2 <canvas version="0.7" width="128" height="128" xres="2834.645752" yres="2834.645752" view-box="-1.000000 1.000000 1.000000 -1.000000" antialias="1" fps="24.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
3 <name>Snap Grig Icon</name>
4 <desc>Copyright 2009 Carlos López. Released under GNU Public License published by the Free Software Foundation version 2.0 of the License or any later version.</desc>
5 <meta name="grid_show" content="1"/>
6 <meta name="grid_size" content="0.162259 0.162259"/>
7 <meta name="grid_snap" content="1"/>
8 <meta name="guide_show" content="1"/>
9 <meta name="guide_snap" content="0"/>
10 <meta name="onion_skin" content="0"/>
11 <layer type="PasteCanvas" active="true" version="0.1">
12 <param name="z_depth">
13 <real value="0.0000000000"/>
16 <real value="1.0000000000"/>
18 <param name="blend_method">
28 <canvas width="160" height="160" view-box="-3.245189 3.245189 3.245189 -3.245189">
29 <layer type="outline" active="true" version="0.2" desc="NewBLine572Contorno">
30 <param name="z_depth">
31 <real value="0.0000000000"/>
34 <real value="1.0000000000"/>
36 <param name="blend_method">
56 <param name="antialias">
59 <param name="feather">
60 <real value="0.0000000000"/>
62 <param name="blurtype">
65 <param name="winding_style">
69 <bline type="bline_point" loop="false">
71 <composite type="bline_point">
79 <real value="1.0000000000"/>
82 <real value="0.5000000000"/>
88 <radial_composite type="vector">
90 <real value="0.0000000000"/>
93 <angle value="0.000000"/>
98 <radial_composite type="vector">
100 <real value="0.0000000000"/>
103 <angle value="0.000000"/>
110 <composite type="bline_point">
118 <real value="1.0000000000"/>
121 <real value="0.5000000000"/>
124 <bool value="false"/>
127 <radial_composite type="vector">
129 <real value="0.0000000000"/>
132 <angle value="0.000000"/>
137 <radial_composite type="vector">
139 <real value="0.0000000000"/>
142 <angle value="0.000000"/>
151 <real value="0.3333333431" guid="24C9A211839B2512E26593964EF73FFB"/>
153 <param name="expand">
154 <real value="0.0000000000"/>
156 <param name="sharp_cusps">
159 <param name="round_tip[0]">
160 <bool value="false"/>
162 <param name="round_tip[1]">
163 <bool value="false"/>
165 <param name="loopyness">
166 <real value="1.0000000000"/>
168 <param name="homogeneous_width">
172 <layer type="outline" active="true" version="0.2" desc="NewBLine572Contorno">
173 <param name="z_depth">
174 <real value="0.0000000000"/>
176 <param name="amount">
177 <real value="1.0000000000"/>
179 <param name="blend_method">
190 <param name="origin">
196 <param name="invert">
197 <bool value="false"/>
199 <param name="antialias">
200 <bool value="false"/>
202 <param name="feather">
203 <real value="0.0000000000"/>
205 <param name="blurtype">
208 <param name="winding_style">
212 <bline type="bline_point" loop="false">
214 <composite type="bline_point">
222 <real value="1.0000000000"/>
225 <real value="0.5000000000"/>
228 <bool value="false"/>
231 <radial_composite type="vector">
233 <real value="0.0000000000"/>
236 <angle value="0.000000"/>
241 <radial_composite type="vector">
243 <real value="0.0000000000"/>
246 <angle value="0.000000"/>
253 <composite type="bline_point">
261 <real value="1.0000000000"/>
264 <real value="0.5000000000"/>
267 <bool value="false"/>
270 <radial_composite type="vector">
272 <real value="0.0000000000"/>
275 <angle value="0.000000"/>
280 <radial_composite type="vector">
282 <real value="0.0000000000"/>
285 <angle value="0.000000"/>
294 <real value="0.3333333431" guid="24C9A211839B2512E26593964EF73FFB"/>
296 <param name="expand">
297 <real value="0.0000000000"/>
299 <param name="sharp_cusps">
302 <param name="round_tip[0]">
303 <bool value="false"/>
305 <param name="round_tip[1]">
306 <bool value="false"/>
308 <param name="loopyness">
309 <real value="1.0000000000"/>
311 <param name="homogeneous_width">
315 <layer type="outline" active="true" version="0.2" desc="NewBLine572Contorno">
316 <param name="z_depth">
317 <real value="0.0000000000"/>
319 <param name="amount">
320 <real value="1.0000000000"/>
322 <param name="blend_method">
333 <param name="origin">
339 <param name="invert">
340 <bool value="false"/>
342 <param name="antialias">
343 <bool value="false"/>
345 <param name="feather">
346 <real value="0.0000000000"/>
348 <param name="blurtype">
351 <param name="winding_style">
355 <bline type="bline_point" loop="false">
357 <composite type="bline_point">
365 <real value="1.0000000000"/>
368 <real value="0.5000000000"/>
371 <bool value="false"/>
374 <radial_composite type="vector">
376 <real value="0.0000000000"/>
379 <angle value="0.000000"/>
384 <radial_composite type="vector">
386 <real value="0.0000000000"/>
389 <angle value="0.000000"/>
396 <composite type="bline_point">
404 <real value="1.0000000000"/>
407 <real value="0.5000000000"/>
410 <bool value="false"/>
413 <radial_composite type="vector">
415 <real value="0.0000000000"/>
418 <angle value="0.000000"/>
423 <radial_composite type="vector">
425 <real value="0.0000000000"/>
428 <angle value="0.000000"/>
437 <real value="0.3333333431" guid="24C9A211839B2512E26593964EF73FFB"/>
439 <param name="expand">
440 <real value="0.0000000000"/>
442 <param name="sharp_cusps">
445 <param name="round_tip[0]">
446 <bool value="false"/>
448 <param name="round_tip[1]">
449 <bool value="false"/>
451 <param name="loopyness">
452 <real value="1.0000000000"/>
454 <param name="homogeneous_width">
458 <layer type="outline" active="true" version="0.2" desc="NewBLine572Contorno">
459 <param name="z_depth">
460 <real value="0.0000000000"/>
462 <param name="amount">
463 <real value="1.0000000000"/>
465 <param name="blend_method">
476 <param name="origin">
482 <param name="invert">
483 <bool value="false"/>
485 <param name="antialias">
486 <bool value="false"/>
488 <param name="feather">
489 <real value="0.0000000000"/>
491 <param name="blurtype">
494 <param name="winding_style">
498 <bline type="bline_point" loop="false">
500 <composite type="bline_point">
508 <real value="1.0000000000"/>
511 <real value="0.5000000000"/>
514 <bool value="false"/>
517 <radial_composite type="vector">
519 <real value="0.0000000000"/>
522 <angle value="0.000000"/>
527 <radial_composite type="vector">
529 <real value="0.0000000000"/>
532 <angle value="0.000000"/>
539 <composite type="bline_point">
547 <real value="1.0000000000"/>
550 <real value="0.5000000000"/>
553 <bool value="false"/>
556 <radial_composite type="vector">
558 <real value="0.0000000000"/>
561 <angle value="0.000000"/>
566 <radial_composite type="vector">
568 <real value="0.0000000000"/>
571 <angle value="0.000000"/>
580 <real value="0.3333333431" guid="24C9A211839B2512E26593964EF73FFB"/>
582 <param name="expand">
583 <real value="0.0000000000"/>
585 <param name="sharp_cusps">
588 <param name="round_tip[0]">
589 <bool value="false"/>
591 <param name="round_tip[1]">
592 <bool value="false"/>
594 <param name="loopyness">
595 <real value="1.0000000000"/>
597 <param name="homogeneous_width">
601 <layer type="outline" active="true" version="0.2" desc="NewBLine572Contorno">
602 <param name="z_depth">
603 <real value="0.0000000000"/>
605 <param name="amount">
606 <real value="1.0000000000"/>
608 <param name="blend_method">
619 <param name="origin">
625 <param name="invert">
626 <bool value="false"/>
628 <param name="antialias">
629 <bool value="false"/>
631 <param name="feather">
632 <real value="0.0000000000"/>
634 <param name="blurtype">
637 <param name="winding_style">
641 <bline type="bline_point" loop="false">
643 <composite type="bline_point">
651 <real value="1.0000000000"/>
654 <real value="0.5000000000"/>
657 <bool value="false"/>
660 <radial_composite type="vector">
662 <real value="0.0000000000"/>
665 <angle value="0.000000"/>
670 <radial_composite type="vector">
672 <real value="0.0000000000"/>
675 <angle value="0.000000"/>
682 <composite type="bline_point">
690 <real value="1.0000000000"/>
693 <real value="0.5000000000"/>
696 <bool value="false"/>
699 <radial_composite type="vector">
701 <real value="0.0000000000"/>
704 <angle value="0.000000"/>
709 <radial_composite type="vector">
711 <real value="0.0000000000"/>
714 <angle value="0.000000"/>
723 <real value="0.3333333431" guid="24C9A211839B2512E26593964EF73FFB"/>
725 <param name="expand">
726 <real value="0.0000000000"/>
728 <param name="sharp_cusps">
731 <param name="round_tip[0]">
732 <bool value="false"/>
734 <param name="round_tip[1]">
735 <bool value="false"/>
737 <param name="loopyness">
738 <real value="1.0000000000"/>
740 <param name="homogeneous_width">
744 <layer type="outline" active="true" version="0.2" desc="NewBLine572Contorno">
745 <param name="z_depth">
746 <real value="0.0000000000"/>
748 <param name="amount">
749 <real value="1.0000000000"/>
751 <param name="blend_method">
762 <param name="origin">
768 <param name="invert">
769 <bool value="false"/>
771 <param name="antialias">
772 <bool value="false"/>
774 <param name="feather">
775 <real value="0.0000000000"/>
777 <param name="blurtype">
780 <param name="winding_style">
784 <bline type="bline_point" loop="false">
786 <composite type="bline_point">
794 <real value="1.0000000000"/>
797 <real value="0.5000000000"/>
800 <bool value="false"/>
803 <radial_composite type="vector">
805 <real value="0.0000000000"/>
808 <angle value="0.000000"/>
813 <radial_composite type="vector">
815 <real value="0.0000000000"/>
818 <angle value="0.000000"/>
825 <composite type="bline_point">
833 <real value="1.0000000000"/>
836 <real value="0.5000000000"/>
839 <bool value="false"/>
842 <radial_composite type="vector">
844 <real value="0.0000000000"/>
847 <angle value="0.000000"/>
852 <radial_composite type="vector">
854 <real value="0.0000000000"/>
857 <angle value="0.000000"/>
866 <real value="0.3333333431" guid="24C9A211839B2512E26593964EF73FFB"/>
868 <param name="expand">
869 <real value="0.0000000000"/>
871 <param name="sharp_cusps">
874 <param name="round_tip[0]">
875 <bool value="false"/>
877 <param name="round_tip[1]">
878 <bool value="false"/>
880 <param name="loopyness">
881 <real value="1.0000000000"/>
883 <param name="homogeneous_width">
887 <layer type="outline" active="true" version="0.2" desc="NewBLine572Contorno">
888 <param name="z_depth">
889 <real value="0.0000000000"/>
891 <param name="amount">
892 <real value="1.0000000000"/>
894 <param name="blend_method">
905 <param name="origin">
911 <param name="invert">
912 <bool value="false"/>
914 <param name="antialias">
915 <bool value="false"/>
917 <param name="feather">
918 <real value="0.0000000000"/>
920 <param name="blurtype">
923 <param name="winding_style">
927 <bline type="bline_point" loop="false">
929 <composite type="bline_point">
937 <real value="1.0000000000"/>
940 <real value="0.5000000000"/>
943 <bool value="false"/>
946 <radial_composite type="vector">
948 <real value="0.0000000000"/>
951 <angle value="0.000000"/>
956 <radial_composite type="vector">
958 <real value="0.0000000000"/>
961 <angle value="0.000000"/>
968 <composite type="bline_point">
976 <real value="1.0000000000"/>
979 <real value="0.5000000000"/>
982 <bool value="false"/>
985 <radial_composite type="vector">
987 <real value="0.0000000000"/>
990 <angle value="0.000000"/>
995 <radial_composite type="vector">
997 <real value="0.0000000000"/>
1000 <angle value="0.000000"/>
1008 <param name="width">
1009 <real value="0.3333333431" guid="24C9A211839B2512E26593964EF73FFB"/>
1011 <param name="expand">
1012 <real value="0.0000000000"/>
1014 <param name="sharp_cusps">
1015 <bool value="true"/>
1017 <param name="round_tip[0]">
1018 <bool value="false"/>
1020 <param name="round_tip[1]">
1021 <bool value="false"/>
1023 <param name="loopyness">
1024 <real value="1.0000000000"/>
1026 <param name="homogeneous_width">
1027 <bool value="true"/>
1030 <layer type="outline" active="true" version="0.2" desc="NewBLine572Contorno">
1031 <param name="z_depth">
1032 <real value="0.0000000000"/>
1034 <param name="amount">
1035 <real value="1.0000000000"/>
1037 <param name="blend_method">
1038 <integer value="0"/>
1040 <param name="color">
1048 <param name="origin">
1054 <param name="invert">
1055 <bool value="false"/>
1057 <param name="antialias">
1058 <bool value="false"/>
1060 <param name="feather">
1061 <real value="0.0000000000"/>
1063 <param name="blurtype">
1064 <integer value="1"/>
1066 <param name="winding_style">
1067 <integer value="0"/>
1069 <param name="bline">
1070 <bline type="bline_point" loop="false">
1072 <composite type="bline_point">
1076 <y>-2.2716453075</y>
1080 <real value="1.0000000000"/>
1083 <real value="0.5000000000"/>
1086 <bool value="false"/>
1089 <radial_composite type="vector">
1091 <real value="0.0000000000"/>
1094 <angle value="0.000000"/>
1099 <radial_composite type="vector">
1101 <real value="0.0000000000"/>
1104 <angle value="0.000000"/>
1111 <composite type="bline_point">
1114 <x>-3.8942198753</x>
1115 <y>-2.2716453075</y>
1119 <real value="1.0000000000"/>
1122 <real value="0.5000000000"/>
1125 <bool value="false"/>
1128 <radial_composite type="vector">
1130 <real value="0.0000000000"/>
1133 <angle value="0.000000"/>
1138 <radial_composite type="vector">
1140 <real value="0.0000000000"/>
1143 <angle value="0.000000"/>
1151 <param name="width">
1152 <real value="0.3333333431" guid="24C9A211839B2512E26593964EF73FFB"/>
1154 <param name="expand">
1155 <real value="0.0000000000"/>
1157 <param name="sharp_cusps">
1158 <bool value="true"/>
1160 <param name="round_tip[0]">
1161 <bool value="false"/>
1163 <param name="round_tip[1]">
1164 <bool value="false"/>
1166 <param name="loopyness">
1167 <real value="1.0000000000"/>
1169 <param name="homogeneous_width">
1170 <bool value="true"/>
1176 <real value="0.0000000000"/>
1178 <param name="time_offset">
1181 <param name="children_lock">
1182 <bool value="false" static="true"/>
1184 <param name="focus">
1191 <layer type="zoom" active="true" version="0.1">
1192 <param name="amount">
1193 <real value="-1.3500000000"/>
1195 <param name="center">