Mofidy files to point to release 0.62.02
[synfig.git] / synfig-studio / images / tool_eyedrop_icon.sif
1 <?xml version="1.0"?>
2 <canvas version="0.7" width="128" height="128" xres="2834.645752" yres="2834.645752" view-box="-1.000000 1.000000 1.000000 -1.000000" antialias="1" fps="24.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
3   <name>Synfig Studio Eye-drop Icon</name>
4   <desc>Placed in the Public Domain in 2007 by Chris Norman (pixelgeek)</desc>
5   <meta name="grid_show" content="0"/>
6   <meta name="grid_size" content="0.259616 0.259616"/>
7   <meta name="grid_snap" content="0"/>
8   <meta name="guide_show" content="1"/>
9   <meta name="guide_snap" content="0"/>
10   <meta name="onion_skin" content="0"/>
11   <layer type="PasteCanvas" active="true" version="0.1" desc="eyedrop tool">
12     <param name="z_depth">
13       <real value="0.0000000000"/>
14     </param>
15     <param name="amount">
16       <real value="1.0000000000"/>
17     </param>
18     <param name="blend_method">
19       <integer value="0"/>
20     </param>
21     <param name="origin">
22       <vector>
23         <x>0.0000000000</x>
24         <y>0.0000000000</y>
25       </vector>
26     </param>
27     <param name="canvas">
28       <canvas>
29         <layer type="PasteCanvas" active="true" version="0.1" desc="Shadow">
30           <param name="z_depth">
31             <real value="0.0000000000"/>
32           </param>
33           <param name="amount">
34             <real value="1.0000000000"/>
35           </param>
36           <param name="blend_method">
37             <integer value="0"/>
38           </param>
39           <param name="origin">
40             <vector>
41               <x>0.0000000000</x>
42               <y>-0.4867799878</y>
43             </vector>
44           </param>
45           <param name="canvas">
46             <canvas>
47               <layer type="radial_gradient" active="true" version="0.1" desc="Shadow">
48                 <param name="z_depth">
49                   <real value="0.0000000000"/>
50                 </param>
51                 <param name="amount">
52                   <real value="1.0000000000"/>
53                 </param>
54                 <param name="blend_method">
55                   <integer value="0"/>
56                 </param>
57                 <param name="gradient">
58                   <gradient>
59                     <color pos="0.021505">
60                       <r>0.012910</r>
61                       <g>0.012910</g>
62                       <b>0.012910</b>
63                       <a>1.000000</a>
64                     </color>
65                     <color pos="0.311828">
66                       <r>0.013228</r>
67                       <g>0.012910</g>
68                       <b>0.012910</b>
69                       <a>0.731343</a>
70                     </color>
71                     <color pos="1.000000">
72                       <r>1.000000</r>
73                       <g>1.000000</g>
74                       <b>1.000000</b>
75                       <a>0.000000</a>
76                     </color>
77                   </gradient>
78                 </param>
79                 <param name="center">
80                   <vector>
81                     <x>0.1808688790</x>
82                     <y>-0.3216028810</y>
83                   </vector>
84                 </param>
85                 <param name="radius">
86                   <real value="1.7765365254"/>
87                 </param>
88                 <param name="loop">
89                   <bool value="false"/>
90                 </param>
91                 <param name="zigzag">
92                   <bool value="false"/>
93                 </param>
94               </layer>
95               <layer type="warp" active="true" version="0.1" desc="Warp Shadow">
96                 <param name="src_tl">
97                   <vector>
98                     <x>-1.8803261518</x>
99                     <y>2.0255250931</y>
100                   </vector>
101                 </param>
102                 <param name="src_br">
103                   <vector>
104                     <x>1.9384056330</x>
105                     <y>-1.9093658924</y>
106                   </vector>
107                 </param>
108                 <param name="dest_tl">
109                   <vector>
110                     <x>-2.9820623398</x>
111                     <y>-1.8497612476</y>
112                   </vector>
113                 </param>
114                 <param name="dest_tr">
115                   <vector>
116                     <x>2.5961568356</x>
117                     <y>0.4867799878</y>
118                   </vector>
119                 </param>
120                 <param name="dest_br">
121                   <vector>
122                     <x>2.9924266338</x>
123                     <y>-0.8112984300</y>
124                   </vector>
125                 </param>
126                 <param name="dest_bl">
127                   <vector>
128                     <x>-2.9206800461</x>
129                     <y>-2.9206800461</y>
130                   </vector>
131                 </param>
132                 <param name="clip">
133                   <bool value="false"/>
134                 </param>
135                 <param name="horizon">
136                   <real value="2.0000000000"/>
137                 </param>
138               </layer>
139             </canvas>
140           </param>
141           <param name="zoom">
142             <real value="0.0000000000"/>
143           </param>
144           <param name="time_offset">
145             <time value="0s"/>
146           </param>
147           <param name="children_lock">
148             <bool value="false"/>
149           </param>
150           <param name="focus">
151             <vector>
152               <x>0.0000000000</x>
153               <y>0.0000000000</y>
154             </vector>
155           </param>
156         </layer>
157         <layer type="PasteCanvas" active="true" version="0.1" desc="Paint Drop">
158           <param name="z_depth">
159             <real value="0.0000000000"/>
160           </param>
161           <param name="amount">
162             <real value="1.0000000000"/>
163           </param>
164           <param name="blend_method">
165             <integer value="0"/>
166           </param>
167           <param name="origin">
168             <vector>
169               <x>0.0000000000</x>
170               <y>-0.4867799878</y>
171             </vector>
172           </param>
173           <param name="canvas">
174             <canvas>
175               <layer type="region" active="true" version="0.1" desc="NewBLine005 Region">
176                 <param name="z_depth">
177                   <real value="0.0000000000"/>
178                 </param>
179                 <param name="amount">
180                   <real value="1.0000000000"/>
181                 </param>
182                 <param name="blend_method">
183                   <integer value="0"/>
184                 </param>
185                 <param name="color">
186                   <color>
187                     <r>0.011238</r>
188                     <g>0.065656</g>
189                     <b>0.247404</b>
190                     <a>1.000000</a>
191                   </color>
192                 </param>
193                 <param name="origin">
194                   <vector>
195                     <x>-0.0132999839</x>
196                     <y>-0.6649991870</y>
197                   </vector>
198                 </param>
199                 <param name="invert">
200                   <bool value="false"/>
201                 </param>
202                 <param name="antialias">
203                   <bool value="true"/>
204                 </param>
205                 <param name="feather">
206                   <real value="0.0000000000"/>
207                 </param>
208                 <param name="blurtype">
209                   <integer value="1"/>
210                 </param>
211                 <param name="winding_style">
212                   <integer value="0"/>
213                 </param>
214                 <param name="bline">
215                   <bline type="bline_point" loop="true">
216                     <entry>
217                       <composite type="bline_point">
218                         <point>
219                           <vector>
220                             <x>-2.2920219898</x>
221                             <y>-0.7859437466</y>
222                           </vector>
223                         </point>
224                         <width>
225                           <real value="1.0000000000"/>
226                         </width>
227                         <origin>
228                           <real value="0.5000000000"/>
229                         </origin>
230                         <split>
231                           <bool value="false"/>
232                         </split>
233                         <t1>
234                           <radial_composite type="vector">
235                             <radius>
236                               <real value="0.0000000000"/>
237                             </radius>
238                             <theta>
239                               <angle value="0.000000"/>
240                             </theta>
241                           </radial_composite>
242                         </t1>
243                         <t2>
244                           <radial_composite type="vector">
245                             <radius>
246                               <real value="0.0000000000"/>
247                             </radius>
248                             <theta>
249                               <angle value="0.000000"/>
250                             </theta>
251                           </radial_composite>
252                         </t2>
253                       </composite>
254                     </entry>
255                     <entry>
256                       <composite type="bline_point">
257                         <point>
258                           <vector>
259                             <x>-2.5535967350</x>
260                             <y>-1.3166984320</y>
261                           </vector>
262                         </point>
263                         <width>
264                           <real value="1.0000000000"/>
265                         </width>
266                         <origin>
267                           <real value="1.0000000000"/>
268                         </origin>
269                         <split>
270                           <bool value="false"/>
271                         </split>
272                         <t1>
273                           <radial_composite type="vector">
274                             <radius>
275                               <real value="0.6396448713"/>
276                             </radius>
277                             <theta>
278                               <angle value="-93.576332"/>
279                             </theta>
280                           </radial_composite>
281                         </t1>
282                         <t2>
283                           <radial_composite type="vector">
284                             <radius>
285                               <real value="0.6396448713"/>
286                             </radius>
287                             <theta>
288                               <angle value="-93.576332"/>
289                             </theta>
290                           </radial_composite>
291                         </t2>
292                       </composite>
293                     </entry>
294                     <entry>
295                       <composite type="bline_point">
296                         <point>
297                           <vector>
298                             <x>-2.1412973404</x>
299                             <y>-1.6491979361</y>
300                           </vector>
301                         </point>
302                         <width>
303                           <real value="1.0000000000"/>
304                         </width>
305                         <origin>
306                           <real value="0.5000000000"/>
307                         </origin>
308                         <split>
309                           <bool value="false"/>
310                         </split>
311                         <t1>
312                           <radial_composite type="vector">
313                             <radius>
314                               <real value="0.5186993607"/>
315                             </radius>
316                             <theta>
317                               <angle value="0.000000"/>
318                             </theta>
319                           </radial_composite>
320                         </t1>
321                         <t2>
322                           <radial_composite type="vector">
323                             <radius>
324                               <real value="0.5186993607"/>
325                             </radius>
326                             <theta>
327                               <angle value="0.000000"/>
328                             </theta>
329                           </radial_composite>
330                         </t2>
331                       </composite>
332                     </entry>
333                     <entry>
334                       <composite type="bline_point">
335                         <point>
336                           <vector>
337                             <x>-1.7555978298</x>
338                             <y>-1.3432983160</y>
339                           </vector>
340                         </point>
341                         <width>
342                           <real value="1.0000000000"/>
343                         </width>
344                         <origin>
345                           <real value="1.0000000000"/>
346                         </origin>
347                         <split>
348                           <bool value="false"/>
349                         </split>
350                         <t1>
351                           <radial_composite type="vector">
352                             <radius>
353                               <real value="0.6782991639"/>
354                             </radius>
355                             <theta>
356                               <angle value="90.000000"/>
357                             </theta>
358                           </radial_composite>
359                         </t1>
360                         <t2>
361                           <radial_composite type="vector">
362                             <radius>
363                               <real value="0.6782991639"/>
364                             </radius>
365                             <theta>
366                               <angle value="90.000000"/>
367                             </theta>
368                           </radial_composite>
369                         </t2>
370                       </composite>
371                     </entry>
372                     <entry>
373                       <composite type="bline_point">
374                         <point>
375                           <vector>
376                             <x>-2.0060851574</x>
377                             <y>-0.7668812871</y>
378                           </vector>
379                         </point>
380                         <width>
381                           <real value="1.0000000000"/>
382                         </width>
383                         <origin>
384                           <real value="0.5000000000"/>
385                         </origin>
386                         <split>
387                           <bool value="false"/>
388                         </split>
389                         <t1>
390                           <radial_composite type="vector">
391                             <radius>
392                               <real value="0.0000000000"/>
393                             </radius>
394                             <theta>
395                               <angle value="0.000000"/>
396                             </theta>
397                           </radial_composite>
398                         </t1>
399                         <t2>
400                           <radial_composite type="vector">
401                             <radius>
402                               <real value="0.0000000000"/>
403                             </radius>
404                             <theta>
405                               <angle value="0.000000"/>
406                             </theta>
407                           </radial_composite>
408                         </t2>
409                       </composite>
410                     </entry>
411                     <entry>
412                       <composite type="bline_point">
413                         <point>
414                           <vector>
415                             <x>-2.1412973404</x>
416                             <y>-0.2792996466</y>
417                           </vector>
418                         </point>
419                         <width>
420                           <real value="1.0000000000"/>
421                         </width>
422                         <origin>
423                           <real value="0.5000000000"/>
424                         </origin>
425                         <split>
426                           <bool value="false"/>
427                         </split>
428                         <t1>
429                           <radial_composite type="vector">
430                             <radius>
431                               <real value="0.0000000000"/>
432                             </radius>
433                             <theta>
434                               <angle value="0.000000"/>
435                             </theta>
436                           </radial_composite>
437                         </t1>
438                         <t2>
439                           <radial_composite type="vector">
440                             <radius>
441                               <real value="0.0000000000"/>
442                             </radius>
443                             <theta>
444                               <angle value="0.000000"/>
445                             </theta>
446                           </radial_composite>
447                         </t2>
448                       </composite>
449                     </entry>
450                   </bline>
451                 </param>
452               </layer>
453               <layer type="curve_gradient" active="true" version="0.0">
454                 <param name="z_depth">
455                   <real value="0.0000000000"/>
456                 </param>
457                 <param name="amount">
458                   <real value="1.0000000000"/>
459                 </param>
460                 <param name="blend_method">
461                   <integer value="13"/>
462                 </param>
463                 <param name="origin">
464                   <vector>
465                     <x>-0.0930998847</x>
466                     <y>-0.6250992417</y>
467                   </vector>
468                 </param>
469                 <param name="width">
470                   <real value="0.7788470627"/>
471                 </param>
472                 <param name="bline">
473                   <bline type="bline_point" loop="true">
474                     <entry>
475                       <composite type="bline_point">
476                         <point>
477                           <vector>
478                             <x>-2.2559943199</x>
479                             <y>-0.8017961979</y>
480                           </vector>
481                         </point>
482                         <width>
483                           <real value="1.0000000000"/>
484                         </width>
485                         <origin>
486                           <real value="0.5000000000"/>
487                         </origin>
488                         <split>
489                           <bool value="false"/>
490                         </split>
491                         <t1>
492                           <radial_composite type="vector">
493                             <radius>
494                               <real value="0.6754737758"/>
495                             </radius>
496                             <theta>
497                               <angle value="-105.850479"/>
498                             </theta>
499                           </radial_composite>
500                         </t1>
501                         <t2>
502                           <radial_composite type="vector">
503                             <radius>
504                               <real value="0.6754737758"/>
505                             </radius>
506                             <theta>
507                               <angle value="-105.850479"/>
508                             </theta>
509                           </radial_composite>
510                         </t2>
511                       </composite>
512                     </entry>
513                     <entry>
514                       <composite type="bline_point">
515                         <point>
516                           <vector>
517                             <x>-2.4569699764</x>
518                             <y>-1.3428850174</y>
519                           </vector>
520                         </point>
521                         <width>
522                           <real value="1.0000000000"/>
523                         </width>
524                         <origin>
525                           <real value="1.0000000000"/>
526                         </origin>
527                         <split>
528                           <bool value="false"/>
529                         </split>
530                         <t1>
531                           <radial_composite type="vector">
532                             <radius>
533                               <real value="0.3193084834"/>
534                             </radius>
535                             <theta>
536                               <angle value="-95.268379"/>
537                             </theta>
538                           </radial_composite>
539                         </t1>
540                         <t2>
541                           <radial_composite type="vector">
542                             <radius>
543                               <real value="0.3193084834"/>
544                             </radius>
545                             <theta>
546                               <angle value="-95.268379"/>
547                             </theta>
548                           </radial_composite>
549                         </t2>
550                       </composite>
551                     </entry>
552                     <entry>
553                       <composite type="bline_point">
554                         <point>
555                           <vector>
556                             <x>-2.1106762886</x>
557                             <y>-1.5562306643</y>
558                           </vector>
559                         </point>
560                         <width>
561                           <real value="1.0000000000"/>
562                         </width>
563                         <origin>
564                           <real value="0.5000000000"/>
565                         </origin>
566                         <split>
567                           <bool value="false"/>
568                         </split>
569                         <t1>
570                           <radial_composite type="vector">
571                             <radius>
572                               <real value="0.5186993607"/>
573                             </radius>
574                             <theta>
575                               <angle value="0.000000"/>
576                             </theta>
577                           </radial_composite>
578                         </t1>
579                         <t2>
580                           <radial_composite type="vector">
581                             <radius>
582                               <real value="0.5186993607"/>
583                             </radius>
584                             <theta>
585                               <angle value="0.000000"/>
586                             </theta>
587                           </radial_composite>
588                         </t2>
589                       </composite>
590                     </entry>
591                     <entry>
592                       <composite type="bline_point">
593                         <point>
594                           <vector>
595                             <x>-1.7458248138</x>
596                             <y>-1.3274253607</y>
597                           </vector>
598                         </point>
599                         <width>
600                           <real value="1.0000000000"/>
601                         </width>
602                         <origin>
603                           <real value="1.0000000000"/>
604                         </origin>
605                         <split>
606                           <bool value="false"/>
607                         </split>
608                         <t1>
609                           <radial_composite type="vector">
610                             <radius>
611                               <real value="0.2319220638"/>
612                             </radius>
613                             <theta>
614                               <angle value="87.385155"/>
615                             </theta>
616                           </radial_composite>
617                         </t1>
618                         <t2>
619                           <radial_composite type="vector">
620                             <radius>
621                               <real value="0.2319220638"/>
622                             </radius>
623                             <theta>
624                               <angle value="87.385155"/>
625                             </theta>
626                           </radial_composite>
627                         </t2>
628                       </composite>
629                     </entry>
630                     <entry>
631                       <composite type="bline_point">
632                         <point>
633                           <vector>
634                             <x>-2.0240991116</x>
635                             <y>-0.7863364816</y>
636                           </vector>
637                         </point>
638                         <width>
639                           <real value="1.0000000000"/>
640                         </width>
641                         <origin>
642                           <real value="0.5000000000"/>
643                         </origin>
644                         <split>
645                           <bool value="false"/>
646                         </split>
647                         <t1>
648                           <radial_composite type="vector">
649                             <radius>
650                               <real value="0.5292995075"/>
651                             </radius>
652                             <theta>
653                               <angle value="103.905777"/>
654                             </theta>
655                           </radial_composite>
656                         </t1>
657                         <t2>
658                           <radial_composite type="vector">
659                             <radius>
660                               <real value="0.5292995075"/>
661                             </radius>
662                             <theta>
663                               <angle value="103.905777"/>
664                             </theta>
665                           </radial_composite>
666                         </t2>
667                       </composite>
668                     </entry>
669                     <entry>
670                       <composite type="bline_point">
671                         <point>
672                           <vector>
673                             <x>-2.1323168278</x>
674                             <y>-0.1834089756</y>
675                           </vector>
676                         </point>
677                         <width>
678                           <real value="1.0000000000"/>
679                         </width>
680                         <origin>
681                           <real value="0.5000000000"/>
682                         </origin>
683                         <split>
684                           <bool value="false"/>
685                         </split>
686                         <t1>
687                           <radial_composite type="vector">
688                             <radius>
689                               <real value="0.0000000000"/>
690                             </radius>
691                             <theta>
692                               <angle value="0.000000"/>
693                             </theta>
694                           </radial_composite>
695                         </t1>
696                         <t2>
697                           <radial_composite type="vector">
698                             <radius>
699                               <real value="0.0000000000"/>
700                             </radius>
701                             <theta>
702                               <angle value="0.000000"/>
703                             </theta>
704                           </radial_composite>
705                         </t2>
706                       </composite>
707                     </entry>
708                   </bline>
709                 </param>
710                 <param name="gradient">
711                   <gradient>
712                     <color pos="0.016129">
713                       <r>1.000000</r>
714                       <g>1.000000</g>
715                       <b>1.000000</b>
716                       <a>1.000000</a>
717                     </color>
718                     <color pos="0.338710">
719                       <r>0.028991</r>
720                       <g>0.133209</g>
721                       <b>0.374624</b>
722                       <a>1.000000</a>
723                     </color>
724                     <color pos="0.462366">
725                       <r>0.011238</r>
726                       <g>0.065656</g>
727                       <b>0.247059</b>
728                       <a>1.000000</a>
729                     </color>
730                   </gradient>
731                 </param>
732                 <param name="loop">
733                   <bool value="false"/>
734                 </param>
735                 <param name="zigzag">
736                   <bool value="false"/>
737                 </param>
738                 <param name="perpendicular">
739                   <bool value="false"/>
740                 </param>
741                 <param name="fast">
742                   <bool value="true"/>
743                 </param>
744               </layer>
745               <layer type="outline" active="true" version="0.2" desc="NewBLine005 Outline">
746                 <param name="z_depth">
747                   <real value="0.0000000000"/>
748                 </param>
749                 <param name="amount">
750                   <real value="1.0000000000"/>
751                 </param>
752                 <param name="blend_method">
753                   <integer value="0"/>
754                 </param>
755                 <param name="color">
756                   <color>
757                     <r>0.000000</r>
758                     <g>0.000000</g>
759                     <b>0.000000</b>
760                     <a>1.000000</a>
761                   </color>
762                 </param>
763                 <param name="origin">
764                   <vector>
765                     <x>-0.0265999679</x>
766                     <y>-0.7314990759</y>
767                   </vector>
768                 </param>
769                 <param name="invert">
770                   <bool value="false"/>
771                 </param>
772                 <param name="antialias">
773                   <bool value="true"/>
774                 </param>
775                 <param name="feather">
776                   <real value="0.0000000000"/>
777                 </param>
778                 <param name="blurtype">
779                   <integer value="1"/>
780                 </param>
781                 <param name="winding_style">
782                   <integer value="0"/>
783                 </param>
784                 <param name="bline">
785                   <bline type="bline_point" loop="true">
786                     <entry>
787                       <composite type="bline_point">
788                         <point>
789                           <vector>
790                             <x>-2.2738904953</x>
791                             <y>-0.7939217091</y>
792                           </vector>
793                         </point>
794                         <width>
795                           <real value="1.0000000000"/>
796                         </width>
797                         <origin>
798                           <real value="0.5000000000"/>
799                         </origin>
800                         <split>
801                           <bool value="false"/>
802                         </split>
803                         <t1>
804                           <radial_composite type="vector">
805                             <radius>
806                               <real value="0.5057009337"/>
807                             </radius>
808                             <theta>
809                               <angle value="-103.834236"/>
810                             </theta>
811                           </radial_composite>
812                         </t1>
813                         <t2>
814                           <radial_composite type="vector">
815                             <radius>
816                               <real value="0.5057009337"/>
817                             </radius>
818                             <theta>
819                               <angle value="-103.834236"/>
820                             </theta>
821                           </radial_composite>
822                         </t2>
823                       </composite>
824                     </entry>
825                     <entry>
826                       <composite type="bline_point">
827                         <point>
828                           <vector>
829                             <x>-2.5003969669</x>
830                             <y>-1.2634984255</y>
831                           </vector>
832                         </point>
833                         <width>
834                           <real value="1.0000000000"/>
835                         </width>
836                         <origin>
837                           <real value="1.0000000000"/>
838                         </origin>
839                         <split>
840                           <bool value="false"/>
841                         </split>
842                         <t1>
843                           <radial_composite type="vector">
844                             <radius>
845                               <real value="0.6782991639"/>
846                             </radius>
847                             <theta>
848                               <angle value="-90.000000"/>
849                             </theta>
850                           </radial_composite>
851                         </t1>
852                         <t2>
853                           <radial_composite type="vector">
854                             <radius>
855                               <real value="0.6782991639"/>
856                             </radius>
857                             <theta>
858                               <angle value="-90.000000"/>
859                             </theta>
860                           </radial_composite>
861                         </t2>
862                       </composite>
863                     </entry>
864                     <entry>
865                       <composite type="bline_point">
866                         <point>
867                           <vector>
868                             <x>-2.1013975143</x>
869                             <y>-1.6092979908</y>
870                           </vector>
871                         </point>
872                         <width>
873                           <real value="1.0000000000"/>
874                         </width>
875                         <origin>
876                           <real value="0.5000000000"/>
877                         </origin>
878                         <split>
879                           <bool value="false"/>
880                         </split>
881                         <t1>
882                           <radial_composite type="vector">
883                             <radius>
884                               <real value="0.5186993607"/>
885                             </radius>
886                             <theta>
887                               <angle value="0.000000"/>
888                             </theta>
889                           </radial_composite>
890                         </t1>
891                         <t2>
892                           <radial_composite type="vector">
893                             <radius>
894                               <real value="0.5186993607"/>
895                             </radius>
896                             <theta>
897                               <angle value="0.000000"/>
898                             </theta>
899                           </radial_composite>
900                         </t2>
901                       </composite>
902                     </entry>
903                     <entry>
904                       <composite type="bline_point">
905                         <point>
906                           <vector>
907                             <x>-1.7422978878</x>
908                             <y>-1.2634984255</y>
909                           </vector>
910                         </point>
911                         <width>
912                           <real value="1.0000000000"/>
913                         </width>
914                         <origin>
915                           <real value="1.0000000000"/>
916                         </origin>
917                         <split>
918                           <bool value="false"/>
919                         </split>
920                         <t1>
921                           <radial_composite type="vector">
922                             <radius>
923                               <real value="0.6383992131"/>
924                             </radius>
925                             <theta>
926                               <angle value="90.000000"/>
927                             </theta>
928                           </radial_composite>
929                         </t1>
930                         <t2>
931                           <radial_composite type="vector">
932                             <radius>
933                               <real value="0.6383992131"/>
934                             </radius>
935                             <theta>
936                               <angle value="90.000000"/>
937                             </theta>
938                           </radial_composite>
939                         </t2>
940                       </composite>
941                     </entry>
942                     <entry>
943                       <composite type="bline_point">
944                         <point>
945                           <vector>
946                             <x>-2.0151507854</x>
947                             <y>-0.7766723633</y>
948                           </vector>
949                         </point>
950                         <width>
951                           <real value="1.0000000000"/>
952                         </width>
953                         <origin>
954                           <real value="0.5000000000"/>
955                         </origin>
956                         <split>
957                           <bool value="false"/>
958                         </split>
959                         <t1>
960                           <radial_composite type="vector">
961                             <radius>
962                               <real value="0.4967972199"/>
963                             </radius>
964                             <theta>
965                               <angle value="111.262573"/>
966                             </theta>
967                           </radial_composite>
968                         </t1>
969                         <t2>
970                           <radial_composite type="vector">
971                             <radius>
972                               <real value="0.4967972199"/>
973                             </radius>
974                             <theta>
975                               <angle value="111.262573"/>
976                             </theta>
977                           </radial_composite>
978                         </t2>
979                       </composite>
980                     </entry>
981                     <entry>
982                       <composite type="bline_point">
983                         <point>
984                           <vector>
985                             <x>-2.1412973404</x>
986                             <y>-0.2393997014</y>
987                           </vector>
988                         </point>
989                         <width>
990                           <real value="1.0000000000"/>
991                         </width>
992                         <origin>
993                           <real value="0.5000000000"/>
994                         </origin>
995                         <split>
996                           <bool value="false"/>
997                         </split>
998                         <t1>
999                           <radial_composite type="vector">
1000                             <radius>
1001                               <real value="0.0000000000"/>
1002                             </radius>
1003                             <theta>
1004                               <angle value="0.000000"/>
1005                             </theta>
1006                           </radial_composite>
1007                         </t1>
1008                         <t2>
1009                           <radial_composite type="vector">
1010                             <radius>
1011                               <real value="0.0000000000"/>
1012                             </radius>
1013                             <theta>
1014                               <angle value="0.000000"/>
1015                             </theta>
1016                           </radial_composite>
1017                         </t2>
1018                       </composite>
1019                     </entry>
1020                   </bline>
1021                 </param>
1022                 <param name="width">
1023                   <real value="0.1622598047"/>
1024                 </param>
1025                 <param name="expand">
1026                   <real value="0.0000000000"/>
1027                 </param>
1028                 <param name="sharp_cusps">
1029                   <bool value="true"/>
1030                 </param>
1031                 <param name="round_tip[0]">
1032                   <bool value="true"/>
1033                 </param>
1034                 <param name="round_tip[1]">
1035                   <bool value="true"/>
1036                 </param>
1037                 <param name="loopyness">
1038                   <real value="1.0000000000"/>
1039                 </param>
1040                 <param name="homogeneous_width">
1041                   <bool value="true"/>
1042                 </param>
1043               </layer>
1044             </canvas>
1045           </param>
1046           <param name="zoom">
1047             <real value="0.0000000000"/>
1048           </param>
1049           <param name="time_offset">
1050             <time value="0s"/>
1051           </param>
1052           <param name="children_lock">
1053             <bool value="false"/>
1054           </param>
1055           <param name="focus">
1056             <vector>
1057               <x>0.0000000000</x>
1058               <y>0.0000000000</y>
1059             </vector>
1060           </param>
1061         </layer>
1062         <layer type="PasteCanvas" active="true" version="0.1" desc="Dropper">
1063           <param name="z_depth">
1064             <real value="0.0000000000"/>
1065           </param>
1066           <param name="amount">
1067             <real value="1.0000000000"/>
1068           </param>
1069           <param name="blend_method">
1070             <integer value="0"/>
1071           </param>
1072           <param name="origin">
1073             <vector>
1074               <x>0.0000000000</x>
1075               <y>-0.4867799878</y>
1076             </vector>
1077           </param>
1078           <param name="canvas">
1079             <canvas>
1080               <layer type="region" active="true" version="0.1" desc="NewBLine007 Region">
1081                 <param name="z_depth">
1082                   <real value="0.0000000000"/>
1083                 </param>
1084                 <param name="amount">
1085                   <real value="1.0000000000"/>
1086                 </param>
1087                 <param name="blend_method">
1088                   <integer value="0"/>
1089                 </param>
1090                 <param name="color">
1091                   <color>
1092                     <r>1.000000</r>
1093                     <g>1.000000</g>
1094                     <b>1.000000</b>
1095                     <a>1.000000</a>
1096                   </color>
1097                 </param>
1098                 <param name="origin">
1099                   <vector>
1100                     <x>0.0000000000</x>
1101                     <y>0.0000000000</y>
1102                   </vector>
1103                 </param>
1104                 <param name="invert">
1105                   <bool value="false"/>
1106                 </param>
1107                 <param name="antialias">
1108                   <bool value="true"/>
1109                 </param>
1110                 <param name="feather">
1111                   <real value="0.0000000000"/>
1112                 </param>
1113                 <param name="blurtype">
1114                   <integer value="1"/>
1115                 </param>
1116                 <param name="winding_style">
1117                   <integer value="0"/>
1118                 </param>
1119                 <param name="bline">
1120                   <bline type="bline_point" loop="true" guid="DADC79DC78ADBC212E94CB27F2608754">
1121                     <entry>
1122                       <composite type="bline_point">
1123                         <point>
1124                           <vector>
1125                             <x>1.1530662775</x>
1126                             <y>1.5584833622</y>
1127                           </vector>
1128                         </point>
1129                         <width>
1130                           <real value="1.0000000000"/>
1131                         </width>
1132                         <origin>
1133                           <real value="0.5000000000"/>
1134                         </origin>
1135                         <split>
1136                           <bool value="false"/>
1137                         </split>
1138                         <t1>
1139                           <radial_composite type="vector">
1140                             <radius>
1141                               <real value="0.0000000000"/>
1142                             </radius>
1143                             <theta>
1144                               <angle value="-180.000000"/>
1145                             </theta>
1146                           </radial_composite>
1147                         </t1>
1148                         <t2>
1149                           <radial_composite type="vector">
1150                             <radius>
1151                               <real value="0.0000000000"/>
1152                             </radius>
1153                             <theta>
1154                               <angle value="-180.000000"/>
1155                             </theta>
1156                           </radial_composite>
1157                         </t2>
1158                       </composite>
1159                     </entry>
1160                     <entry>
1161                       <composite type="bline_point">
1162                         <point>
1163                           <vector>
1164                             <x>-1.4430936575</x>
1165                             <y>-1.0376765728</y>
1166                           </vector>
1167                         </point>
1168                         <width>
1169                           <real value="1.0000000000"/>
1170                         </width>
1171                         <origin>
1172                           <real value="0.5000000000"/>
1173                         </origin>
1174                         <split>
1175                           <bool value="false"/>
1176                         </split>
1177                         <t1>
1178                           <radial_composite type="vector">
1179                             <radius>
1180                               <real value="0.0000000000"/>
1181                             </radius>
1182                             <theta>
1183                               <angle value="0.000000"/>
1184                             </theta>
1185                           </radial_composite>
1186                         </t1>
1187                         <t2>
1188                           <radial_composite type="vector">
1189                             <radius>
1190                               <real value="0.0000000000"/>
1191                             </radius>
1192                             <theta>
1193                               <angle value="0.000000"/>
1194                             </theta>
1195                           </radial_composite>
1196                         </t2>
1197                       </composite>
1198                     </entry>
1199                     <entry>
1200                       <composite type="bline_point">
1201                         <point>
1202                           <vector>
1203                             <x>-1.7676136494</x>
1204                             <y>-1.0376765728</y>
1205                           </vector>
1206                         </point>
1207                         <width>
1208                           <real value="1.0000000000"/>
1209                         </width>
1210                         <origin>
1211                           <real value="0.5000000000"/>
1212                         </origin>
1213                         <split>
1214                           <bool value="false"/>
1215                         </split>
1216                         <t1>
1217                           <radial_composite type="vector">
1218                             <radius>
1219                               <real value="0.0000000000"/>
1220                             </radius>
1221                             <theta>
1222                               <angle value="0.000000"/>
1223                             </theta>
1224                           </radial_composite>
1225                         </t1>
1226                         <t2>
1227                           <radial_composite type="vector">
1228                             <radius>
1229                               <real value="0.0000000000"/>
1230                             </radius>
1231                             <theta>
1232                               <angle value="0.000000"/>
1233                             </theta>
1234                           </radial_composite>
1235                         </t2>
1236                       </composite>
1237                     </entry>
1238                     <entry>
1239                       <composite type="bline_point">
1240                         <point>
1241                           <vector>
1242                             <x>-2.0186016560</x>
1243                             <y>-1.2941199541</y>
1244                           </vector>
1245                         </point>
1246                         <width>
1247                           <real value="1.0000000000"/>
1248                         </width>
1249                         <origin>
1250                           <real value="0.5000000000"/>
1251                         </origin>
1252                         <split>
1253                           <bool value="false"/>
1254                         </split>
1255                         <t1>
1256                           <radial_composite type="vector">
1257                             <radius>
1258                               <real value="0.0000000000"/>
1259                             </radius>
1260                             <theta>
1261                               <angle value="0.000000"/>
1262                             </theta>
1263                           </radial_composite>
1264                         </t1>
1265                         <t2>
1266                           <radial_composite type="vector">
1267                             <radius>
1268                               <real value="0.0000000000"/>
1269                             </radius>
1270                             <theta>
1271                               <angle value="0.000000"/>
1272                             </theta>
1273                           </radial_composite>
1274                         </t2>
1275                       </composite>
1276                     </entry>
1277                     <entry>
1278                       <composite type="bline_point">
1279                         <point>
1280                           <vector>
1281                             <x>-2.3603677750</x>
1282                             <y>-0.9054833651</y>
1283                           </vector>
1284                         </point>
1285                         <width>
1286                           <real value="1.0000000000"/>
1287                         </width>
1288                         <origin>
1289                           <real value="0.5000000000"/>
1290                         </origin>
1291                         <split>
1292                           <bool value="false"/>
1293                         </split>
1294                         <t1>
1295                           <radial_composite type="vector">
1296                             <radius>
1297                               <real value="0.0000000000"/>
1298                             </radius>
1299                             <theta>
1300                               <angle value="0.000000"/>
1301                             </theta>
1302                           </radial_composite>
1303                         </t1>
1304                         <t2>
1305                           <radial_composite type="vector">
1306                             <radius>
1307                               <real value="0.0000000000"/>
1308                             </radius>
1309                             <theta>
1310                               <angle value="0.000000"/>
1311                             </theta>
1312                           </radial_composite>
1313                         </t2>
1314                       </composite>
1315                     </entry>
1316                     <entry>
1317                       <composite type="bline_point">
1318                         <point>
1319                           <vector>
1320                             <x>-2.1093800068</x>
1321                             <y>-0.6490399837</y>
1322                           </vector>
1323                         </point>
1324                         <width>
1325                           <real value="1.0000000000"/>
1326                         </width>
1327                         <origin>
1328                           <real value="0.5000000000"/>
1329                         </origin>
1330                         <split>
1331                           <bool value="false"/>
1332                         </split>
1333                         <t1>
1334                           <radial_composite type="vector">
1335                             <radius>
1336                               <real value="0.0000000000"/>
1337                             </radius>
1338                             <theta>
1339                               <angle value="0.000000"/>
1340                             </theta>
1341                           </radial_composite>
1342                         </t1>
1343                         <t2>
1344                           <radial_composite type="vector">
1345                             <radius>
1346                               <real value="0.0000000000"/>
1347                             </radius>
1348                             <theta>
1349                               <angle value="0.000000"/>
1350                             </theta>
1351                           </radial_composite>
1352                         </t2>
1353                       </composite>
1354                     </entry>
1355                     <entry>
1356                       <composite type="bline_point">
1357                         <point>
1358                           <vector>
1359                             <x>-2.1093800068</x>
1360                             <y>-0.3245199919</y>
1361                           </vector>
1362                         </point>
1363                         <width>
1364                           <real value="1.0000000000"/>
1365                         </width>
1366                         <origin>
1367                           <real value="0.5000000000"/>
1368                         </origin>
1369                         <split>
1370                           <bool value="false"/>
1371                         </split>
1372                         <t1>
1373                           <radial_composite type="vector">
1374                             <radius>
1375                               <real value="0.0000000000"/>
1376                             </radius>
1377                             <theta>
1378                               <angle value="0.000000"/>
1379                             </theta>
1380                           </radial_composite>
1381                         </t1>
1382                         <t2>
1383                           <radial_composite type="vector">
1384                             <radius>
1385                               <real value="0.0000000000"/>
1386                             </radius>
1387                             <theta>
1388                               <angle value="0.000000"/>
1389                             </theta>
1390                           </radial_composite>
1391                         </t2>
1392                       </composite>
1393                     </entry>
1394                     <entry>
1395                       <composite type="bline_point">
1396                         <point>
1397                           <vector>
1398                             <x>0.4867799878</x>
1399                             <y>2.2716398239</y>
1400                           </vector>
1401                         </point>
1402                         <width>
1403                           <real value="1.0000000000"/>
1404                         </width>
1405                         <origin>
1406                           <real value="0.5000000000"/>
1407                         </origin>
1408                         <split>
1409                           <bool value="false"/>
1410                         </split>
1411                         <t1>
1412                           <radial_composite type="vector">
1413                             <radius>
1414                               <real value="0.0000000000"/>
1415                             </radius>
1416                             <theta>
1417                               <angle value="-180.000000"/>
1418                             </theta>
1419                           </radial_composite>
1420                         </t1>
1421                         <t2>
1422                           <radial_composite type="vector">
1423                             <radius>
1424                               <real value="0.0000000000"/>
1425                             </radius>
1426                             <theta>
1427                               <angle value="-180.000000"/>
1428                             </theta>
1429                           </radial_composite>
1430                         </t2>
1431                       </composite>
1432                     </entry>
1433                   </bline>
1434                 </param>
1435               </layer>
1436               <layer type="linear_gradient" active="true" version="0.0" desc="Paint Linear Gradient">
1437                 <param name="z_depth">
1438                   <real value="0.0000000000"/>
1439                 </param>
1440                 <param name="amount">
1441                   <real value="1.0000000000"/>
1442                 </param>
1443                 <param name="blend_method">
1444                   <integer value="13"/>
1445                 </param>
1446                 <param name="p1">
1447                   <vector>
1448                     <x>-1.2980799675</x>
1449                     <y>-0.8112999797</y>
1450                   </vector>
1451                 </param>
1452                 <param name="p2">
1453                   <vector>
1454                     <x>-1.2980799675</x>
1455                     <y>1.7848598957</y>
1456                   </vector>
1457                 </param>
1458                 <param name="gradient">
1459                   <gradient>
1460                     <color pos="0.645161">
1461                       <r>0.017745</r>
1462                       <g>0.111701</g>
1463                       <b>0.372646</b>
1464                       <a>1.000000</a>
1465                     </color>
1466                     <color pos="0.666667">
1467                       <r>1.000000</r>
1468                       <g>1.000000</g>
1469                       <b>1.000000</b>
1470                       <a>1.000000</a>
1471                     </color>
1472                   </gradient>
1473                 </param>
1474                 <param name="loop">
1475                   <bool value="false"/>
1476                 </param>
1477                 <param name="zigzag">
1478                   <bool value="false"/>
1479                 </param>
1480               </layer>
1481               <layer type="linear_gradient" active="true" version="0.0" desc="Dark Linear Gradient">
1482                 <param name="z_depth">
1483                   <real value="0.0000000000"/>
1484                 </param>
1485                 <param name="amount">
1486                   <real value="1.0000000000"/>
1487                 </param>
1488                 <param name="blend_method">
1489                   <integer value="11"/>
1490                 </param>
1491                 <param name="p1">
1492                   <vector>
1493                     <x>-0.0789170563</x>
1494                     <y>-0.0841611475</y>
1495                   </vector>
1496                 </param>
1497                 <param name="p2">
1498                   <vector>
1499                     <x>-0.9735599756</x>
1500                     <y>0.8112999797</y>
1501                   </vector>
1502                 </param>
1503                 <param name="gradient">
1504                   <gradient>
1505                     <color pos="0.338710">
1506                       <r>0.000000</r>
1507                       <g>0.000000</g>
1508                       <b>0.000000</b>
1509                       <a>1.000000</a>
1510                     </color>
1511                     <color pos="0.639785">
1512                       <r>1.000000</r>
1513                       <g>1.000000</g>
1514                       <b>1.000000</b>
1515                       <a>0.000000</a>
1516                     </color>
1517                   </gradient>
1518                 </param>
1519                 <param name="loop">
1520                   <bool value="false"/>
1521                 </param>
1522                 <param name="zigzag">
1523                   <bool value="false"/>
1524                 </param>
1525               </layer>
1526               <layer type="linear_gradient" active="true" version="0.0" desc="Light Linear Gradient">
1527                 <param name="z_depth">
1528                   <real value="0.0000000000"/>
1529                 </param>
1530                 <param name="amount">
1531                   <real value="1.0000000000"/>
1532                 </param>
1533                 <param name="blend_method">
1534                   <integer value="11"/>
1535                 </param>
1536                 <param name="p1">
1537                   <vector>
1538                     <x>-0.2005944252</x>
1539                     <y>0.0375162214</y>
1540                   </vector>
1541                 </param>
1542                 <param name="p2">
1543                   <vector>
1544                     <x>-0.9735599756</x>
1545                     <y>0.8112999797</y>
1546                   </vector>
1547                 </param>
1548                 <param name="gradient">
1549                   <gradient>
1550                     <color pos="0.688172">
1551                       <r>0.000000</r>
1552                       <g>0.000000</g>
1553                       <b>0.000000</b>
1554                       <a>0.000000</a>
1555                     </color>
1556                     <color pos="1.000000">
1557                       <r>1.000000</r>
1558                       <g>1.000000</g>
1559                       <b>1.000000</b>
1560                       <a>1.000000</a>
1561                     </color>
1562                   </gradient>
1563                 </param>
1564                 <param name="loop">
1565                   <bool value="false"/>
1566                 </param>
1567                 <param name="zigzag">
1568                   <bool value="false"/>
1569                 </param>
1570               </layer>
1571               <layer type="outline" active="true" version="0.2" desc="NewBLine007 Outline">
1572                 <param name="z_depth">
1573                   <real value="0.0000000000"/>
1574                 </param>
1575                 <param name="amount">
1576                   <real value="1.0000000000"/>
1577                 </param>
1578                 <param name="blend_method">
1579                   <integer value="0"/>
1580                 </param>
1581                 <param name="color">
1582                   <color>
1583                     <r>0.000000</r>
1584                     <g>0.000000</g>
1585                     <b>0.000000</b>
1586                     <a>1.000000</a>
1587                   </color>
1588                 </param>
1589                 <param name="origin">
1590                   <vector>
1591                     <x>0.0000000000</x>
1592                     <y>0.0000000000</y>
1593                   </vector>
1594                 </param>
1595                 <param name="invert">
1596                   <bool value="false"/>
1597                 </param>
1598                 <param name="antialias">
1599                   <bool value="true"/>
1600                 </param>
1601                 <param name="feather">
1602                   <real value="0.0000000000"/>
1603                 </param>
1604                 <param name="blurtype">
1605                   <integer value="1"/>
1606                 </param>
1607                 <param name="winding_style">
1608                   <integer value="0"/>
1609                 </param>
1610                 <param name="bline">
1611                   <bline type="bline_point" loop="true" guid="DADC79DC78ADBC212E94CB27F2608754">
1612                     <entry>
1613                       <composite type="bline_point">
1614                         <point>
1615                           <vector>
1616                             <x>1.1530662775</x>
1617                             <y>1.5584833622</y>
1618                           </vector>
1619                         </point>
1620                         <width>
1621                           <real value="1.0000000000"/>
1622                         </width>
1623                         <origin>
1624                           <real value="0.5000000000"/>
1625                         </origin>
1626                         <split>
1627                           <bool value="false"/>
1628                         </split>
1629                         <t1>
1630                           <radial_composite type="vector">
1631                             <radius>
1632                               <real value="0.0000000000"/>
1633                             </radius>
1634                             <theta>
1635                               <angle value="-180.000000"/>
1636                             </theta>
1637                           </radial_composite>
1638                         </t1>
1639                         <t2>
1640                           <radial_composite type="vector">
1641                             <radius>
1642                               <real value="0.0000000000"/>
1643                             </radius>
1644                             <theta>
1645                               <angle value="-180.000000"/>
1646                             </theta>
1647                           </radial_composite>
1648                         </t2>
1649                       </composite>
1650                     </entry>
1651                     <entry>
1652                       <composite type="bline_point">
1653                         <point>
1654                           <vector>
1655                             <x>-1.4430936575</x>
1656                             <y>-1.0376765728</y>
1657                           </vector>
1658                         </point>
1659                         <width>
1660                           <real value="1.0000000000"/>
1661                         </width>
1662                         <origin>
1663                           <real value="0.5000000000"/>
1664                         </origin>
1665                         <split>
1666                           <bool value="false"/>
1667                         </split>
1668                         <t1>
1669                           <radial_composite type="vector">
1670                             <radius>
1671                               <real value="0.0000000000"/>
1672                             </radius>
1673                             <theta>
1674                               <angle value="0.000000"/>
1675                             </theta>
1676                           </radial_composite>
1677                         </t1>
1678                         <t2>
1679                           <radial_composite type="vector">
1680                             <radius>
1681                               <real value="0.0000000000"/>
1682                             </radius>
1683                             <theta>
1684                               <angle value="0.000000"/>
1685                             </theta>
1686                           </radial_composite>
1687                         </t2>
1688                       </composite>
1689                     </entry>
1690                     <entry>
1691                       <composite type="bline_point">
1692                         <point>
1693                           <vector>
1694                             <x>-1.7676136494</x>
1695                             <y>-1.0376765728</y>
1696                           </vector>
1697                         </point>
1698                         <width>
1699                           <real value="1.0000000000"/>
1700                         </width>
1701                         <origin>
1702                           <real value="0.5000000000"/>
1703                         </origin>
1704                         <split>
1705                           <bool value="false"/>
1706                         </split>
1707                         <t1>
1708                           <radial_composite type="vector">
1709                             <radius>
1710                               <real value="0.0000000000"/>
1711                             </radius>
1712                             <theta>
1713                               <angle value="0.000000"/>
1714                             </theta>
1715                           </radial_composite>
1716                         </t1>
1717                         <t2>
1718                           <radial_composite type="vector">
1719                             <radius>
1720                               <real value="0.0000000000"/>
1721                             </radius>
1722                             <theta>
1723                               <angle value="0.000000"/>
1724                             </theta>
1725                           </radial_composite>
1726                         </t2>
1727                       </composite>
1728                     </entry>
1729                     <entry>
1730                       <composite type="bline_point">
1731                         <point>
1732                           <vector>
1733                             <x>-2.0186016560</x>
1734                             <y>-1.2941199541</y>
1735                           </vector>
1736                         </point>
1737                         <width>
1738                           <real value="1.0000000000"/>
1739                         </width>
1740                         <origin>
1741                           <real value="0.5000000000"/>
1742                         </origin>
1743                         <split>
1744                           <bool value="false"/>
1745                         </split>
1746                         <t1>
1747                           <radial_composite type="vector">
1748                             <radius>
1749                               <real value="0.0000000000"/>
1750                             </radius>
1751                             <theta>
1752                               <angle value="0.000000"/>
1753                             </theta>
1754                           </radial_composite>
1755                         </t1>
1756                         <t2>
1757                           <radial_composite type="vector">
1758                             <radius>
1759                               <real value="0.0000000000"/>
1760                             </radius>
1761                             <theta>
1762                               <angle value="0.000000"/>
1763                             </theta>
1764                           </radial_composite>
1765                         </t2>
1766                       </composite>
1767                     </entry>
1768                     <entry>
1769                       <composite type="bline_point">
1770                         <point>
1771                           <vector>
1772                             <x>-2.3603677750</x>
1773                             <y>-0.9054833651</y>
1774                           </vector>
1775                         </point>
1776                         <width>
1777                           <real value="1.0000000000"/>
1778                         </width>
1779                         <origin>
1780                           <real value="0.5000000000"/>
1781                         </origin>
1782                         <split>
1783                           <bool value="false"/>
1784                         </split>
1785                         <t1>
1786                           <radial_composite type="vector">
1787                             <radius>
1788                               <real value="0.0000000000"/>
1789                             </radius>
1790                             <theta>
1791                               <angle value="0.000000"/>
1792                             </theta>
1793                           </radial_composite>
1794                         </t1>
1795                         <t2>
1796                           <radial_composite type="vector">
1797                             <radius>
1798                               <real value="0.0000000000"/>
1799                             </radius>
1800                             <theta>
1801                               <angle value="0.000000"/>
1802                             </theta>
1803                           </radial_composite>
1804                         </t2>
1805                       </composite>
1806                     </entry>
1807                     <entry>
1808                       <composite type="bline_point">
1809                         <point>
1810                           <vector>
1811                             <x>-2.1093800068</x>
1812                             <y>-0.6490399837</y>
1813                           </vector>
1814                         </point>
1815                         <width>
1816                           <real value="1.0000000000"/>
1817                         </width>
1818                         <origin>
1819                           <real value="0.5000000000"/>
1820                         </origin>
1821                         <split>
1822                           <bool value="false"/>
1823                         </split>
1824                         <t1>
1825                           <radial_composite type="vector">
1826                             <radius>
1827                               <real value="0.0000000000"/>
1828                             </radius>
1829                             <theta>
1830                               <angle value="0.000000"/>
1831                             </theta>
1832                           </radial_composite>
1833                         </t1>
1834                         <t2>
1835                           <radial_composite type="vector">
1836                             <radius>
1837                               <real value="0.0000000000"/>
1838                             </radius>
1839                             <theta>
1840                               <angle value="0.000000"/>
1841                             </theta>
1842                           </radial_composite>
1843                         </t2>
1844                       </composite>
1845                     </entry>
1846                     <entry>
1847                       <composite type="bline_point">
1848                         <point>
1849                           <vector>
1850                             <x>-2.1093800068</x>
1851                             <y>-0.3245199919</y>
1852                           </vector>
1853                         </point>
1854                         <width>
1855                           <real value="1.0000000000"/>
1856                         </width>
1857                         <origin>
1858                           <real value="0.5000000000"/>
1859                         </origin>
1860                         <split>
1861                           <bool value="false"/>
1862                         </split>
1863                         <t1>
1864                           <radial_composite type="vector">
1865                             <radius>
1866                               <real value="0.0000000000"/>
1867                             </radius>
1868                             <theta>
1869                               <angle value="0.000000"/>
1870                             </theta>
1871                           </radial_composite>
1872                         </t1>
1873                         <t2>
1874                           <radial_composite type="vector">
1875                             <radius>
1876                               <real value="0.0000000000"/>
1877                             </radius>
1878                             <theta>
1879                               <angle value="0.000000"/>
1880                             </theta>
1881                           </radial_composite>
1882                         </t2>
1883                       </composite>
1884                     </entry>
1885                     <entry>
1886                       <composite type="bline_point">
1887                         <point>
1888                           <vector>
1889                             <x>0.4867799878</x>
1890                             <y>2.2716398239</y>
1891                           </vector>
1892                         </point>
1893                         <width>
1894                           <real value="1.0000000000"/>
1895                         </width>
1896                         <origin>
1897                           <real value="0.5000000000"/>
1898                         </origin>
1899                         <split>
1900                           <bool value="false"/>
1901                         </split>
1902                         <t1>
1903                           <radial_composite type="vector">
1904                             <radius>
1905                               <real value="0.0000000000"/>
1906                             </radius>
1907                             <theta>
1908                               <angle value="-180.000000"/>
1909                             </theta>
1910                           </radial_composite>
1911                         </t1>
1912                         <t2>
1913                           <radial_composite type="vector">
1914                             <radius>
1915                               <real value="0.0000000000"/>
1916                             </radius>
1917                             <theta>
1918                               <angle value="-180.000000"/>
1919                             </theta>
1920                           </radial_composite>
1921                         </t2>
1922                       </composite>
1923                     </entry>
1924                   </bline>
1925                 </param>
1926                 <param name="width">
1927                   <real value="0.1622598047"/>
1928                 </param>
1929                 <param name="expand">
1930                   <real value="0.0000000000"/>
1931                 </param>
1932                 <param name="sharp_cusps">
1933                   <bool value="true"/>
1934                 </param>
1935                 <param name="round_tip[0]">
1936                   <bool value="true"/>
1937                 </param>
1938                 <param name="round_tip[1]">
1939                   <bool value="true"/>
1940                 </param>
1941                 <param name="loopyness">
1942                   <real value="1.0000000000"/>
1943                 </param>
1944                 <param name="homogeneous_width">
1945                   <bool value="true"/>
1946                 </param>
1947               </layer>
1948             </canvas>
1949           </param>
1950           <param name="zoom">
1951             <real value="0.0000000000"/>
1952           </param>
1953           <param name="time_offset">
1954             <time value="0s"/>
1955           </param>
1956           <param name="children_lock">
1957             <bool value="false"/>
1958           </param>
1959           <param name="focus">
1960             <vector>
1961               <x>0.0000000000</x>
1962               <y>0.0000000000</y>
1963             </vector>
1964           </param>
1965         </layer>
1966         <layer type="PasteCanvas" active="true" version="0.1" desc="Bulb">
1967           <param name="z_depth">
1968             <real value="0.0000000000"/>
1969           </param>
1970           <param name="amount">
1971             <real value="1.0000000000"/>
1972           </param>
1973           <param name="blend_method">
1974             <integer value="0"/>
1975           </param>
1976           <param name="origin">
1977             <vector>
1978               <x>0.0194535479</x>
1979               <y>-0.0824068487</y>
1980             </vector>
1981           </param>
1982           <param name="canvas">
1983             <canvas>
1984               <layer type="region" active="true" version="0.1" desc="NewBLine008 Region">
1985                 <param name="z_depth">
1986                   <real value="0.0000000000"/>
1987                 </param>
1988                 <param name="amount">
1989                   <real value="1.0000000000"/>
1990                 </param>
1991                 <param name="blend_method">
1992                   <integer value="0"/>
1993                 </param>
1994                 <param name="color">
1995                   <color>
1996                     <r>0.000000</r>
1997                     <g>0.000000</g>
1998                     <b>0.000000</b>
1999                     <a>1.000000</a>
2000                   </color>
2001                 </param>
2002                 <param name="origin">
2003                   <vector>
2004                     <x>0.0000000000</x>
2005                     <y>-0.4867799878</y>
2006                   </vector>
2007                 </param>
2008                 <param name="invert">
2009                   <bool value="false"/>
2010                 </param>
2011                 <param name="antialias">
2012                   <bool value="true"/>
2013                 </param>
2014                 <param name="feather">
2015                   <real value="0.0000000000"/>
2016                 </param>
2017                 <param name="blurtype">
2018                   <integer value="1"/>
2019                 </param>
2020                 <param name="winding_style">
2021                   <integer value="0"/>
2022                 </param>
2023                 <param name="bline">
2024                   <bline type="bline_point" loop="true" guid="F8898E0C0ED89C292661E67C4D6AEBC7">
2025                     <entry>
2026                       <composite type="bline_point">
2027                         <point>
2028                           <vector>
2029                             <x>0.1673063785</x>
2030                             <y>2.4640371799</y>
2031                           </vector>
2032                         </point>
2033                         <width>
2034                           <real value="1.0000000000"/>
2035                         </width>
2036                         <origin>
2037                           <real value="0.5000000000"/>
2038                         </origin>
2039                         <split>
2040                           <bool value="true"/>
2041                         </split>
2042                         <t1>
2043                           <radial_composite type="vector">
2044                             <radius>
2045                               <real value="0.9129963409"/>
2046                             </radius>
2047                             <theta>
2048                               <angle value="129.776825"/>
2049                             </theta>
2050                           </radial_composite>
2051                         </t1>
2052                         <t2>
2053                           <radial_composite type="vector">
2054                             <radius>
2055                               <real value="0.1949279283"/>
2056                             </radius>
2057                             <theta>
2058                               <angle value="2.691381"/>
2059                             </theta>
2060                           </radial_composite>
2061                         </t2>
2062                       </composite>
2063                     </entry>
2064                     <entry>
2065                       <composite type="bline_point">
2066                         <point>
2067                           <vector>
2068                             <x>0.5627578497</x>
2069                             <y>2.4488275051</y>
2070                           </vector>
2071                         </point>
2072                         <width>
2073                           <real value="1.0000000000"/>
2074                         </width>
2075                         <origin>
2076                           <real value="0.5000000000"/>
2077                         </origin>
2078                         <split>
2079                           <bool value="true"/>
2080                         </split>
2081                         <t1>
2082                           <radial_composite type="vector">
2083                             <radius>
2084                               <real value="0.3894878761"/>
2085                             </radius>
2086                             <theta>
2087                               <angle value="-1.022749"/>
2088                             </theta>
2089                           </radial_composite>
2090                         </t1>
2091                         <t2>
2092                           <radial_composite type="vector">
2093                             <radius>
2094                               <real value="0.3894192237"/>
2095                             </radius>
2096                             <theta>
2097                               <angle value="90.201027"/>
2098                             </theta>
2099                           </radial_composite>
2100                         </t2>
2101                       </composite>
2102                     </entry>
2103                     <entry>
2104                       <composite type="bline_point">
2105                         <point>
2106                           <vector>
2107                             <x>0.7452738881</x>
2108                             <y>3.1332626343</y>
2109                           </vector>
2110                         </point>
2111                         <width>
2112                           <real value="1.0000000000"/>
2113                         </width>
2114                         <origin>
2115                           <real value="0.5000000000"/>
2116                         </origin>
2117                         <split>
2118                           <bool value="false"/>
2119                         </split>
2120                         <t1>
2121                           <radial_composite type="vector">
2122                             <radius>
2123                               <real value="1.3768217213"/>
2124                             </radius>
2125                             <theta>
2126                               <angle value="45.000000"/>
2127                             </theta>
2128                           </radial_composite>
2129                         </t1>
2130                         <t2>
2131                           <radial_composite type="vector">
2132                             <radius>
2133                               <real value="1.3768217213"/>
2134                             </radius>
2135                             <theta>
2136                               <angle value="45.000000"/>
2137                             </theta>
2138                           </radial_composite>
2139                         </t2>
2140                       </composite>
2141                     </entry>
2142                     <entry>
2143                       <composite type="bline_point">
2144                         <point>
2145                           <vector>
2146                             <x>1.8555798531</x>
2147                             <y>3.1028432846</y>
2148                           </vector>
2149                         </point>
2150                         <width>
2151                           <real value="1.0000000000"/>
2152                         </width>
2153                         <origin>
2154                           <real value="0.5000000000"/>
2155                         </origin>
2156                         <split>
2157                           <bool value="false"/>
2158                         </split>
2159                         <t1>
2160                           <radial_composite type="vector">
2161                             <radius>
2162                               <real value="1.3768217213"/>
2163                             </radius>
2164                             <theta>
2165                               <angle value="-45.000000"/>
2166                             </theta>
2167                           </radial_composite>
2168                         </t1>
2169                         <t2>
2170                           <radial_composite type="vector">
2171                             <radius>
2172                               <real value="1.3768217213"/>
2173                             </radius>
2174                             <theta>
2175                               <angle value="-45.000000"/>
2176                             </theta>
2177                           </radial_composite>
2178                         </t2>
2179                       </composite>
2180                     </entry>
2181                     <entry>
2182                       <composite type="bline_point">
2183                         <point>
2184                           <vector>
2185                             <x>1.8707895279</x>
2186                             <y>2.0229568481</y>
2187                           </vector>
2188                         </point>
2189                         <width>
2190                           <real value="1.0000000000"/>
2191                         </width>
2192                         <origin>
2193                           <real value="0.5000000000"/>
2194                         </origin>
2195                         <split>
2196                           <bool value="false"/>
2197                         </split>
2198                         <t1>
2199                           <radial_composite type="vector">
2200                             <radius>
2201                               <real value="1.3768217213"/>
2202                             </radius>
2203                             <theta>
2204                               <angle value="-135.000000"/>
2205                             </theta>
2206                           </radial_composite>
2207                         </t1>
2208                         <t2>
2209                           <radial_composite type="vector">
2210                             <radius>
2211                               <real value="1.3768217213"/>
2212                             </radius>
2213                             <theta>
2214                               <angle value="-135.000000"/>
2215                             </theta>
2216                           </radial_composite>
2217                         </t2>
2218                       </composite>
2219                     </entry>
2220                     <entry>
2221                       <composite type="bline_point">
2222                         <point>
2223                           <vector>
2224                             <x>1.2167736292</x>
2225                             <y>1.8252310753</y>
2226                           </vector>
2227                         </point>
2228                         <width>
2229                           <real value="1.0000000000"/>
2230                         </width>
2231                         <origin>
2232                           <real value="0.5000000000"/>
2233                         </origin>
2234                         <split>
2235                           <bool value="false"/>
2236                         </split>
2237                         <t1>
2238                           <radial_composite type="vector">
2239                             <radius>
2240                               <real value="0.0000000000"/>
2241                             </radius>
2242                             <theta>
2243                               <angle value="0.000000"/>
2244                             </theta>
2245                           </radial_composite>
2246                         </t1>
2247                         <t2>
2248                           <radial_composite type="vector">
2249                             <radius>
2250                               <real value="0.0000000000"/>
2251                             </radius>
2252                             <theta>
2253                               <angle value="0.000000"/>
2254                             </theta>
2255                           </radial_composite>
2256                         </t2>
2257                       </composite>
2258                     </entry>
2259                     <entry>
2260                       <composite type="bline_point">
2261                         <point>
2262                           <vector>
2263                             <x>1.2167736292</x>
2264                             <y>1.4449892044</y>
2265                           </vector>
2266                         </point>
2267                         <width>
2268                           <real value="1.0000000000"/>
2269                         </width>
2270                         <origin>
2271                           <real value="0.5000000000"/>
2272                         </origin>
2273                         <split>
2274                           <bool value="true"/>
2275                         </split>
2276                         <t1>
2277                           <radial_composite type="vector">
2278                             <radius>
2279                               <real value="0.8800071421"/>
2280                             </radius>
2281                             <theta>
2282                               <angle value="-90.924759"/>
2283                             </theta>
2284                           </radial_composite>
2285                         </t1>
2286                         <t2>
2287                           <radial_composite type="vector">
2288                             <radius>
2289                               <real value="1.0444387998"/>
2290                             </radius>
2291                             <theta>
2292                               <angle value="130.504395"/>
2293                             </theta>
2294                           </radial_composite>
2295                         </t2>
2296                       </composite>
2297                     </entry>
2298                   </bline>
2299                 </param>
2300               </layer>
2301               <layer type="linear_gradient" active="true" version="0.0">
2302                 <param name="z_depth">
2303                   <real value="0.0000000000"/>
2304                 </param>
2305                 <param name="amount">
2306                   <real value="1.0000000000"/>
2307                 </param>
2308                 <param name="blend_method">
2309                   <integer value="13"/>
2310                 </param>
2311                 <param name="p1">
2312                   <vector>
2313                     <x>0.7652084827</x>
2314                     <y>2.6126971245</y>
2315                   </vector>
2316                 </param>
2317                 <param name="p2">
2318                   <vector>
2319                     <x>1.6358979940</x>
2320                     <y>1.5693980455</y>
2321                   </vector>
2322                 </param>
2323                 <param name="gradient">
2324                   <gradient>
2325                     <color pos="0.274194">
2326                       <r>0.000000</r>
2327                       <g>0.000000</g>
2328                       <b>0.000000</b>
2329                       <a>1.000000</a>
2330                     </color>
2331                     <color pos="0.408602">
2332                       <r>0.028991</r>
2333                       <g>0.133209</g>
2334                       <b>0.374624</b>
2335                       <a>1.000000</a>
2336                     </color>
2337                     <color pos="0.543011">
2338                       <r>0.000000</r>
2339                       <g>0.000000</g>
2340                       <b>0.000000</b>
2341                       <a>1.000000</a>
2342                     </color>
2343                   </gradient>
2344                 </param>
2345                 <param name="loop">
2346                   <bool value="false"/>
2347                 </param>
2348                 <param name="zigzag">
2349                   <bool value="false"/>
2350                 </param>
2351               </layer>
2352               <layer type="region" active="true" version="0.1" desc="NewBLine009 Region">
2353                 <param name="z_depth">
2354                   <real value="0.0000000000"/>
2355                 </param>
2356                 <param name="amount">
2357                   <real value="1.0000000000"/>
2358                 </param>
2359                 <param name="blend_method">
2360                   <integer value="0"/>
2361                 </param>
2362                 <param name="color">
2363                   <color>
2364                     <r>0.028991</r>
2365                     <g>0.133209</g>
2366                     <b>0.374624</b>
2367                     <a>1.000000</a>
2368                   </color>
2369                 </param>
2370                 <param name="origin">
2371                   <vector>
2372                     <x>0.0000000000</x>
2373                     <y>0.0000000000</y>
2374                   </vector>
2375                 </param>
2376                 <param name="invert">
2377                   <bool value="false"/>
2378                 </param>
2379                 <param name="antialias">
2380                   <bool value="true"/>
2381                 </param>
2382                 <param name="feather">
2383                   <real value="0.0000000000"/>
2384                 </param>
2385                 <param name="blurtype">
2386                   <integer value="1"/>
2387                 </param>
2388                 <param name="winding_style">
2389                   <integer value="0"/>
2390                 </param>
2391                 <param name="bline">
2392                   <bline type="bline_point" loop="true">
2393                     <entry>
2394                       <composite type="bline_point">
2395                         <point>
2396                           <vector>
2397                             <x>0.5852279067</x>
2398                             <y>1.6465466022</y>
2399                           </vector>
2400                         </point>
2401                         <width>
2402                           <real value="1.0000000000"/>
2403                         </width>
2404                         <origin>
2405                           <real value="0.3696107864"/>
2406                         </origin>
2407                         <split>
2408                           <bool value="false"/>
2409                         </split>
2410                         <t1>
2411                           <radial_composite type="vector">
2412                             <radius>
2413                               <real value="0.3062499149"/>
2414                             </radius>
2415                             <theta>
2416                               <angle value="170.837250"/>
2417                             </theta>
2418                           </radial_composite>
2419                         </t1>
2420                         <t2>
2421                           <radial_composite type="vector">
2422                             <radius>
2423                               <real value="0.3062499149"/>
2424                             </radius>
2425                             <theta>
2426                               <angle value="170.837250"/>
2427                             </theta>
2428                           </radial_composite>
2429                         </t2>
2430                       </composite>
2431                     </entry>
2432                     <entry>
2433                       <composite type="bline_point">
2434                         <point>
2435                           <vector>
2436                             <x>0.3107939661</x>
2437                             <y>1.8741867542</y>
2438                           </vector>
2439                         </point>
2440                         <width>
2441                           <real value="1.0000000000"/>
2442                         </width>
2443                         <origin>
2444                           <real value="0.5000000000"/>
2445                         </origin>
2446                         <split>
2447                           <bool value="false"/>
2448                         </split>
2449                         <t1>
2450                           <radial_composite type="vector">
2451                             <radius>
2452                               <real value="0.1073499278"/>
2453                             </radius>
2454                             <theta>
2455                               <angle value="22.619867"/>
2456                             </theta>
2457                           </radial_composite>
2458                         </t1>
2459                         <t2>
2460                           <radial_composite type="vector">
2461                             <radius>
2462                               <real value="0.1073499278"/>
2463                             </radius>
2464                             <theta>
2465                               <angle value="22.619867"/>
2466                             </theta>
2467                           </radial_composite>
2468                         </t2>
2469                       </composite>
2470                     </entry>
2471                     <entry>
2472                       <composite type="bline_point">
2473                         <point>
2474                           <vector>
2475                             <x>0.8695641160</x>
2476                             <y>1.7695893049</y>
2477                           </vector>
2478                         </point>
2479                         <width>
2480                           <real value="1.0000000000"/>
2481                         </width>
2482                         <origin>
2483                           <real value="0.5000000000"/>
2484                         </origin>
2485                         <split>
2486                           <bool value="false"/>
2487                         </split>
2488                         <t1>
2489                           <radial_composite type="vector">
2490                             <radius>
2491                               <real value="0.9185354264"/>
2492                             </radius>
2493                             <theta>
2494                               <angle value="-157.815994"/>
2495                             </theta>
2496                           </radial_composite>
2497                         </t1>
2498                         <t2>
2499                           <radial_composite type="vector">
2500                             <radius>
2501                               <real value="0.9185354264"/>
2502                             </radius>
2503                             <theta>
2504                               <angle value="-157.815994"/>
2505                             </theta>
2506                           </radial_composite>
2507                         </t2>
2508                       </composite>
2509                     </entry>
2510                   </bline>
2511                 </param>
2512               </layer>
2513               <layer type="outline" active="true" version="0.2" desc="NewBLine008 Outline">
2514                 <param name="z_depth">
2515                   <real value="0.0000000000"/>
2516                 </param>
2517                 <param name="amount">
2518                   <real value="1.0000000000"/>
2519                 </param>
2520                 <param name="blend_method">
2521                   <integer value="0"/>
2522                 </param>
2523                 <param name="color">
2524                   <color>
2525                     <r>0.000000</r>
2526                     <g>0.000000</g>
2527                     <b>0.000000</b>
2528                     <a>1.000000</a>
2529                   </color>
2530                 </param>
2531                 <param name="origin">
2532                   <vector>
2533                     <x>0.0000000000</x>
2534                     <y>-0.4867799878</y>
2535                   </vector>
2536                 </param>
2537                 <param name="invert">
2538                   <bool value="false"/>
2539                 </param>
2540                 <param name="antialias">
2541                   <bool value="true"/>
2542                 </param>
2543                 <param name="feather">
2544                   <real value="0.0000000000"/>
2545                 </param>
2546                 <param name="blurtype">
2547                   <integer value="1"/>
2548                 </param>
2549                 <param name="winding_style">
2550                   <integer value="0"/>
2551                 </param>
2552                 <param name="bline">
2553                   <bline type="bline_point" loop="true" guid="F8898E0C0ED89C292661E67C4D6AEBC7">
2554                     <entry>
2555                       <composite type="bline_point">
2556                         <point>
2557                           <vector>
2558                             <x>0.1673063785</x>
2559                             <y>2.4640371799</y>
2560                           </vector>
2561                         </point>
2562                         <width>
2563                           <real value="1.0000000000"/>
2564                         </width>
2565                         <origin>
2566                           <real value="0.5000000000"/>
2567                         </origin>
2568                         <split>
2569                           <bool value="true"/>
2570                         </split>
2571                         <t1>
2572                           <radial_composite type="vector">
2573                             <radius>
2574                               <real value="0.9129963409"/>
2575                             </radius>
2576                             <theta>
2577                               <angle value="129.776825"/>
2578                             </theta>
2579                           </radial_composite>
2580                         </t1>
2581                         <t2>
2582                           <radial_composite type="vector">
2583                             <radius>
2584                               <real value="0.1949279283"/>
2585                             </radius>
2586                             <theta>
2587                               <angle value="2.691381"/>
2588                             </theta>
2589                           </radial_composite>
2590                         </t2>
2591                       </composite>
2592                     </entry>
2593                     <entry>
2594                       <composite type="bline_point">
2595                         <point>
2596                           <vector>
2597                             <x>0.5627578497</x>
2598                             <y>2.4488275051</y>
2599                           </vector>
2600                         </point>
2601                         <width>
2602                           <real value="1.0000000000"/>
2603                         </width>
2604                         <origin>
2605                           <real value="0.5000000000"/>
2606                         </origin>
2607                         <split>
2608                           <bool value="true"/>
2609                         </split>
2610                         <t1>
2611                           <radial_composite type="vector">
2612                             <radius>
2613                               <real value="0.3894878761"/>
2614                             </radius>
2615                             <theta>
2616                               <angle value="-1.022749"/>
2617                             </theta>
2618                           </radial_composite>
2619                         </t1>
2620                         <t2>
2621                           <radial_composite type="vector">
2622                             <radius>
2623                               <real value="0.3894192237"/>
2624                             </radius>
2625                             <theta>
2626                               <angle value="90.201027"/>
2627                             </theta>
2628                           </radial_composite>
2629                         </t2>
2630                       </composite>
2631                     </entry>
2632                     <entry>
2633                       <composite type="bline_point">
2634                         <point>
2635                           <vector>
2636                             <x>0.7452738881</x>
2637                             <y>3.1332626343</y>
2638                           </vector>
2639                         </point>
2640                         <width>
2641                           <real value="1.0000000000"/>
2642                         </width>
2643                         <origin>
2644                           <real value="0.5000000000"/>
2645                         </origin>
2646                         <split>
2647                           <bool value="false"/>
2648                         </split>
2649                         <t1>
2650                           <radial_composite type="vector">
2651                             <radius>
2652                               <real value="1.3768217213"/>
2653                             </radius>
2654                             <theta>
2655                               <angle value="45.000000"/>
2656                             </theta>
2657                           </radial_composite>
2658                         </t1>
2659                         <t2>
2660                           <radial_composite type="vector">
2661                             <radius>
2662                               <real value="1.3768217213"/>
2663                             </radius>
2664                             <theta>
2665                               <angle value="45.000000"/>
2666                             </theta>
2667                           </radial_composite>
2668                         </t2>
2669                       </composite>
2670                     </entry>
2671                     <entry>
2672                       <composite type="bline_point">
2673                         <point>
2674                           <vector>
2675                             <x>1.8555798531</x>
2676                             <y>3.1028432846</y>
2677                           </vector>
2678                         </point>
2679                         <width>
2680                           <real value="1.0000000000"/>
2681                         </width>
2682                         <origin>
2683                           <real value="0.5000000000"/>
2684                         </origin>
2685                         <split>
2686                           <bool value="false"/>
2687                         </split>
2688                         <t1>
2689                           <radial_composite type="vector">
2690                             <radius>
2691                               <real value="1.3768217213"/>
2692                             </radius>
2693                             <theta>
2694                               <angle value="-45.000000"/>
2695                             </theta>
2696                           </radial_composite>
2697                         </t1>
2698                         <t2>
2699                           <radial_composite type="vector">
2700                             <radius>
2701                               <real value="1.3768217213"/>
2702                             </radius>
2703                             <theta>
2704                               <angle value="-45.000000"/>
2705                             </theta>
2706                           </radial_composite>
2707                         </t2>
2708                       </composite>
2709                     </entry>
2710                     <entry>
2711                       <composite type="bline_point">
2712                         <point>
2713                           <vector>
2714                             <x>1.8707895279</x>
2715                             <y>2.0229568481</y>
2716                           </vector>
2717                         </point>
2718                         <width>
2719                           <real value="1.0000000000"/>
2720                         </width>
2721                         <origin>
2722                           <real value="0.5000000000"/>
2723                         </origin>
2724                         <split>
2725                           <bool value="false"/>
2726                         </split>
2727                         <t1>
2728                           <radial_composite type="vector">
2729                             <radius>
2730                               <real value="1.3768217213"/>
2731                             </radius>
2732                             <theta>
2733                               <angle value="-135.000000"/>
2734                             </theta>
2735                           </radial_composite>
2736                         </t1>
2737                         <t2>
2738                           <radial_composite type="vector">
2739                             <radius>
2740                               <real value="1.3768217213"/>
2741                             </radius>
2742                             <theta>
2743                               <angle value="-135.000000"/>
2744                             </theta>
2745                           </radial_composite>
2746                         </t2>
2747                       </composite>
2748                     </entry>
2749                     <entry>
2750                       <composite type="bline_point">
2751                         <point>
2752                           <vector>
2753                             <x>1.2167736292</x>
2754                             <y>1.8252310753</y>
2755                           </vector>
2756                         </point>
2757                         <width>
2758                           <real value="1.0000000000"/>
2759                         </width>
2760                         <origin>
2761                           <real value="0.5000000000"/>
2762                         </origin>
2763                         <split>
2764                           <bool value="false"/>
2765                         </split>
2766                         <t1>
2767                           <radial_composite type="vector">
2768                             <radius>
2769                               <real value="0.0000000000"/>
2770                             </radius>
2771                             <theta>
2772                               <angle value="0.000000"/>
2773                             </theta>
2774                           </radial_composite>
2775                         </t1>
2776                         <t2>
2777                           <radial_composite type="vector">
2778                             <radius>
2779                               <real value="0.0000000000"/>
2780                             </radius>
2781                             <theta>
2782                               <angle value="0.000000"/>
2783                             </theta>
2784                           </radial_composite>
2785                         </t2>
2786                       </composite>
2787                     </entry>
2788                     <entry>
2789                       <composite type="bline_point">
2790                         <point>
2791                           <vector>
2792                             <x>1.2167736292</x>
2793                             <y>1.4449892044</y>
2794                           </vector>
2795                         </point>
2796                         <width>
2797                           <real value="1.0000000000"/>
2798                         </width>
2799                         <origin>
2800                           <real value="0.5000000000"/>
2801                         </origin>
2802                         <split>
2803                           <bool value="true"/>
2804                         </split>
2805                         <t1>
2806                           <radial_composite type="vector">
2807                             <radius>
2808                               <real value="0.8800071421"/>
2809                             </radius>
2810                             <theta>
2811                               <angle value="-90.924759"/>
2812                             </theta>
2813                           </radial_composite>
2814                         </t1>
2815                         <t2>
2816                           <radial_composite type="vector">
2817                             <radius>
2818                               <real value="1.0444387998"/>
2819                             </radius>
2820                             <theta>
2821                               <angle value="130.504395"/>
2822                             </theta>
2823                           </radial_composite>
2824                         </t2>
2825                       </composite>
2826                     </entry>
2827                   </bline>
2828                 </param>
2829                 <param name="width">
2830                   <real value="0.1622598047"/>
2831                 </param>
2832                 <param name="expand">
2833                   <real value="0.0000000000"/>
2834                 </param>
2835                 <param name="sharp_cusps">
2836                   <bool value="true"/>
2837                 </param>
2838                 <param name="round_tip[0]">
2839                   <bool value="true"/>
2840                 </param>
2841                 <param name="round_tip[1]">
2842                   <bool value="true"/>
2843                 </param>
2844                 <param name="loopyness">
2845                   <real value="1.0000000000"/>
2846                 </param>
2847                 <param name="homogeneous_width">
2848                   <bool value="true"/>
2849                 </param>
2850               </layer>
2851               <layer type="spherize" active="true" version="0.2">
2852                 <param name="center">
2853                   <vector>
2854                     <x>1.2962405682</x>
2855                     <y>2.1288678646</y>
2856                   </vector>
2857                 </param>
2858                 <param name="radius">
2859                   <real value="0.6963819886"/>
2860                 </param>
2861                 <param name="amount">
2862                   <real value="3.0000000000"/>
2863                 </param>
2864                 <param name="clip">
2865                   <bool value="false"/>
2866                 </param>
2867                 <param name="type">
2868                   <integer value="0"/>
2869                 </param>
2870               </layer>
2871             </canvas>
2872           </param>
2873           <param name="zoom">
2874             <real value="0.0000000000"/>
2875           </param>
2876           <param name="time_offset">
2877             <time value="0s"/>
2878           </param>
2879           <param name="children_lock">
2880             <bool value="false"/>
2881           </param>
2882           <param name="focus">
2883             <vector>
2884               <x>0.0000000000</x>
2885               <y>0.0000000000</y>
2886             </vector>
2887           </param>
2888         </layer>
2889       </canvas>
2890     </param>
2891     <param name="zoom">
2892       <real value="0.0000000000"/>
2893     </param>
2894     <param name="time_offset">
2895       <time value="0s"/>
2896     </param>
2897     <param name="children_lock">
2898       <bool value="false" static="true"/>
2899     </param>
2900     <param name="focus">
2901       <vector>
2902         <x>0.0000000000</x>
2903         <y>0.0000000000</y>
2904       </vector>
2905     </param>
2906   </layer>
2907   <layer type="zoom" active="true" version="0.1">
2908     <param name="amount">
2909       <real value="-1.1000000000"/>
2910     </param>
2911     <param name="center">
2912       <vector>
2913         <x>0.0000000000</x>
2914         <y>0.0000000000</y>
2915       </vector>
2916     </param>
2917   </layer>
2918 </canvas>