Write a proper definition for ValueNode_DynamicList::create_new().
[synfig.git] / synfig-studio / trunk / images / zoom_icon.sif
1 <?xml version="1.0"?>
2 <canvas version="0.1" width="200" height="200" xres="2834.645752" yres="2834.645752" view-box="-3.245196 3.245196 3.245196 -3.245196" antialias="1" fps="24.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
3   <name>Synfig Studio Zoom Icon</name>
4   <desc>Placed in the Public Domain in 2007 by Chris Norman (pixelgeek)</desc>
5   <meta name="grid_show" content="0"/>
6   <meta name="grid_size" content="0.259616 0.259616"/>
7   <meta name="grid_snap" content="0"/>
8   <meta name="guide_show" content="1"/>
9   <meta name="guide_snap" content="0"/>
10   <meta name="onion_skin" content="0"/>
11   <layer type="radial_gradient" active="true" version="0.1">
12     <param name="z_depth">
13       <real value="0.0000000000"/>
14     </param>
15     <param name="amount">
16       <real value="1.0000000000"/>
17     </param>
18     <param name="blend_method">
19       <integer value="0"/>
20     </param>
21     <param name="gradient">
22       <gradient>
23         <color pos="0.021505">
24           <r>0.012910</r>
25           <g>0.012910</g>
26           <b>0.012910</b>
27           <a>0.791045</a>
28         </color>
29         <color pos="1.000000">
30           <r>0.013228</r>
31           <g>0.012910</g>
32           <b>0.012910</b>
33           <a>0.000000</a>
34         </color>
35         <color pos="1.000000">
36           <r>1.000000</r>
37           <g>1.000000</g>
38           <b>1.000000</b>
39           <a>0.000000</a>
40         </color>
41       </gradient>
42     </param>
43     <param name="center">
44       <vector>
45         <x>0.1808688790</x>
46         <y>-0.3216028810</y>
47       </vector>
48     </param>
49     <param name="radius">
50       <real value="2.0198561649"/>
51     </param>
52     <param name="loop">
53       <bool value="false"/>
54     </param>
55     <param name="zigzag">
56       <bool value="false"/>
57     </param>
58   </layer>
59   <layer type="warp" active="true" version="0.1">
60     <param name="src_tl">
61       <vector>
62         <x>-1.8803261518</x>
63         <y>2.0255250931</y>
64       </vector>
65     </param>
66     <param name="src_br">
67       <vector>
68         <x>1.9384056330</x>
69         <y>-1.9093658924</y>
70       </vector>
71     </param>
72     <param name="dest_tl">
73       <vector>
74         <x>-2.7515196800</x>
75         <y>-1.2269309759</y>
76       </vector>
77     </param>
78     <param name="dest_tr">
79       <vector>
80         <x>2.7515196800</x>
81         <y>-1.2269309759</y>
82       </vector>
83     </param>
84     <param name="dest_br">
85       <vector>
86         <x>2.7515196800</x>
87         <y>-2.7224798203</y>
88       </vector>
89     </param>
90     <param name="dest_bl">
91       <vector>
92         <x>-2.7515196800</x>
93         <y>-2.7079598904</y>
94       </vector>
95     </param>
96     <param name="clip">
97       <bool value="false"/>
98     </param>
99     <param name="horizon">
100       <real value="2.0000000000"/>
101     </param>
102   </layer>
103   <layer type="region" active="true" version="0.1" desc="Handle Region">
104     <param name="z_depth">
105       <real value="0.0000000000"/>
106     </param>
107     <param name="amount">
108       <real value="1.0000000000"/>
109     </param>
110     <param name="blend_method">
111       <integer value="0"/>
112     </param>
113     <param name="color">
114       <color>
115         <r>0.373780</r>
116         <g>0.373780</g>
117         <b>0.373780</b>
118         <a>1.000000</a>
119       </color>
120     </param>
121     <param name="offset">
122       <vector>
123         <x>0.2596156895</x>
124         <y>-0.2596156895</y>
125       </vector>
126     </param>
127     <param name="invert">
128       <bool value="false"/>
129     </param>
130     <param name="antialias">
131       <bool value="true"/>
132     </param>
133     <param name="feather">
134       <real value="0.0000000000"/>
135     </param>
136     <param name="blurtype">
137       <integer value="1"/>
138     </param>
139     <param name="bline">
140       <bline type="bline_point" loop="true" guid="4A13B3BCEEC6E49900C2BB00249F4A51">
141         <entry>
142           <composite type="bline_point">
143             <c1>
144               <vector>
145                 <x>0.3228553534</x>
146                 <y>-0.6057698131</y>
147               </vector>
148             </c1>
149             <c2>
150               <real value="1.0000000000"/>
151             </c2>
152             <c3>
153               <real value="0.5000000000"/>
154             </c3>
155             <c4>
156               <bool value="false"/>
157             </c4>
158             <c5>
159               <radial_composite type="vector">
160                 <c0>
161                   <real value="0.2232762725"/>
162                 </c0>
163                 <c1>
164                   <angle value="-63.434952"/>
165                 </c1>
166               </radial_composite>
167             </c5>
168             <c6>
169               <radial_composite type="vector">
170                 <c0>
171                   <real value="0.2232762725"/>
172                 </c0>
173                 <c1>
174                   <angle value="-63.434952"/>
175                 </c1>
176               </radial_composite>
177             </c6>
178           </composite>
179         </entry>
180         <entry>
181           <composite type="bline_point">
182             <c1>
183               <vector>
184                 <x>0.5558438301</x>
185                 <y>-0.9885365963</y>
186               </vector>
187             </c1>
188             <c2>
189               <real value="1.0000000000"/>
190             </c2>
191             <c3>
192               <real value="0.5000000000"/>
193             </c3>
194             <c4>
195               <bool value="false"/>
196             </c4>
197             <c5>
198               <radial_composite type="vector">
199                 <c0>
200                   <real value="0.7095830945"/>
201                 </c0>
202                 <c1>
203                   <angle value="-129.289398"/>
204                 </c1>
205               </radial_composite>
206             </c5>
207             <c6>
208               <radial_composite type="vector">
209                 <c0>
210                   <real value="0.7095830945"/>
211                 </c0>
212                 <c1>
213                   <angle value="-129.289398"/>
214                 </c1>
215               </radial_composite>
216             </c6>
217           </composite>
218         </entry>
219         <entry>
220           <composite type="bline_point">
221             <c1>
222               <vector>
223                 <x>1.2548090219</x>
224                 <y>-1.9038481712</y>
225               </vector>
226             </c1>
227             <c2>
228               <real value="1.0000000000"/>
229             </c2>
230             <c3>
231               <real value="0.5000000000"/>
232             </c3>
233             <c4>
234               <bool value="false"/>
235             </c4>
236             <c5>
237               <radial_composite type="vector">
238                 <c0>
239                   <real value="1.4478566769"/>
240                 </c0>
241                 <c1>
242                   <angle value="-43.602818"/>
243                 </c1>
244               </radial_composite>
245             </c5>
246             <c6>
247               <radial_composite type="vector">
248                 <c0>
249                   <real value="1.4478566769"/>
250                 </c0>
251                 <c1>
252                   <angle value="-43.602818"/>
253                 </c1>
254               </radial_composite>
255             </c6>
256           </composite>
257         </entry>
258         <entry>
259           <composite type="bline_point">
260             <c1>
261               <vector>
262                 <x>2.1534788609</x>
263                 <y>-2.6860237122</y>
264               </vector>
265             </c1>
266             <c2>
267               <real value="1.0000000000"/>
268             </c2>
269             <c3>
270               <real value="0.5000000000"/>
271             </c3>
272             <c4>
273               <bool value="false"/>
274             </c4>
275             <c5>
276               <radial_composite type="vector">
277                 <c0>
278                   <real value="0.5212437065"/>
279                 </c0>
280                 <c1>
281                   <angle value="-16.699244"/>
282                 </c1>
283               </radial_composite>
284             </c5>
285             <c6>
286               <radial_composite type="vector">
287                 <c0>
288                   <real value="0.5212437065"/>
289                 </c0>
290                 <c1>
291                   <angle value="-16.699244"/>
292                 </c1>
293               </radial_composite>
294             </c6>
295           </composite>
296         </entry>
297         <entry>
298           <composite type="bline_point">
299             <c1>
300               <vector>
301                 <x>2.6194555759</x>
302                 <y>-2.5695295334</y>
303               </vector>
304             </c1>
305             <c2>
306               <real value="1.0000000000"/>
307             </c2>
308             <c3>
309               <real value="0.5000000000"/>
310             </c3>
311             <c4>
312               <bool value="false"/>
313             </c4>
314             <c5>
315               <radial_composite type="vector">
316                 <c0>
317                   <real value="0.6011897625"/>
318                 </c0>
319                 <c1>
320                   <angle value="48.366463"/>
321                 </c1>
322               </radial_composite>
323             </c5>
324             <c6>
325               <radial_composite type="vector">
326                 <c0>
327                   <real value="0.6011897625"/>
328                 </c0>
329                 <c1>
330                   <angle value="48.366463"/>
331                 </c1>
332               </radial_composite>
333             </c6>
334           </composite>
335         </entry>
336         <entry>
337           <composite type="bline_point">
338             <c1>
339               <vector>
340                 <x>2.8025181293</x>
341                 <y>-2.1035525799</y>
342               </vector>
343             </c1>
344             <c2>
345               <real value="1.0000000000"/>
346             </c2>
347             <c3>
348               <real value="0.5000000000"/>
349             </c3>
350             <c4>
351               <bool value="false"/>
352             </c4>
353             <c5>
354               <radial_composite type="vector">
355                 <c0>
356                   <real value="0.5091482378"/>
357                 </c0>
358                 <c1>
359                   <angle value="101.309937"/>
360                 </c1>
361               </radial_composite>
362             </c5>
363             <c6>
364               <radial_composite type="vector">
365                 <c0>
366                   <real value="0.5091482378"/>
367                 </c0>
368                 <c1>
369                   <angle value="101.309937"/>
370                 </c1>
371               </radial_composite>
372             </c6>
373           </composite>
374         </entry>
375         <entry>
376           <composite type="bline_point">
377             <c1>
378               <vector>
379                 <x>2.0369846821</x>
380                 <y>-1.3213771582</y>
381               </vector>
382             </c1>
383             <c2>
384               <real value="1.0000000000"/>
385             </c2>
386             <c3>
387               <real value="0.5000000000"/>
388             </c3>
389             <c4>
390               <bool value="false"/>
391             </c4>
392             <c5>
393               <radial_composite type="vector">
394                 <c0>
395                   <real value="1.7004214313"/>
396                 </c0>
397                 <c1>
398                   <angle value="139.763641"/>
399                 </c1>
400               </radial_composite>
401             </c5>
402             <c6>
403               <radial_composite type="vector">
404                 <c0>
405                   <real value="1.7004214313"/>
406                 </c0>
407                 <c1>
408                   <angle value="139.763641"/>
409                 </c1>
410               </radial_composite>
411             </c6>
412           </composite>
413         </entry>
414         <entry>
415           <composite type="bline_point">
416             <c1>
417               <vector>
418                 <x>0.8720423579</x>
419                 <y>-0.6224118471</y>
420               </vector>
421             </c1>
422             <c2>
423               <real value="1.0000000000"/>
424             </c2>
425             <c3>
426               <real value="0.5000000000"/>
427             </c3>
428             <c4>
429               <bool value="false"/>
430             </c4>
431             <c5>
432               <radial_composite type="vector">
433                 <c0>
434                   <real value="0.4602958276"/>
435                 </c0>
436                 <c1>
437                   <angle value="-139.398712"/>
438                 </c1>
439               </radial_composite>
440             </c5>
441             <c6>
442               <radial_composite type="vector">
443                 <c0>
444                   <real value="0.4602958276"/>
445                 </c0>
446                 <c1>
447                   <angle value="-139.398712"/>
448                 </c1>
449               </radial_composite>
450             </c6>
451           </composite>
452         </entry>
453         <entry>
454           <composite type="bline_point">
455             <c1>
456               <vector>
457                 <x>0.5059177279</x>
458                 <y>-0.4060654938</y>
459               </vector>
460             </c1>
461             <c2>
462               <real value="1.0000000000"/>
463             </c2>
464             <c3>
465               <real value="0.5000000000"/>
466             </c3>
467             <c4>
468               <bool value="false"/>
469             </c4>
470             <c5>
471               <radial_composite type="vector">
472                 <c0>
473                   <real value="0.2118184706"/>
474                 </c0>
475                 <c1>
476                   <angle value="135.000000"/>
477                 </c1>
478               </radial_composite>
479             </c5>
480             <c6>
481               <radial_composite type="vector">
482                 <c0>
483                   <real value="0.2118184706"/>
484                 </c0>
485                 <c1>
486                   <angle value="135.000000"/>
487                 </c1>
488               </radial_composite>
489             </c6>
490           </composite>
491         </entry>
492         <entry>
493           <composite type="bline_point">
494             <c1>
495               <vector>
496                 <x>0.5059177279</x>
497                 <y>-0.3894234598</y>
498               </vector>
499             </c1>
500             <c2>
501               <real value="1.0000000000"/>
502             </c2>
503             <c3>
504               <real value="0.5000000000"/>
505             </c3>
506             <c4>
507               <bool value="false"/>
508             </c4>
509             <c5>
510               <radial_composite type="vector">
511                 <c0>
512                   <real value="0.0000000000"/>
513                 </c0>
514                 <c1>
515                   <angle value="-180.000000"/>
516                 </c1>
517               </radial_composite>
518             </c5>
519             <c6>
520               <radial_composite type="vector">
521                 <c0>
522                   <real value="0.0000000000"/>
523                 </c0>
524                 <c1>
525                   <angle value="-180.000000"/>
526                 </c1>
527               </radial_composite>
528             </c6>
529           </composite>
530         </entry>
531       </bline>
532     </param>
533   </layer>
534   <layer type="outline" active="true" version="0.2" desc="Handle Outline">
535     <param name="z_depth">
536       <real value="0.0000000000"/>
537     </param>
538     <param name="amount">
539       <real value="1.0000000000"/>
540     </param>
541     <param name="blend_method">
542       <integer value="0"/>
543     </param>
544     <param name="color">
545       <color>
546         <r>0.006310</r>
547         <g>0.006310</g>
548         <b>0.006310</b>
549         <a>1.000000</a>
550       </color>
551     </param>
552     <param name="offset">
553       <vector>
554         <x>0.2596156895</x>
555         <y>-0.2596156895</y>
556       </vector>
557     </param>
558     <param name="invert">
559       <bool value="false"/>
560     </param>
561     <param name="antialias">
562       <bool value="true"/>
563     </param>
564     <param name="feather">
565       <real value="0.0000000000"/>
566     </param>
567     <param name="blurtype">
568       <integer value="1"/>
569     </param>
570     <param name="bline">
571       <bline type="bline_point" loop="true" guid="4A13B3BCEEC6E49900C2BB00249F4A51">
572         <entry>
573           <composite type="bline_point">
574             <c1>
575               <vector>
576                 <x>0.3228553534</x>
577                 <y>-0.6057698131</y>
578               </vector>
579             </c1>
580             <c2>
581               <real value="1.0000000000"/>
582             </c2>
583             <c3>
584               <real value="0.5000000000"/>
585             </c3>
586             <c4>
587               <bool value="false"/>
588             </c4>
589             <c5>
590               <radial_composite type="vector">
591                 <c0>
592                   <real value="0.2232762725"/>
593                 </c0>
594                 <c1>
595                   <angle value="-63.434952"/>
596                 </c1>
597               </radial_composite>
598             </c5>
599             <c6>
600               <radial_composite type="vector">
601                 <c0>
602                   <real value="0.2232762725"/>
603                 </c0>
604                 <c1>
605                   <angle value="-63.434952"/>
606                 </c1>
607               </radial_composite>
608             </c6>
609           </composite>
610         </entry>
611         <entry>
612           <composite type="bline_point">
613             <c1>
614               <vector>
615                 <x>0.5558438301</x>
616                 <y>-0.9885365963</y>
617               </vector>
618             </c1>
619             <c2>
620               <real value="1.0000000000"/>
621             </c2>
622             <c3>
623               <real value="0.5000000000"/>
624             </c3>
625             <c4>
626               <bool value="false"/>
627             </c4>
628             <c5>
629               <radial_composite type="vector">
630                 <c0>
631                   <real value="0.7095830945"/>
632                 </c0>
633                 <c1>
634                   <angle value="-129.289398"/>
635                 </c1>
636               </radial_composite>
637             </c5>
638             <c6>
639               <radial_composite type="vector">
640                 <c0>
641                   <real value="0.7095830945"/>
642                 </c0>
643                 <c1>
644                   <angle value="-129.289398"/>
645                 </c1>
646               </radial_composite>
647             </c6>
648           </composite>
649         </entry>
650         <entry>
651           <composite type="bline_point">
652             <c1>
653               <vector>
654                 <x>1.2548090219</x>
655                 <y>-1.9038481712</y>
656               </vector>
657             </c1>
658             <c2>
659               <real value="1.0000000000"/>
660             </c2>
661             <c3>
662               <real value="0.5000000000"/>
663             </c3>
664             <c4>
665               <bool value="false"/>
666             </c4>
667             <c5>
668               <radial_composite type="vector">
669                 <c0>
670                   <real value="1.4478566769"/>
671                 </c0>
672                 <c1>
673                   <angle value="-43.602818"/>
674                 </c1>
675               </radial_composite>
676             </c5>
677             <c6>
678               <radial_composite type="vector">
679                 <c0>
680                   <real value="1.4478566769"/>
681                 </c0>
682                 <c1>
683                   <angle value="-43.602818"/>
684                 </c1>
685               </radial_composite>
686             </c6>
687           </composite>
688         </entry>
689         <entry>
690           <composite type="bline_point">
691             <c1>
692               <vector>
693                 <x>2.1534788609</x>
694                 <y>-2.6860237122</y>
695               </vector>
696             </c1>
697             <c2>
698               <real value="1.0000000000"/>
699             </c2>
700             <c3>
701               <real value="0.5000000000"/>
702             </c3>
703             <c4>
704               <bool value="false"/>
705             </c4>
706             <c5>
707               <radial_composite type="vector">
708                 <c0>
709                   <real value="0.5212437065"/>
710                 </c0>
711                 <c1>
712                   <angle value="-16.699244"/>
713                 </c1>
714               </radial_composite>
715             </c5>
716             <c6>
717               <radial_composite type="vector">
718                 <c0>
719                   <real value="0.5212437065"/>
720                 </c0>
721                 <c1>
722                   <angle value="-16.699244"/>
723                 </c1>
724               </radial_composite>
725             </c6>
726           </composite>
727         </entry>
728         <entry>
729           <composite type="bline_point">
730             <c1>
731               <vector>
732                 <x>2.6194555759</x>
733                 <y>-2.5695295334</y>
734               </vector>
735             </c1>
736             <c2>
737               <real value="1.0000000000"/>
738             </c2>
739             <c3>
740               <real value="0.5000000000"/>
741             </c3>
742             <c4>
743               <bool value="false"/>
744             </c4>
745             <c5>
746               <radial_composite type="vector">
747                 <c0>
748                   <real value="0.6011897625"/>
749                 </c0>
750                 <c1>
751                   <angle value="48.366463"/>
752                 </c1>
753               </radial_composite>
754             </c5>
755             <c6>
756               <radial_composite type="vector">
757                 <c0>
758                   <real value="0.6011897625"/>
759                 </c0>
760                 <c1>
761                   <angle value="48.366463"/>
762                 </c1>
763               </radial_composite>
764             </c6>
765           </composite>
766         </entry>
767         <entry>
768           <composite type="bline_point">
769             <c1>
770               <vector>
771                 <x>2.8025181293</x>
772                 <y>-2.1035525799</y>
773               </vector>
774             </c1>
775             <c2>
776               <real value="1.0000000000"/>
777             </c2>
778             <c3>
779               <real value="0.5000000000"/>
780             </c3>
781             <c4>
782               <bool value="false"/>
783             </c4>
784             <c5>
785               <radial_composite type="vector">
786                 <c0>
787                   <real value="0.5091482378"/>
788                 </c0>
789                 <c1>
790                   <angle value="101.309937"/>
791                 </c1>
792               </radial_composite>
793             </c5>
794             <c6>
795               <radial_composite type="vector">
796                 <c0>
797                   <real value="0.5091482378"/>
798                 </c0>
799                 <c1>
800                   <angle value="101.309937"/>
801                 </c1>
802               </radial_composite>
803             </c6>
804           </composite>
805         </entry>
806         <entry>
807           <composite type="bline_point">
808             <c1>
809               <vector>
810                 <x>2.0369846821</x>
811                 <y>-1.3213771582</y>
812               </vector>
813             </c1>
814             <c2>
815               <real value="1.0000000000"/>
816             </c2>
817             <c3>
818               <real value="0.5000000000"/>
819             </c3>
820             <c4>
821               <bool value="false"/>
822             </c4>
823             <c5>
824               <radial_composite type="vector">
825                 <c0>
826                   <real value="1.7004214313"/>
827                 </c0>
828                 <c1>
829                   <angle value="139.763641"/>
830                 </c1>
831               </radial_composite>
832             </c5>
833             <c6>
834               <radial_composite type="vector">
835                 <c0>
836                   <real value="1.7004214313"/>
837                 </c0>
838                 <c1>
839                   <angle value="139.763641"/>
840                 </c1>
841               </radial_composite>
842             </c6>
843           </composite>
844         </entry>
845         <entry>
846           <composite type="bline_point">
847             <c1>
848               <vector>
849                 <x>0.8720423579</x>
850                 <y>-0.6224118471</y>
851               </vector>
852             </c1>
853             <c2>
854               <real value="1.0000000000"/>
855             </c2>
856             <c3>
857               <real value="0.5000000000"/>
858             </c3>
859             <c4>
860               <bool value="false"/>
861             </c4>
862             <c5>
863               <radial_composite type="vector">
864                 <c0>
865                   <real value="0.4602958276"/>
866                 </c0>
867                 <c1>
868                   <angle value="-139.398712"/>
869                 </c1>
870               </radial_composite>
871             </c5>
872             <c6>
873               <radial_composite type="vector">
874                 <c0>
875                   <real value="0.4602958276"/>
876                 </c0>
877                 <c1>
878                   <angle value="-139.398712"/>
879                 </c1>
880               </radial_composite>
881             </c6>
882           </composite>
883         </entry>
884         <entry>
885           <composite type="bline_point">
886             <c1>
887               <vector>
888                 <x>0.5059177279</x>
889                 <y>-0.4060654938</y>
890               </vector>
891             </c1>
892             <c2>
893               <real value="1.0000000000"/>
894             </c2>
895             <c3>
896               <real value="0.5000000000"/>
897             </c3>
898             <c4>
899               <bool value="false"/>
900             </c4>
901             <c5>
902               <radial_composite type="vector">
903                 <c0>
904                   <real value="0.2118184706"/>
905                 </c0>
906                 <c1>
907                   <angle value="135.000000"/>
908                 </c1>
909               </radial_composite>
910             </c5>
911             <c6>
912               <radial_composite type="vector">
913                 <c0>
914                   <real value="0.2118184706"/>
915                 </c0>
916                 <c1>
917                   <angle value="135.000000"/>
918                 </c1>
919               </radial_composite>
920             </c6>
921           </composite>
922         </entry>
923         <entry>
924           <composite type="bline_point">
925             <c1>
926               <vector>
927                 <x>0.5059177279</x>
928                 <y>-0.3894234598</y>
929               </vector>
930             </c1>
931             <c2>
932               <real value="1.0000000000"/>
933             </c2>
934             <c3>
935               <real value="0.5000000000"/>
936             </c3>
937             <c4>
938               <bool value="false"/>
939             </c4>
940             <c5>
941               <radial_composite type="vector">
942                 <c0>
943                   <real value="0.0000000000"/>
944                 </c0>
945                 <c1>
946                   <angle value="-180.000000"/>
947                 </c1>
948               </radial_composite>
949             </c5>
950             <c6>
951               <radial_composite type="vector">
952                 <c0>
953                   <real value="0.0000000000"/>
954                 </c0>
955                 <c1>
956                   <angle value="-180.000000"/>
957                 </c1>
958               </radial_composite>
959             </c6>
960           </composite>
961         </entry>
962       </bline>
963     </param>
964     <param name="width">
965       <real value="0.2596156876"/>
966     </param>
967     <param name="expand">
968       <real value="0.0000000000"/>
969     </param>
970     <param name="sharp_cusps">
971       <bool value="true"/>
972     </param>
973     <param name="round_tip[0]">
974       <bool value="true"/>
975     </param>
976     <param name="round_tip[1]">
977       <bool value="true"/>
978     </param>
979     <param name="loopyness">
980       <real value="1.0000000000"/>
981     </param>
982     <param name="homogeneous_width">
983       <bool value="true"/>
984     </param>
985   </layer>
986   <layer type="outline" active="true" version="0.2">
987     <param name="z_depth">
988       <real value="0.0000000000"/>
989     </param>
990     <param name="amount">
991       <real value="1.0000000000"/>
992     </param>
993     <param name="blend_method">
994       <integer value="0"/>
995     </param>
996     <param name="color">
997       <color>
998         <r>0.006310</r>
999         <g>0.006310</g>
1000         <b>0.006310</b>
1001         <a>1.000000</a>
1002       </color>
1003     </param>
1004     <param name="offset">
1005       <vector>
1006         <x>0.8154594898</x>
1007         <y>-0.7322493792</y>
1008       </vector>
1009     </param>
1010     <param name="invert">
1011       <bool value="false"/>
1012     </param>
1013     <param name="antialias">
1014       <bool value="true"/>
1015     </param>
1016     <param name="feather">
1017       <real value="0.0000000000"/>
1018     </param>
1019     <param name="blurtype">
1020       <integer value="1"/>
1021     </param>
1022     <param name="bline">
1023       <bline type="bline_point" loop="false">
1024         <entry>
1025           <composite type="bline_point">
1026             <c1>
1027               <vector>
1028                 <x>1.9304755926</x>
1029                 <y>-1.1150159836</y>
1030               </vector>
1031             </c1>
1032             <c2>
1033               <real value="1.0000000000"/>
1034             </c2>
1035             <c3>
1036               <real value="0.5000000000"/>
1037             </c3>
1038             <c4>
1039               <bool value="false"/>
1040             </c4>
1041             <c5>
1042               <radial_composite type="vector">
1043                 <c0>
1044                   <real value="0.4025170245"/>
1045                 </c0>
1046                 <c1>
1047                   <angle value="-119.744881"/>
1048                 </c1>
1049               </radial_composite>
1050             </c5>
1051             <c6>
1052               <radial_composite type="vector">
1053                 <c0>
1054                   <real value="0.4025170245"/>
1055                 </c0>
1056                 <c1>
1057                   <angle value="-119.744881"/>
1058                 </c1>
1059               </radial_composite>
1060             </c6>
1061           </composite>
1062         </entry>
1063         <entry>
1064           <composite type="bline_point">
1065             <c1>
1066               <vector>
1067                 <x>1.6142770052</x>
1068                 <y>-1.5477088690</y>
1069               </vector>
1070             </c1>
1071             <c2>
1072               <real value="1.0000000000"/>
1073             </c2>
1074             <c3>
1075               <real value="0.5000000000"/>
1076             </c3>
1077             <c4>
1078               <bool value="false"/>
1079             </c4>
1080             <c5>
1081               <radial_composite type="vector">
1082                 <c0>
1083                   <real value="0.3196829717"/>
1084                 </c0>
1085                 <c1>
1086                   <angle value="-128.659805"/>
1087                 </c1>
1088               </radial_composite>
1089             </c5>
1090             <c6>
1091               <radial_composite type="vector">
1092                 <c0>
1093                   <real value="0.3196829717"/>
1094                 </c0>
1095                 <c1>
1096                   <angle value="-128.659805"/>
1097                 </c1>
1098               </radial_composite>
1099             </c6>
1100           </composite>
1101         </entry>
1102         <entry>
1103           <composite type="bline_point">
1104             <c1>
1105               <vector>
1106                 <x>1.0983740091</x>
1107                 <y>-1.9138334990</y>
1108               </vector>
1109             </c1>
1110             <c2>
1111               <real value="1.0000000000"/>
1112             </c2>
1113             <c3>
1114               <real value="0.5000000000"/>
1115             </c3>
1116             <c4>
1117               <bool value="false"/>
1118             </c4>
1119             <c5>
1120               <radial_composite type="vector">
1121                 <c0>
1122                   <real value="0.4710018128"/>
1123                 </c0>
1124                 <c1>
1125                   <angle value="-147.994614"/>
1126                 </c1>
1127               </radial_composite>
1128             </c5>
1129             <c6>
1130               <radial_composite type="vector">
1131                 <c0>
1132                   <real value="0.4710018128"/>
1133                 </c0>
1134                 <c1>
1135                   <angle value="-147.994614"/>
1136                 </c1>
1137               </radial_composite>
1138             </c6>
1139           </composite>
1140         </entry>
1141       </bline>
1142     </param>
1143     <param name="width">
1144       <real value="0.1947117657"/>
1145     </param>
1146     <param name="expand">
1147       <real value="0.0000000000"/>
1148     </param>
1149     <param name="sharp_cusps">
1150       <bool value="true"/>
1151     </param>
1152     <param name="round_tip[0]">
1153       <bool value="true"/>
1154     </param>
1155     <param name="round_tip[1]">
1156       <bool value="true"/>
1157     </param>
1158     <param name="loopyness">
1159       <real value="1.0000000000"/>
1160     </param>
1161     <param name="homogeneous_width">
1162       <bool value="true"/>
1163     </param>
1164   </layer>
1165   <layer type="outline" active="true" version="0.2">
1166     <param name="z_depth">
1167       <real value="0.0000000000"/>
1168     </param>
1169     <param name="amount">
1170       <real value="1.0000000000"/>
1171     </param>
1172     <param name="blend_method">
1173       <integer value="0"/>
1174     </param>
1175     <param name="color">
1176       <color>
1177         <r>0.006310</r>
1178         <g>0.006310</g>
1179         <b>0.006310</b>
1180         <a>1.000000</a>
1181       </color>
1182     </param>
1183     <param name="offset">
1184       <vector>
1185         <x>0.3994087279</x>
1186         <y>-0.3661246896</y>
1187       </vector>
1188     </param>
1189     <param name="invert">
1190       <bool value="false"/>
1191     </param>
1192     <param name="antialias">
1193       <bool value="true"/>
1194     </param>
1195     <param name="feather">
1196       <real value="0.0000000000"/>
1197     </param>
1198     <param name="blurtype">
1199       <integer value="1"/>
1200     </param>
1201     <param name="bline">
1202       <bline type="bline_point" loop="false">
1203         <entry>
1204           <composite type="bline_point">
1205             <c1>
1206               <vector>
1207                 <x>1.8971915245</x>
1208                 <y>-1.0817320347</y>
1209               </vector>
1210             </c1>
1211             <c2>
1212               <real value="1.0000000000"/>
1213             </c2>
1214             <c3>
1215               <real value="0.5000000000"/>
1216             </c3>
1217             <c4>
1218               <bool value="false"/>
1219             </c4>
1220             <c5>
1221               <radial_composite type="vector">
1222                 <c0>
1223                   <real value="0.4025170245"/>
1224                 </c0>
1225                 <c1>
1226                   <angle value="-119.744881"/>
1227                 </c1>
1228               </radial_composite>
1229             </c5>
1230             <c6>
1231               <radial_composite type="vector">
1232                 <c0>
1233                   <real value="0.4025170245"/>
1234                 </c0>
1235                 <c1>
1236                   <angle value="-119.744881"/>
1237                 </c1>
1238               </radial_composite>
1239             </c6>
1240           </composite>
1241         </entry>
1242         <entry>
1243           <composite type="bline_point">
1244             <c1>
1245               <vector>
1246                 <x>1.6142770052</x>
1247                 <y>-1.5477088690</y>
1248               </vector>
1249             </c1>
1250             <c2>
1251               <real value="1.0000000000"/>
1252             </c2>
1253             <c3>
1254               <real value="0.5000000000"/>
1255             </c3>
1256             <c4>
1257               <bool value="false"/>
1258             </c4>
1259             <c5>
1260               <radial_composite type="vector">
1261                 <c0>
1262                   <real value="0.3196829717"/>
1263                 </c0>
1264                 <c1>
1265                   <angle value="-128.659805"/>
1266                 </c1>
1267               </radial_composite>
1268             </c5>
1269             <c6>
1270               <radial_composite type="vector">
1271                 <c0>
1272                   <real value="0.3196829717"/>
1273                 </c0>
1274                 <c1>
1275                   <angle value="-128.659805"/>
1276                 </c1>
1277               </radial_composite>
1278             </c6>
1279           </composite>
1280         </entry>
1281         <entry>
1282           <composite type="bline_point">
1283             <c1>
1284               <vector>
1285                 <x>1.1316580772</x>
1286                 <y>-1.9304755926</y>
1287               </vector>
1288             </c1>
1289             <c2>
1290               <real value="1.0000000000"/>
1291             </c2>
1292             <c3>
1293               <real value="0.5000000000"/>
1294             </c3>
1295             <c4>
1296               <bool value="false"/>
1297             </c4>
1298             <c5>
1299               <radial_composite type="vector">
1300                 <c0>
1301                   <real value="0.4710018128"/>
1302                 </c0>
1303                 <c1>
1304                   <angle value="-147.994614"/>
1305                 </c1>
1306               </radial_composite>
1307             </c5>
1308             <c6>
1309               <radial_composite type="vector">
1310                 <c0>
1311                   <real value="0.4710018128"/>
1312                 </c0>
1313                 <c1>
1314                   <angle value="-147.994614"/>
1315                 </c1>
1316               </radial_composite>
1317             </c6>
1318           </composite>
1319         </entry>
1320       </bline>
1321     </param>
1322     <param name="width">
1323       <real value="0.1947117657"/>
1324     </param>
1325     <param name="expand">
1326       <real value="0.0000000000"/>
1327     </param>
1328     <param name="sharp_cusps">
1329       <bool value="true"/>
1330     </param>
1331     <param name="round_tip[0]">
1332       <bool value="true"/>
1333     </param>
1334     <param name="round_tip[1]">
1335       <bool value="true"/>
1336     </param>
1337     <param name="loopyness">
1338       <real value="1.0000000000"/>
1339     </param>
1340     <param name="homogeneous_width">
1341       <bool value="true"/>
1342     </param>
1343   </layer>
1344   <layer type="outline" active="true" version="0.2">
1345     <param name="z_depth">
1346       <real value="0.0000000000"/>
1347     </param>
1348     <param name="amount">
1349       <real value="1.0000000000"/>
1350     </param>
1351     <param name="blend_method">
1352       <integer value="0"/>
1353     </param>
1354     <param name="color">
1355       <color>
1356         <r>0.006310</r>
1357         <g>0.006310</g>
1358         <b>0.006310</b>
1359         <a>1.000000</a>
1360       </color>
1361     </param>
1362     <param name="offset">
1363       <vector>
1364         <x>0.0000000000</x>
1365         <y>0.0000000000</y>
1366       </vector>
1367     </param>
1368     <param name="invert">
1369       <bool value="false"/>
1370     </param>
1371     <param name="antialias">
1372       <bool value="true"/>
1373     </param>
1374     <param name="feather">
1375       <real value="0.0000000000"/>
1376     </param>
1377     <param name="blurtype">
1378       <integer value="1"/>
1379     </param>
1380     <param name="bline">
1381       <bline type="bline_point" loop="false">
1382         <entry>
1383           <composite type="bline_point">
1384             <c1>
1385               <vector>
1386                 <x>1.8805494308</x>
1387                 <y>-1.1316580772</y>
1388               </vector>
1389             </c1>
1390             <c2>
1391               <real value="1.0000000000"/>
1392             </c2>
1393             <c3>
1394               <real value="0.5000000000"/>
1395             </c3>
1396             <c4>
1397               <bool value="false"/>
1398             </c4>
1399             <c5>
1400               <radial_composite type="vector">
1401                 <c0>
1402                   <real value="0.4025170245"/>
1403                 </c0>
1404                 <c1>
1405                   <angle value="-119.744881"/>
1406                 </c1>
1407               </radial_composite>
1408             </c5>
1409             <c6>
1410               <radial_composite type="vector">
1411                 <c0>
1412                   <real value="0.4025170245"/>
1413                 </c0>
1414                 <c1>
1415                   <angle value="-119.744881"/>
1416                 </c1>
1417               </radial_composite>
1418             </c6>
1419           </composite>
1420         </entry>
1421         <entry>
1422           <composite type="bline_point">
1423             <c1>
1424               <vector>
1425                 <x>1.6142770052</x>
1426                 <y>-1.5477088690</y>
1427               </vector>
1428             </c1>
1429             <c2>
1430               <real value="1.0000000000"/>
1431             </c2>
1432             <c3>
1433               <real value="0.5000000000"/>
1434             </c3>
1435             <c4>
1436               <bool value="false"/>
1437             </c4>
1438             <c5>
1439               <radial_composite type="vector">
1440                 <c0>
1441                   <real value="0.3196829717"/>
1442                 </c0>
1443                 <c1>
1444                   <angle value="-128.659805"/>
1445                 </c1>
1446               </radial_composite>
1447             </c5>
1448             <c6>
1449               <radial_composite type="vector">
1450                 <c0>
1451                   <real value="0.3196829717"/>
1452                 </c0>
1453                 <c1>
1454                   <angle value="-128.659805"/>
1455                 </c1>
1456               </radial_composite>
1457             </c6>
1458           </composite>
1459         </entry>
1460         <entry>
1461           <composite type="bline_point">
1462             <c1>
1463               <vector>
1464                 <x>1.1316580772</x>
1465                 <y>-1.9304755926</y>
1466               </vector>
1467             </c1>
1468             <c2>
1469               <real value="1.0000000000"/>
1470             </c2>
1471             <c3>
1472               <real value="0.5000000000"/>
1473             </c3>
1474             <c4>
1475               <bool value="false"/>
1476             </c4>
1477             <c5>
1478               <radial_composite type="vector">
1479                 <c0>
1480                   <real value="0.4710018128"/>
1481                 </c0>
1482                 <c1>
1483                   <angle value="-147.994614"/>
1484                 </c1>
1485               </radial_composite>
1486             </c5>
1487             <c6>
1488               <radial_composite type="vector">
1489                 <c0>
1490                   <real value="0.4710018128"/>
1491                 </c0>
1492                 <c1>
1493                   <angle value="-147.994614"/>
1494                 </c1>
1495               </radial_composite>
1496             </c6>
1497           </composite>
1498         </entry>
1499       </bline>
1500     </param>
1501     <param name="width">
1502       <real value="0.1947117657"/>
1503     </param>
1504     <param name="expand">
1505       <real value="0.0000000000"/>
1506     </param>
1507     <param name="sharp_cusps">
1508       <bool value="true"/>
1509     </param>
1510     <param name="round_tip[0]">
1511       <bool value="true"/>
1512     </param>
1513     <param name="round_tip[1]">
1514       <bool value="true"/>
1515     </param>
1516     <param name="loopyness">
1517       <real value="1.0000000000"/>
1518     </param>
1519     <param name="homogeneous_width">
1520       <bool value="true"/>
1521     </param>
1522   </layer>
1523   <layer type="outline" active="true" version="0.2">
1524     <param name="z_depth">
1525       <real value="0.0000000000"/>
1526     </param>
1527     <param name="amount">
1528       <real value="1.0000000000"/>
1529     </param>
1530     <param name="blend_method">
1531       <integer value="0"/>
1532     </param>
1533     <param name="color">
1534       <color>
1535         <r>0.006310</r>
1536         <g>0.006310</g>
1537         <b>0.006310</b>
1538         <a>1.000000</a>
1539       </color>
1540     </param>
1541     <param name="offset">
1542       <vector>
1543         <x>0.0000000000</x>
1544         <y>0.0000000000</y>
1545       </vector>
1546     </param>
1547     <param name="invert">
1548       <bool value="false"/>
1549     </param>
1550     <param name="antialias">
1551       <bool value="true"/>
1552     </param>
1553     <param name="feather">
1554       <real value="0.0000000000"/>
1555     </param>
1556     <param name="blurtype">
1557       <integer value="1"/>
1558     </param>
1559     <param name="bline">
1560       <bline type="bline_point" loop="false">
1561         <entry>
1562           <composite type="bline_point">
1563             <c1>
1564               <vector>
1565                 <x>1.2814362049</x>
1566                 <y>-1.3247057199</y>
1567               </vector>
1568             </c1>
1569             <c2>
1570               <real value="1.0000000000"/>
1571             </c2>
1572             <c3>
1573               <real value="0.5000000000"/>
1574             </c3>
1575             <c4>
1576               <bool value="false"/>
1577             </c4>
1578             <c5>
1579               <radial_composite type="vector">
1580                 <c0>
1581                   <real value="2.0487955347"/>
1582                 </c0>
1583                 <c1>
1584                   <angle value="-43.025066"/>
1585                 </c1>
1586               </radial_composite>
1587             </c5>
1588             <c6>
1589               <radial_composite type="vector">
1590                 <c0>
1591                   <real value="2.0487955347"/>
1592                 </c0>
1593                 <c1>
1594                   <angle value="-43.025066"/>
1595                 </c1>
1596               </radial_composite>
1597             </c6>
1598           </composite>
1599         </entry>
1600         <entry>
1601           <composite type="bline_point">
1602             <c1>
1603               <vector>
1604                 <x>2.6960089207</x>
1605                 <y>-2.5395739079</y>
1606               </vector>
1607             </c1>
1608             <c2>
1609               <real value="1.0000000000"/>
1610             </c2>
1611             <c3>
1612               <real value="0.5000000000"/>
1613             </c3>
1614             <c4>
1615               <bool value="false"/>
1616             </c4>
1617             <c5>
1618               <radial_composite type="vector">
1619                 <c0>
1620                   <real value="2.0273928156"/>
1621                 </c0>
1622                 <c1>
1623                   <angle value="-37.998734"/>
1624                 </c1>
1625               </radial_composite>
1626             </c5>
1627             <c6>
1628               <radial_composite type="vector">
1629                 <c0>
1630                   <real value="2.0273928156"/>
1631                 </c0>
1632                 <c1>
1633                   <angle value="-37.998734"/>
1634                 </c1>
1635               </radial_composite>
1636             </c6>
1637           </composite>
1638         </entry>
1639       </bline>
1640     </param>
1641     <param name="width">
1642       <real value="0.1947117657"/>
1643     </param>
1644     <param name="expand">
1645       <real value="0.0000000000"/>
1646     </param>
1647     <param name="sharp_cusps">
1648       <bool value="true"/>
1649     </param>
1650     <param name="round_tip[0]">
1651       <bool value="true"/>
1652     </param>
1653     <param name="round_tip[1]">
1654       <bool value="true"/>
1655     </param>
1656     <param name="loopyness">
1657       <real value="1.0000000000"/>
1658     </param>
1659     <param name="homogeneous_width">
1660       <bool value="true"/>
1661     </param>
1662   </layer>
1663   <layer type="circle" active="true" version="0.1" desc="Black Circle">
1664     <param name="z_depth">
1665       <real value="0.0000000000"/>
1666     </param>
1667     <param name="amount">
1668       <real value="1.0000000000"/>
1669     </param>
1670     <param name="blend_method">
1671       <integer value="0"/>
1672     </param>
1673     <param name="color">
1674       <color>
1675         <r>0.006310</r>
1676         <g>0.006310</g>
1677         <b>0.006310</b>
1678         <a>1.000000</a>
1679       </color>
1680     </param>
1681     <param name="radius">
1682       <real value="2.3365411882"/>
1683     </param>
1684     <param name="feather">
1685       <real value="0.0000000000"/>
1686     </param>
1687     <param name="pos">
1688       <vector guid="CE76653FB8292F6E384C5C2CDA547F63">
1689         <x>-0.7788470387</x>
1690         <y>0.7788470387</y>
1691       </vector>
1692     </param>
1693     <param name="invert">
1694       <bool value="false"/>
1695     </param>
1696     <param name="falloff">
1697       <integer value="1"/>
1698     </param>
1699   </layer>
1700   <layer type="circle" active="true" version="0.1" desc="White Circle">
1701     <param name="z_depth">
1702       <real value="0.0000000000"/>
1703     </param>
1704     <param name="amount">
1705       <real value="1.0000000000"/>
1706     </param>
1707     <param name="blend_method">
1708       <integer value="0"/>
1709     </param>
1710     <param name="color">
1711       <color>
1712         <r>1.000000</r>
1713         <g>1.000000</g>
1714         <b>1.000000</b>
1715         <a>1.000000</a>
1716       </color>
1717     </param>
1718     <param name="radius">
1719       <real value="2.0769255006"/>
1720     </param>
1721     <param name="feather">
1722       <real value="0.0000000000"/>
1723     </param>
1724     <param name="pos">
1725       <vector guid="CE76653FB8292F6E384C5C2CDA547F63">
1726         <x>-0.7788470387</x>
1727         <y>0.7788470387</y>
1728       </vector>
1729     </param>
1730     <param name="invert">
1731       <bool value="false"/>
1732     </param>
1733     <param name="falloff">
1734       <integer value="1"/>
1735     </param>
1736   </layer>
1737   <layer type="circle" active="true" version="0.1" desc="Light Blue Circle">
1738     <param name="z_depth">
1739       <real value="0.0000000000"/>
1740     </param>
1741     <param name="amount">
1742       <real value="1.0000000000"/>
1743     </param>
1744     <param name="blend_method">
1745       <integer value="0"/>
1746     </param>
1747     <param name="color">
1748       <color>
1749         <r>0.172611</r>
1750         <g>0.349351</g>
1751         <b>0.629024</b>
1752         <a>1.000000</a>
1753       </color>
1754     </param>
1755     <param name="radius">
1756       <real value="1.8173098130"/>
1757     </param>
1758     <param name="feather">
1759       <real value="0.0000000000"/>
1760     </param>
1761     <param name="pos">
1762       <vector guid="CE76653FB8292F6E384C5C2CDA547F63">
1763         <x>-0.7788470387</x>
1764         <y>0.7788470387</y>
1765       </vector>
1766     </param>
1767     <param name="invert">
1768       <bool value="false"/>
1769     </param>
1770     <param name="falloff">
1771       <integer value="1"/>
1772     </param>
1773   </layer>
1774   <layer type="region" active="true" version="0.1" desc="Darker Blue Region">
1775     <param name="z_depth">
1776       <real value="0.0000000000"/>
1777     </param>
1778     <param name="amount">
1779       <real value="1.0000000000"/>
1780     </param>
1781     <param name="blend_method">
1782       <integer value="0"/>
1783     </param>
1784     <param name="color">
1785       <color>
1786         <r>0.028991</r>
1787         <g>0.133209</g>
1788         <b>0.374624</b>
1789         <a>1.000000</a>
1790       </color>
1791     </param>
1792     <param name="offset">
1793       <vector>
1794         <x>0.0000000000</x>
1795         <y>0.0000000000</y>
1796       </vector>
1797     </param>
1798     <param name="invert">
1799       <bool value="false"/>
1800     </param>
1801     <param name="antialias">
1802       <bool value="true"/>
1803     </param>
1804     <param name="feather">
1805       <real value="0.0000000000"/>
1806     </param>
1807     <param name="blurtype">
1808       <integer value="1"/>
1809     </param>
1810     <param name="bline">
1811       <bline type="bline_point" loop="true">
1812         <entry>
1813           <composite type="bline_point">
1814             <c1>
1815               <vector>
1816                 <x>-2.5961568356</x>
1817                 <y>0.7788470387</y>
1818               </vector>
1819             </c1>
1820             <c2>
1821               <real value="1.0000000000"/>
1822             </c2>
1823             <c3>
1824               <real value="0.5000000000"/>
1825             </c3>
1826             <c4>
1827               <bool value="false"/>
1828             </c4>
1829             <c5>
1830               <vector>
1831                 <x>0.0000000000</x>
1832                 <y>0.0000000000</y>
1833               </vector>
1834             </c5>
1835             <c6>
1836               <radial_composite type="vector">
1837                 <c0>
1838                   <real value="0.0000000000"/>
1839                 </c0>
1840                 <c1>
1841                   <angle value="-180.000000"/>
1842                 </c1>
1843               </radial_composite>
1844             </c6>
1845           </composite>
1846         </entry>
1847         <entry>
1848           <composite type="bline_point">
1849             <c1>
1850               <vector>
1851                 <x>-0.7788470387</x>
1852                 <y>-1.0384627581</y>
1853               </vector>
1854             </c1>
1855             <c2>
1856               <real value="1.0000000000"/>
1857             </c2>
1858             <c3>
1859               <real value="0.5000000000"/>
1860             </c3>
1861             <c4>
1862               <bool value="false"/>
1863             </c4>
1864             <c5>
1865               <radial_composite type="vector">
1866                 <c0>
1867                   <real value="5.1524113606"/>
1868                 </c0>
1869                 <c1>
1870                   <angle value="-0.222077"/>
1871                 </c1>
1872               </radial_composite>
1873             </c5>
1874             <c6>
1875               <radial_composite type="vector">
1876                 <c0>
1877                   <real value="5.1524113606"/>
1878                 </c0>
1879                 <c1>
1880                   <angle value="-0.222077"/>
1881                 </c1>
1882               </radial_composite>
1883             </c6>
1884           </composite>
1885         </entry>
1886         <entry>
1887           <composite type="bline_point">
1888             <c1>
1889               <vector>
1890                 <x>1.0384627581</x>
1891                 <y>0.7788470387</y>
1892               </vector>
1893             </c1>
1894             <c2>
1895               <real value="1.0000000000"/>
1896             </c2>
1897             <c3>
1898               <real value="0.5000000000"/>
1899             </c3>
1900             <c4>
1901               <bool value="false"/>
1902             </c4>
1903             <c5>
1904               <radial_composite type="vector">
1905                 <c0>
1906                   <real value="0.0000000000"/>
1907                 </c0>
1908                 <c1>
1909                   <angle value="0.000000"/>
1910                 </c1>
1911               </radial_composite>
1912             </c5>
1913             <c6>
1914               <radial_composite type="vector">
1915                 <c0>
1916                   <real value="0.0000000000"/>
1917                 </c0>
1918                 <c1>
1919                   <angle value="0.000000"/>
1920                 </c1>
1921               </radial_composite>
1922             </c6>
1923           </composite>
1924         </entry>
1925         <entry>
1926           <composite type="bline_point">
1927             <c1>
1928               <vector>
1929                 <x>-0.8154594898</x>
1930                 <y>0.3328406215</y>
1931               </vector>
1932             </c1>
1933             <c2>
1934               <real value="1.0000000000"/>
1935             </c2>
1936             <c3>
1937               <real value="0.5000000000"/>
1938             </c3>
1939             <c4>
1940               <bool value="false"/>
1941             </c4>
1942             <c5>
1943               <radial_composite type="vector">
1944                 <c0>
1945                   <real value="4.1937917538"/>
1946                 </c0>
1947                 <c1>
1948                   <angle value="-180.000000"/>
1949                 </c1>
1950               </radial_composite>
1951             </c5>
1952             <c6>
1953               <radial_composite type="vector">
1954                 <c0>
1955                   <real value="4.1937917538"/>
1956                 </c0>
1957                 <c1>
1958                   <angle value="-180.000000"/>
1959                 </c1>
1960               </radial_composite>
1961             </c6>
1962           </composite>
1963         </entry>
1964       </bline>
1965     </param>
1966   </layer>
1967 </canvas>