nur
[synfig.git] / synfig-studio / trunk / images / rotate_icon.sif
1 <?xml version="1.0"?>
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3   <name>Untitled0</name>
4   <defs>
5     <canvas id="Arrow" bgcolor="0.500000 0.500000 0.500000 1.000000">
6       <layer type="circle" active="true" version="0.1" desc="Circle017">
7         <param name="z_depth">
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9         </param>
10         <param name="amount">
11           <real value="1.0000000000"/>
12         </param>
13         <param name="blend_method">
14           <integer value="1"/>
15         </param>
16         <param name="color">
17           <color guid="C77A1BE47ED0BCB6B9E67E24F7276AF8">
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19             <g>0.000000</g>
20             <b>0.103813</b>
21             <a>1.000000</a>
22           </color>
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24         <param name="radius">
25           <real value="0.5000000000"/>
26         </param>
27         <param name="feather">
28           <real value="0.0000000000"/>
29         </param>
30         <param name="pos">
31           <vector>
32             <x>0.0000000000</x>
33             <y>0.0000000000</y>
34           </vector>
35         </param>
36         <param name="invert">
37           <bool value="false"/>
38         </param>
39         <param name="falloff">
40           <integer value="2"/>
41         </param>
42       </layer>
43       <layer type="rectangle" active="true" version="0.2" desc="Rectangle009">
44         <param name="z_depth">
45           <real value="0.0000000000"/>
46         </param>
47         <param name="amount">
48           <real value="1.0000000000"/>
49         </param>
50         <param name="blend_method">
51           <integer value="1"/>
52         </param>
53         <param name="color">
54           <color>
55             <r>0.060778</r>
56             <g>0.058655</g>
57             <b>0.058655</b>
58             <a>0.000000</a>
59           </color>
60         </param>
61         <param name="point1">
62           <vector>
63             <x>0.0000000000</x>
64             <y>0.0000000000</y>
65           </vector>
66         </param>
67         <param name="point2">
68           <vector>
69             <x>1.0000000000</x>
70             <y>-1.0000000000</y>
71           </vector>
72         </param>
73         <param name="expand">
74           <real value="0.0000000000"/>
75         </param>
76         <param name="invert">
77           <bool value="false"/>
78         </param>
79       </layer>
80       <layer type="circle" active="true" version="0.1" desc="Circle018">
81         <param name="z_depth">
82           <real value="0.0000000000"/>
83         </param>
84         <param name="amount">
85           <real value="1.0000000000"/>
86         </param>
87         <param name="blend_method">
88           <integer value="1"/>
89         </param>
90         <param name="color">
91           <color>
92             <r>0.060778</r>
93             <g>0.058655</g>
94             <b>0.058655</b>
95             <a>0.000000</a>
96           </color>
97         </param>
98         <param name="radius">
99           <real value="0.2500000000"/>
100         </param>
101         <param name="feather">
102           <real value="0.0000000000"/>
103         </param>
104         <param name="pos">
105           <vector>
106             <x>0.0000000000</x>
107             <y>0.0000000000</y>
108           </vector>
109         </param>
110         <param name="invert">
111           <bool value="false"/>
112         </param>
113         <param name="falloff">
114           <integer value="2"/>
115         </param>
116       </layer>
117       <layer type="polygon" active="true" version="0.1" desc="ArrowHead">
118         <param name="z_depth">
119           <real value="0.0000000000"/>
120         </param>
121         <param name="amount">
122           <real value="1.0000000000"/>
123         </param>
124         <param name="blend_method">
125           <integer value="0"/>
126         </param>
127         <param name="color">
128           <color guid="C77A1BE47ED0BCB6B9E67E24F7276AF8">
129             <r>1.000000</r>
130             <g>0.000000</g>
131             <b>0.103813</b>
132             <a>1.000000</a>
133           </color>
134         </param>
135         <param name="offset">
136           <vector>
137             <x>0.0000000000</x>
138             <y>0.0000000000</y>
139           </vector>
140         </param>
141         <param name="invert">
142           <bool value="false"/>
143         </param>
144         <param name="antialias">
145           <bool value="true"/>
146         </param>
147         <param name="feather">
148           <real value="0.0000000000"/>
149         </param>
150         <param name="blurtype">
151           <integer value="1"/>
152         </param>
153         <param name="vector_list">
154           <dynamic_list type="vector">
155             <entry>
156               <vector>
157                 <x>0.1250000000</x>
158                 <y>0.0000000000</y>
159               </vector>
160             </entry>
161             <entry>
162               <vector>
163                 <x>0.2500000000</x>
164                 <y>0.0000000000</y>
165               </vector>
166             </entry>
167             <entry>
168               <vector>
169                 <x>0.3750000000</x>
170                 <y>0.1250000000</y>
171               </vector>
172             </entry>
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174               <vector>
175                 <x>0.5000000000</x>
176                 <y>0.0000000000</y>
177               </vector>
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179             <entry>
180               <vector>
181                 <x>0.6250000000</x>
182                 <y>0.0000000000</y>
183               </vector>
184             </entry>
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186               <vector>
187                 <x>0.3750000000</x>
188                 <y>-0.3750000000</y>
189               </vector>
190             </entry>
191           </dynamic_list>
192         </param>
193       </layer>
194       <layer type="rotate" active="true" version="0.1">
195         <param name="origin">
196           <vector>
197             <x>0.0000000000</x>
198             <y>0.0000000000</y>
199           </vector>
200         </param>
201         <param name="amount">
202           <angle value="33.690067"/>
203         </param>
204       </layer>
205     </canvas>
206   </defs>
207   <layer type="PasteCanvas" active="true" version="0.1">
208     <param name="z_depth">
209       <real value="0.0000000000"/>
210     </param>
211     <param name="amount">
212       <real value="1.0000000000"/>
213     </param>
214     <param name="blend_method">
215       <integer value="0"/>
216     </param>
217     <param name="origin">
218       <vector>
219         <x>0.0000000000</x>
220         <y>0.0000000000</y>
221       </vector>
222     </param>
223     <param name="canvas" use="Arrow"/>
224     <param name="zoom">
225       <real value="0.0000000000"/>
226     </param>
227     <param name="time_offset">
228       <time value="0f"/>
229     </param>
230   </layer>
231   <layer type="shade" active="true" version="0.2" desc="Edge Darken">
232     <param name="z_depth">
233       <real value="0.0000000000"/>
234     </param>
235     <param name="amount">
236       <real value="1.4499999285"/>
237     </param>
238     <param name="blend_method">
239       <integer value="13"/>
240     </param>
241     <param name="color">
242       <color>
243         <r>0.000000</r>
244         <g>0.000000</g>
245         <b>0.000000</b>
246         <a>1.000000</a>
247       </color>
248     </param>
249     <param name="offset">
250       <vector>
251         <x>0.0000000000</x>
252         <y>0.0000000000</y>
253       </vector>
254     </param>
255     <param name="size">
256       <vector>
257         <x>0.1500000060</x>
258         <y>0.1500000060</y>
259       </vector>
260     </param>
261     <param name="type">
262       <integer value="1"/>
263     </param>
264     <param name="invert">
265       <bool value="true"/>
266     </param>
267   </layer>
268   <layer type="bevel" active="true" version="0.2">
269     <param name="z_depth">
270       <real value="0.0000000000"/>
271     </param>
272     <param name="amount">
273       <real value="0.7500000000"/>
274     </param>
275     <param name="blend_method">
276       <integer value="13"/>
277     </param>
278     <param name="type">
279       <integer value="1"/>
280     </param>
281     <param name="color1">
282       <color>
283         <r>1.000000</r>
284         <g>1.000000</g>
285         <b>1.000000</b>
286         <a>1.000000</a>
287       </color>
288     </param>
289     <param name="color2">
290       <color>
291         <r>0.000000</r>
292         <g>0.000000</g>
293         <b>0.000000</b>
294         <a>1.000000</a>
295       </color>
296     </param>
297     <param name="angle">
298       <angle value="90.000000"/>
299     </param>
300     <param name="depth">
301       <real value="0.1500000000"/>
302     </param>
303     <param name="softness">
304       <real value="0.1500000000"/>
305     </param>
306     <param name="use_luma">
307       <bool value="false"/>
308     </param>
309     <param name="solid">
310       <bool value="false"/>
311     </param>
312   </layer>
313   <layer type="circle" active="false" version="0.1">
314     <param name="z_depth">
315       <real value="0.0000000000"/>
316     </param>
317     <param name="amount">
318       <real value="0.6499999762"/>
319     </param>
320     <param name="blend_method">
321       <integer value="13"/>
322     </param>
323     <param name="color">
324       <color>
325         <r>0.000000</r>
326         <g>0.000000</g>
327         <b>0.000000</b>
328         <a>1.000000</a>
329       </color>
330     </param>
331     <param name="radius">
332       <real value="0.6000000000"/>
333     </param>
334     <param name="feather">
335       <real value="0.5000000000"/>
336     </param>
337     <param name="pos">
338       <vector>
339         <x>-0.2500000000</x>
340         <y>0.2500000000</y>
341       </vector>
342     </param>
343     <param name="invert">
344       <bool value="true"/>
345     </param>
346     <param name="falloff">
347       <integer value="2"/>
348     </param>
349   </layer>
350   <layer type="shade" active="true" version="0.2">
351     <param name="z_depth">
352       <real value="0.0000000000"/>
353     </param>
354     <param name="amount">
355       <real value="0.8999999762"/>
356     </param>
357     <param name="blend_method">
358       <integer value="12"/>
359     </param>
360     <param name="color">
361       <color>
362         <r>0.000000</r>
363         <g>0.000000</g>
364         <b>0.000000</b>
365         <a>1.000000</a>
366       </color>
367     </param>
368     <param name="offset">
369       <vector>
370         <x>0.0500000007</x>
371         <y>-0.0500000007</y>
372       </vector>
373     </param>
374     <param name="size">
375       <vector>
376         <x>0.1000000015</x>
377         <y>0.1000000015</y>
378       </vector>
379     </param>
380     <param name="type">
381       <integer value="1"/>
382     </param>
383     <param name="invert">
384       <bool value="false"/>
385     </param>
386   </layer>
387   <layer type="zoom" active="true" version="0.1">
388     <param name="amount">
389       <real value="0.5600000000"/>
390     </param>
391     <param name="center">
392       <vector>
393         <x>0.1250000000</x>
394         <y>-0.1250000000</y>
395       </vector>
396     </param>
397   </layer>
398 </canvas>