initial version
[synfig.git] / synfig-studio / trunk / src / gtkmm / renderer_canvas.cpp
1 /* === S I N F G =========================================================== */
2 /*!     \file template.cpp
3 **      \brief Template File
4 **
5 **      $Id: renderer_canvas.cpp,v 1.1.1.1 2005/01/07 03:34:36 darco Exp $
6 **
7 **      \legal
8 **      Copyright (c) 2002 Robert B. Quattlebaum Jr.
9 **
10 **      This software and associated documentation
11 **      are CONFIDENTIAL and PROPRIETARY property of
12 **      the above-mentioned copyright holder.
13 **
14 **      You may not copy, print, publish, or in any
15 **      other way distribute this software without
16 **      a prior written agreement with
17 **      the copyright holder.
18 **      \endlegal
19 */
20 /* ========================================================================= */
21
22 /* === H E A D E R S ======================================================= */
23
24 #ifdef USING_PCH
25 #       include "pch.h"
26 #else
27 #ifdef HAVE_CONFIG_H
28 #       include <config.h>
29 #endif
30
31 #include "renderer_canvas.h"
32 #include "workarea.h"
33 #include <ETL/misc>
34
35 #endif
36
37 /* === U S I N G =========================================================== */
38
39 using namespace std;
40 using namespace etl;
41 using namespace sinfg;
42 using namespace studio;
43
44 /* === M A C R O S ========================================================= */
45
46 /* === G L O B A L S ======================================================= */
47
48 /* === P R O C E D U R E S ================================================= */
49
50 /* === M E T H O D S ======================================================= */
51
52 Renderer_Canvas::~Renderer_Canvas()
53 {
54 }
55 std::vector< std::pair<Glib::RefPtr<Gdk::Pixbuf>,int> >&
56 Renderer_Canvas::get_tile_book()
57 {
58         return get_work_area()->get_tile_book();
59 }
60
61 bool
62 Renderer_Canvas::get_full_frame()const
63 {
64         return get_work_area()->get_full_frame();
65 }
66
67 int Renderer_Canvas::get_refreshes()const
68 {
69         return get_work_area()->get_refreshes();
70 }
71
72 bool
73 Renderer_Canvas::get_canceled()const
74 {
75         return get_work_area()->get_canceled();
76 }
77
78 bool
79 Renderer_Canvas::get_queued()const
80 {
81         return get_work_area()->get_queued();
82 }
83
84 bool
85 Renderer_Canvas::get_rendering()const
86 {
87         return get_work_area()->get_rendering();
88 }
89
90 void
91 Renderer_Canvas::render_vfunc(
92         const Glib::RefPtr<Gdk::Drawable>& drawable,
93         const Gdk::Rectangle& expose_area
94 )
95 {
96         assert(get_work_area());
97         if(!get_work_area())
98                 return;
99         
100 //      const sinfg::RendDesc &rend_desc(get_work_area()->get_canvas()->rend_desc());
101         
102         const sinfg::Vector focus_point(get_work_area()->get_focus_point());
103
104         std::vector< std::pair<Glib::RefPtr<Gdk::Pixbuf>,int> >& tile_book(get_tile_book());
105         
106         int drawable_w,drawable_h;
107         drawable->get_size(drawable_w,drawable_h);
108         
109         // Calculate the window coordinates of the top-left
110         // corner of the canvas.
111         const sinfg::Vector::value_type
112                 x(focus_point[0]/get_pw()+drawable_w/2-get_w()/2),
113                 y(focus_point[1]/get_ph()+drawable_h/2-get_h()/2);
114
115         /*const sinfg::Vector::value_type window_startx(window_tl[0]);
116         const sinfg::Vector::value_type window_endx(window_br[0]);
117         const sinfg::Vector::value_type window_starty(window_tl[1]);
118         const sinfg::Vector::value_type window_endy(window_br[1]);
119         */
120         const int
121                 tile_w(get_work_area()->get_tile_w()),
122                 tile_h(get_work_area()->get_tile_h());
123
124         const int
125                 w(get_w()),
126                 h(get_h());
127         
128         Glib::RefPtr<Gdk::GC> gc(Gdk::GC::create(drawable));
129         
130         if(!tile_book.empty())
131         if(get_full_frame())
132         {
133                 if(tile_book[0].first)
134                 {
135                         drawable->draw_pixbuf(
136                                 gc, //GC
137                                 tile_book[0].first, //pixbuf
138                                 0, 0,   // Source X and Y
139                                 round_to_int(x),round_to_int(y),        // Dest X and Y
140                                 -1,-1,  // Width and Height
141                                 Gdk::RGB_DITHER_MAX,            // RgbDither
142                                 2, 2 // Dither offset X and Y
143                         );
144                 }
145                 if(tile_book[0].second!=get_refreshes() && get_canceled()==false && get_rendering()==false && get_queued()==false)
146                         get_work_area()->async_update_preview();
147         }
148         else
149         {
150                 const int width_in_tiles(w/tile_w+(w%tile_w?1:0));
151                 const int height_in_tiles(h/tile_h+(h%tile_h?1:0));
152                                 
153                 int u(0),v(0),tx,ty;
154                 int u1(0),v1(0),u2(width_in_tiles), v2(height_in_tiles);
155
156                 bool needs_refresh(false);
157                 
158                 u1=int(-x/tile_w);
159                 v1=int(-y/tile_h);
160                 u2=int((-x+drawable_w)/tile_w+1);
161                 v2=int((-y+drawable_h)/tile_h+1);
162                 if(u2>width_in_tiles)u2=width_in_tiles;
163                 if(v2>height_in_tiles)v2=height_in_tiles;
164                 if(u1<0)u1=0;
165                 if(v1<0)v1=0;
166                         
167                 for(v=v1;v<v2;v++)
168                 {
169                         for(u=u1;u<u2;u++)
170                         {
171                                 int index=v*width_in_tiles+u;
172                                 if(tile_book.size()>index && tile_book[index].first)
173                                 {
174                                         tx=u*tile_w;
175                                         ty=v*tile_w;
176
177                                         drawable->draw_pixbuf(
178                                                 gc, //GC
179                                                 tile_book[index].first, //pixbuf
180                                                 0, 0,   // Source X and Y
181                                                 round_to_int(x)+tx,round_to_int(y)+ty,  // Dest X and Y
182                                                 -1,-1,  // Width and Height
183                                                 Gdk::RGB_DITHER_MAX,            // RgbDither
184                                                 2, 2 // Dither offset X and Y
185                                         );
186                                 }
187                                 if(tile_book[index].second!=get_refreshes())
188                                         needs_refresh=true;
189                         }
190                 }
191                 if(needs_refresh==true && get_canceled()==false && get_rendering()==false && get_queued()==false)
192                 {
193                         //queue_render_preview();
194                         get_work_area()->async_update_preview();
195                         //update_preview();
196                         //return true;
197                 }
198
199         }
200
201         // Draw the border around the rendered region
202         {
203                 gc->set_rgb_fg_color(Gdk::Color("#000000"));
204                 gc->set_line_attributes(1,Gdk::LINE_SOLID,Gdk::CAP_BUTT,Gdk::JOIN_MITER);       
205                 drawable->draw_rectangle(
206                         gc,
207                         false,  // Fill?
208                         round_to_int(x),round_to_int(y),        // x,y
209                         w,h     //w,h
210                 );
211         }
212 }