Add Play/Stop button to the Frame Dial.
[synfig.git] / synfig-studio / trunk / images / rotate_icon.sif
1 <?xml version="1.0"?>
2 <canvas version="0.1" width="200" height="200" xres="2834.645752" yres="2834.645752" view-box="-3.245196 3.245196 3.245196 -3.245196" antialias="1" fps="24.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
3   <name>Synfig Studio Rotate Icon</name>
4   <desc>Placed in the Public Domain in 2007 by Chris Norman (pixelgeek)</desc>
5   <meta name="grid_show" content="0"/>
6   <meta name="grid_size" content="0.259616 0.259616"/>
7   <meta name="grid_snap" content="0"/>
8   <meta name="guide_show" content="1"/>
9   <meta name="guide_snap" content="0"/>
10   <meta name="onion_skin" content="0"/>
11   <layer type="PasteCanvas" active="true" version="0.1" desc="Upper rectangle shadow">
12     <param name="z_depth">
13       <real value="0.0000000000"/>
14     </param>
15     <param name="amount">
16       <real value="1.0000000000"/>
17     </param>
18     <param name="blend_method">
19       <integer value="0"/>
20     </param>
21     <param name="origin">
22       <vector>
23         <x>0.0000000000</x>
24         <y>0.0000000000</y>
25       </vector>
26     </param>
27     <param name="canvas">
28       <canvas>
29         <layer type="radial_gradient" active="true" version="0.1">
30           <param name="z_depth">
31             <real value="0.0000000000"/>
32           </param>
33           <param name="amount">
34             <real value="1.0000000000"/>
35           </param>
36           <param name="blend_method">
37             <integer value="0"/>
38           </param>
39           <param name="gradient">
40             <gradient>
41               <color pos="0.000000">
42                 <r>0.300000</r>
43                 <g>0.300000</g>
44                 <b>0.300000</b>
45                 <a>1.000000</a>
46               </color>
47               <color pos="1.000000">
48                 <r>1.000000</r>
49                 <g>1.000000</g>
50                 <b>1.000000</b>
51                 <a>0.000000</a>
52               </color>
53             </gradient>
54           </param>
55           <param name="center">
56             <vector>
57               <x>0.0000000000</x>
58               <y>0.0000000000</y>
59             </vector>
60           </param>
61           <param name="radius">
62             <real value="2.4078271871"/>
63           </param>
64           <param name="loop">
65             <bool value="false"/>
66           </param>
67           <param name="zigzag">
68             <bool value="false"/>
69           </param>
70         </layer>
71         <layer type="warp" active="true" version="0.1">
72           <param name="src_tl">
73             <vector>
74               <x>-2.5961599350</x>
75               <y>2.5961599350</y>
76             </vector>
77           </param>
78           <param name="src_br">
79             <vector>
80               <x>2.6703450680</x>
81               <y>-2.1673052311</y>
82             </vector>
83           </param>
84           <param name="dest_tl">
85             <vector>
86               <x>-3.2451999187</x>
87               <y>0.8112999797</y>
88             </vector>
89           </param>
90           <param name="dest_tr">
91             <vector>
92               <x>1.7848598957</x>
93               <y>0.8112999797</y>
94             </vector>
95           </param>
96           <param name="dest_br">
97             <vector>
98               <x>2.2716398239</x>
99               <y>-0.3245199919</y>
100             </vector>
101           </param>
102           <param name="dest_bl">
103             <vector>
104               <x>-2.9206800461</x>
105               <y>-0.3245199919</y>
106             </vector>
107           </param>
108           <param name="clip">
109             <bool value="true"/>
110           </param>
111           <param name="horizon">
112             <real value="2.0000000000"/>
113           </param>
114         </layer>
115       </canvas>
116     </param>
117     <param name="zoom">
118       <real value="0.0000000000"/>
119     </param>
120     <param name="time_offset">
121       <time value="0s"/>
122     </param>
123     <param name="children_lock">
124       <bool value="false"/>
125     </param>
126   </layer>
127   <layer type="PasteCanvas" active="true" version="0.1" desc="Lower rectangle shadow">
128     <param name="z_depth">
129       <real value="0.0000000000"/>
130     </param>
131     <param name="amount">
132       <real value="1.0000000000"/>
133     </param>
134     <param name="blend_method">
135       <integer value="0"/>
136     </param>
137     <param name="origin">
138       <vector>
139         <x>0.0000000000</x>
140         <y>0.0000000000</y>
141       </vector>
142     </param>
143     <param name="canvas">
144       <canvas>
145         <layer type="radial_gradient" active="true" version="0.1">
146           <param name="z_depth">
147             <real value="0.0000000000"/>
148           </param>
149           <param name="amount">
150             <real value="1.0000000000"/>
151           </param>
152           <param name="blend_method">
153             <integer value="0"/>
154           </param>
155           <param name="gradient">
156             <gradient>
157               <color pos="0.000000">
158                 <r>0.300000</r>
159                 <g>0.300000</g>
160                 <b>0.300000</b>
161                 <a>1.000000</a>
162               </color>
163               <color pos="1.000000">
164                 <r>1.000000</r>
165                 <g>1.000000</g>
166                 <b>1.000000</b>
167                 <a>0.000000</a>
168               </color>
169             </gradient>
170           </param>
171           <param name="center">
172             <vector>
173               <x>0.0000000000</x>
174               <y>0.0000000000</y>
175             </vector>
176           </param>
177           <param name="radius">
178             <real value="2.4078271871"/>
179           </param>
180           <param name="loop">
181             <bool value="false"/>
182           </param>
183           <param name="zigzag">
184             <bool value="false"/>
185           </param>
186         </layer>
187         <layer type="warp" active="true" version="0.1">
188           <param name="src_tl">
189             <vector>
190               <x>-2.5961599350</x>
191               <y>2.5961599350</y>
192             </vector>
193           </param>
194           <param name="src_br">
195             <vector>
196               <x>2.6703450680</x>
197               <y>-2.1673052311</y>
198             </vector>
199           </param>
200           <param name="dest_tl">
201             <vector>
202               <x>-2.2716398239</x>
203               <y>-1.4603400230</y>
204             </vector>
205           </param>
206           <param name="dest_tr">
207             <vector>
208               <x>2.7584199905</x>
209               <y>-1.4603400230</y>
210             </vector>
211           </param>
212           <param name="dest_br">
213             <vector>
214               <x>3.2451999187</x>
215               <y>-2.5961599350</y>
216             </vector>
217           </param>
218           <param name="dest_bl">
219             <vector>
220               <x>-1.9471199512</x>
221               <y>-2.5961599350</y>
222             </vector>
223           </param>
224           <param name="clip">
225             <bool value="true"/>
226           </param>
227           <param name="horizon">
228             <real value="2.0000000000"/>
229           </param>
230         </layer>
231       </canvas>
232     </param>
233     <param name="zoom">
234       <real value="0.0000000000"/>
235     </param>
236     <param name="time_offset">
237       <time value="0s"/>
238     </param>
239     <param name="children_lock">
240       <bool value="false"/>
241     </param>
242   </layer>
243   <layer type="PasteCanvas" active="true" version="0.1" desc="Upper Rectangle with gradient">
244     <param name="z_depth">
245       <real value="0.0000000000"/>
246     </param>
247     <param name="amount">
248       <real value="1.0000000000"/>
249     </param>
250     <param name="blend_method">
251       <integer value="0"/>
252     </param>
253     <param name="origin">
254       <vector>
255         <x>0.4867799878</x>
256         <y>0.0000000000</y>
257       </vector>
258     </param>
259     <param name="canvas">
260       <canvas>
261         <layer type="rectangle" active="true" version="0.2" desc="Blue Rectangle">
262           <param name="z_depth">
263             <real value="0.0000000000"/>
264           </param>
265           <param name="amount">
266             <real value="1.0000000000"/>
267           </param>
268           <param name="blend_method">
269             <integer value="0"/>
270           </param>
271           <param name="color">
272             <color>
273               <r>0.011238</r>
274               <g>0.065656</g>
275               <b>0.247059</b>
276               <a>1.000000</a>
277             </color>
278           </param>
279           <param name="point1">
280             <vector>
281               <x>-3.3425526619</x>
282               <y>0.0000000000</y>
283             </vector>
284           </param>
285           <param name="point2">
286             <vector>
287               <x>0.5516827703</x>
288               <y>3.1153881550</y>
289             </vector>
290           </param>
291           <param name="expand">
292             <real value="0.0000000000"/>
293           </param>
294           <param name="invert">
295             <bool value="false"/>
296           </param>
297         </layer>
298         <layer type="rectangle" active="true" version="0.2" desc="White Rectangle">
299           <param name="z_depth">
300             <real value="0.0000000000"/>
301           </param>
302           <param name="amount">
303             <real value="1.0000000000"/>
304           </param>
305           <param name="blend_method">
306             <integer value="0"/>
307           </param>
308           <param name="color">
309             <color>
310               <r>1.000000</r>
311               <g>1.000000</g>
312               <b>1.000000</b>
313               <a>1.000000</a>
314             </color>
315           </param>
316           <param name="point1">
317             <vector>
318               <x>-3.0829367638</x>
319               <y>0.2596156895</y>
320             </vector>
321           </param>
322           <param name="point2">
323             <vector>
324               <x>0.2920670807</x>
325               <y>2.8557724953</y>
326             </vector>
327           </param>
328           <param name="expand">
329             <real value="0.0000000000"/>
330           </param>
331           <param name="invert">
332             <bool value="false"/>
333           </param>
334         </layer>
335         <layer type="PasteCanvas" active="true" version="0.1" desc="Rectangle gradient">
336           <param name="z_depth">
337             <real value="0.0000000000"/>
338           </param>
339           <param name="amount">
340             <real value="1.0000000000"/>
341           </param>
342           <param name="blend_method">
343             <integer value="0"/>
344           </param>
345           <param name="origin">
346             <vector>
347               <x>-1.7848598957</x>
348               <y>1.9471199512</y>
349             </vector>
350           </param>
351           <param name="canvas">
352             <canvas width="480" height="270" view-box="-4.000000 2.250000 4.000000 -2.250000" antialias="2">
353               <layer type="rectangle" active="true" version="0.2" desc="White Rectangle">
354                 <param name="z_depth">
355                   <real value="0.0000000000"/>
356                 </param>
357                 <param name="amount">
358                   <real value="1.0000000000"/>
359                 </param>
360                 <param name="blend_method">
361                   <integer value="0"/>
362                 </param>
363                 <param name="color">
364                   <color>
365                     <r>1.000000</r>
366                     <g>1.000000</g>
367                     <b>1.000000</b>
368                     <a>1.000000</a>
369                   </color>
370                 </param>
371                 <param name="point1">
372                   <vector>
373                     <x>-1.0384613276</x>
374                     <y>-1.4278886318</y>
375                   </vector>
376                 </param>
377                 <param name="point2">
378                   <vector>
379                     <x>1.8173112869</x>
380                     <y>0.6490369439</y>
381                   </vector>
382                 </param>
383                 <param name="expand">
384                   <real value="0.0000000000"/>
385                 </param>
386                 <param name="invert">
387                   <bool value="false"/>
388                 </param>
389               </layer>
390               <layer type="linear_gradient" active="true" version="0.0" desc="Gradient">
391                 <param name="z_depth">
392                   <real value="0.0000000000"/>
393                 </param>
394                 <param name="amount">
395                   <real value="1.0000000000"/>
396                 </param>
397                 <param name="blend_method">
398                   <integer value="13"/>
399                 </param>
400                 <param name="p1">
401                   <vector>
402                     <x>-1.7848600149</x>
403                     <y>1.9471199512</y>
404                   </vector>
405                 </param>
406                 <param name="p2">
407                   <vector>
408                     <x>2.9206800461</x>
409                     <y>-4.0564999580</y>
410                   </vector>
411                 </param>
412                 <param name="gradient">
413                   <gradient>
414                     <color pos="0.000000">
415                       <r>0.028991</r>
416                       <g>0.133209</g>
417                       <b>0.374624</b>
418                       <a>1.000000</a>
419                     </color>
420                     <color pos="1.000000">
421                       <r>1.000000</r>
422                       <g>1.000000</g>
423                       <b>1.000000</b>
424                       <a>1.000000</a>
425                     </color>
426                   </gradient>
427                 </param>
428                 <param name="loop">
429                   <bool value="false"/>
430                 </param>
431                 <param name="zigzag">
432                   <bool value="false"/>
433                 </param>
434               </layer>
435             </canvas>
436           </param>
437           <param name="zoom">
438             <real value="0.0000000000"/>
439           </param>
440           <param name="time_offset">
441             <time value="0s"/>
442           </param>
443           <param name="children_lock">
444             <bool value="false"/>
445           </param>
446         </layer>
447       </canvas>
448     </param>
449     <param name="zoom">
450       <real value="0.0000000000"/>
451     </param>
452     <param name="time_offset">
453       <time value="0s"/>
454     </param>
455     <param name="children_lock">
456       <bool value="false"/>
457     </param>
458   </layer>
459   <layer type="PasteCanvas" active="true" version="0.1" desc="Lower Rectangle with gradient">
460     <param name="z_depth">
461       <real value="0.0000000000"/>
462     </param>
463     <param name="amount">
464       <real value="1.0000000000"/>
465     </param>
466     <param name="blend_method">
467       <integer value="0"/>
468     </param>
469     <param name="origin">
470       <vector>
471         <x>0.0000000000</x>
472         <y>0.0000000000</y>
473       </vector>
474     </param>
475     <param name="canvas">
476       <canvas>
477         <layer type="rectangle" active="true" version="0.2" desc="Blue Rectangle">
478           <param name="z_depth">
479             <real value="0.0000000000"/>
480           </param>
481           <param name="amount">
482             <real value="1.0000000000"/>
483           </param>
484           <param name="blend_method">
485             <integer value="0"/>
486           </param>
487           <param name="color">
488             <color>
489               <r>0.011238</r>
490               <g>0.065656</g>
491               <b>0.247059</b>
492               <a>1.000000</a>
493             </color>
494           </param>
495           <param name="point1">
496             <vector>
497               <x>-1.1146180630</x>
498               <y>-2.0209679604</y>
499             </vector>
500           </param>
501           <param name="point2">
502             <vector>
503               <x>2.5569021702</x>
504               <y>0.9162484407</y>
505             </vector>
506           </param>
507           <param name="expand">
508             <real value="0.0000000000"/>
509           </param>
510           <param name="invert">
511             <bool value="false"/>
512           </param>
513         </layer>
514         <layer type="rectangle" active="true" version="0.2" desc="White Rectangle">
515           <param name="z_depth">
516             <real value="0.0000000000"/>
517           </param>
518           <param name="amount">
519             <real value="1.0000000000"/>
520           </param>
521           <param name="blend_method">
522             <integer value="0"/>
523           </param>
524           <param name="color">
525             <color>
526               <r>1.000000</r>
527               <g>1.000000</g>
528               <b>1.000000</b>
529               <a>1.000000</a>
530             </color>
531           </param>
532           <param name="point1">
533             <vector>
534               <x>-0.8734864593</x>
535               <y>-1.7986452579</y>
536             </vector>
537           </param>
538           <param name="point2">
539             <vector>
540               <x>2.3052372932</x>
541               <y>0.6841450930</y>
542             </vector>
543           </param>
544           <param name="expand">
545             <real value="0.0000000000"/>
546           </param>
547           <param name="invert">
548             <bool value="false"/>
549           </param>
550         </layer>
551         <layer type="PasteCanvas" active="true" version="0.1" desc="Rectangle gradient">
552           <param name="z_depth">
553             <real value="0.0000000000"/>
554           </param>
555           <param name="amount">
556             <real value="1.0000000000"/>
557           </param>
558           <param name="blend_method">
559             <integer value="0"/>
560           </param>
561           <param name="origin">
562             <vector>
563               <x>0.1622599959</x>
564               <y>-0.3245199919</y>
565             </vector>
566           </param>
567           <param name="canvas">
568             <canvas>
569               <layer type="rectangle" active="true" version="0.2" desc="White Rectangle">
570                 <param name="z_depth">
571                   <real value="0.0000000000"/>
572                 </param>
573                 <param name="amount">
574                   <real value="1.0000000000"/>
575                 </param>
576                 <param name="blend_method">
577                   <integer value="0"/>
578                 </param>
579                 <param name="color">
580                   <color>
581                     <r>1.000000</r>
582                     <g>1.000000</g>
583                     <b>1.000000</b>
584                     <a>1.000000</a>
585                   </color>
586                 </param>
587                 <param name="point1">
588                   <vector>
589                     <x>-0.8288472295</x>
590                     <y>-1.2672259808</y>
591                   </vector>
592                 </param>
593                 <param name="point2">
594                   <vector>
595                     <x>1.9548872709</x>
596                     <y>0.7829568982</y>
597                   </vector>
598                 </param>
599                 <param name="expand">
600                   <real value="0.0000000000"/>
601                 </param>
602                 <param name="invert">
603                   <bool value="false"/>
604                 </param>
605               </layer>
606               <layer type="linear_gradient" active="true" version="0.0" desc="Gradient">
607                 <param name="z_depth">
608                   <real value="0.0000000000"/>
609                 </param>
610                 <param name="amount">
611                   <real value="1.0000000000"/>
612                 </param>
613                 <param name="blend_method">
614                   <integer value="13"/>
615                 </param>
616                 <param name="p1">
617                   <vector>
618                     <x>2.0723481178</x>
619                     <y>-2.8204009533</y>
620                   </vector>
621                 </param>
622                 <param name="p2">
623                   <vector>
624                     <x>-2.8938808441</x>
625                     <y>3.8485348225</y>
626                   </vector>
627                 </param>
628                 <param name="gradient">
629                   <gradient>
630                     <color pos="0.000000">
631                       <r>0.028991</r>
632                       <g>0.133209</g>
633                       <b>0.374624</b>
634                       <a>1.000000</a>
635                     </color>
636                     <color pos="1.000000">
637                       <r>1.000000</r>
638                       <g>1.000000</g>
639                       <b>1.000000</b>
640                       <a>1.000000</a>
641                     </color>
642                   </gradient>
643                 </param>
644                 <param name="loop">
645                   <bool value="false"/>
646                 </param>
647                 <param name="zigzag">
648                   <bool value="false"/>
649                 </param>
650               </layer>
651             </canvas>
652           </param>
653           <param name="zoom">
654             <real value="0.0000000000"/>
655           </param>
656           <param name="time_offset">
657             <time value="0s"/>
658           </param>
659           <param name="children_lock">
660             <bool value="false"/>
661           </param>
662         </layer>
663         <layer type="rotate" active="true" version="0.1">
664           <param name="origin">
665             <vector>
666               <x>0.9735599756</x>
667               <y>-0.1622599959</y>
668             </vector>
669           </param>
670           <param name="amount">
671             <angle value="-45.000000"/>
672           </param>
673         </layer>
674       </canvas>
675     </param>
676     <param name="zoom">
677       <real value="0.0000000000"/>
678     </param>
679     <param name="time_offset">
680       <time value="0s"/>
681     </param>
682     <param name="children_lock">
683       <bool value="false"/>
684     </param>
685   </layer>
686   <layer type="PasteCanvas" active="true" version="0.1" desc="Lower arrow">
687     <param name="z_depth">
688       <real value="0.0000000000"/>
689     </param>
690     <param name="amount">
691       <real value="1.0000000000"/>
692     </param>
693     <param name="blend_method">
694       <integer value="0"/>
695     </param>
696     <param name="origin">
697       <vector>
698         <x>0.0000000000</x>
699         <y>0.0000000000</y>
700       </vector>
701     </param>
702     <param name="canvas">
703       <canvas>
704         <layer type="region" active="true" version="0.1" desc="Arrow Region">
705           <param name="z_depth">
706             <real value="0.0000000000"/>
707           </param>
708           <param name="amount">
709             <real value="1.0000000000"/>
710           </param>
711           <param name="blend_method">
712             <integer value="0"/>
713           </param>
714           <param name="color">
715             <color>
716               <r>1.000000</r>
717               <g>1.000000</g>
718               <b>1.000000</b>
719               <a>1.000000</a>
720             </color>
721           </param>
722           <param name="offset">
723             <vector guid="05993A4BCC99F10B8F4D74AE5D68DD79">
724               <x>-4.0240430832</x>
725               <y>-2.9855804443</y>
726             </vector>
727           </param>
728           <param name="invert">
729             <bool value="false"/>
730           </param>
731           <param name="antialias">
732             <bool value="true"/>
733           </param>
734           <param name="feather">
735             <real value="0.0000000000"/>
736           </param>
737           <param name="blurtype">
738             <integer value="1"/>
739           </param>
740           <param name="bline">
741             <bline type="bline_point" loop="true" guid="E831D3707F7936CAE7D73D2C5B5CA16E">
742               <entry>
743                 <composite type="bline_point">
744                   <c1>
745                     <vector>
746                       <x>2.7908737659</x>
747                       <y>0.8437545300</y>
748                     </vector>
749                   </c1>
750                   <c2>
751                     <real value="1.0000000000"/>
752                   </c2>
753                   <c3>
754                     <real value="0.5000000000"/>
755                   </c3>
756                   <c4>
757                     <bool value="true"/>
758                   </c4>
759                   <c5>
760                     <radial_composite type="vector">
761                       <c0>
762                         <real value="0.7788470627"/>
763                       </c0>
764                       <c1>
765                         <angle value="-90.000000"/>
766                       </c1>
767                     </radial_composite>
768                   </c5>
769                   <c6>
770                     <radial_composite type="vector">
771                       <c0>
772                         <real value="2.7259647195"/>
773                       </c0>
774                       <c1>
775                         <angle value="180.000000"/>
776                       </c1>
777                     </radial_composite>
778                   </c6>
779                 </composite>
780               </entry>
781               <entry>
782                 <composite type="bline_point">
783                   <c1>
784                     <vector>
785                       <x>1.7524110079</x>
786                       <y>1.4927937984</y>
787                     </vector>
788                   </c1>
789                   <c2>
790                     <real value="1.0000000000"/>
791                   </c2>
792                   <c3>
793                     <real value="0.5000000000"/>
794                   </c3>
795                   <c4>
796                     <bool value="true"/>
797                   </c4>
798                   <c5>
799                     <radial_composite type="vector">
800                       <c0>
801                         <real value="1.1682705941"/>
802                       </c0>
803                       <c1>
804                         <angle value="90.000000"/>
805                       </c1>
806                     </radial_composite>
807                   </c5>
808                   <c6>
809                     <radial_composite type="vector">
810                       <c0>
811                         <real value="0.7788470627"/>
812                       </c0>
813                       <c1>
814                         <angle value="90.000000"/>
815                       </c1>
816                     </radial_composite>
817                   </c6>
818                 </composite>
819               </entry>
820               <entry>
821                 <composite type="bline_point">
822                   <c1>
823                     <vector>
824                       <x>1.7524110079</x>
825                       <y>1.8822172880</y>
826                     </vector>
827                   </c1>
828                   <c2>
829                     <real value="1.0000000000"/>
830                   </c2>
831                   <c3>
832                     <real value="0.5000000000"/>
833                   </c3>
834                   <c4>
835                     <bool value="true"/>
836                   </c4>
837                   <c5>
838                     <radial_composite type="vector">
839                       <c0>
840                         <real value="0.3894235314"/>
841                       </c0>
842                       <c1>
843                         <angle value="90.000000"/>
844                       </c1>
845                     </radial_composite>
846                   </c5>
847                   <c6>
848                     <radial_composite type="vector">
849                       <c0>
850                         <real value="0.7788470627"/>
851                       </c0>
852                       <c1>
853                         <angle value="180.000000"/>
854                       </c1>
855                     </radial_composite>
856                   </c6>
857                 </composite>
858               </entry>
859               <entry>
860                 <composite type="bline_point">
861                   <c1>
862                     <vector>
863                       <x>1.1033717394</x>
864                       <y>1.8822172880</y>
865                     </vector>
866                   </c1>
867                   <c2>
868                     <real value="1.0000000000"/>
869                   </c2>
870                   <c3>
871                     <real value="0.5000000000"/>
872                   </c3>
873                   <c4>
874                     <bool value="true"/>
875                   </c4>
876                   <c5>
877                     <radial_composite type="vector">
878                       <c0>
879                         <real value="0.7788470627"/>
880                       </c0>
881                       <c1>
882                         <angle value="-180.000000"/>
883                       </c1>
884                     </radial_composite>
885                   </c5>
886                   <c6>
887                     <radial_composite type="vector">
888                       <c0>
889                         <real value="1.1014560791"/>
890                       </c0>
891                       <c1>
892                         <angle value="45.000000"/>
893                       </c1>
894                     </radial_composite>
895                   </c6>
896                 </composite>
897               </entry>
898               <entry>
899                 <composite type="bline_point">
900                   <c1>
901                     <vector>
902                       <x>1.9471199512</x>
903                       <y>2.7584199905</y>
904                     </vector>
905                   </c1>
906                   <c2>
907                     <real value="1.0000000000"/>
908                   </c2>
909                   <c3>
910                     <real value="0.5000000000"/>
911                   </c3>
912                   <c4>
913                     <bool value="true"/>
914                   </c4>
915                   <c5>
916                     <radial_composite type="vector">
917                       <c0>
918                         <real value="1.9975694309"/>
919                       </c0>
920                       <c1>
921                         <angle value="46.975098"/>
922                       </c1>
923                     </radial_composite>
924                   </c5>
925                   <c6>
926                     <radial_composite type="vector">
927                       <c0>
928                         <real value="1.4473043330"/>
929                       </c0>
930                       <c1>
931                         <angle value="-47.726048"/>
932                       </c1>
933                     </radial_composite>
934                   </c6>
935                 </composite>
936               </entry>
937               <entry>
938                 <composite type="bline_point">
939                   <c1>
940                     <vector>
941                       <x>2.7908737659</x>
942                       <y>1.8822172880</y>
943                     </vector>
944                   </c1>
945                   <c2>
946                     <real value="1.0000000000"/>
947                   </c2>
948                   <c3>
949                     <real value="0.5000000000"/>
950                   </c3>
951                   <c4>
952                     <bool value="true"/>
953                   </c4>
954                   <c5>
955                     <radial_composite type="vector">
956                       <c0>
957                         <real value="1.6521841187"/>
958                       </c0>
959                       <c1>
960                         <angle value="-45.000000"/>
961                       </c1>
962                     </radial_composite>
963                   </c5>
964                   <c6>
965                     <radial_composite type="vector">
966                       <c0>
967                         <real value="1.7645753250"/>
968                       </c0>
969                       <c1>
970                         <angle value="180.000000"/>
971                       </c1>
972                     </radial_composite>
973                   </c6>
974                 </composite>
975               </entry>
976               <entry>
977                 <composite type="bline_point">
978                   <c1>
979                     <vector>
980                       <x>2.1418344975</x>
981                       <y>1.8822172880</y>
982                     </vector>
983                   </c1>
984                   <c2>
985                     <real value="1.0000000000"/>
986                   </c2>
987                   <c3>
988                     <real value="0.5000000000"/>
989                   </c3>
990                   <c4>
991                     <bool value="true"/>
992                   </c4>
993                   <c5>
994                     <radial_composite type="vector">
995                       <c0>
996                         <real value="0.3894235314"/>
997                       </c0>
998                       <c1>
999                         <angle value="-180.000000"/>
1000                       </c1>
1001                     </radial_composite>
1002                   </c5>
1003                   <c6>
1004                     <radial_composite type="vector">
1005                       <c0>
1006                         <real value="0.3894235314"/>
1007                       </c0>
1008                       <c1>
1009                         <angle value="-90.000000"/>
1010                       </c1>
1011                     </radial_composite>
1012                   </c6>
1013                 </composite>
1014               </entry>
1015               <entry>
1016                 <composite type="bline_point">
1017                   <c1>
1018                     <vector>
1019                       <x>2.1418344975</x>
1020                       <y>1.6226016283</y>
1021                     </vector>
1022                   </c1>
1023                   <c2>
1024                     <real value="1.0000000000"/>
1025                   </c2>
1026                   <c3>
1027                     <real value="0.5000000000"/>
1028                   </c3>
1029                   <c4>
1030                     <bool value="true"/>
1031                   </c4>
1032                   <c5>
1033                     <radial_composite type="vector">
1034                       <c0>
1035                         <real value="0.3894235314"/>
1036                       </c0>
1037                       <c1>
1038                         <angle value="-90.000000"/>
1039                       </c1>
1040                     </radial_composite>
1041                   </c5>
1042                   <c6>
1043                     <radial_composite type="vector">
1044                       <c0>
1045                         <real value="1.1682705941"/>
1046                       </c0>
1047                       <c1>
1048                         <angle value="-90.000000"/>
1049                       </c1>
1050                     </radial_composite>
1051                   </c6>
1052                 </composite>
1053               </entry>
1054               <entry>
1055                 <composite type="bline_point">
1056                   <c1>
1057                     <vector>
1058                       <x>2.7908737659</x>
1059                       <y>1.2331780195</y>
1060                     </vector>
1061                   </c1>
1062                   <c2>
1063                     <real value="1.0000000000"/>
1064                   </c2>
1065                   <c3>
1066                     <real value="0.5000000000"/>
1067                   </c3>
1068                   <c4>
1069                     <bool value="true"/>
1070                   </c4>
1071                   <c5>
1072                     <radial_composite type="vector">
1073                       <c0>
1074                         <real value="1.9471176568"/>
1075                       </c0>
1076                       <c1>
1077                         <angle value="0.000000"/>
1078                       </c1>
1079                     </radial_composite>
1080                   </c5>
1081                   <c6>
1082                     <radial_composite type="vector">
1083                       <c0>
1084                         <real value="0.7788470627"/>
1085                       </c0>
1086                       <c1>
1087                         <angle value="-90.000000"/>
1088                       </c1>
1089                     </radial_composite>
1090                   </c6>
1091                 </composite>
1092               </entry>
1093             </bline>
1094           </param>
1095         </layer>
1096         <layer type="shade" active="true" version="0.2">
1097           <param name="z_depth">
1098             <real value="0.0000000000"/>
1099           </param>
1100           <param name="amount">
1101             <real value="1.0000000000"/>
1102           </param>
1103           <param name="blend_method">
1104             <integer value="12"/>
1105           </param>
1106           <param name="color">
1107             <color>
1108               <r>0.303279</r>
1109               <g>0.295082</g>
1110               <b>0.303279</b>
1111               <a>0.333333</a>
1112             </color>
1113           </param>
1114           <param name="offset">
1115             <vector>
1116               <x>-0.1894220859</x>
1117               <y>-0.1675494760</y>
1118             </vector>
1119           </param>
1120           <param name="size">
1121             <vector>
1122               <x>0.1000007167</x>
1123               <y>0.1000007167</y>
1124             </vector>
1125           </param>
1126           <param name="type">
1127             <integer value="1"/>
1128           </param>
1129           <param name="invert">
1130             <bool value="false"/>
1131           </param>
1132         </layer>
1133         <layer type="outline" active="true" version="0.2" desc="Arrow Outline">
1134           <param name="z_depth">
1135             <real value="0.0000000000"/>
1136           </param>
1137           <param name="amount">
1138             <real value="1.0000000000"/>
1139           </param>
1140           <param name="blend_method">
1141             <integer value="0"/>
1142           </param>
1143           <param name="color">
1144             <color>
1145               <r>0.011238</r>
1146               <g>0.065656</g>
1147               <b>0.247059</b>
1148               <a>1.000000</a>
1149             </color>
1150           </param>
1151           <param name="offset">
1152             <vector guid="05993A4BCC99F10B8F4D74AE5D68DD79">
1153               <x>-4.0240430832</x>
1154               <y>-2.9855804443</y>
1155             </vector>
1156           </param>
1157           <param name="invert">
1158             <bool value="false"/>
1159           </param>
1160           <param name="antialias">
1161             <bool value="true"/>
1162           </param>
1163           <param name="feather">
1164             <real value="0.0000000000"/>
1165           </param>
1166           <param name="blurtype">
1167             <integer value="1"/>
1168           </param>
1169           <param name="bline">
1170             <bline type="bline_point" loop="true" guid="E831D3707F7936CAE7D73D2C5B5CA16E">
1171               <entry>
1172                 <composite type="bline_point">
1173                   <c1>
1174                     <vector>
1175                       <x>2.7908737659</x>
1176                       <y>0.8437545300</y>
1177                     </vector>
1178                   </c1>
1179                   <c2>
1180                     <real value="1.0000000000"/>
1181                   </c2>
1182                   <c3>
1183                     <real value="0.5000000000"/>
1184                   </c3>
1185                   <c4>
1186                     <bool value="true"/>
1187                   </c4>
1188                   <c5>
1189                     <radial_composite type="vector">
1190                       <c0>
1191                         <real value="0.7788470627"/>
1192                       </c0>
1193                       <c1>
1194                         <angle value="-90.000000"/>
1195                       </c1>
1196                     </radial_composite>
1197                   </c5>
1198                   <c6>
1199                     <radial_composite type="vector">
1200                       <c0>
1201                         <real value="2.7259647195"/>
1202                       </c0>
1203                       <c1>
1204                         <angle value="180.000000"/>
1205                       </c1>
1206                     </radial_composite>
1207                   </c6>
1208                 </composite>
1209               </entry>
1210               <entry>
1211                 <composite type="bline_point">
1212                   <c1>
1213                     <vector>
1214                       <x>1.7524110079</x>
1215                       <y>1.4927937984</y>
1216                     </vector>
1217                   </c1>
1218                   <c2>
1219                     <real value="1.0000000000"/>
1220                   </c2>
1221                   <c3>
1222                     <real value="0.5000000000"/>
1223                   </c3>
1224                   <c4>
1225                     <bool value="true"/>
1226                   </c4>
1227                   <c5>
1228                     <radial_composite type="vector">
1229                       <c0>
1230                         <real value="1.1682705941"/>
1231                       </c0>
1232                       <c1>
1233                         <angle value="90.000000"/>
1234                       </c1>
1235                     </radial_composite>
1236                   </c5>
1237                   <c6>
1238                     <radial_composite type="vector">
1239                       <c0>
1240                         <real value="0.7788470627"/>
1241                       </c0>
1242                       <c1>
1243                         <angle value="90.000000"/>
1244                       </c1>
1245                     </radial_composite>
1246                   </c6>
1247                 </composite>
1248               </entry>
1249               <entry>
1250                 <composite type="bline_point">
1251                   <c1>
1252                     <vector>
1253                       <x>1.7524110079</x>
1254                       <y>1.8822172880</y>
1255                     </vector>
1256                   </c1>
1257                   <c2>
1258                     <real value="1.0000000000"/>
1259                   </c2>
1260                   <c3>
1261                     <real value="0.5000000000"/>
1262                   </c3>
1263                   <c4>
1264                     <bool value="true"/>
1265                   </c4>
1266                   <c5>
1267                     <radial_composite type="vector">
1268                       <c0>
1269                         <real value="0.3894235314"/>
1270                       </c0>
1271                       <c1>
1272                         <angle value="90.000000"/>
1273                       </c1>
1274                     </radial_composite>
1275                   </c5>
1276                   <c6>
1277                     <radial_composite type="vector">
1278                       <c0>
1279                         <real value="0.7788470627"/>
1280                       </c0>
1281                       <c1>
1282                         <angle value="180.000000"/>
1283                       </c1>
1284                     </radial_composite>
1285                   </c6>
1286                 </composite>
1287               </entry>
1288               <entry>
1289                 <composite type="bline_point">
1290                   <c1>
1291                     <vector>
1292                       <x>1.1033717394</x>
1293                       <y>1.8822172880</y>
1294                     </vector>
1295                   </c1>
1296                   <c2>
1297                     <real value="1.0000000000"/>
1298                   </c2>
1299                   <c3>
1300                     <real value="0.5000000000"/>
1301                   </c3>
1302                   <c4>
1303                     <bool value="true"/>
1304                   </c4>
1305                   <c5>
1306                     <radial_composite type="vector">
1307                       <c0>
1308                         <real value="0.7788470627"/>
1309                       </c0>
1310                       <c1>
1311                         <angle value="-180.000000"/>
1312                       </c1>
1313                     </radial_composite>
1314                   </c5>
1315                   <c6>
1316                     <radial_composite type="vector">
1317                       <c0>
1318                         <real value="1.1014560791"/>
1319                       </c0>
1320                       <c1>
1321                         <angle value="45.000000"/>
1322                       </c1>
1323                     </radial_composite>
1324                   </c6>
1325                 </composite>
1326               </entry>
1327               <entry>
1328                 <composite type="bline_point">
1329                   <c1>
1330                     <vector>
1331                       <x>1.9471199512</x>
1332                       <y>2.7584199905</y>
1333                     </vector>
1334                   </c1>
1335                   <c2>
1336                     <real value="1.0000000000"/>
1337                   </c2>
1338                   <c3>
1339                     <real value="0.5000000000"/>
1340                   </c3>
1341                   <c4>
1342                     <bool value="true"/>
1343                   </c4>
1344                   <c5>
1345                     <radial_composite type="vector">
1346                       <c0>
1347                         <real value="1.9975694309"/>
1348                       </c0>
1349                       <c1>
1350                         <angle value="46.975098"/>
1351                       </c1>
1352                     </radial_composite>
1353                   </c5>
1354                   <c6>
1355                     <radial_composite type="vector">
1356                       <c0>
1357                         <real value="1.4473043330"/>
1358                       </c0>
1359                       <c1>
1360                         <angle value="-47.726048"/>
1361                       </c1>
1362                     </radial_composite>
1363                   </c6>
1364                 </composite>
1365               </entry>
1366               <entry>
1367                 <composite type="bline_point">
1368                   <c1>
1369                     <vector>
1370                       <x>2.7908737659</x>
1371                       <y>1.8822172880</y>
1372                     </vector>
1373                   </c1>
1374                   <c2>
1375                     <real value="1.0000000000"/>
1376                   </c2>
1377                   <c3>
1378                     <real value="0.5000000000"/>
1379                   </c3>
1380                   <c4>
1381                     <bool value="true"/>
1382                   </c4>
1383                   <c5>
1384                     <radial_composite type="vector">
1385                       <c0>
1386                         <real value="1.6521841187"/>
1387                       </c0>
1388                       <c1>
1389                         <angle value="-45.000000"/>
1390                       </c1>
1391                     </radial_composite>
1392                   </c5>
1393                   <c6>
1394                     <radial_composite type="vector">
1395                       <c0>
1396                         <real value="1.7645753250"/>
1397                       </c0>
1398                       <c1>
1399                         <angle value="180.000000"/>
1400                       </c1>
1401                     </radial_composite>
1402                   </c6>
1403                 </composite>
1404               </entry>
1405               <entry>
1406                 <composite type="bline_point">
1407                   <c1>
1408                     <vector>
1409                       <x>2.1418344975</x>
1410                       <y>1.8822172880</y>
1411                     </vector>
1412                   </c1>
1413                   <c2>
1414                     <real value="1.0000000000"/>
1415                   </c2>
1416                   <c3>
1417                     <real value="0.5000000000"/>
1418                   </c3>
1419                   <c4>
1420                     <bool value="true"/>
1421                   </c4>
1422                   <c5>
1423                     <radial_composite type="vector">
1424                       <c0>
1425                         <real value="0.3894235314"/>
1426                       </c0>
1427                       <c1>
1428                         <angle value="-180.000000"/>
1429                       </c1>
1430                     </radial_composite>
1431                   </c5>
1432                   <c6>
1433                     <radial_composite type="vector">
1434                       <c0>
1435                         <real value="0.3894235314"/>
1436                       </c0>
1437                       <c1>
1438                         <angle value="-90.000000"/>
1439                       </c1>
1440                     </radial_composite>
1441                   </c6>
1442                 </composite>
1443               </entry>
1444               <entry>
1445                 <composite type="bline_point">
1446                   <c1>
1447                     <vector>
1448                       <x>2.1418344975</x>
1449                       <y>1.6226016283</y>
1450                     </vector>
1451                   </c1>
1452                   <c2>
1453                     <real value="1.0000000000"/>
1454                   </c2>
1455                   <c3>
1456                     <real value="0.5000000000"/>
1457                   </c3>
1458                   <c4>
1459                     <bool value="true"/>
1460                   </c4>
1461                   <c5>
1462                     <radial_composite type="vector">
1463                       <c0>
1464                         <real value="0.3894235314"/>
1465                       </c0>
1466                       <c1>
1467                         <angle value="-90.000000"/>
1468                       </c1>
1469                     </radial_composite>
1470                   </c5>
1471                   <c6>
1472                     <radial_composite type="vector">
1473                       <c0>
1474                         <real value="1.1682705941"/>
1475                       </c0>
1476                       <c1>
1477                         <angle value="-90.000000"/>
1478                       </c1>
1479                     </radial_composite>
1480                   </c6>
1481                 </composite>
1482               </entry>
1483               <entry>
1484                 <composite type="bline_point">
1485                   <c1>
1486                     <vector>
1487                       <x>2.7908737659</x>
1488                       <y>1.2331780195</y>
1489                     </vector>
1490                   </c1>
1491                   <c2>
1492                     <real value="1.0000000000"/>
1493                   </c2>
1494                   <c3>
1495                     <real value="0.5000000000"/>
1496                   </c3>
1497                   <c4>
1498                     <bool value="true"/>
1499                   </c4>
1500                   <c5>
1501                     <radial_composite type="vector">
1502                       <c0>
1503                         <real value="1.9471176568"/>
1504                       </c0>
1505                       <c1>
1506                         <angle value="0.000000"/>
1507                       </c1>
1508                     </radial_composite>
1509                   </c5>
1510                   <c6>
1511                     <radial_composite type="vector">
1512                       <c0>
1513                         <real value="0.7788470627"/>
1514                       </c0>
1515                       <c1>
1516                         <angle value="-90.000000"/>
1517                       </c1>
1518                     </radial_composite>
1519                   </c6>
1520                 </composite>
1521               </entry>
1522             </bline>
1523           </param>
1524           <param name="width">
1525             <real value="0.1947117657"/>
1526           </param>
1527           <param name="expand">
1528             <real value="0.0000000000"/>
1529           </param>
1530           <param name="sharp_cusps">
1531             <bool value="true"/>
1532           </param>
1533           <param name="round_tip[0]">
1534             <bool value="true"/>
1535           </param>
1536           <param name="round_tip[1]">
1537             <bool value="true"/>
1538           </param>
1539           <param name="loopyness">
1540             <real value="1.0000000000"/>
1541           </param>
1542           <param name="homogeneous_width">
1543             <bool value="true"/>
1544           </param>
1545         </layer>
1546       </canvas>
1547     </param>
1548     <param name="zoom">
1549       <real value="0.0000000000"/>
1550     </param>
1551     <param name="time_offset">
1552       <time value="0s"/>
1553     </param>
1554     <param name="children_lock">
1555       <bool value="false"/>
1556     </param>
1557   </layer>
1558   <layer type="PasteCanvas" active="true" version="0.1" desc="Upper Arrow">
1559     <param name="z_depth">
1560       <real value="0.0000000000"/>
1561     </param>
1562     <param name="amount">
1563       <real value="1.0000000000"/>
1564     </param>
1565     <param name="blend_method">
1566       <integer value="0"/>
1567     </param>
1568     <param name="origin">
1569       <vector>
1570         <x>0.0000000000</x>
1571         <y>0.0000000000</y>
1572       </vector>
1573     </param>
1574     <param name="canvas">
1575       <canvas>
1576         <layer type="region" active="true" version="0.1" desc="Arrow Region">
1577           <param name="z_depth">
1578             <real value="0.0000000000"/>
1579           </param>
1580           <param name="amount">
1581             <real value="1.0000000000"/>
1582           </param>
1583           <param name="blend_method">
1584             <integer value="0"/>
1585           </param>
1586           <param name="color">
1587             <color>
1588               <r>1.000000</r>
1589               <g>1.000000</g>
1590               <b>1.000000</b>
1591               <a>1.000000</a>
1592             </color>
1593           </param>
1594           <param name="offset">
1595             <vector guid="80F6181CA1918EAE33C34EC82856397B">
1596               <x>0.1622599959</x>
1597               <y>-0.3245199919</y>
1598             </vector>
1599           </param>
1600           <param name="invert">
1601             <bool value="false"/>
1602           </param>
1603           <param name="antialias">
1604             <bool value="true"/>
1605           </param>
1606           <param name="feather">
1607             <real value="0.0000000000"/>
1608           </param>
1609           <param name="blurtype">
1610             <integer value="1"/>
1611           </param>
1612           <param name="bline">
1613             <bline type="bline_point" loop="true" guid="E3A6EF8C8CDADE2362FFDE8ABF503B65">
1614               <entry>
1615                 <composite type="bline_point">
1616                   <c1>
1617                     <vector>
1618                       <x>1.1358199120</x>
1619                       <y>2.9206800461</y>
1620                     </vector>
1621                   </c1>
1622                   <c2>
1623                     <real value="1.0000000000"/>
1624                   </c2>
1625                   <c3>
1626                     <real value="0.5000000000"/>
1627                   </c3>
1628                   <c4>
1629                     <bool value="true"/>
1630                   </c4>
1631                   <c5>
1632                     <radial_composite type="vector">
1633                       <c0>
1634                         <real value="1.4603399634"/>
1635                       </c0>
1636                       <c1>
1637                         <angle value="90.000000"/>
1638                       </c1>
1639                     </radial_composite>
1640                   </c5>
1641                   <c6>
1642                     <radial_composite type="vector">
1643                       <c0>
1644                         <real value="2.7259603095"/>
1645                       </c0>
1646                       <c1>
1647                         <angle value="-0.000200"/>
1648                       </c1>
1649                     </radial_composite>
1650                   </c6>
1651                 </composite>
1652               </entry>
1653               <entry>
1654                 <composite type="bline_point">
1655                   <c1>
1656                     <vector>
1657                       <x>2.1742811203</x>
1658                       <y>2.4014453888</y>
1659                     </vector>
1660                   </c1>
1661                   <c2>
1662                     <real value="1.0000000000"/>
1663                   </c2>
1664                   <c3>
1665                     <real value="0.5000000000"/>
1666                   </c3>
1667                   <c4>
1668                     <bool value="true"/>
1669                   </c4>
1670                   <c5>
1671                     <radial_composite type="vector">
1672                       <c0>
1673                         <real value="1.5576941254"/>
1674                       </c0>
1675                       <c1>
1676                         <angle value="-90.000000"/>
1677                       </c1>
1678                     </radial_composite>
1679                   </c5>
1680                   <c6>
1681                     <radial_composite type="vector">
1682                       <c0>
1683                         <real value="0.9735599756"/>
1684                       </c0>
1685                       <c1>
1686                         <angle value="-90.000000"/>
1687                       </c1>
1688                     </radial_composite>
1689                   </c6>
1690                 </composite>
1691               </entry>
1692               <entry>
1693                 <composite type="bline_point">
1694                   <c1>
1695                     <vector>
1696                       <x>2.1742811203</x>
1697                       <y>1.8822140694</y>
1698                     </vector>
1699                   </c1>
1700                   <c2>
1701                     <real value="1.0000000000"/>
1702                   </c2>
1703                   <c3>
1704                     <real value="0.5000000000"/>
1705                   </c3>
1706                   <c4>
1707                     <bool value="true"/>
1708                   </c4>
1709                   <c5>
1710                     <radial_composite type="vector">
1711                       <c0>
1712                         <real value="0.3894235314"/>
1713                       </c0>
1714                       <c1>
1715                         <angle value="-90.000000"/>
1716                       </c1>
1717                     </radial_composite>
1718                   </c5>
1719                   <c6>
1720                     <radial_composite type="vector">
1721                       <c0>
1722                         <real value="0.3894235314"/>
1723                       </c0>
1724                       <c1>
1725                         <angle value="0.000000"/>
1726                       </c1>
1727                     </radial_composite>
1728                   </c6>
1729                 </composite>
1730               </entry>
1731               <entry>
1732                 <composite type="bline_point">
1733                   <c1>
1734                     <vector>
1735                       <x>2.8233203888</x>
1736                       <y>1.8822140694</y>
1737                     </vector>
1738                   </c1>
1739                   <c2>
1740                     <real value="1.0000000000"/>
1741                   </c2>
1742                   <c3>
1743                     <real value="0.5000000000"/>
1744                   </c3>
1745                   <c4>
1746                     <bool value="true"/>
1747                   </c4>
1748                   <c5>
1749                     <radial_composite type="vector">
1750                       <c0>
1751                         <real value="0.3894235314"/>
1752                       </c0>
1753                       <c1>
1754                         <angle value="0.000000"/>
1755                       </c1>
1756                     </radial_composite>
1757                   </c5>
1758                   <c6>
1759                     <radial_composite type="vector">
1760                       <c0>
1761                         <real value="1.6521841187"/>
1762                       </c0>
1763                       <c1>
1764                         <angle value="-135.000000"/>
1765                       </c1>
1766                     </radial_composite>
1767                   </c6>
1768                 </composite>
1769               </entry>
1770               <entry>
1771                 <composite type="bline_point">
1772                   <c1>
1773                     <vector>
1774                       <x>1.9795694351</x>
1775                       <y>1.1033670902</y>
1776                     </vector>
1777                   </c1>
1778                   <c2>
1779                     <real value="1.0000000000"/>
1780                   </c2>
1781                   <c3>
1782                     <real value="0.5000000000"/>
1783                   </c3>
1784                   <c4>
1785                     <bool value="true"/>
1786                   </c4>
1787                   <c5>
1788                     <radial_composite type="vector">
1789                       <c0>
1790                         <real value="1.5207475048"/>
1791                       </c0>
1792                       <c1>
1793                         <angle value="-140.194427"/>
1794                       </c1>
1795                     </radial_composite>
1796                   </c5>
1797                   <c6>
1798                     <radial_composite type="vector">
1799                       <c0>
1800                         <real value="1.1014560791"/>
1801                       </c0>
1802                       <c1>
1803                         <angle value="135.000000"/>
1804                       </c1>
1805                     </radial_composite>
1806                   </c6>
1807                 </composite>
1808               </entry>
1809               <entry>
1810                 <composite type="bline_point">
1811                   <c1>
1812                     <vector>
1813                       <x>1.1358184814</x>
1814                       <y>1.8822140694</y>
1815                     </vector>
1816                   </c1>
1817                   <c2>
1818                     <real value="1.0000000000"/>
1819                   </c2>
1820                   <c3>
1821                     <real value="0.5000000000"/>
1822                   </c3>
1823                   <c4>
1824                     <bool value="true"/>
1825                   </c4>
1826                   <c5>
1827                     <radial_composite type="vector">
1828                       <c0>
1829                         <real value="1.1014560791"/>
1830                       </c0>
1831                       <c1>
1832                         <angle value="135.000000"/>
1833                       </c1>
1834                     </radial_composite>
1835                   </c5>
1836                   <c6>
1837                     <radial_composite type="vector">
1838                       <c0>
1839                         <real value="0.7788470627"/>
1840                       </c0>
1841                       <c1>
1842                         <angle value="0.000000"/>
1843                       </c1>
1844                     </radial_composite>
1845                   </c6>
1846                 </composite>
1847               </entry>
1848               <entry>
1849                 <composite type="bline_point">
1850                   <c1>
1851                     <vector>
1852                       <x>1.7848576307</x>
1853                       <y>1.8822140694</y>
1854                     </vector>
1855                   </c1>
1856                   <c2>
1857                     <real value="1.0000000000"/>
1858                   </c2>
1859                   <c3>
1860                     <real value="0.5000000000"/>
1861                   </c3>
1862                   <c4>
1863                     <bool value="true"/>
1864                   </c4>
1865                   <c5>
1866                     <radial_composite type="vector">
1867                       <c0>
1868                         <real value="0.3894235314"/>
1869                       </c0>
1870                       <c1>
1871                         <angle value="0.000000"/>
1872                       </c1>
1873                     </radial_composite>
1874                   </c5>
1875                   <c6>
1876                     <radial_composite type="vector">
1877                       <c0>
1878                         <real value="0.1947060299"/>
1879                       </c0>
1880                       <c1>
1881                         <angle value="90.001968"/>
1882                       </c1>
1883                     </radial_composite>
1884                   </c6>
1885                 </composite>
1886               </entry>
1887               <entry>
1888                 <composite type="bline_point">
1889                   <c1>
1890                     <vector>
1891                       <x>1.7848598957</x>
1892                       <y>2.2716398239</y>
1893                     </vector>
1894                   </c1>
1895                   <c2>
1896                     <real value="1.0000000000"/>
1897                   </c2>
1898                   <c3>
1899                     <real value="0.5000000000"/>
1900                   </c3>
1901                   <c4>
1902                     <bool value="true"/>
1903                   </c4>
1904                   <c5>
1905                     <radial_composite type="vector">
1906                       <c0>
1907                         <real value="0.3894300570"/>
1908                       </c0>
1909                       <c1>
1910                         <angle value="89.999016"/>
1911                       </c1>
1912                     </radial_composite>
1913                   </c5>
1914                   <c6>
1915                     <radial_composite type="vector">
1916                       <c0>
1917                         <real value="0.9735599756"/>
1918                       </c0>
1919                       <c1>
1920                         <angle value="90.000000"/>
1921                       </c1>
1922                     </radial_composite>
1923                   </c6>
1924                 </composite>
1925               </entry>
1926               <entry>
1927                 <composite type="bline_point">
1928                   <c1>
1929                     <vector>
1930                       <x>1.1358184814</x>
1931                       <y>2.5312533379</y>
1932                     </vector>
1933                   </c1>
1934                   <c2>
1935                     <real value="1.0000000000"/>
1936                   </c2>
1937                   <c3>
1938                     <real value="0.5000000000"/>
1939                   </c3>
1940                   <c4>
1941                     <bool value="true"/>
1942                   </c4>
1943                   <c5>
1944                     <radial_composite type="vector">
1945                       <c0>
1946                         <real value="1.9471199512"/>
1947                       </c0>
1948                       <c1>
1949                         <angle value="-180.000000"/>
1950                       </c1>
1951                     </radial_composite>
1952                   </c5>
1953                   <c6>
1954                     <radial_composite type="vector">
1955                       <c0>
1956                         <real value="0.4867799878"/>
1957                       </c0>
1958                       <c1>
1959                         <angle value="90.000000"/>
1960                       </c1>
1961                     </radial_composite>
1962                   </c6>
1963                 </composite>
1964               </entry>
1965             </bline>
1966           </param>
1967         </layer>
1968         <layer type="outline" active="true" version="0.2" desc="Arrow Outline">
1969           <param name="z_depth">
1970             <real value="0.0000000000"/>
1971           </param>
1972           <param name="amount">
1973             <real value="1.0000000000"/>
1974           </param>
1975           <param name="blend_method">
1976             <integer value="0"/>
1977           </param>
1978           <param name="color">
1979             <color>
1980               <r>0.011238</r>
1981               <g>0.065656</g>
1982               <b>0.247404</b>
1983               <a>1.000000</a>
1984             </color>
1985           </param>
1986           <param name="offset">
1987             <vector guid="80F6181CA1918EAE33C34EC82856397B">
1988               <x>0.1622599959</x>
1989               <y>-0.3245199919</y>
1990             </vector>
1991           </param>
1992           <param name="invert">
1993             <bool value="false"/>
1994           </param>
1995           <param name="antialias">
1996             <bool value="true"/>
1997           </param>
1998           <param name="feather">
1999             <real value="0.0000000000"/>
2000           </param>
2001           <param name="blurtype">
2002             <integer value="1"/>
2003           </param>
2004           <param name="bline">
2005             <bline type="bline_point" loop="true" guid="E3A6EF8C8CDADE2362FFDE8ABF503B65">
2006               <entry>
2007                 <composite type="bline_point">
2008                   <c1>
2009                     <vector>
2010                       <x>1.1358199120</x>
2011                       <y>2.9206800461</y>
2012                     </vector>
2013                   </c1>
2014                   <c2>
2015                     <real value="1.0000000000"/>
2016                   </c2>
2017                   <c3>
2018                     <real value="0.5000000000"/>
2019                   </c3>
2020                   <c4>
2021                     <bool value="true"/>
2022                   </c4>
2023                   <c5>
2024                     <radial_composite type="vector">
2025                       <c0>
2026                         <real value="1.4603399634"/>
2027                       </c0>
2028                       <c1>
2029                         <angle value="90.000000"/>
2030                       </c1>
2031                     </radial_composite>
2032                   </c5>
2033                   <c6>
2034                     <radial_composite type="vector">
2035                       <c0>
2036                         <real value="2.7259603095"/>
2037                       </c0>
2038                       <c1>
2039                         <angle value="-0.000200"/>
2040                       </c1>
2041                     </radial_composite>
2042                   </c6>
2043                 </composite>
2044               </entry>
2045               <entry>
2046                 <composite type="bline_point">
2047                   <c1>
2048                     <vector>
2049                       <x>2.1742811203</x>
2050                       <y>2.4014453888</y>
2051                     </vector>
2052                   </c1>
2053                   <c2>
2054                     <real value="1.0000000000"/>
2055                   </c2>
2056                   <c3>
2057                     <real value="0.5000000000"/>
2058                   </c3>
2059                   <c4>
2060                     <bool value="true"/>
2061                   </c4>
2062                   <c5>
2063                     <radial_composite type="vector">
2064                       <c0>
2065                         <real value="1.5576941254"/>
2066                       </c0>
2067                       <c1>
2068                         <angle value="-90.000000"/>
2069                       </c1>
2070                     </radial_composite>
2071                   </c5>
2072                   <c6>
2073                     <radial_composite type="vector">
2074                       <c0>
2075                         <real value="0.9735599756"/>
2076                       </c0>
2077                       <c1>
2078                         <angle value="-90.000000"/>
2079                       </c1>
2080                     </radial_composite>
2081                   </c6>
2082                 </composite>
2083               </entry>
2084               <entry>
2085                 <composite type="bline_point">
2086                   <c1>
2087                     <vector>
2088                       <x>2.1742811203</x>
2089                       <y>1.8822140694</y>
2090                     </vector>
2091                   </c1>
2092                   <c2>
2093                     <real value="1.0000000000"/>
2094                   </c2>
2095                   <c3>
2096                     <real value="0.5000000000"/>
2097                   </c3>
2098                   <c4>
2099                     <bool value="true"/>
2100                   </c4>
2101                   <c5>
2102                     <radial_composite type="vector">
2103                       <c0>
2104                         <real value="0.3894235314"/>
2105                       </c0>
2106                       <c1>
2107                         <angle value="-90.000000"/>
2108                       </c1>
2109                     </radial_composite>
2110                   </c5>
2111                   <c6>
2112                     <radial_composite type="vector">
2113                       <c0>
2114                         <real value="0.3894235314"/>
2115                       </c0>
2116                       <c1>
2117                         <angle value="0.000000"/>
2118                       </c1>
2119                     </radial_composite>
2120                   </c6>
2121                 </composite>
2122               </entry>
2123               <entry>
2124                 <composite type="bline_point">
2125                   <c1>
2126                     <vector>
2127                       <x>2.8233203888</x>
2128                       <y>1.8822140694</y>
2129                     </vector>
2130                   </c1>
2131                   <c2>
2132                     <real value="1.0000000000"/>
2133                   </c2>
2134                   <c3>
2135                     <real value="0.5000000000"/>
2136                   </c3>
2137                   <c4>
2138                     <bool value="true"/>
2139                   </c4>
2140                   <c5>
2141                     <radial_composite type="vector">
2142                       <c0>
2143                         <real value="0.3894235314"/>
2144                       </c0>
2145                       <c1>
2146                         <angle value="0.000000"/>
2147                       </c1>
2148                     </radial_composite>
2149                   </c5>
2150                   <c6>
2151                     <radial_composite type="vector">
2152                       <c0>
2153                         <real value="1.6521841187"/>
2154                       </c0>
2155                       <c1>
2156                         <angle value="-135.000000"/>
2157                       </c1>
2158                     </radial_composite>
2159                   </c6>
2160                 </composite>
2161               </entry>
2162               <entry>
2163                 <composite type="bline_point">
2164                   <c1>
2165                     <vector>
2166                       <x>1.9795694351</x>
2167                       <y>1.1033670902</y>
2168                     </vector>
2169                   </c1>
2170                   <c2>
2171                     <real value="1.0000000000"/>
2172                   </c2>
2173                   <c3>
2174                     <real value="0.5000000000"/>
2175                   </c3>
2176                   <c4>
2177                     <bool value="true"/>
2178                   </c4>
2179                   <c5>
2180                     <radial_composite type="vector">
2181                       <c0>
2182                         <real value="1.5207475048"/>
2183                       </c0>
2184                       <c1>
2185                         <angle value="-140.194427"/>
2186                       </c1>
2187                     </radial_composite>
2188                   </c5>
2189                   <c6>
2190                     <radial_composite type="vector">
2191                       <c0>
2192                         <real value="1.1014560791"/>
2193                       </c0>
2194                       <c1>
2195                         <angle value="135.000000"/>
2196                       </c1>
2197                     </radial_composite>
2198                   </c6>
2199                 </composite>
2200               </entry>
2201               <entry>
2202                 <composite type="bline_point">
2203                   <c1>
2204                     <vector>
2205                       <x>1.1358184814</x>
2206                       <y>1.8822140694</y>
2207                     </vector>
2208                   </c1>
2209                   <c2>
2210                     <real value="1.0000000000"/>
2211                   </c2>
2212                   <c3>
2213                     <real value="0.5000000000"/>
2214                   </c3>
2215                   <c4>
2216                     <bool value="true"/>
2217                   </c4>
2218                   <c5>
2219                     <radial_composite type="vector">
2220                       <c0>
2221                         <real value="1.1014560791"/>
2222                       </c0>
2223                       <c1>
2224                         <angle value="135.000000"/>
2225                       </c1>
2226                     </radial_composite>
2227                   </c5>
2228                   <c6>
2229                     <radial_composite type="vector">
2230                       <c0>
2231                         <real value="0.7788470627"/>
2232                       </c0>
2233                       <c1>
2234                         <angle value="0.000000"/>
2235                       </c1>
2236                     </radial_composite>
2237                   </c6>
2238                 </composite>
2239               </entry>
2240               <entry>
2241                 <composite type="bline_point">
2242                   <c1>
2243                     <vector>
2244                       <x>1.7848576307</x>
2245                       <y>1.8822140694</y>
2246                     </vector>
2247                   </c1>
2248                   <c2>
2249                     <real value="1.0000000000"/>
2250                   </c2>
2251                   <c3>
2252                     <real value="0.5000000000"/>
2253                   </c3>
2254                   <c4>
2255                     <bool value="true"/>
2256                   </c4>
2257                   <c5>
2258                     <radial_composite type="vector">
2259                       <c0>
2260                         <real value="0.3894235314"/>
2261                       </c0>
2262                       <c1>
2263                         <angle value="0.000000"/>
2264                       </c1>
2265                     </radial_composite>
2266                   </c5>
2267                   <c6>
2268                     <radial_composite type="vector">
2269                       <c0>
2270                         <real value="0.1947060299"/>
2271                       </c0>
2272                       <c1>
2273                         <angle value="90.001968"/>
2274                       </c1>
2275                     </radial_composite>
2276                   </c6>
2277                 </composite>
2278               </entry>
2279               <entry>
2280                 <composite type="bline_point">
2281                   <c1>
2282                     <vector>
2283                       <x>1.7848598957</x>
2284                       <y>2.2716398239</y>
2285                     </vector>
2286                   </c1>
2287                   <c2>
2288                     <real value="1.0000000000"/>
2289                   </c2>
2290                   <c3>
2291                     <real value="0.5000000000"/>
2292                   </c3>
2293                   <c4>
2294                     <bool value="true"/>
2295                   </c4>
2296                   <c5>
2297                     <radial_composite type="vector">
2298                       <c0>
2299                         <real value="0.3894300570"/>
2300                       </c0>
2301                       <c1>
2302                         <angle value="89.999016"/>
2303                       </c1>
2304                     </radial_composite>
2305                   </c5>
2306                   <c6>
2307                     <radial_composite type="vector">
2308                       <c0>
2309                         <real value="0.9735599756"/>
2310                       </c0>
2311                       <c1>
2312                         <angle value="90.000000"/>
2313                       </c1>
2314                     </radial_composite>
2315                   </c6>
2316                 </composite>
2317               </entry>
2318               <entry>
2319                 <composite type="bline_point">
2320                   <c1>
2321                     <vector>
2322                       <x>1.1358184814</x>
2323                       <y>2.5312533379</y>
2324                     </vector>
2325                   </c1>
2326                   <c2>
2327                     <real value="1.0000000000"/>
2328                   </c2>
2329                   <c3>
2330                     <real value="0.5000000000"/>
2331                   </c3>
2332                   <c4>
2333                     <bool value="true"/>
2334                   </c4>
2335                   <c5>
2336                     <radial_composite type="vector">
2337                       <c0>
2338                         <real value="1.9471199512"/>
2339                       </c0>
2340                       <c1>
2341                         <angle value="-180.000000"/>
2342                       </c1>
2343                     </radial_composite>
2344                   </c5>
2345                   <c6>
2346                     <radial_composite type="vector">
2347                       <c0>
2348                         <real value="0.4867799878"/>
2349                       </c0>
2350                       <c1>
2351                         <angle value="90.000000"/>
2352                       </c1>
2353                     </radial_composite>
2354                   </c6>
2355                 </composite>
2356               </entry>
2357             </bline>
2358           </param>
2359           <param name="width">
2360             <real value="0.1947117657"/>
2361           </param>
2362           <param name="expand">
2363             <real value="0.0000000000"/>
2364           </param>
2365           <param name="sharp_cusps">
2366             <bool value="true"/>
2367           </param>
2368           <param name="round_tip[0]">
2369             <bool value="true"/>
2370           </param>
2371           <param name="round_tip[1]">
2372             <bool value="true"/>
2373           </param>
2374           <param name="loopyness">
2375             <real value="1.0000000000"/>
2376           </param>
2377           <param name="homogeneous_width">
2378             <bool value="true"/>
2379           </param>
2380         </layer>
2381       </canvas>
2382     </param>
2383     <param name="zoom">
2384       <real value="0.0000000000"/>
2385     </param>
2386     <param name="time_offset">
2387       <time value="0s"/>
2388     </param>
2389     <param name="children_lock">
2390       <bool value="false"/>
2391     </param>
2392   </layer>
2393 </canvas>