Documentation for the renddesc.h and clean up code for renddesc.cpp
[synfig.git] / synfig-studio / images / seek_next_frame.sif
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3   <name>Jump to next frame</name>
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8     <param name="amount">
9       <real value="1.0000000000"/>
10     </param>
11     <param name="blend_method">
12       <integer value="0"/>
13     </param>
14     <param name="origin">
15       <vector>
16         <x>0.0000000000</x>
17         <y>0.0000000000</y>
18       </vector>
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21       <canvas>
22         <layer type="rectangle" active="true" version="0.2" desc="Bar">
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25           </param>
26           <param name="amount">
27             <real value="1.0000000000"/>
28           </param>
29           <param name="blend_method">
30             <integer value="0"/>
31           </param>
32           <param name="color">
33             <color>
34               <r>0.000000</r>
35               <g>0.000000</g>
36               <b>0.000000</b>
37               <a>1.000000</a>
38             </color>
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40           <param name="point1">
41             <vector>
42               <x>-0.9920424223</x>
43               <y>1.6923077106</y>
44             </vector>
45           </param>
46           <param name="point2">
47             <vector>
48               <x>-1.4602357149</x>
49               <y>-1.6868271828</y>
50             </vector>
51           </param>
52           <param name="expand">
53             <real value="0.0000000000"/>
54           </param>
55           <param name="invert">
56             <bool value="false"/>
57           </param>
58         </layer>
59         <layer type="bevel" active="true" version="0.2">
60           <param name="z_depth">
61             <real value="0.0000000000"/>
62           </param>
63           <param name="amount">
64             <real value="1.0000000000"/>
65           </param>
66           <param name="blend_method">
67             <integer value="13"/>
68           </param>
69           <param name="type">
70             <integer value="1"/>
71           </param>
72           <param name="color1">
73             <color>
74               <r>1.000000</r>
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76               <b>1.000000</b>
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78             </color>
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80           <param name="color2">
81             <color>
82               <r>0.000000</r>
83               <g>0.000000</g>
84               <b>0.000000</b>
85               <a>1.000000</a>
86             </color>
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89             <angle value="135.000000"/>
90           </param>
91           <param name="depth">
92             <real value="0.0500000008"/>
93           </param>
94           <param name="softness">
95             <real value="0.0500000008"/>
96           </param>
97           <param name="use_luma">
98             <bool value="false"/>
99           </param>
100           <param name="solid">
101             <bool value="false"/>
102           </param>
103         </layer>
104         <layer type="shade" active="true" version="0.2">
105           <param name="z_depth">
106             <real value="0.0000000000"/>
107           </param>
108           <param name="amount">
109             <real value="1.0000000000"/>
110           </param>
111           <param name="blend_method">
112             <integer value="12"/>
113           </param>
114           <param name="color">
115             <color>
116               <r>0.000000</r>
117               <g>0.000000</g>
118               <b>0.000000</b>
119               <a>1.000000</a>
120             </color>
121           </param>
122           <param name="origin">
123             <vector>
124               <x>0.1000000015</x>
125               <y>-0.1000000015</y>
126             </vector>
127           </param>
128           <param name="size">
129             <vector>
130               <x>0.1000000015</x>
131               <y>0.1000000015</y>
132             </vector>
133           </param>
134           <param name="type">
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137           <param name="invert">
138             <bool value="false"/>
139           </param>
140         </layer>
141       </canvas>
142     </param>
143     <param name="zoom">
144       <real value="0.0000000000"/>
145     </param>
146     <param name="time_offset">
147       <time value="0s"/>
148     </param>
149     <param name="children_lock">
150       <bool value="false"/>
151     </param>
152     <param name="focus">
153       <vector>
154         <x>0.0000000000</x>
155         <y>0.0000000000</y>
156       </vector>
157     </param>
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159   <layer type="PasteCanvas" active="true" version="0.1" desc="Triangle">
160     <param name="z_depth">
161       <real value="0.0000000000"/>
162     </param>
163     <param name="amount">
164       <real value="1.0000000000"/>
165     </param>
166     <param name="blend_method">
167       <integer value="0"/>
168     </param>
169     <param name="origin">
170       <vector>
171         <x>0.0000000000</x>
172         <y>0.0000000000</y>
173       </vector>
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176       <canvas>
177         <layer type="polygon" active="true" version="0.1" desc="Triangle">
178           <param name="z_depth">
179             <real value="0.0000000000"/>
180           </param>
181           <param name="amount">
182             <real value="1.0000000000"/>
183           </param>
184           <param name="blend_method">
185             <integer value="0"/>
186           </param>
187           <param name="color">
188             <color>
189               <r>0.000000</r>
190               <g>0.000000</g>
191               <b>0.000000</b>
192               <a>1.000000</a>
193             </color>
194           </param>
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197               <x>-0.1781170517</x>
198               <y>0.0458015278</y>
199             </vector>
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202             <bool value="false"/>
203           </param>
204           <param name="antialias">
205             <bool value="true"/>
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207           <param name="feather">
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209           </param>
210           <param name="blurtype">
211             <integer value="1"/>
212           </param>
213           <param name="winding_style">
214             <integer value="0"/>
215           </param>
216           <param name="vector_list">
217             <dynamic_list type="vector">
218               <entry>
219                 <vector>
220                   <x>-0.3623986542</x>
221                   <y>1.6039716005</y>
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224               <entry>
225                 <vector>
226                   <x>1.6935809851</x>
227                   <y>0.0263634212</y>
228                 </vector>
229               </entry>
230               <entry>
231                 <vector>
232                   <x>-0.3318642676</x>
233                   <y>-1.6937383413</y>
234                 </vector>
235               </entry>
236             </dynamic_list>
237           </param>
238         </layer>
239         <layer type="bevel" active="true" version="0.2">
240           <param name="z_depth">
241             <real value="0.0000000000"/>
242           </param>
243           <param name="amount">
244             <real value="1.0000000000"/>
245           </param>
246           <param name="blend_method">
247             <integer value="13"/>
248           </param>
249           <param name="type">
250             <integer value="1"/>
251           </param>
252           <param name="color1">
253             <color>
254               <r>1.000000</r>
255               <g>1.000000</g>
256               <b>1.000000</b>
257               <a>1.000000</a>
258             </color>
259           </param>
260           <param name="color2">
261             <color>
262               <r>0.000000</r>
263               <g>0.000000</g>
264               <b>0.000000</b>
265               <a>1.000000</a>
266             </color>
267           </param>
268           <param name="angle">
269             <angle value="135.000000"/>
270           </param>
271           <param name="depth">
272             <real value="0.0500000008"/>
273           </param>
274           <param name="softness">
275             <real value="0.0500000008"/>
276           </param>
277           <param name="use_luma">
278             <bool value="false"/>
279           </param>
280           <param name="solid">
281             <bool value="false"/>
282           </param>
283         </layer>
284         <layer type="shade" active="true" version="0.2">
285           <param name="z_depth">
286             <real value="0.0000000000"/>
287           </param>
288           <param name="amount">
289             <real value="1.0000000000"/>
290           </param>
291           <param name="blend_method">
292             <integer value="12"/>
293           </param>
294           <param name="color">
295             <color>
296               <r>0.000000</r>
297               <g>0.000000</g>
298               <b>0.000000</b>
299               <a>1.000000</a>
300             </color>
301           </param>
302           <param name="origin">
303             <vector>
304               <x>0.1000000015</x>
305               <y>-0.1000000015</y>
306             </vector>
307           </param>
308           <param name="size">
309             <vector>
310               <x>0.1000000015</x>
311               <y>0.1000000015</y>
312             </vector>
313           </param>
314           <param name="type">
315             <integer value="1"/>
316           </param>
317           <param name="invert">
318             <bool value="false"/>
319           </param>
320         </layer>
321       </canvas>
322     </param>
323     <param name="zoom">
324       <real value="0.0000000000"/>
325     </param>
326     <param name="time_offset">
327       <time value="0s"/>
328     </param>
329     <param name="children_lock">
330       <bool value="false"/>
331     </param>
332     <param name="focus">
333       <vector>
334         <x>0.0000000000</x>
335         <y>0.0000000000</y>
336       </vector>
337     </param>
338   </layer>
339 </canvas>