2 <canvas version="0.7" width="128" height="128" xres="2834.645752" yres="2834.645752" view-box="-1.000000 1.000000 1.000000 -1.000000" antialias="1" fps="30.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
3 <name>Synfig Studio: Tool: Normal Icon</name>
4 <desc>Placed in the Public Domain in 2010 by Yu Chen (jcome)</desc>
5 <meta name="grid_show" content="0"/>
6 <meta name="grid_size" content="0.250000 0.250000"/>
7 <meta name="grid_snap" content="1"/>
8 <meta name="guide_show" content="1"/>
9 <meta name="guide_snap" content="0"/>
10 <meta name="onion_skin" content="0"/>
18 <canvas id="Layer" width="128" height="128" xres="2952.755900" yres="2952.755900" bgcolor="0.500000 0.500000 0.500000 1.000000"/>
20 <layer type="PasteCanvas" active="true" version="0.1" desc="shadow">
21 <param name="z_depth">
22 <real value="0.0000000000"/>
25 <real value="1.0000000000"/>
27 <param name="blend_method">
37 <canvas xres="2952.755900" yres="2952.755900">
38 <layer type="SolidColor" active="false" version="0.1">
39 <param name="z_depth">
40 <real value="0.0000000000"/>
43 <real value="1.0000000000"/>
45 <param name="blend_method">
57 <layer type="radial_gradient" active="true" version="0.1">
58 <param name="z_depth">
59 <real value="0.0000000000"/>
62 <real value="1.0000000000"/>
64 <param name="blend_method">
67 <param name="gradient">
69 <color pos="0.000000">
75 <color pos="1.000000">
84 <vector guid="3932F399D50014C71954B55ABEA98F38">
90 <real value="0.9816616975"/>
99 <layer type="stretch" active="true" version="0.1">
100 <param name="amount">
106 <param name="center">
107 <vector guid="3932F399D50014C71954B55ABEA98F38">
113 <layer type="blur" active="true" version="0.2">
114 <param name="z_depth">
115 <real value="0.0000000000"/>
117 <param name="amount">
118 <real value="1.0000000000"/>
120 <param name="blend_method">
121 <integer value="1" static="true"/>
136 <real value="0.0000000000"/>
138 <param name="time_offset">
141 <param name="children_lock">
142 <bool value="false"/>
151 <layer type="PasteCanvas" active="true" version="0.1" desc="arrow">
152 <param name="z_depth">
153 <real value="0.0000000000"/>
155 <param name="amount">
156 <real value="1.0000000000"/>
158 <param name="blend_method">
161 <param name="origin">
167 <param name="canvas">
169 <layer type="region" active="true" version="0.1" desc="Rectangle.157 Region">
170 <param name="z_depth">
171 <real value="0.0000000000"/>
173 <param name="amount">
174 <real value="1.0000000000"/>
176 <param name="blend_method">
187 <param name="origin">
188 <vector guid="EA245844776DAA04AA0B3D221FC69DE6">
193 <param name="invert">
194 <bool value="false"/>
196 <param name="antialias">
199 <param name="feather">
200 <real value="0.0000000000"/>
202 <param name="blurtype">
205 <param name="winding_style">
209 <bline type="bline_point" loop="true" guid="8BBF3855CC60C37929A972477428D7E6">
211 <composite type="bline_point">
219 <real value="1.0000000000"/>
222 <real value="0.4756601155"/>
228 <radial_composite type="vector">
230 <real value="0.0000000000"/>
233 <angle value="0.000000"/>
238 <radial_composite type="vector">
240 <real value="0.0000000000"/>
243 <angle value="0.000000"/>
250 <composite type="bline_point">
258 <real value="1.0000000000"/>
261 <real value="0.5000000000"/>
267 <radial_composite type="vector">
269 <real value="0.0000000000"/>
272 <angle value="0.000000"/>
277 <radial_composite type="vector">
279 <real value="0.0000000000"/>
282 <angle value="0.000000"/>
289 <composite type="bline_point">
297 <real value="1.0000000000"/>
300 <real value="0.1968976855"/>
306 <radial_composite type="vector">
308 <real value="0.0000000000"/>
311 <angle value="0.000000"/>
316 <radial_composite type="vector">
318 <real value="0.0000000000"/>
321 <angle value="0.000000"/>
328 <composite type="bline_point">
336 <real value="1.0000000000"/>
339 <real value="0.5000000000"/>
345 <radial_composite type="vector">
347 <real value="0.0000000000"/>
350 <angle value="0.000000"/>
355 <radial_composite type="vector">
357 <real value="0.0000000000"/>
360 <angle value="0.000000"/>
367 <composite type="bline_point">
375 <real value="1.0000000000"/>
378 <real value="0.5000000000"/>
384 <radial_composite type="vector">
386 <real value="0.0000000000"/>
389 <angle value="0.000000"/>
394 <radial_composite type="vector">
396 <real value="0.0000000000"/>
399 <angle value="0.000000"/>
406 <composite type="bline_point">
414 <real value="1.0000000000"/>
417 <real value="0.8171187043"/>
423 <radial_composite type="vector">
425 <real value="0.0000000000"/>
428 <angle value="0.000000"/>
433 <radial_composite type="vector">
435 <real value="0.0000000000"/>
438 <angle value="0.000000"/>
445 <composite type="bline_point">
453 <real value="1.0000000000"/>
456 <real value="0.5000000000"/>
462 <radial_composite type="vector">
464 <real value="0.0000000000"/>
467 <angle value="0.000000"/>
472 <radial_composite type="vector">
474 <real value="0.0000000000"/>
477 <angle value="0.000000"/>
486 <layer type="linear_gradient" active="true" version="0.0" desc="Gradient">
487 <param name="z_depth">
488 <real value="0.0000000000"/>
490 <param name="amount">
491 <real value="1.0000000000"/>
493 <param name="blend_method">
494 <integer value="13"/>
508 <param name="gradient">
510 <color pos="0.000000">
516 <color pos="1.000000">
525 <bool value="false"/>
527 <param name="zigzag">
528 <bool value="false"/>
531 <layer type="outline" active="true" version="0.2" desc="Rectangle.157 Outline">
532 <param name="z_depth">
533 <real value="0.0000000000"/>
535 <param name="amount">
536 <real value="1.0000000000"/>
538 <param name="blend_method">
539 <integer value="13"/>
549 <param name="origin">
550 <vector guid="EA245844776DAA04AA0B3D221FC69DE6">
555 <param name="invert">
556 <bool value="false"/>
558 <param name="antialias">
561 <param name="feather">
562 <real value="0.0000000000"/>
564 <param name="blurtype">
567 <param name="winding_style">
571 <bline type="bline_point" loop="true" guid="8BBF3855CC60C37929A972477428D7E6">
573 <composite type="bline_point">
581 <real value="1.0000000000"/>
584 <real value="0.4756601155"/>
590 <radial_composite type="vector">
592 <real value="0.0000000000"/>
595 <angle value="0.000000"/>
600 <radial_composite type="vector">
602 <real value="0.0000000000"/>
605 <angle value="0.000000"/>
612 <composite type="bline_point">
620 <real value="1.0000000000"/>
623 <real value="0.5000000000"/>
629 <radial_composite type="vector">
631 <real value="0.0000000000"/>
634 <angle value="0.000000"/>
639 <radial_composite type="vector">
641 <real value="0.0000000000"/>
644 <angle value="0.000000"/>
651 <composite type="bline_point">
659 <real value="1.0000000000"/>
662 <real value="0.1968976855"/>
668 <radial_composite type="vector">
670 <real value="0.0000000000"/>
673 <angle value="0.000000"/>
678 <radial_composite type="vector">
680 <real value="0.0000000000"/>
683 <angle value="0.000000"/>
690 <composite type="bline_point">
698 <real value="1.0000000000"/>
701 <real value="0.5000000000"/>
707 <radial_composite type="vector">
709 <real value="0.0000000000"/>
712 <angle value="0.000000"/>
717 <radial_composite type="vector">
719 <real value="0.0000000000"/>
722 <angle value="0.000000"/>
729 <composite type="bline_point">
737 <real value="1.0000000000"/>
740 <real value="0.5000000000"/>
746 <radial_composite type="vector">
748 <real value="0.0000000000"/>
751 <angle value="0.000000"/>
756 <radial_composite type="vector">
758 <real value="0.0000000000"/>
761 <angle value="0.000000"/>
768 <composite type="bline_point">
776 <real value="1.0000000000"/>
779 <real value="0.8171187043"/>
785 <radial_composite type="vector">
787 <real value="0.0000000000"/>
790 <angle value="0.000000"/>
795 <radial_composite type="vector">
797 <real value="0.0000000000"/>
800 <angle value="0.000000"/>
807 <composite type="bline_point">
815 <real value="1.0000000000"/>
818 <real value="0.5000000000"/>
824 <radial_composite type="vector">
826 <real value="0.0000000000"/>
829 <angle value="0.000000"/>
834 <radial_composite type="vector">
836 <real value="0.0000000000"/>
839 <angle value="0.000000"/>
848 <real value="0.1666666715"/>
850 <param name="expand">
851 <real value="0.0000000000"/>
853 <param name="sharp_cusps">
856 <param name="round_tip[0]">
859 <param name="round_tip[1]">
862 <param name="loopyness">
863 <real value="1.0000000000"/>
865 <param name="homogeneous_width">
869 <layer type="outline" active="true" version="0.2" desc="Rectangle.157 Outline">
870 <param name="z_depth">
871 <real value="0.0000000000"/>
873 <param name="amount">
874 <real value="1.0000000000"/>
876 <param name="blend_method">
887 <param name="origin">
893 <param name="invert">
894 <bool value="false"/>
896 <param name="antialias">
899 <param name="feather">
900 <real value="0.0000000000"/>
902 <param name="blurtype">
905 <param name="winding_style">
909 <bline type="bline_point" loop="true" guid="8BBF3855CC60C37929A972477428D7E6">
911 <composite type="bline_point">
919 <real value="1.0000000000"/>
922 <real value="0.4756601155"/>
928 <radial_composite type="vector">
930 <real value="0.0000000000"/>
933 <angle value="0.000000"/>
938 <radial_composite type="vector">
940 <real value="0.0000000000"/>
943 <angle value="0.000000"/>
950 <composite type="bline_point">
958 <real value="1.0000000000"/>
961 <real value="0.5000000000"/>
967 <radial_composite type="vector">
969 <real value="0.0000000000"/>
972 <angle value="0.000000"/>
977 <radial_composite type="vector">
979 <real value="0.0000000000"/>
982 <angle value="0.000000"/>
989 <composite type="bline_point">
997 <real value="1.0000000000"/>
1000 <real value="0.1968976855"/>
1003 <bool value="true"/>
1006 <radial_composite type="vector">
1008 <real value="0.0000000000"/>
1011 <angle value="0.000000"/>
1016 <radial_composite type="vector">
1018 <real value="0.0000000000"/>
1021 <angle value="0.000000"/>
1028 <composite type="bline_point">
1032 <y>-0.1520298272</y>
1036 <real value="1.0000000000"/>
1039 <real value="0.5000000000"/>
1042 <bool value="true"/>
1045 <radial_composite type="vector">
1047 <real value="0.0000000000"/>
1050 <angle value="0.000000"/>
1055 <radial_composite type="vector">
1057 <real value="0.0000000000"/>
1060 <angle value="0.000000"/>
1067 <composite type="bline_point">
1075 <real value="1.0000000000"/>
1078 <real value="0.5000000000"/>
1081 <bool value="true"/>
1084 <radial_composite type="vector">
1086 <real value="0.0000000000"/>
1089 <angle value="0.000000"/>
1094 <radial_composite type="vector">
1096 <real value="0.0000000000"/>
1099 <angle value="0.000000"/>
1106 <composite type="bline_point">
1114 <real value="1.0000000000"/>
1117 <real value="0.8171187043"/>
1120 <bool value="true"/>
1123 <radial_composite type="vector">
1125 <real value="0.0000000000"/>
1128 <angle value="0.000000"/>
1133 <radial_composite type="vector">
1135 <real value="0.0000000000"/>
1138 <angle value="0.000000"/>
1145 <composite type="bline_point">
1153 <real value="1.0000000000"/>
1156 <real value="0.5000000000"/>
1159 <bool value="true"/>
1162 <radial_composite type="vector">
1164 <real value="0.0000000000"/>
1167 <angle value="0.000000"/>
1172 <radial_composite type="vector">
1174 <real value="0.0000000000"/>
1177 <angle value="0.000000"/>
1185 <param name="width">
1186 <real value="0.0833333358"/>
1188 <param name="expand">
1189 <real value="0.0000000000"/>
1191 <param name="sharp_cusps">
1192 <bool value="true"/>
1194 <param name="round_tip[0]">
1195 <bool value="true"/>
1197 <param name="round_tip[1]">
1198 <bool value="true"/>
1200 <param name="loopyness">
1201 <real value="1.0000000000"/>
1203 <param name="homogeneous_width">
1204 <bool value="true"/>
1207 <layer type="rotate" active="true" version="0.1">
1208 <param name="origin">
1214 <param name="amount">
1215 <angle value="-61.999996"/>
1221 <real value="0.0000000000"/>
1223 <param name="time_offset">
1226 <param name="children_lock">
1227 <bool value="false" static="true"/>
1229 <param name="focus">