New Value Description Smart Link action. It doesn't perform anything yet.
[synfig.git] / synfig-studio / images / duck_vertex_icon.sif
1 <?xml version="1.0"?>
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3   <name>Duck Vertex Icon.</name>
4   <desc>Copyright 2009 Carlos L&#xF3;pez and Gerald Young. Released under GNU Public License published by the Free Software Foundation version 2.0 of the License or any later version.</desc>
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6   <meta name="grid_size" content="0.507061 0.507061"/>
7   <meta name="grid_snap" content="1"/>
8   <meta name="guide_show" content="1"/>
9   <meta name="guide_snap" content="0"/>
10   <meta name="onion_skin" content="0"/>
11   <layer type="outline" active="true" version="0.2" desc="NewBLine057 Outline">
12     <param name="z_depth">
13       <real value="0.0000000000"/>
14     </param>
15     <param name="amount">
16       <real value="1.0000000000"/>
17     </param>
18     <param name="blend_method">
19       <integer value="0"/>
20     </param>
21     <param name="color">
22       <color>
23         <r>0.000000</r>
24         <g>0.000000</g>
25         <b>0.000000</b>
26         <a>1.000000</a>
27       </color>
28     </param>
29     <param name="origin">
30       <vector>
31         <x>0.0000000000</x>
32         <y>0.0000000000</y>
33       </vector>
34     </param>
35     <param name="invert">
36       <bool value="false"/>
37     </param>
38     <param name="antialias">
39       <bool value="true"/>
40     </param>
41     <param name="feather">
42       <real value="0.0000000000"/>
43     </param>
44     <param name="blurtype">
45       <integer value="1"/>
46     </param>
47     <param name="winding_style">
48       <integer value="0"/>
49     </param>
50     <param name="bline">
51       <bline type="bline_point" loop="false">
52         <entry>
53           <composite type="bline_point">
54             <point>
55               <vector>
56                 <x>-3.0423660278</x>
57                 <y>3.0423660278</y>
58               </vector>
59             </point>
60             <width>
61               <real value="1.0000000000"/>
62             </width>
63             <origin>
64               <real value="0.5000000000"/>
65             </origin>
66             <split>
67               <bool value="false"/>
68             </split>
69             <t1>
70               <radial_composite type="vector">
71                 <radius>
72                   <real value="12.1694641112"/>
73                 </radius>
74                 <theta>
75                   <angle value="-0.000000"/>
76                 </theta>
77               </radial_composite>
78             </t1>
79             <t2>
80               <radial_composite type="vector">
81                 <radius>
82                   <real value="12.1694641112"/>
83                 </radius>
84                 <theta>
85                   <angle value="-0.000000"/>
86                 </theta>
87               </radial_composite>
88             </t2>
89           </composite>
90         </entry>
91         <entry>
92           <composite type="bline_point">
93             <point>
94               <vector>
95                 <x>3.0423660278</x>
96                 <y>-3.0423660278</y>
97               </vector>
98             </point>
99             <width>
100               <real value="1.0000000000"/>
101             </width>
102             <origin>
103               <real value="0.5000000000"/>
104             </origin>
105             <split>
106               <bool value="false"/>
107             </split>
108             <t1>
109               <radial_composite type="vector">
110                 <radius>
111                   <real value="12.1694641112"/>
112                 </radius>
113                 <theta>
114                   <angle value="-0.000000"/>
115                 </theta>
116               </radial_composite>
117             </t1>
118             <t2>
119               <radial_composite type="vector">
120                 <radius>
121                   <real value="12.1694641112"/>
122                 </radius>
123                 <theta>
124                   <angle value="-0.000000"/>
125                 </theta>
126               </radial_composite>
127             </t2>
128           </composite>
129         </entry>
130       </bline>
131     </param>
132     <param name="width">
133       <real value="0.2535303980"/>
134     </param>
135     <param name="expand">
136       <real value="0.0000000000"/>
137     </param>
138     <param name="sharp_cusps">
139       <bool value="true"/>
140     </param>
141     <param name="round_tip[0]">
142       <bool value="true"/>
143     </param>
144     <param name="round_tip[1]">
145       <bool value="true"/>
146     </param>
147     <param name="loopyness">
148       <real value="1.0000000000"/>
149     </param>
150     <param name="homogeneous_width">
151       <bool value="true"/>
152     </param>
153   </layer>
154   <layer type="region" active="true" version="0.1" desc="Circle193Region">
155     <param name="z_depth">
156       <real value="0.0000000000"/>
157     </param>
158     <param name="amount">
159       <real value="1.0000000000"/>
160     </param>
161     <param name="blend_method">
162       <integer value="0"/>
163     </param>
164     <param name="color">
165       <color>
166         <r>1.000000</r>
167         <g>0.498039</g>
168         <b>0.000000</b>
169         <a>1.000000</a>
170       </color>
171     </param>
172     <param name="origin">
173       <vector guid="00B497AF7F5644FB062361A9B4C95B60">
174         <x>0.0000000000</x>
175         <y>0.0000000000</y>
176       </vector>
177     </param>
178     <param name="invert">
179       <bool value="false"/>
180     </param>
181     <param name="antialias">
182       <bool value="true"/>
183     </param>
184     <param name="feather">
185       <real value="0.0000000000"/>
186     </param>
187     <param name="blurtype">
188       <integer value="1"/>
189     </param>
190     <param name="winding_style">
191       <integer value="0"/>
192     </param>
193     <param name="bline">
194       <bline type="bline_point" loop="true" guid="C4425D1FE75B7E7979C1FC4D7FEB3A43">
195         <entry>
196           <composite type="bline_point">
197             <point>
198               <vector>
199                 <x>1.0141220093</x>
200                 <y>0.0000000291</y>
201               </vector>
202             </point>
203             <width>
204               <real value="1.0000000000"/>
205             </width>
206             <origin>
207               <real value="0.5000000000"/>
208             </origin>
209             <split>
210               <bool value="false"/>
211             </split>
212             <t1>
213               <radial_composite type="vector">
214                 <radius>
215                   <real value="1.6397926812"/>
216                 </radius>
217                 <theta>
218                   <angle value="90.000000"/>
219                 </theta>
220               </radial_composite>
221             </t1>
222             <t2>
223               <radial_composite type="vector">
224                 <radius>
225                   <real value="1.6397926812"/>
226                 </radius>
227                 <theta>
228                   <angle value="90.000000"/>
229                 </theta>
230               </radial_composite>
231             </t2>
232           </composite>
233         </entry>
234         <entry>
235           <composite type="bline_point">
236             <point>
237               <vector>
238                 <x>-0.0000000513</x>
239                 <y>1.0141220093</y>
240               </vector>
241             </point>
242             <width>
243               <real value="1.0000000000"/>
244             </width>
245             <origin>
246               <real value="0.5000000000"/>
247             </origin>
248             <split>
249               <bool value="false"/>
250             </split>
251             <t1>
252               <radial_composite type="vector">
253                 <radius>
254                   <real value="1.6802521967"/>
255                 </radius>
256                 <theta>
257                   <angle value="-179.999985"/>
258                 </theta>
259               </radial_composite>
260             </t1>
261             <t2>
262               <radial_composite type="vector">
263                 <radius>
264                   <real value="1.6802521967"/>
265                 </radius>
266                 <theta>
267                   <angle value="-179.999985"/>
268                 </theta>
269               </radial_composite>
270             </t2>
271           </composite>
272         </entry>
273         <entry>
274           <composite type="bline_point">
275             <point>
276               <vector>
277                 <x>-1.0141220093</x>
278                 <y>-0.0000000596</y>
279               </vector>
280             </point>
281             <width>
282               <real value="1.0000000000"/>
283             </width>
284             <origin>
285               <real value="0.5000000000"/>
286             </origin>
287             <split>
288               <bool value="false"/>
289             </split>
290             <t1>
291               <radial_composite type="vector">
292                 <radius>
293                   <real value="1.6802521967"/>
294                 </radius>
295                 <theta>
296                   <angle value="-89.999992"/>
297                 </theta>
298               </radial_composite>
299             </t1>
300             <t2>
301               <radial_composite type="vector">
302                 <radius>
303                   <real value="1.6802521967"/>
304                 </radius>
305                 <theta>
306                   <angle value="-89.999992"/>
307                 </theta>
308               </radial_composite>
309             </t2>
310           </composite>
311         </entry>
312         <entry>
313           <composite type="bline_point">
314             <point>
315               <vector>
316                 <x>0.0000000051</x>
317                 <y>-1.0141220093</y>
318               </vector>
319             </point>
320             <width>
321               <real value="1.0000000000"/>
322             </width>
323             <origin>
324               <real value="0.5000000000"/>
325             </origin>
326             <split>
327               <bool value="false"/>
328             </split>
329             <t1>
330               <radial_composite type="vector">
331                 <radius>
332                   <real value="1.6802521967"/>
333                 </radius>
334                 <theta>
335                   <angle value="0.000001"/>
336                 </theta>
337               </radial_composite>
338             </t1>
339             <t2>
340               <radial_composite type="vector">
341                 <radius>
342                   <real value="1.6802521967"/>
343                 </radius>
344                 <theta>
345                   <angle value="0.000001"/>
346                 </theta>
347               </radial_composite>
348             </t2>
349           </composite>
350         </entry>
351       </bline>
352     </param>
353   </layer>
354   <layer type="outline" active="true" version="0.2" desc="Circle193Contorno">
355     <param name="z_depth">
356       <real value="0.0000000000"/>
357     </param>
358     <param name="amount">
359       <real value="1.0000000000"/>
360     </param>
361     <param name="blend_method">
362       <integer value="0"/>
363     </param>
364     <param name="color">
365       <color>
366         <r>0.000000</r>
367         <g>0.000000</g>
368         <b>0.000000</b>
369         <a>1.000000</a>
370       </color>
371     </param>
372     <param name="origin">
373       <vector guid="00B497AF7F5644FB062361A9B4C95B60">
374         <x>0.0000000000</x>
375         <y>0.0000000000</y>
376       </vector>
377     </param>
378     <param name="invert">
379       <bool value="false"/>
380     </param>
381     <param name="antialias">
382       <bool value="true"/>
383     </param>
384     <param name="feather">
385       <real value="0.0000000000"/>
386     </param>
387     <param name="blurtype">
388       <integer value="1"/>
389     </param>
390     <param name="winding_style">
391       <integer value="0"/>
392     </param>
393     <param name="bline">
394       <bline type="bline_point" loop="true" guid="C4425D1FE75B7E7979C1FC4D7FEB3A43">
395         <entry>
396           <composite type="bline_point">
397             <point>
398               <vector>
399                 <x>1.0141220093</x>
400                 <y>0.0000000291</y>
401               </vector>
402             </point>
403             <width>
404               <real value="1.0000000000"/>
405             </width>
406             <origin>
407               <real value="0.5000000000"/>
408             </origin>
409             <split>
410               <bool value="false"/>
411             </split>
412             <t1>
413               <radial_composite type="vector">
414                 <radius>
415                   <real value="1.6397926812"/>
416                 </radius>
417                 <theta>
418                   <angle value="90.000000"/>
419                 </theta>
420               </radial_composite>
421             </t1>
422             <t2>
423               <radial_composite type="vector">
424                 <radius>
425                   <real value="1.6397926812"/>
426                 </radius>
427                 <theta>
428                   <angle value="90.000000"/>
429                 </theta>
430               </radial_composite>
431             </t2>
432           </composite>
433         </entry>
434         <entry>
435           <composite type="bline_point">
436             <point>
437               <vector>
438                 <x>-0.0000000513</x>
439                 <y>1.0141220093</y>
440               </vector>
441             </point>
442             <width>
443               <real value="1.0000000000"/>
444             </width>
445             <origin>
446               <real value="0.5000000000"/>
447             </origin>
448             <split>
449               <bool value="false"/>
450             </split>
451             <t1>
452               <radial_composite type="vector">
453                 <radius>
454                   <real value="1.6802521967"/>
455                 </radius>
456                 <theta>
457                   <angle value="-179.999985"/>
458                 </theta>
459               </radial_composite>
460             </t1>
461             <t2>
462               <radial_composite type="vector">
463                 <radius>
464                   <real value="1.6802521967"/>
465                 </radius>
466                 <theta>
467                   <angle value="-179.999985"/>
468                 </theta>
469               </radial_composite>
470             </t2>
471           </composite>
472         </entry>
473         <entry>
474           <composite type="bline_point">
475             <point>
476               <vector>
477                 <x>-1.0141220093</x>
478                 <y>-0.0000000596</y>
479               </vector>
480             </point>
481             <width>
482               <real value="1.0000000000"/>
483             </width>
484             <origin>
485               <real value="0.5000000000"/>
486             </origin>
487             <split>
488               <bool value="false"/>
489             </split>
490             <t1>
491               <radial_composite type="vector">
492                 <radius>
493                   <real value="1.6802521967"/>
494                 </radius>
495                 <theta>
496                   <angle value="-89.999992"/>
497                 </theta>
498               </radial_composite>
499             </t1>
500             <t2>
501               <radial_composite type="vector">
502                 <radius>
503                   <real value="1.6802521967"/>
504                 </radius>
505                 <theta>
506                   <angle value="-89.999992"/>
507                 </theta>
508               </radial_composite>
509             </t2>
510           </composite>
511         </entry>
512         <entry>
513           <composite type="bline_point">
514             <point>
515               <vector>
516                 <x>0.0000000051</x>
517                 <y>-1.0141220093</y>
518               </vector>
519             </point>
520             <width>
521               <real value="1.0000000000"/>
522             </width>
523             <origin>
524               <real value="0.5000000000"/>
525             </origin>
526             <split>
527               <bool value="false"/>
528             </split>
529             <t1>
530               <radial_composite type="vector">
531                 <radius>
532                   <real value="1.6802521967"/>
533                 </radius>
534                 <theta>
535                   <angle value="0.000001"/>
536                 </theta>
537               </radial_composite>
538             </t1>
539             <t2>
540               <radial_composite type="vector">
541                 <radius>
542                   <real value="1.6802521967"/>
543                 </radius>
544                 <theta>
545                   <angle value="0.000001"/>
546                 </theta>
547               </radial_composite>
548             </t2>
549           </composite>
550         </entry>
551       </bline>
552     </param>
553     <param name="width">
554       <real value="0.4056485931"/>
555     </param>
556     <param name="expand">
557       <real value="0.0000000000"/>
558     </param>
559     <param name="sharp_cusps">
560       <bool value="true"/>
561     </param>
562     <param name="round_tip[0]">
563       <bool value="true"/>
564     </param>
565     <param name="round_tip[1]">
566       <bool value="true"/>
567     </param>
568     <param name="loopyness">
569       <real value="1.0000000000"/>
570     </param>
571     <param name="homogeneous_width">
572       <bool value="true"/>
573     </param>
574   </layer>
575 </canvas>