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1846 <composite type="bline_point">
1848 <vector guid="8E2C2204BA6BAAE9795B2E2CF879BD88">
1849 <x>-0.7500000000</x>
1854 <real value="1.0000000000"/>
1857 <real value="0.5000000000"/>
1860 <bool value="false"/>
1863 <radial_composite type="vector">
1865 <real value="0.0000000000"/>
1868 <angle value="-180.000000"/>
1873 <radial_composite type="vector">
1875 <real value="0.0000000000"/>
1878 <angle value="-180.000000"/>
1885 <composite type="bline_point">
1887 <vector guid="68C2FB859380EF7AA1E2FAAE0B60BF41">
1893 <real value="1.0000000000"/>
1896 <real value="0.5000000000"/>
1899 <bool value="false"/>
1902 <radial_composite type="vector">
1904 <real value="0.0000000000"/>
1907 <angle value="0.000000"/>
1912 <radial_composite type="vector">
1914 <real value="0.0000000000"/>
1917 <angle value="0.000000"/>
1924 <composite type="bline_point">
1926 <vector guid="DF9B0060A7C9F6A06A2B00B0A943DBCD">
1928 <y>-0.7500000000</y>
1932 <real value="1.0000000000"/>
1935 <real value="0.5000000000"/>
1938 <bool value="false"/>
1941 <radial_composite type="vector">
1943 <real value="0.0000000000"/>
1946 <angle value="-180.000000"/>
1951 <radial_composite type="vector">
1953 <real value="0.0000000000"/>
1956 <angle value="0.000000"/>
1963 <composite type="bline_point">
1965 <vector guid="1EED98B8E4D2B881132D3FFE1A5B7690">
1966 <x>-0.7500000000</x>
1967 <y>-0.7500000000</y>
1971 <real value="1.0000000000"/>
1974 <real value="0.5000000000"/>
1977 <bool value="false"/>
1980 <radial_composite type="vector">
1982 <real value="0.0000000000"/>
1985 <angle value="0.000000"/>
1990 <radial_composite type="vector">
1992 <real value="0.0000000000"/>
1995 <angle value="0.000000"/>
2003 <param name="width">
2004 <real value="0.0651041665"/>
2006 <param name="sharp_cusps">
2007 <bool value="false"/>
2009 <param name="round_tip[0]">
2010 <bool value="true"/>
2012 <param name="round_tip[1]">
2013 <bool value="true"/>
2015 <param name="loopyness">
2016 <real value="1.0000000000"/>
2019 <layer type="circle" active="true" version="0.1" desc="Shading" group="Shading">
2020 <param name="z_depth">
2021 <real value="0.0000000000"/>
2023 <param name="amount">
2024 <real value="0.5500000119"/>
2026 <param name="blend_method">
2027 <integer value="13"/>
2029 <param name="color">
2037 <param name="radius">
2038 <real value="0.7500000000"/>
2040 <param name="feather">
2041 <real value="0.4882812491"/>
2045 <x>-0.7500000000</x>
2049 <param name="invert">
2050 <bool value="true"/>
2052 <param name="falloff">
2053 <integer value="2"/>
2059 <real value="0.0000000000"/>
2061 <param name="time_offset">