Add Play/Stop button to the Frame Dial.
[synfig.git] / synfig-studio / trunk / images / clear_redo_icon.sif
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7   <meta name="guide_snap" content="0"/>
8   <layer type="region" active="true" version="0.1" desc="Arrow Region">
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12     <param name="amount">
13       <real value="1.0000000000"/>
14     </param>
15     <param name="blend_method">
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17     </param>
18     <param name="color">
19       <color>
20         <r>0.213899</r>
21         <g>0.706536</g>
22         <b>0.150728</b>
23         <a>1.000000</a>
24       </color>
25     </param>
26     <param name="offset">
27       <vector>
28         <x>0.0000000000</x>
29         <y>0.0000000000</y>
30       </vector>
31     </param>
32     <param name="invert">
33       <bool value="false"/>
34     </param>
35     <param name="antialias">
36       <bool value="true"/>
37     </param>
38     <param name="feather">
39       <real value="0.0000000000"/>
40     </param>
41     <param name="blurtype">
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160             </c6>
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177             <c4>
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215             </c3>
216             <c4>
217               <bool value="true"/>
218             </c4>
219             <c5>
220               <radial_composite type="vector">
221                 <c0>
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223                 </c0>
224                 <c1>
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236                 </c1>
237               </radial_composite>
238             </c6>
239           </composite>
240         </entry>
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313                   <angle value="-89.999992"/>
314                 </c1>
315               </radial_composite>
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324                 <y>-0.2500000000</y>
325               </vector>
326             </c1>
327             <c2>
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330             <c3>
331               <real value="0.5000000000"/>
332             </c3>
333             <c4>
334               <bool value="false"/>
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338                 <c0>
339                   <real value="0.0000000000"/>
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341                 <c1>
342                   <angle value="0.000000"/>
343                 </c1>
344               </radial_composite>
345             </c5>
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350                 </c0>
351                 <c1>
352                   <angle value="0.000000"/>
353                 </c1>
354               </radial_composite>
355             </c6>
356           </composite>
357         </entry>
358       </bline>
359     </param>
360   </layer>
361   <layer type="outline" active="true" version="0.2" desc="Arrow Outline">
362     <param name="z_depth">
363       <real value="0.0000000000"/>
364     </param>
365     <param name="amount">
366       <real value="1.0000000000"/>
367     </param>
368     <param name="blend_method">
369       <integer value="0"/>
370     </param>
371     <param name="color">
372       <color>
373         <r>0.000000</r>
374         <g>0.000000</g>
375         <b>0.000000</b>
376         <a>1.000000</a>
377       </color>
378     </param>
379     <param name="offset">
380       <vector>
381         <x>0.0000000000</x>
382         <y>0.0000000000</y>
383       </vector>
384     </param>
385     <param name="invert">
386       <bool value="false"/>
387     </param>
388     <param name="antialias">
389       <bool value="true"/>
390     </param>
391     <param name="feather">
392       <real value="0.0000000000"/>
393     </param>
394     <param name="blurtype">
395       <integer value="1"/>
396     </param>
397     <param name="bline">
398       <bline type="bline_point" loop="true" guid="C9164709873BD5CB51D49173D73A74A7">
399         <entry>
400           <composite type="bline_point">
401             <c1>
402               <vector>
403                 <x>1.2500000000</x>
404                 <y>0.7500000000</y>
405               </vector>
406             </c1>
407             <c2>
408               <real value="1.0000000000"/>
409             </c2>
410             <c3>
411               <real value="0.5000000000"/>
412             </c3>
413             <c4>
414               <bool value="false"/>
415             </c4>
416             <c5>
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482                 <y>1.2500000000</y>
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485             <c2>
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487             </c2>
488             <c3>
489               <real value="0.5000000000"/>
490             </c3>
491             <c4>
492               <bool value="true"/>
493             </c4>
494             <c5>
495               <radial_composite type="vector">
496                 <c0>
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499                 <c1>
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502               </radial_composite>
503             </c5>
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511                 </c1>
512               </radial_composite>
513             </c6>
514           </composite>
515         </entry>
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518             <c1>
519               <vector>
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521                 <y>0.0000000000</y>
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524             <c2>
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530             <c4>
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541               </radial_composite>
542             </c5>
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554         </entry>
555         <entry>
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560                 <y>-1.5000000000</y>
561               </vector>
562             </c1>
563             <c2>
564               <real value="1.0000000000"/>
565             </c2>
566             <c3>
567               <real value="0.5000000000"/>
568             </c3>
569             <c4>
570               <bool value="true"/>
571             </c4>
572             <c5>
573               <radial_composite type="vector">
574                 <c0>
575                   <real value="2.3717083073"/>
576                 </c0>
577                 <c1>
578                   <angle value="-18.434948"/>
579                 </c1>
580               </radial_composite>
581             </c5>
582             <c6>
583               <radial_composite type="vector">
584                 <c0>
585                   <real value="2.1213203745"/>
586                 </c0>
587                 <c1>
588                   <angle value="135.000000"/>
589                 </c1>
590               </radial_composite>
591             </c6>
592           </composite>
593         </entry>
594         <entry>
595           <composite type="bline_point">
596             <c1>
597               <vector>
598                 <x>-0.2500000298</x>
599                 <y>-0.5000000000</y>
600               </vector>
601             </c1>
602             <c2>
603               <real value="1.0000000000"/>
604             </c2>
605             <c3>
606               <real value="0.4181875288"/>
607             </c3>
608             <c4>
609               <bool value="false"/>
610             </c4>
611             <c5>
612               <radial_composite type="vector">
613                 <c0>
614                   <real value="0.3923076923"/>
615                 </c0>
616                 <c1>
617                   <angle value="89.999992"/>
618                 </c1>
619               </radial_composite>
620             </c5>
621             <c6>
622               <radial_composite type="vector">
623                 <c0>
624                   <real value="0.7500000000"/>
625                 </c0>
626                 <c1>
627                   <angle value="90.000000"/>
628                 </c1>
629               </radial_composite>
630             </c6>
631           </composite>
632         </entry>
633         <entry>
634           <composite type="bline_point">
635             <c1>
636               <vector>
637                 <x>0.2499999702</x>
638                 <y>0.2500000000</y>
639               </vector>
640             </c1>
641             <c2>
642               <real value="1.0000000000"/>
643             </c2>
644             <c3>
645               <real value="0.5000000000"/>
646             </c3>
647             <c4>
648               <bool value="true"/>
649             </c4>
650             <c5>
651               <radial_composite type="vector">
652                 <c0>
653                   <real value="1.5000000437"/>
654                 </c0>
655                 <c1>
656                   <angle value="0.000005"/>
657                 </c1>
658               </radial_composite>
659             </c5>
660             <c6>
661               <radial_composite type="vector">
662                 <c0>
663                   <real value="0.7500000000"/>
664                 </c0>
665                 <c1>
666                   <angle value="-89.999992"/>
667                 </c1>
668               </radial_composite>
669             </c6>
670           </composite>
671         </entry>
672         <entry>
673           <composite type="bline_point">
674             <c1>
675               <vector>
676                 <x>0.2499999702</x>
677                 <y>-0.2500000000</y>
678               </vector>
679             </c1>
680             <c2>
681               <real value="1.0000000000"/>
682             </c2>
683             <c3>
684               <real value="0.5000000000"/>
685             </c3>
686             <c4>
687               <bool value="false"/>
688             </c4>
689             <c5>
690               <radial_composite type="vector">
691                 <c0>
692                   <real value="0.0000000000"/>
693                 </c0>
694                 <c1>
695                   <angle value="0.000000"/>
696                 </c1>
697               </radial_composite>
698             </c5>
699             <c6>
700               <radial_composite type="vector">
701                 <c0>
702                   <real value="0.0000000000"/>
703                 </c0>
704                 <c1>
705                   <angle value="0.000000"/>
706                 </c1>
707               </radial_composite>
708             </c6>
709           </composite>
710         </entry>
711       </bline>
712     </param>
713     <param name="width">
714       <real value="0.1562500012"/>
715     </param>
716     <param name="sharp_cusps">
717       <bool value="true"/>
718     </param>
719     <param name="round_tip[0]">
720       <bool value="true"/>
721     </param>
722     <param name="round_tip[1]">
723       <bool value="true"/>
724     </param>
725     <param name="loopyness">
726       <real value="1.0000000000"/>
727     </param>
728   </layer>
729   <layer type="PasteCanvas" active="true" version="0.1">
730     <param name="z_depth">
731       <real value="0.0000000000"/>
732     </param>
733     <param name="amount">
734       <real value="0.3499999940"/>
735     </param>
736     <param name="blend_method">
737       <integer value="0"/>
738     </param>
739     <param name="origin">
740       <vector>
741         <x>0.0000000000</x>
742         <y>0.0000000000</y>
743       </vector>
744     </param>
745     <param name="canvas">
746       <canvas>
747         <layer type="region" active="true" version="0.1" desc="Cross Region">
748           <param name="z_depth">
749             <real value="0.0000000000"/>
750           </param>
751           <param name="amount">
752             <real value="1.0000000000"/>
753           </param>
754           <param name="blend_method">
755             <integer value="0"/>
756           </param>
757           <param name="color">
758             <color>
759               <r>1.000000</r>
760               <g>0.000000</g>
761               <b>0.000000</b>
762               <a>1.000000</a>
763             </color>
764           </param>
765           <param name="offset">
766             <vector>
767               <x>0.0000000000</x>
768               <y>0.0000000000</y>
769             </vector>
770           </param>
771           <param name="invert">
772             <bool value="false"/>
773           </param>
774           <param name="antialias">
775             <bool value="true"/>
776           </param>
777           <param name="feather">
778             <real value="0.0000000000"/>
779           </param>
780           <param name="blurtype">
781             <integer value="1"/>
782           </param>
783           <param name="bline">
784             <bline type="bline_point" loop="true" guid="9067578A5DE578DD1711891EB7D0C04E">
785               <entry>
786                 <composite type="bline_point">
787                   <c1>
788                     <vector>
789                       <x>-1.7500000000</x>
790                       <y>1.2500000000</y>
791                     </vector>
792                   </c1>
793                   <c2>
794                     <real value="1.0000000000"/>
795                   </c2>
796                   <c3>
797                     <real value="0.5000000000"/>
798                   </c3>
799                   <c4>
800                     <bool value="true"/>
801                   </c4>
802                   <c5>
803                     <radial_composite type="vector">
804                       <c0>
805                         <real value="1.0606601718"/>
806                       </c0>
807                       <c1>
808                         <angle value="135.000000"/>
809                       </c1>
810                     </radial_composite>
811                   </c5>
812                   <c6>
813                     <radial_composite type="vector">
814                       <c0>
815                         <real value="0.7500000000"/>
816                       </c0>
817                       <c1>
818                         <angle value="90.000000"/>
819                       </c1>
820                     </radial_composite>
821                   </c6>
822                 </composite>
823               </entry>
824               <entry>
825                 <composite type="bline_point">
826                   <c1>
827                     <vector>
828                       <x>-1.2500000000</x>
829                       <y>1.7500000000</y>
830                     </vector>
831                   </c1>
832                   <c2>
833                     <real value="1.0000000000"/>
834                   </c2>
835                   <c3>
836                     <real value="0.5000000000"/>
837                   </c3>
838                   <c4>
839                     <bool value="true"/>
840                   </c4>
841                   <c5>
842                     <radial_composite type="vector">
843                       <c0>
844                         <real value="0.7500000000"/>
845                       </c0>
846                       <c1>
847                         <angle value="0.000000"/>
848                       </c1>
849                     </radial_composite>
850                   </c5>
851                   <c6>
852                     <radial_composite type="vector">
853                       <c0>
854                         <real value="1.0606601718"/>
855                       </c0>
856                       <c1>
857                         <angle value="-45.000000"/>
858                       </c1>
859                     </radial_composite>
860                   </c6>
861                 </composite>
862               </entry>
863               <entry>
864                 <composite type="bline_point">
865                   <c1>
866                     <vector>
867                       <x>0.0000000000</x>
868                       <y>0.5000000000</y>
869                     </vector>
870                   </c1>
871                   <c2>
872                     <real value="1.0000000000"/>
873                   </c2>
874                   <c3>
875                     <real value="0.5000000000"/>
876                   </c3>
877                   <c4>
878                     <bool value="true"/>
879                   </c4>
880                   <c5>
881                     <radial_composite type="vector">
882                       <c0>
883                         <real value="1.0606601718"/>
884                       </c0>
885                       <c1>
886                         <angle value="-45.000000"/>
887                       </c1>
888                     </radial_composite>
889                   </c5>
890                   <c6>
891                     <radial_composite type="vector">
892                       <c0>
893                         <real value="1.0606601718"/>
894                       </c0>
895                       <c1>
896                         <angle value="45.000000"/>
897                       </c1>
898                     </radial_composite>
899                   </c6>
900                 </composite>
901               </entry>
902               <entry>
903                 <composite type="bline_point">
904                   <c1>
905                     <vector>
906                       <x>1.2500000000</x>
907                       <y>1.7500000000</y>
908                     </vector>
909                   </c1>
910                   <c2>
911                     <real value="1.0000000000"/>
912                   </c2>
913                   <c3>
914                     <real value="0.5000000000"/>
915                   </c3>
916                   <c4>
917                     <bool value="true"/>
918                   </c4>
919                   <c5>
920                     <radial_composite type="vector">
921                       <c0>
922                         <real value="1.0606601718"/>
923                       </c0>
924                       <c1>
925                         <angle value="45.000000"/>
926                       </c1>
927                     </radial_composite>
928                   </c5>
929                   <c6>
930                     <radial_composite type="vector">
931                       <c0>
932                         <real value="0.7500000000"/>
933                       </c0>
934                       <c1>
935                         <angle value="0.000000"/>
936                       </c1>
937                     </radial_composite>
938                   </c6>
939                 </composite>
940               </entry>
941               <entry>
942                 <composite type="bline_point">
943                   <c1>
944                     <vector>
945                       <x>1.7500000000</x>
946                       <y>1.2500000000</y>
947                     </vector>
948                   </c1>
949                   <c2>
950                     <real value="1.0000000000"/>
951                   </c2>
952                   <c3>
953                     <real value="0.5000000000"/>
954                   </c3>
955                   <c4>
956                     <bool value="true"/>
957                   </c4>
958                   <c5>
959                     <radial_composite type="vector">
960                       <c0>
961                         <real value="0.7500000000"/>
962                       </c0>
963                       <c1>
964                         <angle value="-90.000000"/>
965                       </c1>
966                     </radial_composite>
967                   </c5>
968                   <c6>
969                     <radial_composite type="vector">
970                       <c0>
971                         <real value="1.0606601718"/>
972                       </c0>
973                       <c1>
974                         <angle value="-135.000000"/>
975                       </c1>
976                     </radial_composite>
977                   </c6>
978                 </composite>
979               </entry>
980               <entry>
981                 <composite type="bline_point">
982                   <c1>
983                     <vector>
984                       <x>0.5000000000</x>
985                       <y>0.0000000000</y>
986                     </vector>
987                   </c1>
988                   <c2>
989                     <real value="1.0000000000"/>
990                   </c2>
991                   <c3>
992                     <real value="0.5000000000"/>
993                   </c3>
994                   <c4>
995                     <bool value="true"/>
996                   </c4>
997                   <c5>
998                     <radial_composite type="vector">
999                       <c0>
1000                         <real value="1.0606601718"/>
1001                       </c0>
1002                       <c1>
1003                         <angle value="-135.000000"/>
1004                       </c1>
1005                     </radial_composite>
1006                   </c5>
1007                   <c6>
1008                     <radial_composite type="vector">
1009                       <c0>
1010                         <real value="1.0606601718"/>
1011                       </c0>
1012                       <c1>
1013                         <angle value="-45.000000"/>
1014                       </c1>
1015                     </radial_composite>
1016                   </c6>
1017                 </composite>
1018               </entry>
1019               <entry>
1020                 <composite type="bline_point">
1021                   <c1>
1022                     <vector>
1023                       <x>1.7500000000</x>
1024                       <y>-1.2500000000</y>
1025                     </vector>
1026                   </c1>
1027                   <c2>
1028                     <real value="1.0000000000"/>
1029                   </c2>
1030                   <c3>
1031                     <real value="0.5000000000"/>
1032                   </c3>
1033                   <c4>
1034                     <bool value="true"/>
1035                   </c4>
1036                   <c5>
1037                     <radial_composite type="vector">
1038                       <c0>
1039                         <real value="1.0606601718"/>
1040                       </c0>
1041                       <c1>
1042                         <angle value="-45.000000"/>
1043                       </c1>
1044                     </radial_composite>
1045                   </c5>
1046                   <c6>
1047                     <radial_composite type="vector">
1048                       <c0>
1049                         <real value="0.7500000000"/>
1050                       </c0>
1051                       <c1>
1052                         <angle value="-90.000000"/>
1053                       </c1>
1054                     </radial_composite>
1055                   </c6>
1056                 </composite>
1057               </entry>
1058               <entry>
1059                 <composite type="bline_point">
1060                   <c1>
1061                     <vector>
1062                       <x>1.2500000000</x>
1063                       <y>-1.7500000000</y>
1064                     </vector>
1065                   </c1>
1066                   <c2>
1067                     <real value="1.0000000000"/>
1068                   </c2>
1069                   <c3>
1070                     <real value="0.5000000000"/>
1071                   </c3>
1072                   <c4>
1073                     <bool value="true"/>
1074                   </c4>
1075                   <c5>
1076                     <radial_composite type="vector">
1077                       <c0>
1078                         <real value="0.7500000000"/>
1079                       </c0>
1080                       <c1>
1081                         <angle value="180.000000"/>
1082                       </c1>
1083                     </radial_composite>
1084                   </c5>
1085                   <c6>
1086                     <radial_composite type="vector">
1087                       <c0>
1088                         <real value="1.0606601718"/>
1089                       </c0>
1090                       <c1>
1091                         <angle value="135.000000"/>
1092                       </c1>
1093                     </radial_composite>
1094                   </c6>
1095                 </composite>
1096               </entry>
1097               <entry>
1098                 <composite type="bline_point">
1099                   <c1>
1100                     <vector>
1101                       <x>0.0000000000</x>
1102                       <y>-0.5000000000</y>
1103                     </vector>
1104                   </c1>
1105                   <c2>
1106                     <real value="1.0000000000"/>
1107                   </c2>
1108                   <c3>
1109                     <real value="0.5000000000"/>
1110                   </c3>
1111                   <c4>
1112                     <bool value="true"/>
1113                   </c4>
1114                   <c5>
1115                     <radial_composite type="vector">
1116                       <c0>
1117                         <real value="1.0606601718"/>
1118                       </c0>
1119                       <c1>
1120                         <angle value="135.000000"/>
1121                       </c1>
1122                     </radial_composite>
1123                   </c5>
1124                   <c6>
1125                     <radial_composite type="vector">
1126                       <c0>
1127                         <real value="1.0606601718"/>
1128                       </c0>
1129                       <c1>
1130                         <angle value="-135.000000"/>
1131                       </c1>
1132                     </radial_composite>
1133                   </c6>
1134                 </composite>
1135               </entry>
1136               <entry>
1137                 <composite type="bline_point">
1138                   <c1>
1139                     <vector>
1140                       <x>-1.2500000000</x>
1141                       <y>-1.7500000000</y>
1142                     </vector>
1143                   </c1>
1144                   <c2>
1145                     <real value="1.0000000000"/>
1146                   </c2>
1147                   <c3>
1148                     <real value="0.5000000000"/>
1149                   </c3>
1150                   <c4>
1151                     <bool value="true"/>
1152                   </c4>
1153                   <c5>
1154                     <radial_composite type="vector">
1155                       <c0>
1156                         <real value="1.0606601718"/>
1157                       </c0>
1158                       <c1>
1159                         <angle value="-135.000000"/>
1160                       </c1>
1161                     </radial_composite>
1162                   </c5>
1163                   <c6>
1164                     <radial_composite type="vector">
1165                       <c0>
1166                         <real value="0.7500000000"/>
1167                       </c0>
1168                       <c1>
1169                         <angle value="180.000000"/>
1170                       </c1>
1171                     </radial_composite>
1172                   </c6>
1173                 </composite>
1174               </entry>
1175               <entry>
1176                 <composite type="bline_point">
1177                   <c1>
1178                     <vector>
1179                       <x>-1.7500000000</x>
1180                       <y>-1.2500000000</y>
1181                     </vector>
1182                   </c1>
1183                   <c2>
1184                     <real value="1.0000000000"/>
1185                   </c2>
1186                   <c3>
1187                     <real value="0.5000000000"/>
1188                   </c3>
1189                   <c4>
1190                     <bool value="true"/>
1191                   </c4>
1192                   <c5>
1193                     <radial_composite type="vector">
1194                       <c0>
1195                         <real value="0.7500000000"/>
1196                       </c0>
1197                       <c1>
1198                         <angle value="90.000000"/>
1199                       </c1>
1200                     </radial_composite>
1201                   </c5>
1202                   <c6>
1203                     <radial_composite type="vector">
1204                       <c0>
1205                         <real value="1.0606601718"/>
1206                       </c0>
1207                       <c1>
1208                         <angle value="45.000000"/>
1209                       </c1>
1210                     </radial_composite>
1211                   </c6>
1212                 </composite>
1213               </entry>
1214               <entry>
1215                 <composite type="bline_point">
1216                   <c1>
1217                     <vector>
1218                       <x>-0.5000000000</x>
1219                       <y>0.0000000000</y>
1220                     </vector>
1221                   </c1>
1222                   <c2>
1223                     <real value="1.0000000000"/>
1224                   </c2>
1225                   <c3>
1226                     <real value="0.5000000000"/>
1227                   </c3>
1228                   <c4>
1229                     <bool value="true"/>
1230                   </c4>
1231                   <c5>
1232                     <radial_composite type="vector">
1233                       <c0>
1234                         <real value="1.0606601718"/>
1235                       </c0>
1236                       <c1>
1237                         <angle value="45.000000"/>
1238                       </c1>
1239                     </radial_composite>
1240                   </c5>
1241                   <c6>
1242                     <radial_composite type="vector">
1243                       <c0>
1244                         <real value="1.0606601718"/>
1245                       </c0>
1246                       <c1>
1247                         <angle value="135.000000"/>
1248                       </c1>
1249                     </radial_composite>
1250                   </c6>
1251                 </composite>
1252               </entry>
1253             </bline>
1254           </param>
1255         </layer>
1256         <layer type="bevel" active="true" version="0.2">
1257           <param name="z_depth">
1258             <real value="0.0000000000"/>
1259           </param>
1260           <param name="amount">
1261             <real value="1.0000000000"/>
1262           </param>
1263           <param name="blend_method">
1264             <integer value="13"/>
1265           </param>
1266           <param name="type">
1267             <integer value="1"/>
1268           </param>
1269           <param name="color1">
1270             <color>
1271               <r>1.000000</r>
1272               <g>1.000000</g>
1273               <b>1.000000</b>
1274               <a>1.000000</a>
1275             </color>
1276           </param>
1277           <param name="color2">
1278             <color>
1279               <r>0.000000</r>
1280               <g>0.000000</g>
1281               <b>0.000000</b>
1282               <a>1.000000</a>
1283             </color>
1284           </param>
1285           <param name="angle">
1286             <angle value="135.000000"/>
1287           </param>
1288           <param name="depth">
1289             <real value="0.2000000000"/>
1290           </param>
1291           <param name="softness">
1292             <real value="0.1000000000"/>
1293           </param>
1294           <param name="use_luma">
1295             <bool value="false"/>
1296           </param>
1297           <param name="solid">
1298             <bool value="false"/>
1299           </param>
1300         </layer>
1301         <layer type="outline" active="true" version="0.2" desc="Cross Outline">
1302           <param name="z_depth">
1303             <real value="0.0000000000"/>
1304           </param>
1305           <param name="amount">
1306             <real value="1.0000000000"/>
1307           </param>
1308           <param name="blend_method">
1309             <integer value="0"/>
1310           </param>
1311           <param name="color">
1312             <color>
1313               <r>0.000000</r>
1314               <g>0.000000</g>
1315               <b>0.000000</b>
1316               <a>1.000000</a>
1317             </color>
1318           </param>
1319           <param name="offset">
1320             <vector>
1321               <x>0.0000000000</x>
1322               <y>0.0000000000</y>
1323             </vector>
1324           </param>
1325           <param name="invert">
1326             <bool value="false"/>
1327           </param>
1328           <param name="antialias">
1329             <bool value="true"/>
1330           </param>
1331           <param name="feather">
1332             <real value="0.0000000000"/>
1333           </param>
1334           <param name="blurtype">
1335             <integer value="1"/>
1336           </param>
1337           <param name="bline">
1338             <bline type="bline_point" loop="true" guid="9067578A5DE578DD1711891EB7D0C04E">
1339               <entry>
1340                 <composite type="bline_point">
1341                   <c1>
1342                     <vector>
1343                       <x>-1.7500000000</x>
1344                       <y>1.2500000000</y>
1345                     </vector>
1346                   </c1>
1347                   <c2>
1348                     <real value="1.0000000000"/>
1349                   </c2>
1350                   <c3>
1351                     <real value="0.5000000000"/>
1352                   </c3>
1353                   <c4>
1354                     <bool value="true"/>
1355                   </c4>
1356                   <c5>
1357                     <radial_composite type="vector">
1358                       <c0>
1359                         <real value="1.0606601718"/>
1360                       </c0>
1361                       <c1>
1362                         <angle value="135.000000"/>
1363                       </c1>
1364                     </radial_composite>
1365                   </c5>
1366                   <c6>
1367                     <radial_composite type="vector">
1368                       <c0>
1369                         <real value="0.7500000000"/>
1370                       </c0>
1371                       <c1>
1372                         <angle value="90.000000"/>
1373                       </c1>
1374                     </radial_composite>
1375                   </c6>
1376                 </composite>
1377               </entry>
1378               <entry>
1379                 <composite type="bline_point">
1380                   <c1>
1381                     <vector>
1382                       <x>-1.2500000000</x>
1383                       <y>1.7500000000</y>
1384                     </vector>
1385                   </c1>
1386                   <c2>
1387                     <real value="1.0000000000"/>
1388                   </c2>
1389                   <c3>
1390                     <real value="0.5000000000"/>
1391                   </c3>
1392                   <c4>
1393                     <bool value="true"/>
1394                   </c4>
1395                   <c5>
1396                     <radial_composite type="vector">
1397                       <c0>
1398                         <real value="0.7500000000"/>
1399                       </c0>
1400                       <c1>
1401                         <angle value="0.000000"/>
1402                       </c1>
1403                     </radial_composite>
1404                   </c5>
1405                   <c6>
1406                     <radial_composite type="vector">
1407                       <c0>
1408                         <real value="1.0606601718"/>
1409                       </c0>
1410                       <c1>
1411                         <angle value="-45.000000"/>
1412                       </c1>
1413                     </radial_composite>
1414                   </c6>
1415                 </composite>
1416               </entry>
1417               <entry>
1418                 <composite type="bline_point">
1419                   <c1>
1420                     <vector>
1421                       <x>0.0000000000</x>
1422                       <y>0.5000000000</y>
1423                     </vector>
1424                   </c1>
1425                   <c2>
1426                     <real value="1.0000000000"/>
1427                   </c2>
1428                   <c3>
1429                     <real value="0.5000000000"/>
1430                   </c3>
1431                   <c4>
1432                     <bool value="true"/>
1433                   </c4>
1434                   <c5>
1435                     <radial_composite type="vector">
1436                       <c0>
1437                         <real value="1.0606601718"/>
1438                       </c0>
1439                       <c1>
1440                         <angle value="-45.000000"/>
1441                       </c1>
1442                     </radial_composite>
1443                   </c5>
1444                   <c6>
1445                     <radial_composite type="vector">
1446                       <c0>
1447                         <real value="1.0606601718"/>
1448                       </c0>
1449                       <c1>
1450                         <angle value="45.000000"/>
1451                       </c1>
1452                     </radial_composite>
1453                   </c6>
1454                 </composite>
1455               </entry>
1456               <entry>
1457                 <composite type="bline_point">
1458                   <c1>
1459                     <vector>
1460                       <x>1.2500000000</x>
1461                       <y>1.7500000000</y>
1462                     </vector>
1463                   </c1>
1464                   <c2>
1465                     <real value="1.0000000000"/>
1466                   </c2>
1467                   <c3>
1468                     <real value="0.5000000000"/>
1469                   </c3>
1470                   <c4>
1471                     <bool value="true"/>
1472                   </c4>
1473                   <c5>
1474                     <radial_composite type="vector">
1475                       <c0>
1476                         <real value="1.0606601718"/>
1477                       </c0>
1478                       <c1>
1479                         <angle value="45.000000"/>
1480                       </c1>
1481                     </radial_composite>
1482                   </c5>
1483                   <c6>
1484                     <radial_composite type="vector">
1485                       <c0>
1486                         <real value="0.7500000000"/>
1487                       </c0>
1488                       <c1>
1489                         <angle value="0.000000"/>
1490                       </c1>
1491                     </radial_composite>
1492                   </c6>
1493                 </composite>
1494               </entry>
1495               <entry>
1496                 <composite type="bline_point">
1497                   <c1>
1498                     <vector>
1499                       <x>1.7500000000</x>
1500                       <y>1.2500000000</y>
1501                     </vector>
1502                   </c1>
1503                   <c2>
1504                     <real value="1.0000000000"/>
1505                   </c2>
1506                   <c3>
1507                     <real value="0.5000000000"/>
1508                   </c3>
1509                   <c4>
1510                     <bool value="true"/>
1511                   </c4>
1512                   <c5>
1513                     <radial_composite type="vector">
1514                       <c0>
1515                         <real value="0.7500000000"/>
1516                       </c0>
1517                       <c1>
1518                         <angle value="-90.000000"/>
1519                       </c1>
1520                     </radial_composite>
1521                   </c5>
1522                   <c6>
1523                     <radial_composite type="vector">
1524                       <c0>
1525                         <real value="1.0606601718"/>
1526                       </c0>
1527                       <c1>
1528                         <angle value="-135.000000"/>
1529                       </c1>
1530                     </radial_composite>
1531                   </c6>
1532                 </composite>
1533               </entry>
1534               <entry>
1535                 <composite type="bline_point">
1536                   <c1>
1537                     <vector>
1538                       <x>0.5000000000</x>
1539                       <y>0.0000000000</y>
1540                     </vector>
1541                   </c1>
1542                   <c2>
1543                     <real value="1.0000000000"/>
1544                   </c2>
1545                   <c3>
1546                     <real value="0.5000000000"/>
1547                   </c3>
1548                   <c4>
1549                     <bool value="true"/>
1550                   </c4>
1551                   <c5>
1552                     <radial_composite type="vector">
1553                       <c0>
1554                         <real value="1.0606601718"/>
1555                       </c0>
1556                       <c1>
1557                         <angle value="-135.000000"/>
1558                       </c1>
1559                     </radial_composite>
1560                   </c5>
1561                   <c6>
1562                     <radial_composite type="vector">
1563                       <c0>
1564                         <real value="1.0606601718"/>
1565                       </c0>
1566                       <c1>
1567                         <angle value="-45.000000"/>
1568                       </c1>
1569                     </radial_composite>
1570                   </c6>
1571                 </composite>
1572               </entry>
1573               <entry>
1574                 <composite type="bline_point">
1575                   <c1>
1576                     <vector>
1577                       <x>1.7500000000</x>
1578                       <y>-1.2500000000</y>
1579                     </vector>
1580                   </c1>
1581                   <c2>
1582                     <real value="1.0000000000"/>
1583                   </c2>
1584                   <c3>
1585                     <real value="0.5000000000"/>
1586                   </c3>
1587                   <c4>
1588                     <bool value="true"/>
1589                   </c4>
1590                   <c5>
1591                     <radial_composite type="vector">
1592                       <c0>
1593                         <real value="1.0606601718"/>
1594                       </c0>
1595                       <c1>
1596                         <angle value="-45.000000"/>
1597                       </c1>
1598                     </radial_composite>
1599                   </c5>
1600                   <c6>
1601                     <radial_composite type="vector">
1602                       <c0>
1603                         <real value="0.7500000000"/>
1604                       </c0>
1605                       <c1>
1606                         <angle value="-90.000000"/>
1607                       </c1>
1608                     </radial_composite>
1609                   </c6>
1610                 </composite>
1611               </entry>
1612               <entry>
1613                 <composite type="bline_point">
1614                   <c1>
1615                     <vector>
1616                       <x>1.2500000000</x>
1617                       <y>-1.7500000000</y>
1618                     </vector>
1619                   </c1>
1620                   <c2>
1621                     <real value="1.0000000000"/>
1622                   </c2>
1623                   <c3>
1624                     <real value="0.5000000000"/>
1625                   </c3>
1626                   <c4>
1627                     <bool value="true"/>
1628                   </c4>
1629                   <c5>
1630                     <radial_composite type="vector">
1631                       <c0>
1632                         <real value="0.7500000000"/>
1633                       </c0>
1634                       <c1>
1635                         <angle value="180.000000"/>
1636                       </c1>
1637                     </radial_composite>
1638                   </c5>
1639                   <c6>
1640                     <radial_composite type="vector">
1641                       <c0>
1642                         <real value="1.0606601718"/>
1643                       </c0>
1644                       <c1>
1645                         <angle value="135.000000"/>
1646                       </c1>
1647                     </radial_composite>
1648                   </c6>
1649                 </composite>
1650               </entry>
1651               <entry>
1652                 <composite type="bline_point">
1653                   <c1>
1654                     <vector>
1655                       <x>0.0000000000</x>
1656                       <y>-0.5000000000</y>
1657                     </vector>
1658                   </c1>
1659                   <c2>
1660                     <real value="1.0000000000"/>
1661                   </c2>
1662                   <c3>
1663                     <real value="0.5000000000"/>
1664                   </c3>
1665                   <c4>
1666                     <bool value="true"/>
1667                   </c4>
1668                   <c5>
1669                     <radial_composite type="vector">
1670                       <c0>
1671                         <real value="1.0606601718"/>
1672                       </c0>
1673                       <c1>
1674                         <angle value="135.000000"/>
1675                       </c1>
1676                     </radial_composite>
1677                   </c5>
1678                   <c6>
1679                     <radial_composite type="vector">
1680                       <c0>
1681                         <real value="1.0606601718"/>
1682                       </c0>
1683                       <c1>
1684                         <angle value="-135.000000"/>
1685                       </c1>
1686                     </radial_composite>
1687                   </c6>
1688                 </composite>
1689               </entry>
1690               <entry>
1691                 <composite type="bline_point">
1692                   <c1>
1693                     <vector>
1694                       <x>-1.2500000000</x>
1695                       <y>-1.7500000000</y>
1696                     </vector>
1697                   </c1>
1698                   <c2>
1699                     <real value="1.0000000000"/>
1700                   </c2>
1701                   <c3>
1702                     <real value="0.5000000000"/>
1703                   </c3>
1704                   <c4>
1705                     <bool value="true"/>
1706                   </c4>
1707                   <c5>
1708                     <radial_composite type="vector">
1709                       <c0>
1710                         <real value="1.0606601718"/>
1711                       </c0>
1712                       <c1>
1713                         <angle value="-135.000000"/>
1714                       </c1>
1715                     </radial_composite>
1716                   </c5>
1717                   <c6>
1718                     <radial_composite type="vector">
1719                       <c0>
1720                         <real value="0.7500000000"/>
1721                       </c0>
1722                       <c1>
1723                         <angle value="180.000000"/>
1724                       </c1>
1725                     </radial_composite>
1726                   </c6>
1727                 </composite>
1728               </entry>
1729               <entry>
1730                 <composite type="bline_point">
1731                   <c1>
1732                     <vector>
1733                       <x>-1.7500000000</x>
1734                       <y>-1.2500000000</y>
1735                     </vector>
1736                   </c1>
1737                   <c2>
1738                     <real value="1.0000000000"/>
1739                   </c2>
1740                   <c3>
1741                     <real value="0.5000000000"/>
1742                   </c3>
1743                   <c4>
1744                     <bool value="true"/>
1745                   </c4>
1746                   <c5>
1747                     <radial_composite type="vector">
1748                       <c0>
1749                         <real value="0.7500000000"/>
1750                       </c0>
1751                       <c1>
1752                         <angle value="90.000000"/>
1753                       </c1>
1754                     </radial_composite>
1755                   </c5>
1756                   <c6>
1757                     <radial_composite type="vector">
1758                       <c0>
1759                         <real value="1.0606601718"/>
1760                       </c0>
1761                       <c1>
1762                         <angle value="45.000000"/>
1763                       </c1>
1764                     </radial_composite>
1765                   </c6>
1766                 </composite>
1767               </entry>
1768               <entry>
1769                 <composite type="bline_point">
1770                   <c1>
1771                     <vector>
1772                       <x>-0.5000000000</x>
1773                       <y>0.0000000000</y>
1774                     </vector>
1775                   </c1>
1776                   <c2>
1777                     <real value="1.0000000000"/>
1778                   </c2>
1779                   <c3>
1780                     <real value="0.5000000000"/>
1781                   </c3>
1782                   <c4>
1783                     <bool value="true"/>
1784                   </c4>
1785                   <c5>
1786                     <radial_composite type="vector">
1787                       <c0>
1788                         <real value="1.0606601718"/>
1789                       </c0>
1790                       <c1>
1791                         <angle value="45.000000"/>
1792                       </c1>
1793                     </radial_composite>
1794                   </c5>
1795                   <c6>
1796                     <radial_composite type="vector">
1797                       <c0>
1798                         <real value="1.0606601718"/>
1799                       </c0>
1800                       <c1>
1801                         <angle value="135.000000"/>
1802                       </c1>
1803                     </radial_composite>
1804                   </c6>
1805                 </composite>
1806               </entry>
1807             </bline>
1808           </param>
1809           <param name="width">
1810             <real value="0.0625000005"/>
1811           </param>
1812           <param name="sharp_cusps">
1813             <bool value="true"/>
1814           </param>
1815           <param name="round_tip[0]">
1816             <bool value="true"/>
1817           </param>
1818           <param name="round_tip[1]">
1819             <bool value="true"/>
1820           </param>
1821           <param name="loopyness">
1822             <real value="1.0000000000"/>
1823           </param>
1824         </layer>
1825       </canvas>
1826     </param>
1827     <param name="zoom">
1828       <real value="0.0000000000"/>
1829     </param>
1830     <param name="time_offset">
1831       <time value="0f"/>
1832     </param>
1833   </layer>
1834 </canvas>