Documentation for the renddesc.h and clean up code for renddesc.cpp
[synfig.git] / synfig-studio / images / layer_icon.sif
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31           <bool value="false"/>
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34           <bool value="true"/>
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75         <param name="amount">
76           <real value="1.0000000000"/>
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83             <x>0.2000000030</x>
84             <y>0.2000000030</y>
85           </vector>
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93           <real value="0.0000000000"/>
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95         <param name="amount">
96           <real value="1.0000000000"/>
97         </param>
98         <param name="blend_method">
99           <integer value="0"/>
100         </param>
101         <param name="color">
102           <color>
103             <r>0.000000</r>
104             <g>0.000000</g>
105             <b>0.000000</b>
106             <a>1.000000</a>
107           </color>
108         </param>
109         <param name="offset">
110           <vector>
111             <x>0.0000000000</x>
112             <y>0.0000000000</y>
113           </vector>
114         </param>
115         <param name="invert">
116           <bool value="false"/>
117         </param>
118         <param name="antialias">
119           <bool value="true"/>
120         </param>
121         <param name="feather">
122           <real value="0.0000000000"/>
123         </param>
124         <param name="blurtype">
125           <integer value="1"/>
126         </param>
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149                 <x>0.2000000030</x>
150                 <y>0.8000000119</y>
151               </vector>
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153           </dynamic_list>
154         </param>
155       </layer>
156       <layer type="polygon" active="true" version="0.1">
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160         <param name="amount">
161           <real value="1.0000000000"/>
162         </param>
163         <param name="blend_method">
164           <integer value="0"/>
165         </param>
166         <param name="color">
167           <color>
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170             <b>0.600000</b>
171             <a>1.000000</a>
172           </color>
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174         <param name="offset">
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176             <x>0.0000000000</x>
177             <y>0.0000000000</y>
178           </vector>
179         </param>
180         <param name="invert">
181           <bool value="false"/>
182         </param>
183         <param name="antialias">
184           <bool value="true"/>
185         </param>
186         <param name="feather">
187           <real value="0.0000000000"/>
188         </param>
189         <param name="blurtype">
190           <integer value="1"/>
191         </param>
192         <param name="vector_list">
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216               </vector>
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218           </dynamic_list>
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220       </layer>
221     </canvas>
222   </defs>
223   <layer type="PasteCanvas" active="true" version="0.1">
224     <param name="z_depth">
225       <real value="0.0000000000"/>
226     </param>
227     <param name="amount">
228       <real value="1.0000000000"/>
229     </param>
230     <param name="blend_method">
231       <integer value="0"/>
232     </param>
233     <param name="origin">
234       <vector>
235         <x>0.5000000000</x>
236         <y>-0.5000000000</y>
237       </vector>
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239     <param name="canvas" use="Layer"/>
240     <param name="zoom">
241       <real value="0.0000000000"/>
242     </param>
243     <param name="time_offset">
244       <time value="0f"/>
245     </param>
246   </layer>
247   <layer type="PasteCanvas" active="true" version="0.1">
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249       <real value="0.0000000000"/>
250     </param>
251     <param name="amount">
252       <real value="1.0000000000"/>
253     </param>
254     <param name="blend_method">
255       <integer value="0"/>
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257     <param name="origin">
258       <vector>
259         <x>0.2000000030</x>
260         <y>-0.2000000030</y>
261       </vector>
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263     <param name="canvas" use="Layer"/>
264     <param name="zoom">
265       <real value="0.0000000000"/>
266     </param>
267     <param name="time_offset">
268       <time value="0f"/>
269     </param>
270   </layer>
271   <layer type="PasteCanvas" active="true" version="0.1">
272     <param name="z_depth">
273       <real value="0.0000000000"/>
274     </param>
275     <param name="amount">
276       <real value="1.0000000000"/>
277     </param>
278     <param name="blend_method">
279       <integer value="0"/>
280     </param>
281     <param name="origin">
282       <vector>
283         <x>-0.1000000015</x>
284         <y>0.1000000015</y>
285       </vector>
286     </param>
287     <param name="canvas" use="Layer"/>
288     <param name="zoom">
289       <real value="0.0000000000"/>
290     </param>
291     <param name="time_offset">
292       <time value="0f"/>
293     </param>
294   </layer>
295   <layer type="circle" active="true" version="0.1">
296     <param name="z_depth">
297       <real value="0.0000000000"/>
298     </param>
299     <param name="amount">
300       <real value="1.0000000000"/>
301     </param>
302     <param name="blend_method">
303       <integer value="13"/>
304     </param>
305     <param name="color">
306       <color>
307         <r>0.000000</r>
308         <g>0.000000</g>
309         <b>0.000000</b>
310         <a>1.000000</a>
311       </color>
312     </param>
313     <param name="radius">
314       <real value="1.5000000000"/>
315     </param>
316     <param name="feather">
317       <real value="1.5000000075"/>
318     </param>
319     <param name="pos">
320       <vector>
321         <x>-0.6999999881</x>
322         <y>0.6999999881</y>
323       </vector>
324     </param>
325     <param name="invert">
326       <bool value="true"/>
327     </param>
328     <param name="falloff">
329       <integer value="2"/>
330     </param>
331   </layer>
332 </canvas>