More unused parameters - in ETL this time.
[synfig.git] / synfig-studio / trunk / images / rename_icon.sif
1 <?xml version="1.0"?>
2 <canvas version="0.1" width="200" height="200" xres="2834.645752" yres="2834.645752" view-box="-3.245196 3.245196 3.245196 -3.245196" antialias="1" fps="24.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
3   <name>Untitled1</name>
4   <meta name="grid_show" content="0"/>
5   <meta name="grid_size" content="0.324520 0.324520"/>
6   <meta name="grid_snap" content="1"/>
7   <meta name="guide_show" content="1"/>
8   <meta name="guide_snap" content="0"/>
9   <meta name="onion_skin" content="0"/>
10   <layer type="region" active="true" version="0.1" desc="Paper">
11     <param name="z_depth">
12       <real value="0.0000000000"/>
13     </param>
14     <param name="amount">
15       <real value="1.0000000000"/>
16     </param>
17     <param name="blend_method">
18       <integer value="0"/>
19     </param>
20     <param name="color">
21       <color>
22         <r>1.000000</r>
23         <g>1.000000</g>
24         <b>1.000000</b>
25         <a>1.000000</a>
26       </color>
27     </param>
28     <param name="offset">
29       <vector guid="7958E9074ACF204A7956D1CB5E5D1BE6">
30         <x>0.0000000000</x>
31         <y>0.0000000000</y>
32       </vector>
33     </param>
34     <param name="invert">
35       <bool value="false"/>
36     </param>
37     <param name="antialias">
38       <bool value="true"/>
39     </param>
40     <param name="feather">
41       <real value="0.0000000000"/>
42     </param>
43     <param name="blurtype">
44       <integer value="1"/>
45     </param>
46     <param name="winding_style">
47       <integer value="0"/>
48     </param>
49     <param name="bline">
50       <bline type="bline_point" loop="true" guid="13E96094077C885A151D0BC7F493508E">
51         <entry>
52           <composite type="bline_point">
53             <c1>
54               <vector>
55                 <x>-4.3990993500</x>
56                 <y>2.2938718796</y>
57               </vector>
58             </c1>
59             <c2>
60               <real value="1.0000000000"/>
61             </c2>
62             <c3>
63               <real value="0.5000000000"/>
64             </c3>
65             <c4>
66               <bool value="true"/>
67             </c4>
68             <c5>
69               <radial_composite type="vector">
70                 <c0>
71                   <real value="0.0000000000"/>
72                 </c0>
73                 <c1>
74                   <angle value="0.000000"/>
75                 </c1>
76               </radial_composite>
77             </c5>
78             <c6>
79               <radial_composite type="vector">
80                 <c0>
81                   <real value="0.0000000000"/>
82                 </c0>
83                 <c1>
84                   <angle value="0.000000"/>
85                 </c1>
86               </radial_composite>
87             </c6>
88           </composite>
89         </entry>
90         <entry>
91           <composite type="bline_point">
92             <c1>
93               <vector>
94                 <x>-4.3990993500</x>
95                 <y>-6.8018569946</y>
96               </vector>
97             </c1>
98             <c2>
99               <real value="1.0000000000"/>
100             </c2>
101             <c3>
102               <real value="0.5000000000"/>
103             </c3>
104             <c4>
105               <bool value="true"/>
106             </c4>
107             <c5>
108               <radial_composite type="vector">
109                 <c0>
110                   <real value="0.0000000000"/>
111                 </c0>
112                 <c1>
113                   <angle value="0.000000"/>
114                 </c1>
115               </radial_composite>
116             </c5>
117             <c6>
118               <radial_composite type="vector">
119                 <c0>
120                   <real value="0.0000000000"/>
121                 </c0>
122                 <c1>
123                   <angle value="0.000000"/>
124                 </c1>
125               </radial_composite>
126             </c6>
127           </composite>
128         </entry>
129         <entry>
130           <composite type="bline_point">
131             <c1>
132               <vector>
133                 <x>2.5564579964</x>
134                 <y>-6.8018569946</y>
135               </vector>
136             </c1>
137             <c2>
138               <real value="1.0000000000"/>
139             </c2>
140             <c3>
141               <real value="0.5000000000"/>
142             </c3>
143             <c4>
144               <bool value="true"/>
145             </c4>
146             <c5>
147               <radial_composite type="vector">
148                 <c0>
149                   <real value="0.0000000000"/>
150                 </c0>
151                 <c1>
152                   <angle value="0.000000"/>
153                 </c1>
154               </radial_composite>
155             </c5>
156             <c6>
157               <radial_composite type="vector">
158                 <c0>
159                   <real value="0.0000000000"/>
160                 </c0>
161                 <c1>
162                   <angle value="0.000000"/>
163                 </c1>
164               </radial_composite>
165             </c6>
166           </composite>
167         </entry>
168         <entry>
169           <composite type="bline_point">
170             <c1>
171               <vector>
172                 <x>2.5564579964</x>
173                 <y>0.1537004113</y>
174               </vector>
175             </c1>
176             <c2>
177               <real value="1.0000000000"/>
178             </c2>
179             <c3>
180               <real value="0.5000000000"/>
181             </c3>
182             <c4>
183               <bool value="false"/>
184             </c4>
185             <c5>
186               <radial_composite type="vector">
187                 <c0>
188                   <real value="0.0000000000"/>
189                 </c0>
190                 <c1>
191                   <angle value="0.000000"/>
192                 </c1>
193               </radial_composite>
194             </c5>
195             <c6>
196               <radial_composite type="vector">
197                 <c0>
198                   <real value="0.0000000000"/>
199                 </c0>
200                 <c1>
201                   <angle value="0.000000"/>
202                 </c1>
203               </radial_composite>
204             </c6>
205           </composite>
206         </entry>
207         <entry>
208           <composite type="bline_point">
209             <c1>
210               <vector>
211                 <x>0.4162864685</x>
212                 <y>2.2938718796</y>
213               </vector>
214             </c1>
215             <c2>
216               <real value="1.0000000000"/>
217             </c2>
218             <c3>
219               <real value="0.5000000000"/>
220             </c3>
221             <c4>
222               <bool value="false"/>
223             </c4>
224             <c5>
225               <radial_composite type="vector">
226                 <c0>
227                   <real value="0.0000000000"/>
228                 </c0>
229                 <c1>
230                   <angle value="0.000000"/>
231                 </c1>
232               </radial_composite>
233             </c5>
234             <c6>
235               <radial_composite type="vector">
236                 <c0>
237                   <real value="0.0000000000"/>
238                 </c0>
239                 <c1>
240                   <angle value="0.000000"/>
241                 </c1>
242               </radial_composite>
243             </c6>
244           </composite>
245         </entry>
246       </bline>
247     </param>
248   </layer>
249   <layer type="region" active="true" version="0.1" desc="Corner">
250     <param name="z_depth">
251       <real value="0.0000000000"/>
252     </param>
253     <param name="amount">
254       <real value="1.0000000000"/>
255     </param>
256     <param name="blend_method">
257       <integer value="0"/>
258     </param>
259     <param name="color">
260       <color>
261         <r>1.000000</r>
262         <g>1.000000</g>
263         <b>1.000000</b>
264         <a>1.000000</a>
265       </color>
266     </param>
267     <param name="offset">
268       <vector guid="1C63245CA24D77917E65CD4794E63EED">
269         <x>0.0000000000</x>
270         <y>0.0000000000</y>
271       </vector>
272     </param>
273     <param name="invert">
274       <bool value="false"/>
275     </param>
276     <param name="antialias">
277       <bool value="true"/>
278     </param>
279     <param name="feather">
280       <real value="0.0000000000"/>
281     </param>
282     <param name="blurtype">
283       <integer value="1"/>
284     </param>
285     <param name="winding_style">
286       <integer value="0"/>
287     </param>
288     <param name="bline">
289       <bline type="bline_point" loop="true" guid="850AD41889A959C1C7F634FA8757D441">
290         <entry>
291           <composite type="bline_point">
292             <c1>
293               <vector>
294                 <x>0.4162864685</x>
295                 <y>0.1537004113</y>
296               </vector>
297             </c1>
298             <c2>
299               <real value="1.0000000000"/>
300             </c2>
301             <c3>
302               <real value="0.5000000000"/>
303             </c3>
304             <c4>
305               <bool value="true"/>
306             </c4>
307             <c5>
308               <radial_composite type="vector">
309                 <c0>
310                   <real value="0.0000000000"/>
311                 </c0>
312                 <c1>
313                   <angle value="0.000000"/>
314                 </c1>
315               </radial_composite>
316             </c5>
317             <c6>
318               <radial_composite type="vector">
319                 <c0>
320                   <real value="0.0000000000"/>
321                 </c0>
322                 <c1>
323                   <angle value="0.000000"/>
324                 </c1>
325               </radial_composite>
326             </c6>
327           </composite>
328         </entry>
329         <entry>
330           <composite type="bline_point">
331             <c1>
332               <vector>
333                 <x>2.5564579964</x>
334                 <y>0.1537004113</y>
335               </vector>
336             </c1>
337             <c2>
338               <real value="1.0000000000"/>
339             </c2>
340             <c3>
341               <real value="0.5000000000"/>
342             </c3>
343             <c4>
344               <bool value="false"/>
345             </c4>
346             <c5>
347               <radial_composite type="vector">
348                 <c0>
349                   <real value="0.0000000000"/>
350                 </c0>
351                 <c1>
352                   <angle value="0.000000"/>
353                 </c1>
354               </radial_composite>
355             </c5>
356             <c6>
357               <radial_composite type="vector">
358                 <c0>
359                   <real value="0.0000000000"/>
360                 </c0>
361                 <c1>
362                   <angle value="0.000000"/>
363                 </c1>
364               </radial_composite>
365             </c6>
366           </composite>
367         </entry>
368         <entry>
369           <composite type="bline_point">
370             <c1>
371               <vector>
372                 <x>0.4162864685</x>
373                 <y>2.2938718796</y>
374               </vector>
375             </c1>
376             <c2>
377               <real value="1.0000000000"/>
378             </c2>
379             <c3>
380               <real value="0.5000000000"/>
381             </c3>
382             <c4>
383               <bool value="false"/>
384             </c4>
385             <c5>
386               <radial_composite type="vector">
387                 <c0>
388                   <real value="0.0000000000"/>
389                 </c0>
390                 <c1>
391                   <angle value="0.000000"/>
392                 </c1>
393               </radial_composite>
394             </c5>
395             <c6>
396               <radial_composite type="vector">
397                 <c0>
398                   <real value="0.0000000000"/>
399                 </c0>
400                 <c1>
401                   <angle value="0.000000"/>
402                 </c1>
403               </radial_composite>
404             </c6>
405           </composite>
406         </entry>
407       </bline>
408     </param>
409   </layer>
410   <layer type="zoom" active="true" version="0.1">
411     <param name="amount">
412       <real value="-0.5000000000"/>
413     </param>
414     <param name="center">
415       <vector>
416         <x>0.1830623448</x>
417         <y>3.0621335506</y>
418       </vector>
419     </param>
420   </layer>
421   <layer type="PasteCanvas" active="true" version="0.1" desc="Everything but the paper">
422     <param name="z_depth">
423       <real value="0.0000000000"/>
424     </param>
425     <param name="amount">
426       <real value="1.0000000000"/>
427     </param>
428     <param name="blend_method">
429       <integer value="0"/>
430     </param>
431     <param name="origin">
432       <vector>
433         <x>0.0000000000</x>
434         <y>0.0000000000</y>
435       </vector>
436     </param>
437     <param name="canvas">
438       <canvas>
439         <layer type="outline" active="true" version="0.2" desc="Paper">
440           <param name="z_depth">
441             <real value="0.0000000000"/>
442           </param>
443           <param name="amount">
444             <real value="1.0000000000"/>
445           </param>
446           <param name="blend_method">
447             <integer value="0"/>
448           </param>
449           <param name="color">
450             <color>
451               <r>0.000000</r>
452               <g>0.000000</g>
453               <b>0.000000</b>
454               <a>1.000000</a>
455             </color>
456           </param>
457           <param name="offset">
458             <vector guid="7958E9074ACF204A7956D1CB5E5D1BE6">
459               <x>0.0000000000</x>
460               <y>0.0000000000</y>
461             </vector>
462           </param>
463           <param name="invert">
464             <bool value="false"/>
465           </param>
466           <param name="antialias">
467             <bool value="true"/>
468           </param>
469           <param name="feather">
470             <real value="0.0000000000"/>
471           </param>
472           <param name="blurtype">
473             <integer value="1"/>
474           </param>
475           <param name="winding_style">
476             <integer value="0"/>
477           </param>
478           <param name="bline">
479             <bline type="bline_point" loop="true" guid="13E96094077C885A151D0BC7F493508E">
480               <entry>
481                 <composite type="bline_point">
482                   <c1>
483                     <vector>
484                       <x>-4.3990993500</x>
485                       <y>2.2938718796</y>
486                     </vector>
487                   </c1>
488                   <c2>
489                     <real value="1.0000000000"/>
490                   </c2>
491                   <c3>
492                     <real value="0.5000000000"/>
493                   </c3>
494                   <c4>
495                     <bool value="true"/>
496                   </c4>
497                   <c5>
498                     <radial_composite type="vector">
499                       <c0>
500                         <real value="0.0000000000"/>
501                       </c0>
502                       <c1>
503                         <angle value="0.000000"/>
504                       </c1>
505                     </radial_composite>
506                   </c5>
507                   <c6>
508                     <radial_composite type="vector">
509                       <c0>
510                         <real value="0.0000000000"/>
511                       </c0>
512                       <c1>
513                         <angle value="0.000000"/>
514                       </c1>
515                     </radial_composite>
516                   </c6>
517                 </composite>
518               </entry>
519               <entry>
520                 <composite type="bline_point">
521                   <c1>
522                     <vector>
523                       <x>-4.3990993500</x>
524                       <y>-6.8018569946</y>
525                     </vector>
526                   </c1>
527                   <c2>
528                     <real value="1.0000000000"/>
529                   </c2>
530                   <c3>
531                     <real value="0.5000000000"/>
532                   </c3>
533                   <c4>
534                     <bool value="true"/>
535                   </c4>
536                   <c5>
537                     <radial_composite type="vector">
538                       <c0>
539                         <real value="0.0000000000"/>
540                       </c0>
541                       <c1>
542                         <angle value="0.000000"/>
543                       </c1>
544                     </radial_composite>
545                   </c5>
546                   <c6>
547                     <radial_composite type="vector">
548                       <c0>
549                         <real value="0.0000000000"/>
550                       </c0>
551                       <c1>
552                         <angle value="0.000000"/>
553                       </c1>
554                     </radial_composite>
555                   </c6>
556                 </composite>
557               </entry>
558               <entry>
559                 <composite type="bline_point">
560                   <c1>
561                     <vector>
562                       <x>2.5564579964</x>
563                       <y>-6.8018569946</y>
564                     </vector>
565                   </c1>
566                   <c2>
567                     <real value="1.0000000000"/>
568                   </c2>
569                   <c3>
570                     <real value="0.5000000000"/>
571                   </c3>
572                   <c4>
573                     <bool value="true"/>
574                   </c4>
575                   <c5>
576                     <radial_composite type="vector">
577                       <c0>
578                         <real value="0.0000000000"/>
579                       </c0>
580                       <c1>
581                         <angle value="0.000000"/>
582                       </c1>
583                     </radial_composite>
584                   </c5>
585                   <c6>
586                     <radial_composite type="vector">
587                       <c0>
588                         <real value="0.0000000000"/>
589                       </c0>
590                       <c1>
591                         <angle value="0.000000"/>
592                       </c1>
593                     </radial_composite>
594                   </c6>
595                 </composite>
596               </entry>
597               <entry>
598                 <composite type="bline_point">
599                   <c1>
600                     <vector>
601                       <x>2.5564579964</x>
602                       <y>0.1537004113</y>
603                     </vector>
604                   </c1>
605                   <c2>
606                     <real value="1.0000000000"/>
607                   </c2>
608                   <c3>
609                     <real value="0.5000000000"/>
610                   </c3>
611                   <c4>
612                     <bool value="false"/>
613                   </c4>
614                   <c5>
615                     <radial_composite type="vector">
616                       <c0>
617                         <real value="0.0000000000"/>
618                       </c0>
619                       <c1>
620                         <angle value="0.000000"/>
621                       </c1>
622                     </radial_composite>
623                   </c5>
624                   <c6>
625                     <radial_composite type="vector">
626                       <c0>
627                         <real value="0.0000000000"/>
628                       </c0>
629                       <c1>
630                         <angle value="0.000000"/>
631                       </c1>
632                     </radial_composite>
633                   </c6>
634                 </composite>
635               </entry>
636               <entry>
637                 <composite type="bline_point">
638                   <c1>
639                     <vector>
640                       <x>0.4162864685</x>
641                       <y>2.2938718796</y>
642                     </vector>
643                   </c1>
644                   <c2>
645                     <real value="1.0000000000"/>
646                   </c2>
647                   <c3>
648                     <real value="0.5000000000"/>
649                   </c3>
650                   <c4>
651                     <bool value="false"/>
652                   </c4>
653                   <c5>
654                     <radial_composite type="vector">
655                       <c0>
656                         <real value="0.0000000000"/>
657                       </c0>
658                       <c1>
659                         <angle value="0.000000"/>
660                       </c1>
661                     </radial_composite>
662                   </c5>
663                   <c6>
664                     <radial_composite type="vector">
665                       <c0>
666                         <real value="0.0000000000"/>
667                       </c0>
668                       <c1>
669                         <angle value="0.000000"/>
670                       </c1>
671                     </radial_composite>
672                   </c6>
673                 </composite>
674               </entry>
675             </bline>
676           </param>
677           <param name="width">
678             <real value="0.4867794142"/>
679           </param>
680           <param name="expand">
681             <real value="0.0000000000"/>
682           </param>
683           <param name="sharp_cusps">
684             <bool value="true"/>
685           </param>
686           <param name="round_tip[0]">
687             <bool value="false"/>
688           </param>
689           <param name="round_tip[1]">
690             <bool value="false"/>
691           </param>
692           <param name="loopyness">
693             <real value="1.0000000000"/>
694           </param>
695           <param name="homogeneous_width">
696             <bool value="false"/>
697           </param>
698         </layer>
699         <layer type="outline" active="true" version="0.2" desc="Corner">
700           <param name="z_depth">
701             <real value="0.0000000000"/>
702           </param>
703           <param name="amount">
704             <real value="1.0000000000"/>
705           </param>
706           <param name="blend_method">
707             <integer value="0"/>
708           </param>
709           <param name="color">
710             <color>
711               <r>0.000000</r>
712               <g>0.000000</g>
713               <b>0.000000</b>
714               <a>1.000000</a>
715             </color>
716           </param>
717           <param name="offset">
718             <vector guid="1C63245CA24D77917E65CD4794E63EED">
719               <x>0.0000000000</x>
720               <y>0.0000000000</y>
721             </vector>
722           </param>
723           <param name="invert">
724             <bool value="false"/>
725           </param>
726           <param name="antialias">
727             <bool value="true"/>
728           </param>
729           <param name="feather">
730             <real value="0.0000000000"/>
731           </param>
732           <param name="blurtype">
733             <integer value="1"/>
734           </param>
735           <param name="winding_style">
736             <integer value="0"/>
737           </param>
738           <param name="bline">
739             <bline type="bline_point" loop="true" guid="850AD41889A959C1C7F634FA8757D441">
740               <entry>
741                 <composite type="bline_point">
742                   <c1>
743                     <vector>
744                       <x>0.4162864685</x>
745                       <y>0.1537004113</y>
746                     </vector>
747                   </c1>
748                   <c2>
749                     <real value="1.0000000000"/>
750                   </c2>
751                   <c3>
752                     <real value="0.5000000000"/>
753                   </c3>
754                   <c4>
755                     <bool value="true"/>
756                   </c4>
757                   <c5>
758                     <radial_composite type="vector">
759                       <c0>
760                         <real value="0.0000000000"/>
761                       </c0>
762                       <c1>
763                         <angle value="0.000000"/>
764                       </c1>
765                     </radial_composite>
766                   </c5>
767                   <c6>
768                     <radial_composite type="vector">
769                       <c0>
770                         <real value="0.0000000000"/>
771                       </c0>
772                       <c1>
773                         <angle value="0.000000"/>
774                       </c1>
775                     </radial_composite>
776                   </c6>
777                 </composite>
778               </entry>
779               <entry>
780                 <composite type="bline_point">
781                   <c1>
782                     <vector>
783                       <x>2.5564579964</x>
784                       <y>0.1537004113</y>
785                     </vector>
786                   </c1>
787                   <c2>
788                     <real value="1.0000000000"/>
789                   </c2>
790                   <c3>
791                     <real value="0.5000000000"/>
792                   </c3>
793                   <c4>
794                     <bool value="false"/>
795                   </c4>
796                   <c5>
797                     <radial_composite type="vector">
798                       <c0>
799                         <real value="0.0000000000"/>
800                       </c0>
801                       <c1>
802                         <angle value="0.000000"/>
803                       </c1>
804                     </radial_composite>
805                   </c5>
806                   <c6>
807                     <radial_composite type="vector">
808                       <c0>
809                         <real value="0.0000000000"/>
810                       </c0>
811                       <c1>
812                         <angle value="0.000000"/>
813                       </c1>
814                     </radial_composite>
815                   </c6>
816                 </composite>
817               </entry>
818               <entry>
819                 <composite type="bline_point">
820                   <c1>
821                     <vector>
822                       <x>0.4162864685</x>
823                       <y>2.2938718796</y>
824                     </vector>
825                   </c1>
826                   <c2>
827                     <real value="1.0000000000"/>
828                   </c2>
829                   <c3>
830                     <real value="0.5000000000"/>
831                   </c3>
832                   <c4>
833                     <bool value="false"/>
834                   </c4>
835                   <c5>
836                     <radial_composite type="vector">
837                       <c0>
838                         <real value="0.0000000000"/>
839                       </c0>
840                       <c1>
841                         <angle value="0.000000"/>
842                       </c1>
843                     </radial_composite>
844                   </c5>
845                   <c6>
846                     <radial_composite type="vector">
847                       <c0>
848                         <real value="0.0000000000"/>
849                       </c0>
850                       <c1>
851                         <angle value="0.000000"/>
852                       </c1>
853                     </radial_composite>
854                   </c6>
855                 </composite>
856               </entry>
857             </bline>
858           </param>
859           <param name="width">
860             <real value="0.4867794142"/>
861           </param>
862           <param name="expand">
863             <real value="0.0000000000"/>
864           </param>
865           <param name="sharp_cusps">
866             <bool value="true"/>
867           </param>
868           <param name="round_tip[0]">
869             <bool value="false"/>
870           </param>
871           <param name="round_tip[1]">
872             <bool value="false"/>
873           </param>
874           <param name="loopyness">
875             <real value="1.0000000000"/>
876           </param>
877           <param name="homogeneous_width">
878             <bool value="false"/>
879           </param>
880         </layer>
881         <layer type="text" active="true" version="0.2" desc="b">
882           <param name="z_depth">
883             <real value="0.0000000000"/>
884           </param>
885           <param name="amount">
886             <real value="1.0000000000"/>
887           </param>
888           <param name="blend_method">
889             <integer value="0"/>
890           </param>
891           <param name="text">
892             <string>b</string>
893           </param>
894           <param name="color">
895             <color>
896               <r>0.000000</r>
897               <g>0.000000</g>
898               <b>0.000000</b>
899               <a>1.000000</a>
900             </color>
901           </param>
902           <param name="family">
903             <string>Sans Serif</string>
904           </param>
905           <param name="style">
906             <integer value="0"/>
907           </param>
908           <param name="weight">
909             <integer value="400"/>
910           </param>
911           <param name="compress">
912             <real value="1.0000000000"/>
913           </param>
914           <param name="vcompress">
915             <real value="1.0000000000"/>
916           </param>
917           <param name="size">
918             <vector>
919               <x>2.6752145290</x>
920               <y>2.6752145290</y>
921             </vector>
922           </param>
923           <param name="orient">
924             <vector>
925               <x>0.5000000000</x>
926               <y>0.5000000000</y>
927             </vector>
928           </param>
929           <param name="pos">
930             <vector>
931               <x>-1.7238850594</x>
932               <y>-4.1266427040</y>
933             </vector>
934           </param>
935           <param name="use_kerning">
936             <bool value="true"/>
937           </param>
938           <param name="grid_fit">
939             <bool value="false"/>
940           </param>
941           <param name="invert">
942             <bool value="false"/>
943           </param>
944         </layer>
945         <layer type="text" active="true" version="0.2" desc="a">
946           <param name="z_depth">
947             <real value="0.0000000000"/>
948           </param>
949           <param name="amount">
950             <real value="1.0000000000"/>
951           </param>
952           <param name="blend_method">
953             <integer value="0"/>
954           </param>
955           <param name="text">
956             <string>a</string>
957           </param>
958           <param name="color">
959             <color>
960               <r>0.000000</r>
961               <g>0.000000</g>
962               <b>0.000000</b>
963               <a>1.000000</a>
964             </color>
965           </param>
966           <param name="family">
967             <string>Sans Serif</string>
968           </param>
969           <param name="style">
970             <integer value="0"/>
971           </param>
972           <param name="weight">
973             <integer value="400"/>
974           </param>
975           <param name="compress">
976             <real value="1.0000000000"/>
977           </param>
978           <param name="vcompress">
979             <real value="1.0000000000"/>
980           </param>
981           <param name="size">
982             <vector>
983               <x>2.6752145290</x>
984               <y>3.2102572918</y>
985             </vector>
986           </param>
987           <param name="orient">
988             <vector>
989               <x>0.5000000000</x>
990               <y>0.5000000000</y>
991             </vector>
992           </param>
993           <param name="pos">
994             <vector>
995               <x>-1.7238850594</x>
996               <y>-0.3813425004</y>
997             </vector>
998           </param>
999           <param name="use_kerning">
1000             <bool value="true"/>
1001           </param>
1002           <param name="grid_fit">
1003             <bool value="false"/>
1004           </param>
1005           <param name="invert">
1006             <bool value="false"/>
1007           </param>
1008         </layer>
1009         <layer type="outline" active="true" version="0.2" desc="Strikethrough">
1010           <param name="z_depth">
1011             <real value="0.0000000000"/>
1012           </param>
1013           <param name="amount">
1014             <real value="1.0000000000"/>
1015           </param>
1016           <param name="blend_method">
1017             <integer value="0"/>
1018           </param>
1019           <param name="color">
1020             <color>
1021               <r>0.000000</r>
1022               <g>0.000000</g>
1023               <b>0.000000</b>
1024               <a>1.000000</a>
1025             </color>
1026           </param>
1027           <param name="offset">
1028             <vector>
1029               <x>0.0000000000</x>
1030               <y>0.0000000000</y>
1031             </vector>
1032           </param>
1033           <param name="invert">
1034             <bool value="false"/>
1035           </param>
1036           <param name="antialias">
1037             <bool value="true"/>
1038           </param>
1039           <param name="feather">
1040             <real value="0.0000000000"/>
1041           </param>
1042           <param name="blurtype">
1043             <integer value="1"/>
1044           </param>
1045           <param name="winding_style">
1046             <integer value="0"/>
1047           </param>
1048           <param name="bline">
1049             <bline type="bline_point" loop="false">
1050               <entry>
1051                 <composite type="bline_point">
1052                   <c1>
1053                     <vector>
1054                       <x>-3.3290138245</x>
1055                       <y>-1.9864711761</y>
1056                     </vector>
1057                   </c1>
1058                   <c2>
1059                     <real value="1.0000000000"/>
1060                   </c2>
1061                   <c3>
1062                     <real value="0.5000000000"/>
1063                   </c3>
1064                   <c4>
1065                     <bool value="false"/>
1066                   </c4>
1067                   <c5>
1068                     <radial_composite type="vector">
1069                       <c0>
1070                         <real value="0.0000000000"/>
1071                       </c0>
1072                       <c1>
1073                         <angle value="0.000000"/>
1074                       </c1>
1075                     </radial_composite>
1076                   </c5>
1077                   <c6>
1078                     <radial_composite type="vector">
1079                       <c0>
1080                         <real value="0.0000000000"/>
1081                       </c0>
1082                       <c1>
1083                         <angle value="0.000000"/>
1084                       </c1>
1085                     </radial_composite>
1086                   </c6>
1087                 </composite>
1088               </entry>
1089               <entry>
1090                 <composite type="bline_point">
1091                   <c1>
1092                     <vector>
1093                       <x>-0.1187564358</x>
1094                       <y>1.2237862349</y>
1095                     </vector>
1096                   </c1>
1097                   <c2>
1098                     <real value="1.0000000000"/>
1099                   </c2>
1100                   <c3>
1101                     <real value="0.5000000000"/>
1102                   </c3>
1103                   <c4>
1104                     <bool value="false"/>
1105                   </c4>
1106                   <c5>
1107                     <radial_composite type="vector">
1108                       <c0>
1109                         <real value="0.0000000000"/>
1110                       </c0>
1111                       <c1>
1112                         <angle value="0.000000"/>
1113                       </c1>
1114                     </radial_composite>
1115                   </c5>
1116                   <c6>
1117                     <radial_composite type="vector">
1118                       <c0>
1119                         <real value="0.0000000000"/>
1120                       </c0>
1121                       <c1>
1122                         <angle value="0.000000"/>
1123                       </c1>
1124                     </radial_composite>
1125                   </c6>
1126                 </composite>
1127               </entry>
1128             </bline>
1129           </param>
1130           <param name="width">
1131             <real value="0.4867794142"/>
1132           </param>
1133           <param name="expand">
1134             <real value="0.0000000000"/>
1135           </param>
1136           <param name="sharp_cusps">
1137             <bool value="true"/>
1138           </param>
1139           <param name="round_tip[0]">
1140             <bool value="true"/>
1141           </param>
1142           <param name="round_tip[1]">
1143             <bool value="true"/>
1144           </param>
1145           <param name="loopyness">
1146             <real value="1.0000000000"/>
1147           </param>
1148           <param name="homogeneous_width">
1149             <bool value="true"/>
1150           </param>
1151         </layer>
1152         <layer type="PasteCanvas" active="true" version="0.1" desc="Shadow">
1153           <param name="z_depth">
1154             <real value="0.0000000000"/>
1155           </param>
1156           <param name="amount">
1157             <real value="1.0000000000"/>
1158           </param>
1159           <param name="blend_method">
1160             <integer value="0"/>
1161           </param>
1162           <param name="origin">
1163             <vector>
1164               <x>2.0214152336</x>
1165               <y>-4.1266427040</y>
1166             </vector>
1167           </param>
1168           <param name="canvas">
1169             <canvas>
1170               <layer type="radial_gradient" active="true" version="0.1" desc="Shadow">
1171                 <param name="z_depth">
1172                   <real value="0.0000000000"/>
1173                 </param>
1174                 <param name="amount">
1175                   <real value="1.0000000000"/>
1176                 </param>
1177                 <param name="blend_method">
1178                   <integer value="0"/>
1179                 </param>
1180                 <param name="gradient">
1181                   <gradient>
1182                     <color pos="0.021505">
1183                       <r>0.012910</r>
1184                       <g>0.012910</g>
1185                       <b>0.012910</b>
1186                       <a>1.000000</a>
1187                     </color>
1188                     <color pos="0.311828">
1189                       <r>0.013228</r>
1190                       <g>0.012910</g>
1191                       <b>0.012910</b>
1192                       <a>0.731343</a>
1193                     </color>
1194                     <color pos="1.000000">
1195                       <r>1.000000</r>
1196                       <g>1.000000</g>
1197                       <b>1.000000</b>
1198                       <a>0.000000</a>
1199                     </color>
1200                   </gradient>
1201                 </param>
1202                 <param name="center">
1203                   <vector>
1204                     <x>0.2707099915</x>
1205                     <y>-0.5653312802</y>
1206                   </vector>
1207                 </param>
1208                 <param name="radius">
1209                   <real value="1.7765365254"/>
1210                 </param>
1211                 <param name="loop">
1212                   <bool value="false"/>
1213                 </param>
1214                 <param name="zigzag">
1215                   <bool value="false"/>
1216                 </param>
1217               </layer>
1218               <layer type="warp" active="true" version="0.1" desc="Warp Shadow">
1219                 <param name="src_tl">
1220                   <vector>
1221                     <x>-1.8803261518</x>
1222                     <y>2.0255250931</y>
1223                   </vector>
1224                 </param>
1225                 <param name="src_br">
1226                   <vector>
1227                     <x>1.9384056330</x>
1228                     <y>-1.9093658924</y>
1229                   </vector>
1230                 </param>
1231                 <param name="dest_tl">
1232                   <vector>
1233                     <x>-2.8436625004</x>
1234                     <y>-1.2998692989</y>
1235                   </vector>
1236                 </param>
1237                 <param name="dest_tr">
1238                   <vector>
1239                     <x>2.9688537121</x>
1240                     <y>2.2388386726</y>
1241                   </vector>
1242                 </param>
1243                 <param name="dest_br">
1244                   <vector>
1245                     <x>2.9537954330</x>
1246                     <y>-0.7728276849</y>
1247                   </vector>
1248                 </param>
1249                 <param name="dest_bl">
1250                   <vector>
1251                     <x>-2.5876708031</x>
1252                     <y>-2.2636024952</y>
1253                   </vector>
1254                 </param>
1255                 <param name="clip">
1256                   <bool value="false"/>
1257                 </param>
1258                 <param name="horizon">
1259                   <real value="2.0000000000"/>
1260                 </param>
1261               </layer>
1262             </canvas>
1263           </param>
1264           <param name="zoom">
1265             <real value="0.0000000000"/>
1266           </param>
1267           <param name="time_offset">
1268             <time value="0s"/>
1269           </param>
1270           <param name="children_lock">
1271             <bool value="false"/>
1272           </param>
1273         </layer>
1274         <layer type="PasteCanvas" active="true" version="0.1" desc="Pencil">
1275           <param name="z_depth">
1276             <real value="0.0000000000"/>
1277           </param>
1278           <param name="amount">
1279             <real value="1.0000000000"/>
1280           </param>
1281           <param name="blend_method">
1282             <integer value="0"/>
1283           </param>
1284           <param name="origin">
1285             <vector>
1286               <x>2.0214152336</x>
1287               <y>-4.1266427040</y>
1288             </vector>
1289           </param>
1290           <param name="canvas">
1291             <canvas>
1292               <layer type="region" active="true" version="0.1" desc="NewBLine007 Region">
1293                 <param name="z_depth">
1294                   <real value="0.0000000000"/>
1295                 </param>
1296                 <param name="amount">
1297                   <real value="1.0000000000"/>
1298                 </param>
1299                 <param name="blend_method">
1300                   <integer value="0"/>
1301                 </param>
1302                 <param name="color">
1303                   <color>
1304                     <r>1.000000</r>
1305                     <g>1.000000</g>
1306                     <b>1.000000</b>
1307                     <a>1.000000</a>
1308                   </color>
1309                 </param>
1310                 <param name="offset">
1311                   <vector>
1312                     <x>0.0000000000</x>
1313                     <y>0.0000000000</y>
1314                   </vector>
1315                 </param>
1316                 <param name="invert">
1317                   <bool value="false"/>
1318                 </param>
1319                 <param name="antialias">
1320                   <bool value="true"/>
1321                 </param>
1322                 <param name="feather">
1323                   <real value="0.0000000000"/>
1324                 </param>
1325                 <param name="blurtype">
1326                   <integer value="1"/>
1327                 </param>
1328                 <param name="winding_style">
1329                   <integer value="0"/>
1330                 </param>
1331                 <param name="bline">
1332                   <bline type="bline_point" loop="true" guid="DADC79DC78ADBC212E94CB27F2608754">
1333                     <entry>
1334                       <composite type="bline_point">
1335                         <c1>
1336                           <vector>
1337                             <x>2.5961599350</x>
1338                             <y>2.7584199905</y>
1339                           </vector>
1340                         </c1>
1341                         <c2>
1342                           <real value="1.0000000000"/>
1343                         </c2>
1344                         <c3>
1345                           <real value="0.5000000000"/>
1346                         </c3>
1347                         <c4>
1348                           <bool value="false"/>
1349                         </c4>
1350                         <c5>
1351                           <radial_composite type="vector">
1352                             <c0>
1353                               <real value="0.0000000000"/>
1354                             </c0>
1355                             <c1>
1356                               <angle value="-180.000000"/>
1357                             </c1>
1358                           </radial_composite>
1359                         </c5>
1360                         <c6>
1361                           <radial_composite type="vector">
1362                             <c0>
1363                               <real value="0.0000000000"/>
1364                             </c0>
1365                             <c1>
1366                               <angle value="-180.000000"/>
1367                             </c1>
1368                           </radial_composite>
1369                         </c6>
1370                       </composite>
1371                     </entry>
1372                     <entry>
1373                       <composite type="bline_point">
1374                         <c1>
1375                           <vector>
1376                             <x>-1.2980799675</x>
1377                             <y>-1.1358200312</y>
1378                           </vector>
1379                         </c1>
1380                         <c2>
1381                           <real value="1.0000000000"/>
1382                         </c2>
1383                         <c3>
1384                           <real value="0.5000000000"/>
1385                         </c3>
1386                         <c4>
1387                           <bool value="false"/>
1388                         </c4>
1389                         <c5>
1390                           <radial_composite type="vector">
1391                             <c0>
1392                               <real value="0.0000000000"/>
1393                             </c0>
1394                             <c1>
1395                               <angle value="0.000000"/>
1396                             </c1>
1397                           </radial_composite>
1398                         </c5>
1399                         <c6>
1400                           <radial_composite type="vector">
1401                             <c0>
1402                               <real value="0.0000000000"/>
1403                             </c0>
1404                             <c1>
1405                               <angle value="0.000000"/>
1406                             </c1>
1407                           </radial_composite>
1408                         </c6>
1409                       </composite>
1410                     </entry>
1411                     <entry>
1412                       <composite type="bline_point">
1413                         <c1>
1414                           <vector>
1415                             <x>-2.1093800068</x>
1416                             <y>-1.4603400230</y>
1417                           </vector>
1418                         </c1>
1419                         <c2>
1420                           <real value="1.0000000000"/>
1421                         </c2>
1422                         <c3>
1423                           <real value="0.5000000000"/>
1424                         </c3>
1425                         <c4>
1426                           <bool value="false"/>
1427                         </c4>
1428                         <c5>
1429                           <radial_composite type="vector">
1430                             <c0>
1431                               <real value="0.0000000000"/>
1432                             </c0>
1433                             <c1>
1434                               <angle value="0.000000"/>
1435                             </c1>
1436                           </radial_composite>
1437                         </c5>
1438                         <c6>
1439                           <radial_composite type="vector">
1440                             <c0>
1441                               <real value="0.0000000000"/>
1442                             </c0>
1443                             <c1>
1444                               <angle value="0.000000"/>
1445                             </c1>
1446                           </radial_composite>
1447                         </c6>
1448                       </composite>
1449                     </entry>
1450                     <entry>
1451                       <composite type="bline_point">
1452                         <c1>
1453                           <vector>
1454                             <x>-2.5961599350</x>
1455                             <y>-1.6225999594</y>
1456                           </vector>
1457                         </c1>
1458                         <c2>
1459                           <real value="1.0000000000"/>
1460                         </c2>
1461                         <c3>
1462                           <real value="0.5000000000"/>
1463                         </c3>
1464                         <c4>
1465                           <bool value="false"/>
1466                         </c4>
1467                         <c5>
1468                           <radial_composite type="vector">
1469                             <c0>
1470                               <real value="0.0000000000"/>
1471                             </c0>
1472                             <c1>
1473                               <angle value="0.000000"/>
1474                             </c1>
1475                           </radial_composite>
1476                         </c5>
1477                         <c6>
1478                           <radial_composite type="vector">
1479                             <c0>
1480                               <real value="0.0000000000"/>
1481                             </c0>
1482                             <c1>
1483                               <angle value="0.000000"/>
1484                             </c1>
1485                           </radial_composite>
1486                         </c6>
1487                       </composite>
1488                     </entry>
1489                     <entry>
1490                       <composite type="bline_point">
1491                         <c1>
1492                           <vector>
1493                             <x>-2.4338998795</x>
1494                             <y>-1.1358200312</y>
1495                           </vector>
1496                         </c1>
1497                         <c2>
1498                           <real value="1.0000000000"/>
1499                         </c2>
1500                         <c3>
1501                           <real value="0.5000000000"/>
1502                         </c3>
1503                         <c4>
1504                           <bool value="false"/>
1505                         </c4>
1506                         <c5>
1507                           <radial_composite type="vector">
1508                             <c0>
1509                               <real value="0.0000000000"/>
1510                             </c0>
1511                             <c1>
1512                               <angle value="0.000000"/>
1513                             </c1>
1514                           </radial_composite>
1515                         </c5>
1516                         <c6>
1517                           <radial_composite type="vector">
1518                             <c0>
1519                               <real value="0.0000000000"/>
1520                             </c0>
1521                             <c1>
1522                               <angle value="0.000000"/>
1523                             </c1>
1524                           </radial_composite>
1525                         </c6>
1526                       </composite>
1527                     </entry>
1528                     <entry>
1529                       <composite type="bline_point">
1530                         <c1>
1531                           <vector>
1532                             <x>-2.1093800068</x>
1533                             <y>-0.3245199919</y>
1534                           </vector>
1535                         </c1>
1536                         <c2>
1537                           <real value="1.0000000000"/>
1538                         </c2>
1539                         <c3>
1540                           <real value="0.5000000000"/>
1541                         </c3>
1542                         <c4>
1543                           <bool value="false"/>
1544                         </c4>
1545                         <c5>
1546                           <radial_composite type="vector">
1547                             <c0>
1548                               <real value="0.0000000000"/>
1549                             </c0>
1550                             <c1>
1551                               <angle value="0.000000"/>
1552                             </c1>
1553                           </radial_composite>
1554                         </c5>
1555                         <c6>
1556                           <radial_composite type="vector">
1557                             <c0>
1558                               <real value="0.0000000000"/>
1559                             </c0>
1560                             <c1>
1561                               <angle value="0.000000"/>
1562                             </c1>
1563                           </radial_composite>
1564                         </c6>
1565                       </composite>
1566                     </entry>
1567                     <entry>
1568                       <composite type="bline_point">
1569                         <c1>
1570                           <vector>
1571                             <x>1.7848598957</x>
1572                             <y>3.5697197914</y>
1573                           </vector>
1574                         </c1>
1575                         <c2>
1576                           <real value="1.0000000000"/>
1577                         </c2>
1578                         <c3>
1579                           <real value="0.5000000000"/>
1580                         </c3>
1581                         <c4>
1582                           <bool value="false"/>
1583                         </c4>
1584                         <c5>
1585                           <radial_composite type="vector">
1586                             <c0>
1587                               <real value="0.0000000000"/>
1588                             </c0>
1589                             <c1>
1590                               <angle value="0.000000"/>
1591                             </c1>
1592                           </radial_composite>
1593                         </c5>
1594                         <c6>
1595                           <radial_composite type="vector">
1596                             <c0>
1597                               <real value="0.0000000000"/>
1598                             </c0>
1599                             <c1>
1600                               <angle value="0.000000"/>
1601                             </c1>
1602                           </radial_composite>
1603                         </c6>
1604                       </composite>
1605                     </entry>
1606                     <entry>
1607                       <composite type="bline_point">
1608                         <c1>
1609                           <vector>
1610                             <x>2.4338998795</x>
1611                             <y>3.4074599743</y>
1612                           </vector>
1613                         </c1>
1614                         <c2>
1615                           <real value="1.0000000000"/>
1616                         </c2>
1617                         <c3>
1618                           <real value="0.5000000000"/>
1619                         </c3>
1620                         <c4>
1621                           <bool value="false"/>
1622                         </c4>
1623                         <c5>
1624                           <radial_composite type="vector">
1625                             <c0>
1626                               <real value="0.6884108607"/>
1627                             </c0>
1628                             <c1>
1629                               <angle value="-45.000000"/>
1630                             </c1>
1631                           </radial_composite>
1632                         </c5>
1633                         <c6>
1634                           <radial_composite type="vector">
1635                             <c0>
1636                               <real value="0.6884108607"/>
1637                             </c0>
1638                             <c1>
1639                               <angle value="-45.000000"/>
1640                             </c1>
1641                           </radial_composite>
1642                         </c6>
1643                       </composite>
1644                     </entry>
1645                   </bline>
1646                 </param>
1647               </layer>
1648               <layer type="linear_gradient" active="false" version="0.0" desc="Pencil colours Linear Gradient">
1649                 <param name="z_depth">
1650                   <real value="0.0000000000"/>
1651                 </param>
1652                 <param name="amount">
1653                   <real value="1.0000000000"/>
1654                 </param>
1655                 <param name="blend_method">
1656                   <integer value="13"/>
1657                 </param>
1658                 <param name="p1">
1659                   <vector>
1660                     <x>-2.4338998795</x>
1661                     <y>-1.4603400230</y>
1662                   </vector>
1663                 </param>
1664                 <param name="p2">
1665                   <vector>
1666                     <x>2.1093800068</x>
1667                     <y>2.9206798077</y>
1668                   </vector>
1669                 </param>
1670                 <param name="gradient">
1671                   <gradient>
1672                     <color pos="0.010753">
1673                       <r>0.000000</r>
1674                       <g>0.000000</g>
1675                       <b>0.000000</b>
1676                       <a>1.000000</a>
1677                     </color>
1678                     <color pos="0.064516">
1679                       <r>1.000000</r>
1680                       <g>1.000000</g>
1681                       <b>1.000000</b>
1682                       <a>1.000000</a>
1683                     </color>
1684                     <color pos="0.129032">
1685                       <r>0.706375</r>
1686                       <g>0.315940</g>
1687                       <b>0.001616</b>
1688                       <a>1.000000</a>
1689                     </color>
1690                     <color pos="0.838710">
1691                       <r>0.625088</r>
1692                       <g>0.423825</g>
1693                       <b>0.000000</b>
1694                       <a>1.000000</a>
1695                     </color>
1696                     <color pos="0.892473">
1697                       <r>1.000000</r>
1698                       <g>0.000000</g>
1699                       <b>0.000000</b>
1700                       <a>1.000000</a>
1701                     </color>
1702                   </gradient>
1703                 </param>
1704                 <param name="loop">
1705                   <bool value="false"/>
1706                 </param>
1707                 <param name="zigzag">
1708                   <bool value="false"/>
1709                 </param>
1710               </layer>
1711               <layer type="region" active="true" version="0.1" desc="Pencil Lead">
1712                 <param name="z_depth">
1713                   <real value="0.0000000000"/>
1714                 </param>
1715                 <param name="amount">
1716                   <real value="1.0000000000"/>
1717                 </param>
1718                 <param name="blend_method">
1719                   <integer value="0"/>
1720                 </param>
1721                 <param name="color">
1722                   <color>
1723                     <r>0.000000</r>
1724                     <g>0.000000</g>
1725                     <b>0.000000</b>
1726                     <a>1.000000</a>
1727                   </color>
1728                 </param>
1729                 <param name="offset">
1730                   <vector>
1731                     <x>0.0000000000</x>
1732                     <y>0.0000000000</y>
1733                   </vector>
1734                 </param>
1735                 <param name="invert">
1736                   <bool value="false"/>
1737                 </param>
1738                 <param name="antialias">
1739                   <bool value="true"/>
1740                 </param>
1741                 <param name="feather">
1742                   <real value="0.0000000000"/>
1743                 </param>
1744                 <param name="blurtype">
1745                   <integer value="1"/>
1746                 </param>
1747                 <param name="winding_style">
1748                   <integer value="0"/>
1749                 </param>
1750                 <param name="bline">
1751                   <bline type="bline_point" loop="true">
1752                     <entry>
1753                       <composite type="bline_point">
1754                         <c1>
1755                           <vector>
1756                             <x>-2.4338998795</x>
1757                             <y>-1.1358200312</y>
1758                           </vector>
1759                         </c1>
1760                         <c2>
1761                           <real value="1.0000000000"/>
1762                         </c2>
1763                         <c3>
1764                           <real value="0.5000000000"/>
1765                         </c3>
1766                         <c4>
1767                           <bool value="false"/>
1768                         </c4>
1769                         <c5>
1770                           <radial_composite type="vector">
1771                             <c0>
1772                               <real value="0.0000000000"/>
1773                             </c0>
1774                             <c1>
1775                               <angle value="0.000000"/>
1776                             </c1>
1777                           </radial_composite>
1778                         </c5>
1779                         <c6>
1780                           <radial_composite type="vector">
1781                             <c0>
1782                               <real value="0.0000000000"/>
1783                             </c0>
1784                             <c1>
1785                               <angle value="0.000000"/>
1786                             </c1>
1787                           </radial_composite>
1788                         </c6>
1789                       </composite>
1790                     </entry>
1791                     <entry>
1792                       <composite type="bline_point">
1793                         <c1>
1794                           <vector>
1795                             <x>-2.1906459332</x>
1796                             <y>-1.2300417423</y>
1797                           </vector>
1798                         </c1>
1799                         <c2>
1800                           <real value="1.0000000000"/>
1801                         </c2>
1802                         <c3>
1803                           <real value="0.4999577701"/>
1804                         </c3>
1805                         <c4>
1806                           <bool value="false"/>
1807                         </c4>
1808                         <c5>
1809                           <radial_composite type="vector">
1810                             <c0>
1811                               <real value="0.3441763565"/>
1812                             </c0>
1813                             <c1>
1814                               <angle value="-45.000000"/>
1815                             </c1>
1816                           </radial_composite>
1817                         </c5>
1818                         <c6>
1819                           <radial_composite type="vector">
1820                             <c0>
1821                               <real value="0.3441763565"/>
1822                             </c0>
1823                             <c1>
1824                               <angle value="-45.000000"/>
1825                             </c1>
1826                           </radial_composite>
1827                         </c6>
1828                       </composite>
1829                     </entry>
1830                     <entry>
1831                       <composite type="bline_point">
1832                         <c1>
1833                           <vector>
1834                             <x>-2.1093800068</x>
1835                             <y>-1.4603400230</y>
1836                           </vector>
1837                         </c1>
1838                         <c2>
1839                           <real value="1.0000000000"/>
1840                         </c2>
1841                         <c3>
1842                           <real value="0.5000000000"/>
1843                         </c3>
1844                         <c4>
1845                           <bool value="false"/>
1846                         </c4>
1847                         <c5>
1848                           <radial_composite type="vector">
1849                             <c0>
1850                               <real value="0.0000000000"/>
1851                             </c0>
1852                             <c1>
1853                               <angle value="0.000000"/>
1854                             </c1>
1855                           </radial_composite>
1856                         </c5>
1857                         <c6>
1858                           <radial_composite type="vector">
1859                             <c0>
1860                               <real value="0.0000000000"/>
1861                             </c0>
1862                             <c1>
1863                               <angle value="0.000000"/>
1864                             </c1>
1865                           </radial_composite>
1866                         </c6>
1867                       </composite>
1868                     </entry>
1869                     <entry>
1870                       <composite type="bline_point">
1871                         <c1>
1872                           <vector>
1873                             <x>-2.5961599350</x>
1874                             <y>-1.6225999594</y>
1875                           </vector>
1876                         </c1>
1877                         <c2>
1878                           <real value="1.0000000000"/>
1879                         </c2>
1880                         <c3>
1881                           <real value="0.5000000000"/>
1882                         </c3>
1883                         <c4>
1884                           <bool value="false"/>
1885                         </c4>
1886                         <c5>
1887                           <radial_composite type="vector">
1888                             <c0>
1889                               <real value="0.0000000000"/>
1890                             </c0>
1891                             <c1>
1892                               <angle value="0.000000"/>
1893                             </c1>
1894                           </radial_composite>
1895                         </c5>
1896                         <c6>
1897                           <radial_composite type="vector">
1898                             <c0>
1899                               <real value="0.0000000000"/>
1900                             </c0>
1901                             <c1>
1902                               <angle value="0.000000"/>
1903                             </c1>
1904                           </radial_composite>
1905                         </c6>
1906                       </composite>
1907                     </entry>
1908                   </bline>
1909                 </param>
1910               </layer>
1911               <layer type="region" active="true" version="0.1" desc="Bare Wood">
1912                 <param name="z_depth">
1913                   <real value="0.0000000000"/>
1914                 </param>
1915                 <param name="amount">
1916                   <real value="1.0000000000"/>
1917                 </param>
1918                 <param name="blend_method">
1919                   <integer value="0"/>
1920                 </param>
1921                 <param name="color">
1922                   <color>
1923                     <r>1.000000</r>
1924                     <g>0.718828</g>
1925                     <b>0.313430</b>
1926                     <a>1.000000</a>
1927                   </color>
1928                 </param>
1929                 <param name="offset">
1930                   <vector>
1931                     <x>0.0000000000</x>
1932                     <y>0.0000000000</y>
1933                   </vector>
1934                 </param>
1935                 <param name="invert">
1936                   <bool value="false"/>
1937                 </param>
1938                 <param name="antialias">
1939                   <bool value="true"/>
1940                 </param>
1941                 <param name="feather">
1942                   <real value="0.0000000000"/>
1943                 </param>
1944                 <param name="blurtype">
1945                   <integer value="1"/>
1946                 </param>
1947                 <param name="winding_style">
1948                   <integer value="0"/>
1949                 </param>
1950                 <param name="bline">
1951                   <bline type="bline_point" loop="true">
1952                     <entry>
1953                       <composite type="bline_point">
1954                         <c1>
1955                           <vector>
1956                             <x>-1.4603400230</x>
1957                             <y>-0.4867799878</y>
1958                           </vector>
1959                         </c1>
1960                         <c2>
1961                           <real value="1.0000000000"/>
1962                         </c2>
1963                         <c3>
1964                           <real value="0.5000000000"/>
1965                         </c3>
1966                         <c4>
1967                           <bool value="false"/>
1968                         </c4>
1969                         <c5>
1970                           <radial_composite type="vector">
1971                             <c0>
1972                               <real value="0.6884108607"/>
1973                             </c0>
1974                             <c1>
1975                               <angle value="-45.000000"/>
1976                             </c1>
1977                           </radial_composite>
1978                         </c5>
1979                         <c6>
1980                           <radial_composite type="vector">
1981                             <c0>
1982                               <real value="0.6884108607"/>
1983                             </c0>
1984                             <c1>
1985                               <angle value="-45.000000"/>
1986                             </c1>
1987                           </radial_composite>
1988                         </c6>
1989                       </composite>
1990                     </entry>
1991                     <entry>
1992                       <composite type="bline_point">
1993                         <c1>
1994                           <vector>
1995                             <x>-1.2980799675</x>
1996                             <y>-1.1358200312</y>
1997                           </vector>
1998                         </c1>
1999                         <c2>
2000                           <real value="1.0000000000"/>
2001                         </c2>
2002                         <c3>
2003                           <real value="0.5000000000"/>
2004                         </c3>
2005                         <c4>
2006                           <bool value="false"/>
2007                         </c4>
2008                         <c5>
2009                           <radial_composite type="vector">
2010                             <c0>
2011                               <real value="0.0000000000"/>
2012                             </c0>
2013                             <c1>
2014                               <angle value="0.000000"/>
2015                             </c1>
2016                           </radial_composite>
2017                         </c5>
2018                         <c6>
2019                           <radial_composite type="vector">
2020                             <c0>
2021                               <real value="0.0000000000"/>
2022                             </c0>
2023                             <c1>
2024                               <angle value="0.000000"/>
2025                             </c1>
2026                           </radial_composite>
2027                         </c6>
2028                       </composite>
2029                     </entry>
2030                     <entry>
2031                       <composite type="bline_point">
2032                         <c1>
2033                           <vector>
2034                             <x>-2.1093800068</x>
2035                             <y>-1.4603400230</y>
2036                           </vector>
2037                         </c1>
2038                         <c2>
2039                           <real value="1.0000000000"/>
2040                         </c2>
2041                         <c3>
2042                           <real value="0.5000000000"/>
2043                         </c3>
2044                         <c4>
2045                           <bool value="false"/>
2046                         </c4>
2047                         <c5>
2048                           <radial_composite type="vector">
2049                             <c0>
2050                               <real value="0.0000000000"/>
2051                             </c0>
2052                             <c1>
2053                               <angle value="0.000000"/>
2054                             </c1>
2055                           </radial_composite>
2056                         </c5>
2057                         <c6>
2058                           <radial_composite type="vector">
2059                             <c0>
2060                               <real value="0.0000000000"/>
2061                             </c0>
2062                             <c1>
2063                               <angle value="0.000000"/>
2064                             </c1>
2065                           </radial_composite>
2066                         </c6>
2067                       </composite>
2068                     </entry>
2069                     <entry>
2070                       <composite type="bline_point">
2071                         <c1>
2072                           <vector>
2073                             <x>-2.1958444118</x>
2074                             <y>-1.2352403402</y>
2075                           </vector>
2076                         </c1>
2077                         <c2>
2078                           <real value="1.0000000000"/>
2079                         </c2>
2080                         <c3>
2081                           <real value="0.5000422001"/>
2082                         </c3>
2083                         <c4>
2084                           <bool value="false"/>
2085                         </c4>
2086                         <c5>
2087                           <radial_composite type="vector">
2088                             <c0>
2089                               <real value="0.3441763768"/>
2090                             </c0>
2091                             <c1>
2092                               <angle value="135.000000"/>
2093                             </c1>
2094                           </radial_composite>
2095                         </c5>
2096                         <c6>
2097                           <radial_composite type="vector">
2098                             <c0>
2099                               <real value="0.3441763768"/>
2100                             </c0>
2101                             <c1>
2102                               <angle value="135.000000"/>
2103                             </c1>
2104                           </radial_composite>
2105                         </c6>
2106                       </composite>
2107                     </entry>
2108                     <entry>
2109                       <composite type="bline_point">
2110                         <c1>
2111                           <vector>
2112                             <x>-2.4338998795</x>
2113                             <y>-1.1358200312</y>
2114                           </vector>
2115                         </c1>
2116                         <c2>
2117                           <real value="1.0000000000"/>
2118                         </c2>
2119                         <c3>
2120                           <real value="0.5000000000"/>
2121                         </c3>
2122                         <c4>
2123                           <bool value="false"/>
2124                         </c4>
2125                         <c5>
2126                           <radial_composite type="vector">
2127                             <c0>
2128                               <real value="0.0000000000"/>
2129                             </c0>
2130                             <c1>
2131                               <angle value="0.000000"/>
2132                             </c1>
2133                           </radial_composite>
2134                         </c5>
2135                         <c6>
2136                           <radial_composite type="vector">
2137                             <c0>
2138                               <real value="0.0000000000"/>
2139                             </c0>
2140                             <c1>
2141                               <angle value="0.000000"/>
2142                             </c1>
2143                           </radial_composite>
2144                         </c6>
2145                       </composite>
2146                     </entry>
2147                     <entry>
2148                       <composite type="bline_point">
2149                         <c1>
2150                           <vector>
2151                             <x>-2.1093800068</x>
2152                             <y>-0.3245199919</y>
2153                           </vector>
2154                         </c1>
2155                         <c2>
2156                           <real value="1.0000000000"/>
2157                         </c2>
2158                         <c3>
2159                           <real value="0.5000000000"/>
2160                         </c3>
2161                         <c4>
2162                           <bool value="false"/>
2163                         </c4>
2164                         <c5>
2165                           <radial_composite type="vector">
2166                             <c0>
2167                               <real value="0.0000000000"/>
2168                             </c0>
2169                             <c1>
2170                               <angle value="0.000000"/>
2171                             </c1>
2172                           </radial_composite>
2173                         </c5>
2174                         <c6>
2175                           <radial_composite type="vector">
2176                             <c0>
2177                               <real value="0.0000000000"/>
2178                             </c0>
2179                             <c1>
2180                               <angle value="0.000000"/>
2181                             </c1>
2182                           </radial_composite>
2183                         </c6>
2184                       </composite>
2185                     </entry>
2186                   </bline>
2187                 </param>
2188               </layer>
2189               <layer type="region" active="true" version="0.1" desc="Pencil Shaft">
2190                 <param name="z_depth">
2191                   <real value="0.0000000000"/>
2192                 </param>
2193                 <param name="amount">
2194                   <real value="1.0000000000"/>
2195                 </param>
2196                 <param name="blend_method">
2197                   <integer value="0"/>
2198                 </param>
2199                 <param name="color">
2200                   <color>
2201                     <r>0.718828</r>
2202                     <g>0.323086</g>
2203                     <b>0.100841</b>
2204                     <a>1.000000</a>
2205                   </color>
2206                 </param>
2207                 <param name="offset">
2208                   <vector>
2209                     <x>0.0000000000</x>
2210                     <y>0.0000000000</y>
2211                   </vector>
2212                 </param>
2213                 <param name="invert">
2214                   <bool value="false"/>
2215                 </param>
2216                 <param name="antialias">
2217                   <bool value="true"/>
2218                 </param>
2219                 <param name="feather">
2220                   <real value="0.0000000000"/>
2221                 </param>
2222                 <param name="blurtype">
2223                   <integer value="1"/>
2224                 </param>
2225                 <param name="winding_style">
2226                   <integer value="0"/>
2227                 </param>
2228                 <param name="bline">
2229                   <bline type="bline_point" loop="true">
2230                     <entry>
2231                       <composite type="bline_point">
2232                         <c1>
2233                           <vector>
2234                             <x>-1.4603400230</x>
2235                             <y>-0.4867799878</y>
2236                           </vector>
2237                         </c1>
2238                         <c2>
2239                           <real value="1.0000000000"/>
2240                         </c2>
2241                         <c3>
2242                           <real value="0.5000000000"/>
2243                         </c3>
2244                         <c4>
2245                           <bool value="false"/>
2246                         </c4>
2247                         <c5>
2248                           <radial_composite type="vector">
2249                             <c0>
2250                               <real value="0.6884108607"/>
2251                             </c0>
2252                             <c1>
2253                               <angle value="-45.000000"/>
2254                             </c1>
2255                           </radial_composite>
2256                         </c5>
2257                         <c6>
2258                           <radial_composite type="vector">
2259                             <c0>
2260                               <real value="0.6884108607"/>
2261                             </c0>
2262                             <c1>
2263                               <angle value="-45.000000"/>
2264                             </c1>
2265                           </radial_composite>
2266                         </c6>
2267                       </composite>
2268                     </entry>
2269                     <entry>
2270                       <composite type="bline_point">
2271                         <c1>
2272                           <vector>
2273                             <x>-1.2980799675</x>
2274                             <y>-1.1358200312</y>
2275                           </vector>
2276                         </c1>
2277                         <c2>
2278                           <real value="1.0000000000"/>
2279                         </c2>
2280                         <c3>
2281                           <real value="0.5000000000"/>
2282                         </c3>
2283                         <c4>
2284                           <bool value="false"/>
2285                         </c4>
2286                         <c5>
2287                           <radial_composite type="vector">
2288                             <c0>
2289                               <real value="0.0000000000"/>
2290                             </c0>
2291                             <c1>
2292                               <angle value="0.000000"/>
2293                             </c1>
2294                           </radial_composite>
2295                         </c5>
2296                         <c6>
2297                           <radial_composite type="vector">
2298                             <c0>
2299                               <real value="0.0000000000"/>
2300                             </c0>
2301                             <c1>
2302                               <angle value="0.000000"/>
2303                             </c1>
2304                           </radial_composite>
2305                         </c6>
2306                       </composite>
2307                     </entry>
2308                     <entry>
2309                       <composite type="bline_point">
2310                         <c1>
2311                           <vector>
2312                             <x>1.6225999594</x>
2313                             <y>1.7848598957</y>
2314                           </vector>
2315                         </c1>
2316                         <c2>
2317                           <real value="1.0000000000"/>
2318                         </c2>
2319                         <c3>
2320                           <real value="0.5000000000"/>
2321                         </c3>
2322                         <c4>
2323                           <bool value="false"/>
2324                         </c4>
2325                         <c5>
2326                           <radial_composite type="vector">
2327                             <c0>
2328                               <real value="0.0000000000"/>
2329                             </c0>
2330                             <c1>
2331                               <angle value="0.000000"/>
2332                             </c1>
2333                           </radial_composite>
2334                         </c5>
2335                         <c6>
2336                           <radial_composite type="vector">
2337                             <c0>
2338                               <real value="0.0000000000"/>
2339                             </c0>
2340                             <c1>
2341                               <angle value="0.000000"/>
2342                             </c1>
2343                           </radial_composite>
2344                         </c6>
2345                       </composite>
2346                     </entry>
2347                     <entry>
2348                       <composite type="bline_point">
2349                         <c1>
2350                           <vector>
2351                             <x>1.4603400230</x>
2352                             <y>2.4338998795</y>
2353                           </vector>
2354                         </c1>
2355                         <c2>
2356                           <real value="1.0000000000"/>
2357                         </c2>
2358                         <c3>
2359                           <real value="0.5000000000"/>
2360                         </c3>
2361                         <c4>
2362                           <bool value="false"/>
2363                         </c4>
2364                         <c5>
2365                           <radial_composite type="vector">
2366                             <c0>
2367                               <real value="0.6884108607"/>
2368                             </c0>
2369                             <c1>
2370                               <angle value="135.000000"/>
2371                             </c1>
2372                           </radial_composite>
2373                         </c5>
2374                         <c6>
2375                           <radial_composite type="vector">
2376                             <c0>
2377                               <real value="0.6884108607"/>
2378                             </c0>
2379                             <c1>
2380                               <angle value="135.000000"/>
2381                             </c1>
2382                           </radial_composite>
2383                         </c6>
2384                       </composite>
2385                     </entry>
2386                     <entry>
2387                       <composite type="bline_point">
2388                         <c1>
2389                           <vector>
2390                             <x>0.8112999797</x>
2391                             <y>2.5961599350</y>
2392                           </vector>
2393                         </c1>
2394                         <c2>
2395                           <real value="1.0000000000"/>
2396                         </c2>
2397                         <c3>
2398                           <real value="0.5000000000"/>
2399                         </c3>
2400                         <c4>
2401                           <bool value="false"/>
2402                         </c4>
2403                         <c5>
2404                           <radial_composite type="vector">
2405                             <c0>
2406                               <real value="0.0000000000"/>
2407                             </c0>
2408                             <c1>
2409                               <angle value="0.000000"/>
2410                             </c1>
2411                           </radial_composite>
2412                         </c5>
2413                         <c6>
2414                           <radial_composite type="vector">
2415                             <c0>
2416                               <real value="0.0000000000"/>
2417                             </c0>
2418                             <c1>
2419                               <angle value="0.000000"/>
2420                             </c1>
2421                           </radial_composite>
2422                         </c6>
2423                       </composite>
2424                     </entry>
2425                     <entry>
2426                       <composite type="bline_point">
2427                         <c1>
2428                           <vector>
2429                             <x>-2.1093800068</x>
2430                             <y>-0.3245199919</y>
2431                           </vector>
2432                         </c1>
2433                         <c2>
2434                           <real value="1.0000000000"/>
2435                         </c2>
2436                         <c3>
2437                           <real value="0.5000000000"/>
2438                         </c3>
2439                         <c4>
2440                           <bool value="false"/>
2441                         </c4>
2442                         <c5>
2443                           <radial_composite type="vector">
2444                             <c0>
2445                               <real value="0.0000000000"/>
2446                             </c0>
2447                             <c1>
2448                               <angle value="0.000000"/>
2449                             </c1>
2450                           </radial_composite>
2451                         </c5>
2452                         <c6>
2453                           <radial_composite type="vector">
2454                             <c0>
2455                               <real value="0.0000000000"/>
2456                             </c0>
2457                             <c1>
2458                               <angle value="0.000000"/>
2459                             </c1>
2460                           </radial_composite>
2461                         </c6>
2462                       </composite>
2463                     </entry>
2464                   </bline>
2465                 </param>
2466               </layer>
2467               <layer type="region" active="true" version="0.1" desc="Silver Band">
2468                 <param name="z_depth">
2469                   <real value="0.0000000000"/>
2470                 </param>
2471                 <param name="amount">
2472                   <real value="1.0000000000"/>
2473                 </param>
2474                 <param name="blend_method">
2475                   <integer value="0"/>
2476                 </param>
2477                 <param name="color">
2478                   <color>
2479                     <r>0.485435</r>
2480                     <g>0.487383</g>
2481                     <b>0.487383</b>
2482                     <a>1.000000</a>
2483                   </color>
2484                 </param>
2485                 <param name="offset">
2486                   <vector>
2487                     <x>0.0000000000</x>
2488                     <y>0.0000000000</y>
2489                   </vector>
2490                 </param>
2491                 <param name="invert">
2492                   <bool value="false"/>
2493                 </param>
2494                 <param name="antialias">
2495                   <bool value="true"/>
2496                 </param>
2497                 <param name="feather">
2498                   <real value="0.0000000000"/>
2499                 </param>
2500                 <param name="blurtype">
2501                   <integer value="1"/>
2502                 </param>
2503                 <param name="winding_style">
2504                   <integer value="0"/>
2505                 </param>
2506                 <param name="bline">
2507                   <bline type="bline_point" loop="true">
2508                     <entry>
2509                       <composite type="bline_point">
2510                         <c1>
2511                           <vector>
2512                             <x>1.4603400230</x>
2513                             <y>2.4338998795</y>
2514                           </vector>
2515                         </c1>
2516                         <c2>
2517                           <real value="1.0000000000"/>
2518                         </c2>
2519                         <c3>
2520                           <real value="0.5000000000"/>
2521                         </c3>
2522                         <c4>
2523                           <bool value="false"/>
2524                         </c4>
2525                         <c5>
2526                           <radial_composite type="vector">
2527                             <c0>
2528                               <real value="0.6884108607"/>
2529                             </c0>
2530                             <c1>
2531                               <angle value="-45.000000"/>
2532                             </c1>
2533                           </radial_composite>
2534                         </c5>
2535                         <c6>
2536                           <radial_composite type="vector">
2537                             <c0>
2538                               <real value="0.6884108607"/>
2539                             </c0>
2540                             <c1>
2541                               <angle value="-45.000000"/>
2542                             </c1>
2543                           </radial_composite>
2544                         </c6>
2545                       </composite>
2546                     </entry>
2547                     <entry>
2548                       <composite type="bline_point">
2549                         <c1>
2550                           <vector>
2551                             <x>1.6225999594</x>
2552                             <y>1.7848598957</y>
2553                           </vector>
2554                         </c1>
2555                         <c2>
2556                           <real value="1.0000000000"/>
2557                         </c2>
2558                         <c3>
2559                           <real value="0.5000000000"/>
2560                         </c3>
2561                         <c4>
2562                           <bool value="false"/>
2563                         </c4>
2564                         <c5>
2565                           <radial_composite type="vector">
2566                             <c0>
2567                               <real value="0.0000000000"/>
2568                             </c0>
2569                             <c1>
2570                               <angle value="0.000000"/>
2571                             </c1>
2572                           </radial_composite>
2573                         </c5>
2574                         <c6>
2575                           <radial_composite type="vector">
2576                             <c0>
2577                               <real value="0.0000000000"/>
2578                             </c0>
2579                             <c1>
2580                               <angle value="0.000000"/>
2581                             </c1>
2582                           </radial_composite>
2583                         </c6>
2584                       </composite>
2585                     </entry>
2586                     <entry>
2587                       <composite type="bline_point">
2588                         <c1>
2589                           <vector>
2590                             <x>1.9471199512</x>
2591                             <y>2.1093800068</y>
2592                           </vector>
2593                         </c1>
2594                         <c2>
2595                           <real value="1.0000000000"/>
2596                         </c2>
2597                         <c3>
2598                           <real value="0.5000000000"/>
2599                         </c3>
2600                         <c4>
2601                           <bool value="false"/>
2602                         </c4>
2603                         <c5>
2604                           <radial_composite type="vector">
2605                             <c0>
2606                               <real value="0.0000000000"/>
2607                             </c0>
2608                             <c1>
2609                               <angle value="0.000000"/>
2610                             </c1>
2611                           </radial_composite>
2612                         </c5>
2613                         <c6>
2614                           <radial_composite type="vector">
2615                             <c0>
2616                               <real value="0.0000000000"/>
2617                             </c0>
2618                             <c1>
2619                               <angle value="0.000000"/>
2620                             </c1>
2621                           </radial_composite>
2622                         </c6>
2623                       </composite>
2624                     </entry>
2625                     <entry>
2626                       <composite type="bline_point">
2627                         <c1>
2628                           <vector>
2629                             <x>1.7848598957</x>
2630                             <y>2.7584199905</y>
2631                           </vector>
2632                         </c1>
2633                         <c2>
2634                           <real value="1.0000000000"/>
2635                         </c2>
2636                         <c3>
2637                           <real value="0.5000000000"/>
2638                         </c3>
2639                         <c4>
2640                           <bool value="false"/>
2641                         </c4>
2642                         <c5>
2643                           <radial_composite type="vector">
2644                             <c0>
2645                               <real value="0.6884108607"/>
2646                             </c0>
2647                             <c1>
2648                               <angle value="135.000000"/>
2649                             </c1>
2650                           </radial_composite>
2651                         </c5>
2652                         <c6>
2653                           <radial_composite type="vector">
2654                             <c0>
2655                               <real value="0.6884108607"/>
2656                             </c0>
2657                             <c1>
2658                               <angle value="135.000000"/>
2659                             </c1>
2660                           </radial_composite>
2661                         </c6>
2662                       </composite>
2663                     </entry>
2664                     <entry>
2665                       <composite type="bline_point">
2666                         <c1>
2667                           <vector>
2668                             <x>1.1358199120</x>
2669                             <y>2.9206798077</y>
2670                           </vector>
2671                         </c1>
2672                         <c2>
2673                           <real value="1.0000000000"/>
2674                         </c2>
2675                         <c3>
2676                           <real value="0.5000000000"/>
2677                         </c3>
2678                         <c4>
2679                           <bool value="false"/>
2680                         </c4>
2681                         <c5>
2682                           <radial_composite type="vector">
2683                             <c0>
2684                               <real value="0.0000000000"/>
2685                             </c0>
2686                             <c1>
2687                               <angle value="0.000000"/>
2688                             </c1>
2689                           </radial_composite>
2690                         </c5>
2691                         <c6>
2692                           <radial_composite type="vector">
2693                             <c0>
2694                               <real value="0.0000000000"/>
2695                             </c0>
2696                             <c1>
2697                               <angle value="0.000000"/>
2698                             </c1>
2699                           </radial_composite>
2700                         </c6>
2701                       </composite>
2702                     </entry>
2703                     <entry>
2704                       <composite type="bline_point">
2705                         <c1>
2706                           <vector>
2707                             <x>0.8112999797</x>
2708                             <y>2.5961599350</y>
2709                           </vector>
2710                         </c1>
2711                         <c2>
2712                           <real value="1.0000000000"/>
2713                         </c2>
2714                         <c3>
2715                           <real value="0.5000000000"/>
2716                         </c3>
2717                         <c4>
2718                           <bool value="false"/>
2719                         </c4>
2720                         <c5>
2721                           <radial_composite type="vector">
2722                             <c0>
2723                               <real value="0.0000000000"/>
2724                             </c0>
2725                             <c1>
2726                               <angle value="0.000000"/>
2727                             </c1>
2728                           </radial_composite>
2729                         </c5>
2730                         <c6>
2731                           <radial_composite type="vector">
2732                             <c0>
2733                               <real value="0.0000000000"/>
2734                             </c0>
2735                             <c1>
2736                               <angle value="0.000000"/>
2737                             </c1>
2738                           </radial_composite>
2739                         </c6>
2740                       </composite>
2741                     </entry>
2742                   </bline>
2743                 </param>
2744               </layer>
2745               <layer type="region" active="true" version="0.1" desc="Red End cap">
2746                 <param name="z_depth">
2747                   <real value="0.0000000000"/>
2748                 </param>
2749                 <param name="amount">
2750                   <real value="1.0000000000"/>
2751                 </param>
2752                 <param name="blend_method">
2753                   <integer value="0"/>
2754                 </param>
2755                 <param name="color">
2756                   <color>
2757                     <r>1.000000</r>
2758                     <g>0.000000</g>
2759                     <b>0.000000</b>
2760                     <a>1.000000</a>
2761                   </color>
2762                 </param>
2763                 <param name="offset">
2764                   <vector>
2765                     <x>0.0000000000</x>
2766                     <y>0.0000000000</y>
2767                   </vector>
2768                 </param>
2769                 <param name="invert">
2770                   <bool value="false"/>
2771                 </param>
2772                 <param name="antialias">
2773                   <bool value="true"/>
2774                 </param>
2775                 <param name="feather">
2776                   <real value="0.0000000000"/>
2777                 </param>
2778                 <param name="blurtype">
2779                   <integer value="1"/>
2780                 </param>
2781                 <param name="winding_style">
2782                   <integer value="0"/>
2783                 </param>
2784                 <param name="bline">
2785                   <bline type="bline_point" loop="true">
2786                     <entry>
2787                       <composite type="bline_point">
2788                         <c1>
2789                           <vector>
2790                             <x>1.7848598957</x>
2791                             <y>2.7584199905</y>
2792                           </vector>
2793                         </c1>
2794                         <c2>
2795                           <real value="1.0000000000"/>
2796                         </c2>
2797                         <c3>
2798                           <real value="0.5000000000"/>
2799                         </c3>
2800                         <c4>
2801                           <bool value="false"/>
2802                         </c4>
2803                         <c5>
2804                           <radial_composite type="vector">
2805                             <c0>
2806                               <real value="0.6884108607"/>
2807                             </c0>
2808                             <c1>
2809                               <angle value="-45.000000"/>
2810                             </c1>
2811                           </radial_composite>
2812                         </c5>
2813                         <c6>
2814                           <radial_composite type="vector">
2815                             <c0>
2816                               <real value="0.6884108607"/>
2817                             </c0>
2818                             <c1>
2819                               <angle value="-45.000000"/>
2820                             </c1>
2821                           </radial_composite>
2822                         </c6>
2823                       </composite>
2824                     </entry>
2825                     <entry>
2826                       <composite type="bline_point">
2827                         <c1>
2828                           <vector>
2829                             <x>1.9471199512</x>
2830                             <y>2.1093800068</y>
2831                           </vector>
2832                         </c1>
2833                         <c2>
2834                           <real value="1.0000000000"/>
2835                         </c2>
2836                         <c3>
2837                           <real value="0.5000000000"/>
2838                         </c3>
2839                         <c4>
2840                           <bool value="false"/>
2841                         </c4>
2842                         <c5>
2843                           <radial_composite type="vector">
2844                             <c0>
2845                               <real value="0.0000000000"/>
2846                             </c0>
2847                             <c1>
2848                               <angle value="0.000000"/>
2849                             </c1>
2850                           </radial_composite>
2851                         </c5>
2852                         <c6>
2853                           <radial_composite type="vector">
2854                             <c0>
2855                               <real value="0.0000000000"/>
2856                             </c0>
2857                             <c1>
2858                               <angle value="0.000000"/>
2859                             </c1>
2860                           </radial_composite>
2861                         </c6>
2862                       </composite>
2863                     </entry>
2864                     <entry>
2865                       <composite type="bline_point">
2866                         <c1>
2867                           <vector>
2868                             <x>2.5961599350</x>
2869                             <y>2.7584199905</y>
2870                           </vector>
2871                         </c1>
2872                         <c2>
2873                           <real value="1.0000000000"/>
2874                         </c2>
2875                         <c3>
2876                           <real value="0.5000000000"/>
2877                         </c3>
2878                         <c4>
2879                           <bool value="false"/>
2880                         </c4>
2881                         <c5>
2882                           <radial_composite type="vector">
2883                             <c0>
2884                               <real value="0.0000000000"/>
2885                             </c0>
2886                             <c1>
2887                               <angle value="0.000000"/>
2888                             </c1>
2889                           </radial_composite>
2890                         </c5>
2891                         <c6>
2892                           <radial_composite type="vector">
2893                             <c0>
2894                               <real value="0.0000000000"/>
2895                             </c0>
2896                             <c1>
2897                               <angle value="0.000000"/>
2898                             </c1>
2899                           </radial_composite>
2900                         </c6>
2901                       </composite>
2902                     </entry>
2903                     <entry>
2904                       <composite type="bline_point">
2905                         <c1>
2906                           <vector>
2907                             <x>2.4338998795</x>
2908                             <y>3.4074599743</y>
2909                           </vector>
2910                         </c1>
2911                         <c2>
2912                           <real value="1.0000000000"/>
2913                         </c2>
2914                         <c3>
2915                           <real value="0.5000000000"/>
2916                         </c3>
2917                         <c4>
2918                           <bool value="false"/>
2919                         </c4>
2920                         <c5>
2921                           <radial_composite type="vector">
2922                             <c0>
2923                               <real value="0.6884108607"/>
2924                             </c0>
2925                             <c1>
2926                               <angle value="135.000000"/>
2927                             </c1>
2928                           </radial_composite>
2929                         </c5>
2930                         <c6>
2931                           <radial_composite type="vector">
2932                             <c0>
2933                               <real value="0.6884108607"/>
2934                             </c0>
2935                             <c1>
2936                               <angle value="135.000000"/>
2937                             </c1>
2938                           </radial_composite>
2939                         </c6>
2940                       </composite>
2941                     </entry>
2942                     <entry>
2943                       <composite type="bline_point">
2944                         <c1>
2945                           <vector>
2946                             <x>1.7848598957</x>
2947                             <y>3.5697197914</y>
2948                           </vector>
2949                         </c1>
2950                         <c2>
2951                           <real value="1.0000000000"/>
2952                         </c2>
2953                         <c3>
2954                           <real value="0.5000000000"/>
2955                         </c3>
2956                         <c4>
2957                           <bool value="false"/>
2958                         </c4>
2959                         <c5>
2960                           <radial_composite type="vector">
2961                             <c0>
2962                               <real value="0.0000000000"/>
2963                             </c0>
2964                             <c1>
2965                               <angle value="0.000000"/>
2966                             </c1>
2967                           </radial_composite>
2968                         </c5>
2969                         <c6>
2970                           <radial_composite type="vector">
2971                             <c0>
2972                               <real value="0.0000000000"/>
2973                             </c0>
2974                             <c1>
2975                               <angle value="0.000000"/>
2976                             </c1>
2977                           </radial_composite>
2978                         </c6>
2979                       </composite>
2980                     </entry>
2981                     <entry>
2982                       <composite type="bline_point">
2983                         <c1>
2984                           <vector>
2985                             <x>1.1358199120</x>
2986                             <y>2.9206798077</y>
2987                           </vector>
2988                         </c1>
2989                         <c2>
2990                           <real value="1.0000000000"/>
2991                         </c2>
2992                         <c3>
2993                           <real value="0.5000000000"/>
2994                         </c3>
2995                         <c4>
2996                           <bool value="false"/>
2997                         </c4>
2998                         <c5>
2999                           <radial_composite type="vector">
3000                             <c0>
3001                               <real value="0.0000000000"/>
3002                             </c0>
3003                             <c1>
3004                               <angle value="0.000000"/>
3005                             </c1>
3006                           </radial_composite>
3007                         </c5>
3008                         <c6>
3009                           <radial_composite type="vector">
3010                             <c0>
3011                               <real value="0.0000000000"/>
3012                             </c0>
3013                             <c1>
3014                               <angle value="0.000000"/>
3015                             </c1>
3016                           </radial_composite>
3017                         </c6>
3018                       </composite>
3019                     </entry>
3020                   </bline>
3021                 </param>
3022               </layer>
3023               <layer type="linear_gradient" active="true" version="0.0" desc="Dark Linear Gradient">
3024                 <param name="z_depth">
3025                   <real value="0.0000000000"/>
3026                 </param>
3027                 <param name="amount">
3028                   <real value="1.0000000000"/>
3029                 </param>
3030                 <param name="blend_method">
3031                   <integer value="6"/>
3032                 </param>
3033                 <param name="p1">
3034                   <vector>
3035                     <x>-0.1622599959</x>
3036                     <y>-0.1622599959</y>
3037                   </vector>
3038                 </param>
3039                 <param name="p2">
3040                   <vector>
3041                     <x>-0.9735599756</x>
3042                     <y>0.6490399837</y>
3043                   </vector>
3044                 </param>
3045                 <param name="gradient">
3046                   <gradient>
3047                     <color pos="0.000000">
3048                       <r>0.000000</r>
3049                       <g>0.000000</g>
3050                       <b>0.000000</b>
3051                       <a>1.000000</a>
3052                     </color>
3053                     <color pos="0.639785">
3054                       <r>1.000000</r>
3055                       <g>1.000000</g>
3056                       <b>1.000000</b>
3057                       <a>0.000000</a>
3058                     </color>
3059                   </gradient>
3060                 </param>
3061                 <param name="loop">
3062                   <bool value="false"/>
3063                 </param>
3064                 <param name="zigzag">
3065                   <bool value="false"/>
3066                 </param>
3067               </layer>
3068               <layer type="linear_gradient" active="true" version="0.0" desc="Light Linear Gradient">
3069                 <param name="z_depth">
3070                   <real value="0.0000000000"/>
3071                 </param>
3072                 <param name="amount">
3073                   <real value="1.0000000000"/>
3074                 </param>
3075                 <param name="blend_method">
3076                   <integer value="4"/>
3077                 </param>
3078                 <param name="p1">
3079                   <vector>
3080                     <x>-0.6490399837</x>
3081                     <y>0.4867799878</y>
3082                   </vector>
3083                 </param>
3084                 <param name="p2">
3085                   <vector>
3086                     <x>-1.1358199120</x>
3087                     <y>0.9735599756</y>
3088                   </vector>
3089                 </param>
3090                 <param name="gradient">
3091                   <gradient>
3092                     <color pos="0.000000">
3093                       <r>0.000000</r>
3094                       <g>0.000000</g>
3095                       <b>0.000000</b>
3096                       <a>0.000000</a>
3097                     </color>
3098                     <color pos="1.000000">
3099                       <r>1.000000</r>
3100                       <g>1.000000</g>
3101                       <b>1.000000</b>
3102                       <a>1.000000</a>
3103                     </color>
3104                   </gradient>
3105                 </param>
3106                 <param name="loop">
3107                   <bool value="false"/>
3108                 </param>
3109                 <param name="zigzag">
3110                   <bool value="false"/>
3111                 </param>
3112               </layer>
3113               <layer type="outline" active="true" version="0.2" desc="Pencil Outline">
3114                 <param name="z_depth">
3115                   <real value="0.0000000000"/>
3116                 </param>
3117                 <param name="amount">
3118                   <real value="1.0000000000"/>
3119                 </param>
3120                 <param name="blend_method">
3121                   <integer value="0"/>
3122                 </param>
3123                 <param name="color">
3124                   <color>
3125                     <r>0.000000</r>
3126                     <g>0.000000</g>
3127                     <b>0.000000</b>
3128                     <a>1.000000</a>
3129                   </color>
3130                 </param>
3131                 <param name="offset">
3132                   <vector>
3133                     <x>0.0000000000</x>
3134                     <y>0.0000000000</y>
3135                   </vector>
3136                 </param>
3137                 <param name="invert">
3138                   <bool value="false"/>
3139                 </param>
3140                 <param name="antialias">
3141                   <bool value="true"/>
3142                 </param>
3143                 <param name="feather">
3144                   <real value="0.0000000000"/>
3145                 </param>
3146                 <param name="blurtype">
3147                   <integer value="1"/>
3148                 </param>
3149                 <param name="winding_style">
3150                   <integer value="0"/>
3151                 </param>
3152                 <param name="bline">
3153                   <bline type="bline_point" loop="true" guid="DADC79DC78ADBC212E94CB27F2608754">
3154                     <entry>
3155                       <composite type="bline_point">
3156                         <c1>
3157                           <vector>
3158                             <x>2.5961599350</x>
3159                             <y>2.7584199905</y>
3160                           </vector>
3161                         </c1>
3162                         <c2>
3163                           <real value="1.0000000000"/>
3164                         </c2>
3165                         <c3>
3166                           <real value="0.5000000000"/>
3167                         </c3>
3168                         <c4>
3169                           <bool value="false"/>
3170                         </c4>
3171                         <c5>
3172                           <radial_composite type="vector">
3173                             <c0>
3174                               <real value="0.0000000000"/>
3175                             </c0>
3176                             <c1>
3177                               <angle value="-180.000000"/>
3178                             </c1>
3179                           </radial_composite>
3180                         </c5>
3181                         <c6>
3182                           <radial_composite type="vector">
3183                             <c0>
3184                               <real value="0.0000000000"/>
3185                             </c0>
3186                             <c1>
3187                               <angle value="-180.000000"/>
3188                             </c1>
3189                           </radial_composite>
3190                         </c6>
3191                       </composite>
3192                     </entry>
3193                     <entry>
3194                       <composite type="bline_point">
3195                         <c1>
3196                           <vector>
3197                             <x>-1.2980799675</x>
3198                             <y>-1.1358200312</y>
3199                           </vector>
3200                         </c1>
3201                         <c2>
3202                           <real value="1.0000000000"/>
3203                         </c2>
3204                         <c3>
3205                           <real value="0.5000000000"/>
3206                         </c3>
3207                         <c4>
3208                           <bool value="false"/>
3209                         </c4>
3210                         <c5>
3211                           <radial_composite type="vector">
3212                             <c0>
3213                               <real value="0.0000000000"/>
3214                             </c0>
3215                             <c1>
3216                               <angle value="0.000000"/>
3217                             </c1>
3218                           </radial_composite>
3219                         </c5>
3220                         <c6>
3221                           <radial_composite type="vector">
3222                             <c0>
3223                               <real value="0.0000000000"/>
3224                             </c0>
3225                             <c1>
3226                               <angle value="0.000000"/>
3227                             </c1>
3228                           </radial_composite>
3229                         </c6>
3230                       </composite>
3231                     </entry>
3232                     <entry>
3233                       <composite type="bline_point">
3234                         <c1>
3235                           <vector>
3236                             <x>-2.1093800068</x>
3237                             <y>-1.4603400230</y>
3238                           </vector>
3239                         </c1>
3240                         <c2>
3241                           <real value="1.0000000000"/>
3242                         </c2>
3243                         <c3>
3244                           <real value="0.5000000000"/>
3245                         </c3>
3246                         <c4>
3247                           <bool value="false"/>
3248                         </c4>
3249                         <c5>
3250                           <radial_composite type="vector">
3251                             <c0>
3252                               <real value="0.0000000000"/>
3253                             </c0>
3254                             <c1>
3255                               <angle value="0.000000"/>
3256                             </c1>
3257                           </radial_composite>
3258                         </c5>
3259                         <c6>
3260                           <radial_composite type="vector">
3261                             <c0>
3262                               <real value="0.0000000000"/>
3263                             </c0>
3264                             <c1>
3265                               <angle value="0.000000"/>
3266                             </c1>
3267                           </radial_composite>
3268                         </c6>
3269                       </composite>
3270                     </entry>
3271                     <entry>
3272                       <composite type="bline_point">
3273                         <c1>
3274                           <vector>
3275                             <x>-2.5961599350</x>
3276                             <y>-1.6225999594</y>
3277                           </vector>
3278                         </c1>
3279                         <c2>
3280                           <real value="1.0000000000"/>
3281                         </c2>
3282                         <c3>
3283                           <real value="0.5000000000"/>
3284                         </c3>
3285                         <c4>
3286                           <bool value="false"/>
3287                         </c4>
3288                         <c5>
3289                           <radial_composite type="vector">
3290                             <c0>
3291                               <real value="0.0000000000"/>
3292                             </c0>
3293                             <c1>
3294                               <angle value="0.000000"/>
3295                             </c1>
3296                           </radial_composite>
3297                         </c5>
3298                         <c6>
3299                           <radial_composite type="vector">
3300                             <c0>
3301                               <real value="0.0000000000"/>
3302                             </c0>
3303                             <c1>
3304                               <angle value="0.000000"/>
3305                             </c1>
3306                           </radial_composite>
3307                         </c6>
3308                       </composite>
3309                     </entry>
3310                     <entry>
3311                       <composite type="bline_point">
3312                         <c1>
3313                           <vector>
3314                             <x>-2.4338998795</x>
3315                             <y>-1.1358200312</y>
3316                           </vector>
3317                         </c1>
3318                         <c2>
3319                           <real value="1.0000000000"/>
3320                         </c2>
3321                         <c3>
3322                           <real value="0.5000000000"/>
3323                         </c3>
3324                         <c4>
3325                           <bool value="false"/>
3326                         </c4>
3327                         <c5>
3328                           <radial_composite type="vector">
3329                             <c0>
3330                               <real value="0.0000000000"/>
3331                             </c0>
3332                             <c1>
3333                               <angle value="0.000000"/>
3334                             </c1>
3335                           </radial_composite>
3336                         </c5>
3337                         <c6>
3338                           <radial_composite type="vector">
3339                             <c0>
3340                               <real value="0.0000000000"/>
3341                             </c0>
3342                             <c1>
3343                               <angle value="0.000000"/>
3344                             </c1>
3345                           </radial_composite>
3346                         </c6>
3347                       </composite>
3348                     </entry>
3349                     <entry>
3350                       <composite type="bline_point">
3351                         <c1>
3352                           <vector>
3353                             <x>-2.1093800068</x>
3354                             <y>-0.3245199919</y>
3355                           </vector>
3356                         </c1>
3357                         <c2>
3358                           <real value="1.0000000000"/>
3359                         </c2>
3360                         <c3>
3361                           <real value="0.5000000000"/>
3362                         </c3>
3363                         <c4>
3364                           <bool value="false"/>
3365                         </c4>
3366                         <c5>
3367                           <radial_composite type="vector">
3368                             <c0>
3369                               <real value="0.0000000000"/>
3370                             </c0>
3371                             <c1>
3372                               <angle value="0.000000"/>
3373                             </c1>
3374                           </radial_composite>
3375                         </c5>
3376                         <c6>
3377                           <radial_composite type="vector">
3378                             <c0>
3379                               <real value="0.0000000000"/>
3380                             </c0>
3381                             <c1>
3382                               <angle value="0.000000"/>
3383                             </c1>
3384                           </radial_composite>
3385                         </c6>
3386                       </composite>
3387                     </entry>
3388                     <entry>
3389                       <composite type="bline_point">
3390                         <c1>
3391                           <vector>
3392                             <x>1.7848598957</x>
3393                             <y>3.5697197914</y>
3394                           </vector>
3395                         </c1>
3396                         <c2>
3397                           <real value="1.0000000000"/>
3398                         </c2>
3399                         <c3>
3400                           <real value="0.5000000000"/>
3401                         </c3>
3402                         <c4>
3403                           <bool value="false"/>
3404                         </c4>
3405                         <c5>
3406                           <radial_composite type="vector">
3407                             <c0>
3408                               <real value="0.0000000000"/>
3409                             </c0>
3410                             <c1>
3411                               <angle value="0.000000"/>
3412                             </c1>
3413                           </radial_composite>
3414                         </c5>
3415                         <c6>
3416                           <radial_composite type="vector">
3417                             <c0>
3418                               <real value="0.0000000000"/>
3419                             </c0>
3420                             <c1>
3421                               <angle value="0.000000"/>
3422                             </c1>
3423                           </radial_composite>
3424                         </c6>
3425                       </composite>
3426                     </entry>
3427                     <entry>
3428                       <composite type="bline_point">
3429                         <c1>
3430                           <vector>
3431                             <x>2.4338998795</x>
3432                             <y>3.4074599743</y>
3433                           </vector>
3434                         </c1>
3435                         <c2>
3436                           <real value="1.0000000000"/>
3437                         </c2>
3438                         <c3>
3439                           <real value="0.5000000000"/>
3440                         </c3>
3441                         <c4>
3442                           <bool value="false"/>
3443                         </c4>
3444                         <c5>
3445                           <radial_composite type="vector">
3446                             <c0>
3447                               <real value="0.6884108607"/>
3448                             </c0>
3449                             <c1>
3450                               <angle value="-45.000000"/>
3451                             </c1>
3452                           </radial_composite>
3453                         </c5>
3454                         <c6>
3455                           <radial_composite type="vector">
3456                             <c0>
3457                               <real value="0.6884108607"/>
3458                             </c0>
3459                             <c1>
3460                               <angle value="-45.000000"/>
3461                             </c1>
3462                           </radial_composite>
3463                         </c6>
3464                       </composite>
3465                     </entry>
3466                   </bline>
3467                 </param>
3468                 <param name="width">
3469                   <real value="0.1622598047"/>
3470                 </param>
3471                 <param name="expand">
3472                   <real value="0.0000000000"/>
3473                 </param>
3474                 <param name="sharp_cusps">
3475                   <bool value="true"/>
3476                 </param>
3477                 <param name="round_tip[0]">
3478                   <bool value="true"/>
3479                 </param>
3480                 <param name="round_tip[1]">
3481                   <bool value="true"/>
3482                 </param>
3483                 <param name="loopyness">
3484                   <real value="1.0000000000"/>
3485                 </param>
3486                 <param name="homogeneous_width">
3487                   <bool value="true"/>
3488                 </param>
3489               </layer>
3490             </canvas>
3491           </param>
3492           <param name="zoom">
3493             <real value="0.0000000000"/>
3494           </param>
3495           <param name="time_offset">
3496             <time value="0s"/>
3497           </param>
3498           <param name="children_lock">
3499             <bool value="false"/>
3500           </param>
3501         </layer>
3502         <layer type="zoom" active="true" version="0.1">
3503           <param name="amount">
3504             <real value="-0.5000000000"/>
3505           </param>
3506           <param name="center">
3507             <vector>
3508               <x>0.1830623448</x>
3509               <y>3.0621335506</y>
3510             </vector>
3511           </param>
3512         </layer>
3513         <layer type="colorcorrect" active="true" version="0.1">
3514           <param name="hue_adjust">
3515             <angle value="0.000000"/>
3516           </param>
3517           <param name="brightness">
3518             <real value="-0.4000000000"/>
3519           </param>
3520           <param name="contrast">
3521             <real value="1.2000000000"/>
3522           </param>
3523           <param name="exposure">
3524             <real value="0.0000000000"/>
3525           </param>
3526           <param name="gamma">
3527             <real value="1.0000000000"/>
3528           </param>
3529         </layer>
3530       </canvas>
3531     </param>
3532     <param name="zoom">
3533       <real value="0.0000000000"/>
3534     </param>
3535     <param name="time_offset">
3536       <time value="0s"/>
3537     </param>
3538     <param name="children_lock">
3539       <bool value="false"/>
3540     </param>
3541   </layer>
3542 </canvas>