="0.0000000000"/>
384 <angle value="0.000000"/>
391 <composite type="bline_point">
399 <real value="1.0000000000"/>
402 <real value="0.5000000000"/>
405 <bool value="false"/>
408 <radial_composite type="vector">
410 <real value="0.0000000000"/>
413 <angle value="0.000000"/>
418 <radial_composite type="vector">
420 <real value="0.0000000000"/>
423 <angle value="0.000000"/>
430 <composite type="bline_point">
438 <real value="1.0000000000"/>
441 <real value="0.5000000000"/>
444 <bool value="false"/>
447 <radial_composite type="vector">
449 <real value="0.0000000000"/>
452 <angle value="0.000000"/>
457 <radial_composite type="vector">
459 <real value="0.0000000000"/>
462 <angle value="0.000000"/>
471 <layer type="PasteCanvas" active="true" version="0.1" desc="children">
472 <param name="z_depth">
473 <real value="0.0000000000"/>
475 <param name="amount">
476 <real value="1.0000000000"/>
478 <param name="blend_method">
481 <param name="origin">
487 <param name="canvas">
489 <layer type="PasteCanvas" active="true" version="0.1" desc="valuebase">
490 <param name="z_depth">
491 <real value="0.0000000000"/>
493 <param name="amount">
494 <real value="1.0000000000"/>
496 <param name="blend_method">
499 <param name="origin">
500 <vector guid="B9FE207D37F725FFCA2002FF1CC60E9D">
505 <param name="canvas">
507 <layer type="region" active="true" version="0.1" desc="Rectangle.166区域">
508 <param name="z_depth">
509 <real value="0.0000000000"/>
511 <param name="amount">
512 <real value="1.0000000000"/>
514 <param name="blend_method">
525 <param name="origin">
526 <vector guid="13A151185C283C55311B7F542748E9F8">
531 <param name="invert">
532 <bool value="false"/>
534 <param name="antialias">
537 <param name="feather">
538 <real value="0.0000000000"/>
540 <param name="blurtype">
543 <param name="winding_style">
547 <bline type="bline_point" loop="true" guid="B9694D6679C026058BB54DC64E548144">
549 <composite type="bline_point">
557 <real value="1.0000000000"/>
560 <real value="0.5000000000"/>
563 <bool value="false"/>
566 <radial_composite type="vector">
568 <real value="0.0000000000"/>
571 <angle value="0.000000"/>
576 <radial_composite type="vector">
578 <real value="0.0000000000"/>
581 <angle value="0.000000"/>
588 <composite type="bline_point">
596 <real value="1.0000000000"/>
599 <real value="0.5000000000"/>
602 <bool value="false"/>
605 <radial_composite type="vector">
607 <real value="0.0000000000"/>
610 <angle value="0.000000"/>
615 <radial_composite type="vector">
617 <real value="0.0000000000"/>
620 <angle value="0.000000"/>
627 <composite type="bline_point">
635 <real value="1.0000000000"/>
638 <real value="0.5000000000"/>
641 <bool value="false"/>
644 <radial_composite type="vector">
646 <real value="0.0000000000"/>
649 <angle value="0.000000"/>
654 <radial_composite type="vector">
656 <real value="0.0000000000"/>
659 <angle value="0.000000"/>
666 <composite type="bline_point">
674 <real value="1.0000000000"/>
677 <real value="0.5000000000"/>
680 <bool value="false"/>
683 <radial_composite type="vector">
685 <real value="0.0000000000"/>
688 <angle value="0.000000"/>
693 <radial_composite type="vector">
695 <real value="0.0000000000"/>
698 <angle value="0.000000"/>
707 <layer type="linear_gradient" active="true" version="0.0">
708 <param name="z_depth">
709 <real value="0.0000000000"/>
711 <param name="amount">
712 <real value="1.0000000000"/>
714 <param name="blend_method">
715 <integer value="13"/>
729 <param name="gradient">
731 <color pos="0.000000">
737 <color pos="1.000000">
746 <bool value="false"/>
748 <param name="zigzag">
749 <bool value="false"/>
752 <layer type="outline" active="true" version="0.2" desc="Rectangle.166轮廓">
753 <param name="z_depth">
754 <real value="0.0000000000"/>
756 <param name="amount">
757 <real value="1.0000000000"/>
759 <param name="blend_method">
760 <integer value="13"/>
770 <param name="origin">
771 <vector guid="13A151185C283C55311B7F542748E9F8">
776 <param name="invert">
777 <bool value="false"/>
779 <param name="antialias">
782 <param name="feather">
783 <real value="0.0000000000"/>
785 <param name="blurtype">
788 <param name="winding_style">
792 <bline type="bline_point" loop="true" guid="B9694D6679C026058BB54DC64E548144">
794 <composite type="bline_point">
802 <real value="1.0000000000"/>
805 <real value="0.5000000000"/>
808 <bool value="false"/>
811 <radial_composite type="vector">
813 <real value="0.0000000000"/>
816 <angle value="0.000000"/>
821 <radial_composite type="vector">
823 <real value="0.0000000000"/>
826 <angle value="0.000000"/>
833 <composite type="bline_point">
841 <real value="1.0000000000"/>
844 <real value="0.5000000000"/>
847 <bool value="false"/>
850 <radial_composite type="vector">
852 <real value="0.0000000000"/>
855 <angle value="0.000000"/>
860 <radial_composite type="vector">
862 <real value="0.0000000000"/>
865 <angle value="0.000000"/>
872 <composite type="bline_point">
880 <real value="1.0000000000"/>
883 <real value="0.5000000000"/>
886 <bool value="false"/>
889 <radial_composite type="vector">
891 <real value="0.0000000000"/>
894 <angle value="0.000000"/>
899 <radial_composite type="vector">
901 <real value="0.0000000000"/>
904 <angle value="0.000000"/>
911 <composite type="bline_point">
919 <real value="1.0000000000"/>
922 <real value="0.5000000000"/>
925 <bool value="false"/>
928 <radial_composite type="vector">
930 <real value="0.0000000000"/>
933 <angle value="0.000000"/>
938 <radial_composite type="vector">
940 <real value="0.0000000000"/>
943 <angle value="0.000000"/>
952 <real value="0.1666666679"/>
954 <param name="expand">
955 <real value="0.0000000000"/>
957 <param name="sharp_cusps">
960 <param name="round_tip[0]">
963 <param name="round_tip[1]">
966 <param name="loopyness">
967 <real value="1.0000000000"/>
969 <param name="homogeneous_width">
973 <layer type="outline" active="true" version="0.2" desc="Rectangle.166轮廓">
974 <param name="z_depth">
975 <real value="0.0000000000"/>
977 <param name="amount">
978 <real value="1.0000000000"/>
980 <param name="blend_method">
991 <param name="origin">
997 <param name="invert">
998 <bool value="false"/>
1000 <param name="antialias">
1001 <bool value="true"/>
1003 <param name="feather">
1004 <real value="0.0000000000"/>
1006 <param name="blurtype">
1007 <integer value="1"/>
1009 <param name="winding_style">
1010 <integer value="0"/>
1012 <param name="bline">
1013 <bline type="bline_point" loop="true" guid="B9694D6679C026058BB54DC64E548144">
1015 <composite type="bline_point">
1018 <x>-0.3985469937</x>
1023 <real value="1.0000000000"/>
1026 <real value="0.5000000000"/>
1029 <bool value="false"/>
1032 <radial_composite type="vector">
1034 <real value="0.0000000000"/>
1037 <angle value="0.000000"/>
1042 <radial_composite type="vector">
1044 <real value="0.0000000000"/>
1047 <angle value="0.000000"/>
1054 <composite type="bline_point">
1062 <real value="1.0000000000"/>
1065 <real value="0.5000000000"/>
1068 <bool value="false"/>
1071 <radial_composite type="vector">
1073 <real value="0.0000000000"/>
1076 <angle value="0.000000"/>
1081 <radial_composite type="vector">
1083 <real value="0.0000000000"/>
1086 <angle value="0.000000"/>
1093 <composite type="bline_point">
1101 <real value="1.0000000000"/>
1104 <real value="0.5000000000"/>
1107 <bool value="false"/>
1110 <radial_composite type="vector">
1112 <real value="0.0000000000"/>
1115 <angle value="0.000000"/>
1120 <radial_composite type="vector">
1122 <real value="0.0000000000"/>
1125 <angle value="0.000000"/>
1132 <composite type="bline_point">
1135 <x>-0.3985469937</x>
1140 <real value="1.0000000000"/>
1143 <real value="0.5000000000"/>
1146 <bool value="false"/>
1149 <radial_composite type="vector">
1151 <real value="0.0000000000"/>
1154 <angle value="0.000000"/>
1159 <radial_composite type="vector">
1161 <real value="0.0000000000"/>
1164 <angle value="0.000000"/>
1172 <param name="width">
1173 <real value="0.0833333340"/>
1175 <param name="expand">
1176 <real value="0.0000000000"/>
1178 <param name="sharp_cusps">
1179 <bool value="true"/>
1181 <param name="round_tip[0]">
1182 <bool value="true"/>
1184 <param name="round_tip[1]">
1185 <bool value="true"/>
1187 <param name="loopyness">
1188 <real value="1.0000000000"/>
1190 <param name="homogeneous_width">
1191 <bool value="true"/>
1197 <real value="0.0000000000"/>
1199 <param name="time_offset">
1202 <param name="children_lock">
1203 <bool value="false" static="true"/>
1205 <param name="focus">
1212 <layer type="translate" active="true" version="0.1">
1213 <param name="origin">
1214 <vector guid="E2CFE6AA5CC99E250B55C049D12CD609">
1216 <y>-0.6250000000</y>
1220 <layer type="PasteCanvas" active="true" version="0.1" desc="canvas">
1221 <param name="z_depth">
1222 <real value="0.0000000000"/>
1224 <param name="amount">
1225 <real value="1.0000000000"/>
1227 <param name="blend_method">
1228 <integer value="0"/>
1230 <param name="origin">
1231 <vector guid="B9FE207D37F725FFCA2002FF1CC60E9D">
1233 <y>-0.0052083335</y>
1236 <param name="canvas">
1238 <layer type="region" active="true" version="0.1" desc="Rectangle.166区域">
1239 <param name="z_depth">
1240 <real value="0.0000000000"/>
1242 <param name="amount">
1243 <real value="1.0000000000"/>
1245 <param name="blend_method">
1246 <integer value="0"/>
1248 <param name="color">
1256 <param name="origin">
1257 <vector guid="77C930B70964B9A86B77E3C7315C5B57">
1262 <param name="invert">
1263 <bool value="false"/>
1265 <param name="antialias">
1266 <bool value="true"/>
1268 <param name="feather">
1269 <real value="0.0000000000"/>
1271 <param name="blurtype">
1272 <integer value="1"/>
1274 <param name="winding_style">
1275 <integer value="0"/>
1277 <param name="bline">
1278 <bline type="bline_point" loop="true">
1280 <composite type="bline_point">
1283 <x>-0.3882553279</x>
1288 <real value="1.0000000000"/>
1291 <real value="0.5000000000"/>
1294 <bool value="false"/>
1297 <radial_composite type="vector">
1299 <real value="0.0000000000"/>
1302 <angle value="0.000000"/>
1307 <radial_composite type="vector">
1309 <real value="0.0000000000"/>
1312 <angle value="0.000000"/>
1319 <composite type="bline_point">
1327 <real value="1.0000000000"/>
1330 <real value="0.5000000000"/>
1333 <bool value="false"/>
1336 <radial_composite type="vector">
1338 <real value="0.0000000000"/>
1341 <angle value="0.000000"/>
1346 <radial_composite type="vector">
1348 <real value="0.0000000000"/>
1351 <angle value="0.000000"/>
1358 <composite type="bline_point">
1366 <real value="1.0000000000"/>
1369 <real value="0.5000000000"/>
1372 <bool value="false"/>
1375 <radial_composite type="vector">
1377 <real value="0.0000000000"/>
1380 <angle value="0.000000"/>
1385 <radial_composite type="vector">
1387 <real value="0.0000000000"/>
1390 <angle value="0.000000"/>
1397 <composite type="bline_point">
1400 <x>-0.3882553279</x>
1405 <real value="1.0000000000"/>
1408 <real value="0.5000000000"/>
1411 <bool value="false"/>
1414 <radial_composite type="vector">
1416 <real value="0.0000000000"/>
1419 <angle value="0.000000"/>
1424 <radial_composite type="vector">
1426 <real value="0.0000000000"/>
1429 <angle value="0.000000"/>
1438 <layer type="linear_gradient" active="true" version="0.0">
1439 <param name="z_depth">
1440 <real value="0.0000000000"/>
1442 <param name="amount">
1443 <real value="1.0000000000"/>
1445 <param name="blend_method">
1446 <integer value="13"/>
1450 <x>-0.7552083731</x>
1460 <param name="gradient">
1462 <color pos="0.000000">
1468 <color pos="1.000000">
1477 <bool value="false"/>
1479 <param name="zigzag">
1480 <bool value="false"/>
1483 <layer type="outline" active="true" version="0.2" desc="Rectangle.166轮廓">
1484 <param name="z_depth">
1485 <real value="0.0000000000"/>
1487 <param name="amount">
1488 <real value="1.0000000000"/>
1490 <param name="blend_method">
1491 <integer value="13"/>
1493 <param name="color">
1501 <param name="origin">
1502 <vector guid="77C930B70964B9A86B77E3C7315C5B57">
1507 <param name="invert">
1508 <bool value="false"/>
1510 <param name="antialias">
1511 <bool value="true"/>
1513 <param name="feather">
1514 <real value="0.0000000000"/>
1516 <param name="blurtype">
1517 <integer value="1"/>
1519 <param name="winding_style">
1520 <integer value="0"/>
1522 <param name="bline">
1523 <bline type="bline_point" loop="true" guid="B9694D6679C026058BB54DC64E548144">
1525 <composite type="bline_point">
1528 <x>-0.3985469937</x>
1533 <real value="1.0000000000"/>
1536 <real value="0.5000000000"/>
1539 <bool value="false"/>
1542 <radial_composite type="vector">
1544 <real value="0.0000000000"/>
1547 <angle value="0.000000"/>
1552 <radial_composite type="vector">
1554 <real value="0.0000000000"/>
1557 <angle value="0.000000"/>
1564 <composite type="bline_point">
1572 <real value="1.0000000000"/>
1575 <real value="0.5000000000"/>
1578 <bool value="false"/>
1581 <radial_composite type="vector">
1583 <real value="0.0000000000"/>
1586 <angle value="0.000000"/>
1591 <radial_composite type="vector">
1593 <real value="0.0000000000"/>
1596 <angle value="0.000000"/>
1603 <composite type="bline_point">
1611 <real value="1.0000000000"/>
1614 <real value="0.5000000000"/>
1617 <bool value="false"/>
1620 <radial_composite type="vector">
1622 <real value="0.0000000000"/>
1625 <angle value="0.000000"/>
1630 <radial_composite type="vector">
1632 <real value="0.0000000000"/>
1635 <angle value="0.000000"/>
1642 <composite type="bline_point">
1645 <x>-0.3985469937</x>
1650 <real value="1.0000000000"/>
1653 <real value="0.5000000000"/>
1656 <bool value="false"/>
1659 <radial_composite type="vector">
1661 <real value="0.0000000000"/>
1664 <angle value="0.000000"/>
1669 <radial_composite type="vector">
1671 <real value="0.0000000000"/>
1674 <angle value="0.000000"/>
1682 <param name="width">
1683 <real value="0.1666666679"/>
1685 <param name="expand">
1686 <real value="0.0000000000"/>
1688 <param name="sharp_cusps">
1689 <bool value="true"/>
1691 <param name="round_tip[0]">
1692 <bool value="true"/>
1694 <param name="round_tip[1]">
1695 <bool value="true"/>
1697 <param name="loopyness">
1698 <real value="1.0000000000"/>
1700 <param name="homogeneous_width">
1701 <bool value="true"/>
1704 <layer type="outline" active="true" version="0.2" desc="Rectangle.166轮廓">
1705 <param name="z_depth">
1706 <real value="0.0000000000"/>
1708 <param name="amount">
1709 <real value="1.0000000000"/>
1711 <param name="blend_method">
1712 <integer value="0"/>
1714 <param name="color">
1722 <param name="origin">
1728 <param name="invert">
1729 <bool value="false"/>
1731 <param name="antialias">
1732 <bool value="true"/>
1734 <param name="feather">
1735 <real value="0.0000000000"/>
1737 <param name="blurtype">
1738 <integer value="1"/>
1740 <param name="winding_style">
1741 <integer value="0"/>
1743 <param name="bline">
1744 <bline type="bline_point" loop="true" guid="B9694D6679C026058BB54DC64E548144">
1746 <composite type="bline_point">
1749 <x>-0.3985469937</x>
1754 <real value="1.0000000000"/>
1757 <real value="0.5000000000"/>
1760 <bool value="false"/>
1763 <radial_composite type="vector">
1765 <real value="0.0000000000"/>
1768 <angle value="0.000000"/>
1773 <radial_composite type="vector">
1775 <real value="0.0000000000"/>
1778 <angle value="0.000000"/>
1785 <composite type="bline_point">
1793 <real value="1.0000000000"/>
1796 <real value="0.5000000000"/>
1799 <bool value="false"/>
1802 <radial_composite type="vector">
1804 <real value="0.0000000000"/>
1807 <angle value="0.000000"/>
1812 <radial_composite type="vector">
1814 <real value="0.0000000000"/>
1817 <angle value="0.000000"/>
1824 <composite type="bline_point">
1832 <real value="1.0000000000"/>
1835 <real value="0.5000000000"/>
1838 <bool value="false"/>
1841 <radial_composite type="vector">
1843 <real value="0.0000000000"/>
1846 <angle value="0.000000"/>
1851 <radial_composite type="vector">
1853 <real value="0.0000000000"/>
1856 <angle value="0.000000"/>
1863 <composite type="bline_point">
1866 <x>-0.3985469937</x>
1871 <real value="1.0000000000"/>
1874 <real value="0.5000000000"/>
1877 <bool value="false"/>
1880 <radial_composite type="vector">
1882 <real value="0.0000000000"/>
1885 <angle value="0.000000"/>
1890 <radial_composite type="vector">
1892 <real value="0.0000000000"/>
1895 <angle value="0.000000"/>
1903 <param name="width">
1904 <real value="0.0833333340"/>
1906 <param name="expand">
1907 <real value="0.0000000000"/>
1909 <param name="sharp_cusps">
1910 <bool value="true"/>
1912 <param name="round_tip[0]">
1913 <bool value="true"/>
1915 <param name="round_tip[1]">
1916 <bool value="true"/>
1918 <param name="loopyness">
1919 <real value="1.0000000000"/>
1921 <param name="homogeneous_width">
1922 <bool value="true"/>
1928 <real value="0.0000000000"/>
1930 <param name="time_offset">
1933 <param name="children_lock">
1934 <bool value="false" static="true"/>
1936 <param name="focus">
1943 <layer type="translate" active="true" version="0.1">
1944 <param name="origin">
1945 <vector guid="E2CFE6AA5CC99E250B55C049D12CD609">
1947 <y>-0.6250000000</y>
1951 <layer type="translate" active="true" version="0.1">
1952 <param name="origin">
1962 <real value="0.0000000000"/>
1964 <param name="time_offset">
1967 <param name="children_lock">
1968 <bool value="false" static="true"/>
1970 <param name="focus">
1977 <layer type="PasteCanvas" active="true" version="0.1" desc="root canvas">
1978 <param name="z_depth">
1979 <real value="0.0000000000"/>
1981 <param name="amount">
1982 <real value="1.0000000000"/>
1984 <param name="blend_method">
1985 <integer value="0"/>
1987 <param name="origin">
1989 <x>-0.5649801493</x>
1993 <param name="canvas">
1995 <layer type="PasteCanvas" active="true" version="0.1" desc="sphere">
1996 <param name="z_depth">
1997 <real value="0.0000000000"/>
1999 <param name="amount">
2000 <real value="1.0000000000"/>
2002 <param name="blend_method">
2003 <integer value="0"/>
2005 <param name="origin">
2011 <param name="canvas">
2013 <layer type="circle" active="true" version="0.1" desc="contrast outline">
2014 <param name="z_depth">
2015 <real value="0.0000000000"/>
2017 <param name="amount">
2018 <real value="1.0000000000"/>
2020 <param name="blend_method">
2021 <integer value="0"/>
2023 <param name="color">
2031 <param name="radius">
2032 <real value="1.1563591022"/>
2034 <param name="feather">
2035 <real value="0.0000000000"/>
2037 <param name="origin">
2038 <vector guid="BD55B2538D0A82C7C1123A1356914A50">
2043 <param name="invert">
2044 <bool value="false"/>
2046 <param name="falloff">
2047 <integer value="1"/>
2050 <layer type="PasteCanvas" active="true" version="0.1">
2051 <param name="z_depth">
2052 <real value="0.0000000000"/>
2054 <param name="amount">
2055 <real value="1.0000000000"/>
2057 <param name="blend_method">
2058 <integer value="0"/>
2060 <param name="origin">
2066 <param name="canvas">
2068 <layer type="circle" active="true" version="0.1" desc="Circle056">
2069 <param name="z_depth">
2070 <real value="0.0000000000"/>
2072 <param name="amount">
2073 <real value="1.0000000000"/>
2075 <param name="blend_method">
2076 <integer value="0"/>
2078 <param name="color">
2086 <param name="radius">
2087 <real value="0.9409894453"/>
2089 <param name="feather">
2090 <real value="0.0000000000"/>
2092 <param name="origin">
2093 <vector guid="BD55B2538D0A82C7C1123A1356914A50">
2098 <param name="invert">
2099 <bool value="false"/>
2101 <param name="falloff">
2102 <integer value="1"/>
2105 <layer type="radial_gradient" active="true" version="0.1">
2106 <param name="z_depth">
2107 <real value="0.0000000000"/>
2109 <param name="amount">
2110 <real value="1.0000000000"/>
2112 <param name="blend_method">
2113 <integer value="13"/>
2115 <param name="gradient">
2117 <color pos="0.000000">
2123 <color pos="1.000000">
2131 <param name="center">
2133 <x>-0.1689625978</x>
2137 <param name="radius">
2138 <real value="1.3902211303"/>
2141 <bool value="false"/>
2143 <param name="zigzag">
2144 <bool value="false"/>
2147 <layer type="PasteCanvas" active="true" version="0.1">
2148 <param name="z_depth">
2149 <real value="0.0000000000"/>
2151 <param name="amount">
2152 <real value="1.0000000000"/>
2154 <param name="blend_method">
2155 <integer value="13"/>
2157 <param name="origin">
2163 <param name="canvas">
2165 <layer type="circle" active="true" version="0.1">
2166 <param name="z_depth">
2167 <real value="0.0000000000"/>
2169 <param name="amount">
2170 <real value="0.5000000000"/>
2172 <param name="blend_method">
2173 <integer value="0"/>
2175 <param name="color">
2183 <param name="radius">
2184 <real value="0.4612188605"/>
2186 <param name="feather">
2187 <real value="0.5000000000"/>
2189 <param name="origin">
2192 <y>-0.6371442080</y>
2195 <param name="invert">
2196 <bool value="false"/>
2198 <param name="falloff">
2199 <integer value="2"/>
2202 <layer type="circle" active="true" version="0.1">
2203 <param name="z_depth">
2204 <real value="0.0000000000"/>
2206 <param name="amount">
2207 <real value="0.4000000060"/>
2209 <param name="blend_method">
2210 <integer value="0"/>
2212 <param name="color">
2220 <param name="radius">
2221 <real value="0.2767313153"/>
2223 <param name="feather">
2224 <real value="0.3000000000"/>
2226 <param name="origin">
2228 <x>-0.1614583284</x>
2232 <param name="invert">
2233 <bool value="false"/>
2235 <param name="falloff">
2236 <integer value="2"/>
2242 <real value="0.0000000000"/>
2244 <param name="time_offset">
2247 <param name="children_lock">
2248 <bool value="false" static="true"/>
2250 <param name="focus">
2260 <real value="0.0000000000"/>
2262 <param name="time_offset">
2265 <param name="children_lock">
2266 <bool value="false" static="true"/>
2268 <param name="focus">
2275 <layer type="zoom" active="true" version="0.1">
2276 <param name="amount">
2277 <real value="-1.0000000000"/>
2279 <param name="center">
2289 <real value="0.0000000000"/>
2291 <param name="time_offset">
2294 <param name="children_lock">
2295 <bool value="false" static="true"/>
2297 <param name="focus">
2307 <real value="0.0000000000"/>
2309 <param name="time_offset">
2312 <param name="children_lock">
2313 <bool value="false" static="true"/>
2315 <param name="focus">
2317 <x>-0.0583333336</x>
2318 <y>-0.0416666679</y>
2325 <real value="0.0000000000"/>
2327 <param name="time_offset">
2330 <param name="children_lock">
2331 <bool value="false" static="true"/>
2333 <param name="focus">