0d6edca8ce500020ce84616b3cfc9f9eb204a2c5
[synfig.git] /
1 <?xml version="1.0"?>
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3   <name>Synfig Splash Screen</name>
4   <desc>Licenced under GPLv2 and above, by Aurore D. (rore)</desc>
5   <layer type="SolidColor" active="true" version="0.1">
6     <param name="z_depth">
7       <real value="0.0000000000"/>
8     </param>
9     <param name="amount">
10       <real value="1.0000000000"/>
11     </param>
12     <param name="blend_method">
13       <integer value="0"/>
14     </param>
15     <param name="color">
16       <color>
17         <r>0.313598</r>
18         <g>0.000338</g>
19         <b>0.000000</b>
20         <a>1.000000</a>
21       </color>
22     </param>
23   </layer>
24   <layer type="PasteCanvas" active="true" version="0.1">
25     <param name="z_depth">
26       <real value="0.0000000000"/>
27     </param>
28     <param name="amount">
29       <real value="1.0000000000"/>
30     </param>
31     <param name="blend_method">
32       <integer value="13"/>
33     </param>
34     <param name="origin">
35       <vector>
36         <x>0.0000000000</x>
37         <y>0.0000000000</y>
38       </vector>
39     </param>
40     <param name="canvas">
41       <canvas end-time="5s">
42         <layer type="region" active="true" version="0.1" desc="NewBLine016 Region">
43           <param name="z_depth">
44             <real value="0.0000000000"/>
45           </param>
46           <param name="amount">
47             <real value="1.0000000000"/>
48           </param>
49           <param name="blend_method">
50             <integer value="0"/>
51           </param>
52           <param name="color">
53             <color>
54               <r>0.506508</r>
55               <g>0.023233</g>
56               <b>0.033219</b>
57               <a>1.000000</a>
58             </color>
59           </param>
60           <param name="offset">
61             <vector>
62               <x>0.0000000000</x>
63               <y>0.0000000000</y>
64             </vector>
65           </param>
66           <param name="invert">
67             <bool value="false"/>
68           </param>
69           <param name="antialias">
70             <bool value="true"/>
71           </param>
72           <param name="feather">
73             <real value="0.0000000000"/>
74           </param>
75           <param name="blurtype">
76             <integer value="1"/>
77           </param>
78           <param name="winding_style">
79             <integer value="0"/>
80           </param>
81           <param name="bline">
82             <bline type="bline_point" loop="true">
83               <entry>
84                 <composite type="bline_point">
85                   <point>
86                     <vector>
87                       <x>-1.1452138424</x>
88                       <y>-3.9326298237</y>
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90                   </point>
91                   <width>
92                     <real value="1.0000000000"/>
93                   </width>
94                   <origin>
95                     <real value="0.5000000000"/>
96                   </origin>
97                   <split>
98                     <bool value="false"/>
99                   </split>
100                   <t1>
101                     <radial_composite type="vector">
102                       <radius>
103                         <real value="10.9316143768"/>
104                       </radius>
105                       <theta>
106                         <angle value="115.659248"/>
107                       </theta>
108                     </radial_composite>
109                   </t1>
110                   <t2>
111                     <radial_composite type="vector">
112                       <radius>
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114                       </radius>
115                       <theta>
116                         <angle value="115.659248"/>
117                       </theta>
118                     </radial_composite>
119                   </t2>
120                 </composite>
121               </entry>
122               <entry>
123                 <composite type="bline_point">
124                   <point>
125                     <vector>
126                       <x>1.5435938835</x>
127                       <y>3.9727866650</y>
128                     </vector>
129                   </point>
130                   <width>
131                     <real value="1.0000000000"/>
132                   </width>
133                   <origin>
134                     <real value="0.5000000000"/>
135                   </origin>
136                   <split>
137                     <bool value="false"/>
138                   </split>
139                   <t1>
140                     <radial_composite type="vector">
141                       <radius>
142                         <real value="10.1526022439"/>
143                       </radius>
144                       <theta>
145                         <angle value="116.565048"/>
146                       </theta>
147                     </radial_composite>
148                   </t1>
149                   <t2>
150                     <radial_composite type="vector">
151                       <radius>
152                         <real value="10.1526022439"/>
153                       </radius>
154                       <theta>
155                         <angle value="116.565048"/>
156                       </theta>
157                     </radial_composite>
158                   </t2>
159                 </composite>
160               </entry>
161               <entry>
162                 <composite type="bline_point">
163                   <point>
164                     <vector>
165                       <x>1.8817074299</x>
166                       <y>4.0854911804</y>
167                     </vector>
168                   </point>
169                   <width>
170                     <real value="1.0000000000"/>
171                   </width>
172                   <origin>
173                     <real value="0.5000000000"/>
174                   </origin>
175                   <split>
176                     <bool value="false"/>
177                   </split>
178                   <t1>
179                     <radial_composite type="vector">
180                       <radius>
181                         <real value="12.5933803039"/>
182                       </radius>
183                       <theta>
184                         <angle value="-60.091576"/>
185                       </theta>
186                     </radial_composite>
187                   </t1>
188                   <t2>
189                     <radial_composite type="vector">
190                       <radius>
191                         <real value="12.5933803039"/>
192                       </radius>
193                       <theta>
194                         <angle value="-60.091576"/>
195                       </theta>
196                     </radial_composite>
197                   </t2>
198                 </composite>
199               </entry>
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202                   <point>
203                     <vector>
204                       <x>0.9639706612</x>
205                       <y>-4.0614352226</y>
206                     </vector>
207                   </point>
208                   <width>
209                     <real value="1.0000000000"/>
210                   </width>
211                   <origin>
212                     <real value="0.5000000000"/>
213                   </origin>
214                   <split>
215                     <bool value="false"/>
216                   </split>
217                   <t1>
218                     <radial_composite type="vector">
219                       <radius>
220                         <real value="7.2499577150"/>
221                       </radius>
222                       <theta>
223                         <angle value="-32.207699"/>
224                       </theta>
225                     </radial_composite>
226                   </t1>
227                   <t2>
228                     <radial_composite type="vector">
229                       <radius>
230                         <real value="7.2499577150"/>
231                       </radius>
232                       <theta>
233                         <angle value="-32.207699"/>
234                       </theta>
235                     </radial_composite>
236                   </t2>
237                 </composite>
238               </entry>
239             </bline>
240           </param>
241         </layer>
242         <layer type="linear_gradient" active="true" version="0.0" desc="Gradient002">
243           <param name="z_depth">
244             <real value="0.0000000000"/>
245           </param>
246           <param name="amount">
247             <real value="1.0000000000"/>
248           </param>
249           <param name="blend_method">
250             <integer value="21"/>
251           </param>
252           <param name="p1">
253             <vector>
254               <x>0.6097564697</x>
255               <y>1.9441053867</y>
256             </vector>
257           </param>
258           <param name="p2">
259             <vector>
260               <x>2.6706390381</x>
261               <y>0.7204564214</y>
262             </vector>
263           </param>
264           <param name="gradient">
265             <gradient>
266               <color pos="0.000000">
267                 <r>0.557123</r>
268                 <g>0.042463</g>
269                 <b>0.003340</b>
270                 <a>1.000000</a>
271               </color>
272               <color pos="1.000000">
273                 <r>0.313598</r>
274                 <g>0.000338</g>
275                 <b>0.000000</b>
276                 <a>0.000000</a>
277               </color>
278             </gradient>
279           </param>
280           <param name="loop">
281             <bool value="false"/>
282           </param>
283           <param name="zigzag">
284             <bool value="false"/>
285           </param>
286         </layer>
287       </canvas>
288     </param>
289     <param name="zoom">
290       <real value="0.0000000000"/>
291     </param>
292     <param name="time_offset">
293       <time value="0s"/>
294     </param>
295     <param name="children_lock">
296       <bool value="false"/>
297     </param>
298   </layer>
299   <layer type="PasteCanvas" active="true" version="0.1">
300     <param name="z_depth">
301       <real value="0.0000000000"/>
302     </param>
303     <param name="amount">
304       <real value="1.0000000000"/>
305     </param>
306     <param name="blend_method">
307       <integer value="0"/>
308     </param>
309     <param name="origin">
310       <vector>
311         <x>0.0000000000</x>
312         <y>0.0000000000</y>
313       </vector>
314     </param>
315     <param name="canvas">
316       <canvas end-time="5s">
317         <layer type="region" active="true" version="0.1" desc="NewBLine017 Region">
318           <param name="z_depth">
319             <real value="0.0000000000"/>
320           </param>
321           <param name="amount">
322             <real value="1.0000000000"/>
323           </param>
324           <param name="blend_method">
325             <integer value="0"/>
326           </param>
327           <param name="color">
328             <color>
329               <r>0.506508</r>
330               <g>0.023233</g>
331               <b>0.033219</b>
332               <a>1.000000</a>
333             </color>
334           </param>
335           <param name="offset">
336             <vector>
337               <x>0.0000000000</x>
338               <y>0.0000000000</y>
339             </vector>
340           </param>
341           <param name="invert">
342             <bool value="false"/>
343           </param>
344           <param name="antialias">
345             <bool value="true"/>
346           </param>
347           <param name="feather">
348             <real value="0.0000000000"/>
349           </param>
350           <param name="blurtype">
351             <integer value="1"/>
352           </param>
353           <param name="winding_style">
354             <integer value="0"/>
355           </param>
356           <param name="bline">
357             <bline type="bline_point" loop="true">
358               <entry>
359                 <composite type="bline_point">
360                   <point>
361                     <vector>
362                       <x>-1.9019440413</x>
363                       <y>3.8761827946</y>
364                     </vector>
365                   </point>
366                   <width>
367                     <real value="1.0000000000"/>
368                   </width>
369                   <origin>
370                     <real value="0.5000000000"/>
371                   </origin>
372                   <split>
373                     <bool value="false"/>
374                   </split>
375                   <t1>
376                     <radial_composite type="vector">
377                       <radius>
378                         <real value="4.9355500913"/>
379                       </radius>
380                       <theta>
381                         <angle value="-101.859779"/>
382                       </theta>
383                     </radial_composite>
384                   </t1>
385                   <t2>
386                     <radial_composite type="vector">
387                       <radius>
388                         <real value="4.9355500913"/>
389                       </radius>
390                       <theta>
391                         <angle value="-101.859779"/>
392                       </theta>
393                     </radial_composite>
394                   </t2>
395                 </composite>
396               </entry>
397               <entry>
398                 <composite type="bline_point">
399                   <point>
400                     <vector>
401                       <x>0.8512661457</x>
402                       <y>-3.8843278885</y>
403                     </vector>
404                   </point>
405                   <width>
406                     <real value="1.0000000000"/>
407                   </width>
408                   <origin>
409                     <real value="0.5000000000"/>
410                   </origin>
411                   <split>
412                     <bool value="false"/>
413                   </split>
414                   <t1>
415                     <radial_composite type="vector">
416                       <radius>
417                         <real value="4.1133286811"/>
418                       </radius>
419                       <theta>
420                         <angle value="9.462322"/>
421                       </theta>
422                     </radial_composite>
423                   </t1>
424                   <t2>
425                     <radial_composite type="vector">
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428                       </radius>
429                       <theta>
430                         <angle value="9.462322"/>
431                       </theta>
432                     </radial_composite>
433                   </t2>
434                 </composite>
435               </entry>
436               <entry>
437                 <composite type="bline_point">
438                   <point>
439                     <vector>
440                       <x>-0.9842073321</x>
441                       <y>-4.3029446602</y>
442                     </vector>
443                   </point>
444                   <width>
445                     <real value="1.0000000000"/>
446                   </width>
447                   <origin>
448                     <real value="0.5000000000"/>
449                   </origin>
450                   <split>
451                     <bool value="false"/>
452                   </split>
453                   <t1>
454                     <radial_composite type="vector">
455                       <radius>
456                         <real value="3.1644218362"/>
457                       </radius>
458                       <theta>
459                         <angle value="167.660919"/>
460                       </theta>
461                     </radial_composite>
462                   </t1>
463                   <t2>
464                     <radial_composite type="vector">
465                       <radius>
466                         <real value="3.1644218362"/>
467                       </radius>
468                       <theta>
469                         <angle value="167.660919"/>
470                       </theta>
471                     </radial_composite>
472                   </t2>
473                 </composite>
474               </entry>
475               <entry>
476                 <composite type="bline_point">
477                   <point>
478                     <vector>
479                       <x>-2.2078564167</x>
480                       <y>3.9083840847</y>
481                     </vector>
482                   </point>
483                   <width>
484                     <real value="1.0000000000"/>
485                   </width>
486                   <origin>
487                     <real value="0.5000000000"/>
488                   </origin>
489                   <split>
490                     <bool value="false"/>
491                   </split>
492                   <t1>
493                     <radial_composite type="vector">
494                       <radius>
495                         <real value="1.9709319739"/>
496                       </radius>
497                       <theta>
498                         <angle value="36.027378"/>
499                       </theta>
500                     </radial_composite>
501                   </t1>
502                   <t2>
503                     <radial_composite type="vector">
504                       <radius>
505                         <real value="1.9709319739"/>
506                       </radius>
507                       <theta>
508                         <angle value="36.027378"/>
509                       </theta>
510                     </radial_composite>
511                   </t2>
512                 </composite>
513               </entry>
514             </bline>
515           </param>
516         </layer>
517         <layer type="linear_gradient" active="true" version="0.0" desc="Gradient002">
518           <param name="z_depth">
519             <real value="0.0000000000"/>
520           </param>
521           <param name="amount">
522             <real value="1.0000000000"/>
523           </param>
524           <param name="blend_method">
525             <integer value="21"/>
526           </param>
527           <param name="p1">
528             <vector>
529               <x>-0.7587983012</x>
530               <y>1.2034757137</y>
531             </vector>
532           </param>
533           <param name="p2">
534             <vector>
535               <x>-2.5459699631</x>
536               <y>0.0120280515</y>
537             </vector>
538           </param>
539           <param name="gradient">
540             <gradient>
541               <color pos="0.000000">
542                 <r>0.630060</r>
543                 <g>0.042463</g>
544                 <b>0.000000</b>
545                 <a>1.000000</a>
546               </color>
547               <color pos="1.000000">
548                 <r>0.313598</r>
549                 <g>0.000338</g>
550                 <b>0.000000</b>
551                 <a>0.000000</a>
552               </color>
553             </gradient>
554           </param>
555           <param name="loop">
556             <bool value="false"/>
557           </param>
558           <param name="zigzag">
559             <bool value="false"/>
560           </param>
561         </layer>
562       </canvas>
563     </param>
564     <param name="zoom">
565       <real value="0.0000000000"/>
566     </param>
567     <param name="time_offset">
568       <time value="0s"/>
569     </param>
570     <param name="children_lock">
571       <bool value="false"/>
572     </param>
573   </layer>
574   <layer type="PasteCanvas" active="true" version="0.1">
575     <param name="z_depth">
576       <real value="0.0000000000"/>
577     </param>
578     <param name="amount">
579       <real value="1.0000000000"/>
580     </param>
581     <param name="blend_method">
582       <integer value="0"/>
583     </param>
584     <param name="origin">
585       <vector>
586         <x>0.0000000000</x>
587         <y>0.0000000000</y>
588       </vector>
589     </param>
590     <param name="canvas">
591       <canvas end-time="5s">
592         <layer type="region" active="true" version="0.1" desc="NewBLine014 Region">
593           <param name="z_depth">
594             <real value="0.0000000000"/>
595           </param>
596           <param name="amount">
597             <real value="1.0000000000"/>
598           </param>
599           <param name="blend_method">
600             <integer value="0"/>
601           </param>
602           <param name="color">
603             <color>
604               <r>0.506508</r>
605               <g>0.023233</g>
606               <b>0.033219</b>
607               <a>1.000000</a>
608             </color>
609           </param>
610           <param name="offset">
611             <vector>
612               <x>0.0000000000</x>
613               <y>0.0000000000</y>
614             </vector>
615           </param>
616           <param name="invert">
617             <bool value="false"/>
618           </param>
619           <param name="antialias">
620             <bool value="true"/>
621           </param>
622           <param name="feather">
623             <real value="0.0000000000"/>
624           </param>
625           <param name="blurtype">
626             <integer value="1"/>
627           </param>
628           <param name="winding_style">
629             <integer value="0"/>
630           </param>
631           <param name="bline">
632             <bline type="bline_point" loop="true">
633               <entry>
634                 <composite type="bline_point">
635                   <point>
636                     <vector>
637                       <x>-0.4206847847</x>
638                       <y>4.3431015015</y>
639                     </vector>
640                   </point>
641                   <width>
642                     <real value="1.0000000000"/>
643                   </width>
644                   <origin>
645                     <real value="0.5000000000"/>
646                   </origin>
647                   <split>
648                     <bool value="false"/>
649                   </split>
650                   <t1>
651                     <radial_composite type="vector">
652                       <radius>
653                         <real value="10.3353722992"/>
654                       </radius>
655                       <theta>
656                         <angle value="-97.789291"/>
657                       </theta>
658                     </radial_composite>
659                   </t1>
660                   <t2>
661                     <radial_composite type="vector">
662                       <radius>
663                         <real value="10.3353722992"/>
664                       </radius>
665                       <theta>
666                         <angle value="-97.789291"/>
667                       </theta>
668                     </radial_composite>
669                   </t2>
670                 </composite>
671               </entry>
672               <entry>
673                 <composite type="bline_point">
674                   <point>
675                     <vector>
676                       <x>2.2842235565</x>
677                       <y>-4.1902403831</y>
678                     </vector>
679                   </point>
680                   <width>
681                     <real value="1.0000000000"/>
682                   </width>
683                   <origin>
684                     <real value="0.5000000000"/>
685                   </origin>
686                   <split>
687                     <bool value="false"/>
688                   </split>
689                   <t1>
690                     <radial_composite type="vector">
691                       <radius>
692                         <real value="7.8286393481"/>
693                       </radius>
694                       <theta>
695                         <angle value="-121.630661"/>
696                       </theta>
697                     </radial_composite>
698                   </t1>
699                   <t2>
700                     <radial_composite type="vector">
701                       <radius>
702                         <real value="7.8286393481"/>
703                       </radius>
704                       <theta>
705                         <angle value="-121.630661"/>
706                       </theta>
707                     </radial_composite>
708                   </t2>
709                 </composite>
710               </entry>
711               <entry>
712                 <composite type="bline_point">
713                   <point>
714                     <vector>
715                       <x>2.6706390381</x>
716                       <y>-3.7716233730</y>
717                     </vector>
718                   </point>
719                   <width>
720                     <real value="1.0000000000"/>
721                   </width>
722                   <origin>
723                     <real value="0.5000000000"/>
724                   </origin>
725                   <split>
726                     <bool value="false"/>
727                   </split>
728                   <t1>
729                     <radial_composite type="vector">
730                       <radius>
731                         <real value="5.8845157516"/>
732                       </radius>
733                       <theta>
734                         <angle value="54.352978"/>
735                       </theta>
736                     </radial_composite>
737                   </t1>
738                   <t2>
739                     <radial_composite type="vector">
740                       <radius>
741                         <real value="5.8845157516"/>
742                       </radius>
743                       <theta>
744                         <angle value="54.352978"/>
745                       </theta>
746                     </radial_composite>
747                   </t2>
748                 </composite>
749               </entry>
750               <entry>
751                 <composite type="bline_point">
752                   <point>
753                     <vector>
754                       <x>1.3664867878</x>
755                       <y>4.3592019081</y>
756                     </vector>
757                   </point>
758                   <width>
759                     <real value="1.0000000000"/>
760                   </width>
761                   <origin>
762                     <real value="0.5000000000"/>
763                   </origin>
764                   <split>
765                     <bool value="false"/>
766                   </split>
767                   <t1>
768                     <radial_composite type="vector">
769                       <radius>
770                         <real value="4.8188290313"/>
771                       </radius>
772                       <theta>
773                         <angle value="42.969090"/>
774                       </theta>
775                     </radial_composite>
776                   </t1>
777                   <t2>
778                     <radial_composite type="vector">
779                       <radius>
780                         <real value="4.8188290313"/>
781                       </radius>
782                       <theta>
783                         <angle value="42.969090"/>
784                       </theta>
785                     </radial_composite>
786                   </t2>
787                 </composite>
788               </entry>
789             </bline>
790           </param>
791         </layer>
792         <layer type="linear_gradient" active="true" version="0.0" desc="Gradient002">
793           <param name="z_depth">
794             <real value="0.0000000000"/>
795           </param>
796           <param name="amount">
797             <real value="1.0000000000"/>
798           </param>
799           <param name="blend_method">
800             <integer value="21"/>
801           </param>
802           <param name="p1">
803             <vector>
804               <x>2.2520222664</x>
805               <y>-3.1920001507</y>
806             </vector>
807           </param>
808           <param name="p2">
809             <vector>
810               <x>0.4165487289</x>
811               <y>2.9745466709</y>
812             </vector>
813           </param>
814           <param name="gradient">
815             <gradient>
816               <color pos="0.000000">
817                 <r>0.557123</r>
818                 <g>0.042463</g>
819                 <b>0.003340</b>
820                 <a>1.000000</a>
821               </color>
822               <color pos="1.000000">
823                 <r>0.313598</r>
824                 <g>0.000338</g>
825                 <b>0.000000</b>
826                 <a>0.000000</a>
827               </color>
828             </gradient>
829           </param>
830           <param name="loop">
831             <bool value="false"/>
832           </param>
833           <param name="zigzag">
834             <bool value="false"/>
835           </param>
836         </layer>
837       </canvas>
838     </param>
839     <param name="zoom">
840       <real value="0.0000000000"/>
841     </param>
842     <param name="time_offset">
843       <time value="0s"/>
844     </param>
845     <param name="children_lock">
846       <bool value="false"/>
847     </param>
848   </layer>
849   <layer type="PasteCanvas" active="true" version="0.1" desc="fire">
850     <param name="z_depth">
851       <real value="0.0000000000"/>
852     </param>
853     <param name="amount">
854       <real value="1.0000000000"/>
855     </param>
856     <param name="blend_method">
857       <integer value="0"/>
858     </param>
859     <param name="origin">
860       <vector>
861         <x>0.0000000000</x>
862         <y>0.0000000000</y>
863       </vector>
864     </param>
865     <param name="canvas">
866       <canvas end-time="5s">
867         <layer type="region" active="true" version="0.1" desc="NewBLine018 Region">
868           <param name="z_depth">
869             <real value="0.0000000000"/>
870           </param>
871           <param name="amount">
872             <real value="1.0000000000"/>
873           </param>
874           <param name="blend_method">
875             <integer value="0"/>
876           </param>
877           <param name="color">
878             <color>
879               <r>0.980719</r>
880               <g>0.042463</g>
881               <b>0.003340</b>
882               <a>1.000000</a>
883             </color>
884           </param>
885           <param name="offset">
886             <vector>
887               <x>0.0000000000</x>
888               <y>0.0000000000</y>
889             </vector>
890           </param>
891           <param name="invert">
892             <bool value="false"/>
893           </param>
894           <param name="antialias">
895             <bool value="true"/>
896           </param>
897           <param name="feather">
898             <real value="0.0000000000"/>
899           </param>
900           <param name="blurtype">
901             <integer value="1"/>
902           </param>
903           <param name="winding_style">
904             <integer value="0"/>
905           </param>
906           <param name="bline">
907             <bline type="bline_point" loop="true">
908               <entry>
909                 <composite type="bline_point">
910                   <point>
911                     <vector>
912                       <x>-3.2657737732</x>
913                       <y>-2.8742499352</y>
914                     </vector>
915                   </point>
916                   <width>
917                     <real value="1.0000000000"/>
918                   </width>
919                   <origin>
920                     <real value="0.5000000000"/>
921                   </origin>
922                   <split>
923                     <bool value="false"/>
924                   </split>
925                   <t1>
926                     <radial_composite type="vector">
927                       <radius>
928                         <real value="2.5306710123"/>
929                       </radius>
930                       <theta>
931                         <angle value="-13.240520"/>
932                       </theta>
933                     </radial_composite>
934                   </t1>
935                   <t2>
936                     <radial_composite type="vector">
937                       <radius>
938                         <real value="2.5306710123"/>
939                       </radius>
940                       <theta>
941                         <angle value="-13.240520"/>
942                       </theta>
943                     </radial_composite>
944                   </t2>
945                 </composite>
946               </entry>
947               <entry>
948                 <composite type="bline_point">
949                   <point>
950                     <vector>
951                       <x>-1.5566513538</x>
952                       <y>-1.5943112373</y>
953                     </vector>
954                   </point>
955                   <width>
956                     <real value="1.0000000000"/>
957                   </width>
958                   <origin>
959                     <real value="0.5000000000"/>
960                   </origin>
961                   <split>
962                     <bool value="false"/>
963                   </split>
964                   <t1>
965                     <radial_composite type="vector">
966                       <radius>
967                         <real value="1.6420145284"/>
968                       </radius>
969                       <theta>
970                         <angle value="136.916412"/>
971                       </theta>
972                     </radial_composite>
973                   </t1>
974                   <t2>
975                     <radial_composite type="vector">
976                       <radius>
977                         <real value="1.6420145284"/>
978                       </radius>
979                       <theta>
980                         <angle value="136.916412"/>
981                       </theta>
982                     </radial_composite>
983                   </t2>
984                 </composite>
985               </entry>
986               <entry>
987                 <composite type="bline_point">
988                   <point>
989                     <vector>
990                       <x>-1.8919279575</x>
991                       <y>-1.9295026064</y>
992                     </vector>
993                   </point>
994                   <width>
995                     <real value="1.0000000000"/>
996                   </width>
997                   <origin>
998                     <real value="0.5000000000"/>
999                   </origin>
1000                   <split>
1001                     <bool value="true"/>
1002                   </split>
1003                   <t1>
1004                     <radial_composite type="vector">
1005                       <radius>
1006                         <real value="1.1330034774"/>
1007                       </radius>
1008                       <theta>
1009                         <angle value="-58.941582"/>
1010                       </theta>
1011                     </radial_composite>
1012                   </t1>
1013                   <t2>
1014                     <radial_composite type="vector">
1015                       <radius>
1016                         <real value="1.8949402947"/>
1017                       </radius>
1018                       <theta>
1019                         <angle value="157.062057"/>
1020                       </theta>
1021                     </radial_composite>
1022                   </t2>
1023                 </composite>
1024               </entry>
1025               <entry>
1026                 <composite type="bline_point">
1027                   <point>
1028                     <vector>
1029                       <x>-1.3116415739</x>
1030                       <y>-1.0915242434</y>
1031                     </vector>
1032                   </point>
1033                   <width>
1034                     <real value="1.0000000000"/>
1035                   </width>
1036                   <origin>
1037                     <real value="0.5000000000"/>
1038                   </origin>
1039                   <split>
1040                     <bool value="false"/>
1041                   </split>
1042                   <t1>
1043                     <radial_composite type="vector">
1044                       <radius>
1045                         <real value="2.5427816805"/>
1046                       </radius>
1047                       <theta>
1048                         <angle value="-19.239149"/>
1049                       </theta>
1050                     </radial_composite>
1051                   </t1>
1052                   <t2>
1053                     <radial_composite type="vector">
1054                       <radius>
1055                         <real value="2.5427816805"/>
1056                       </radius>
1057                       <theta>
1058                         <angle value="-19.239149"/>
1059                       </theta>
1060                     </radial_composite>
1061                   </t2>
1062                 </composite>
1063               </entry>
1064               <entry>
1065                 <composite type="bline_point">
1066                   <point>
1067                     <vector>
1068                       <x>-0.7701739073</x>
1069                       <y>-2.7776460648</y>
1070                     </vector>
1071                   </point>
1072                   <width>
1073                     <real value="1.0000000000"/>
1074                   </width>
1075                   <origin>
1076                     <real value="0.5000000000"/>
1077                   </origin>
1078                   <split>
1079                     <bool value="false"/>
1080                   </split>
1081                   <t1>
1082                     <radial_composite type="vector">
1083                       <radius>
1084                         <real value="1.2994291618"/>
1085                       </radius>
1086                       <theta>
1087                         <angle value="-10.654038"/>
1088                       </theta>
1089                     </radial_composite>
1090                   </t1>
1091                   <t2>
1092                     <radial_composite type="vector">
1093                       <radius>
1094                         <real value="1.2994291618"/>
1095                       </radius>
1096                       <theta>
1097                         <angle value="-10.654038"/>
1098                       </theta>
1099                     </radial_composite>
1100                   </t2>
1101                 </composite>
1102               </entry>
1103               <entry>
1104                 <composite type="bline_point">
1105                   <point>
1106                     <vector>
1107                       <x>-0.0939468369</x>
1108                       <y>-2.1175196171</y>
1109                     </vector>
1110                   </point>
1111                   <width>
1112                     <real value="1.0000000000"/>
1113                   </width>
1114                   <origin>
1115                     <real value="0.5000000000"/>
1116                   </origin>
1117                   <split>
1118                     <bool value="true"/>
1119                   </split>
1120                   <t1>
1121                     <radial_composite type="vector">
1122                       <radius>
1123                         <real value="1.3472689925"/>
1124                       </radius>
1125                       <theta>
1126                         <angle value="104.534454"/>
1127                       </theta>
1128                     </radial_composite>
1129                   </t1>
1130                   <t2>
1131                     <radial_composite type="vector">
1132                       <radius>
1133                         <real value="2.2029071045"/>
1134                       </radius>
1135                       <theta>
1136                         <angle value="-15.255120"/>
1137                       </theta>
1138                     </radial_composite>
1139                   </t2>
1140                 </composite>
1141               </entry>
1142               <entry>
1143                 <composite type="bline_point">
1144                   <point>
1145                     <vector>
1146                       <x>0.8398905396</x>
1147                       <y>-3.2767660618</y>
1148                     </vector>
1149                   </point>
1150                   <width>
1151                     <real value="1.0000000000"/>
1152                   </width>
1153                   <origin>
1154                     <real value="0.5000000000"/>
1155                   </origin>
1156                   <split>
1157                     <bool value="false"/>
1158                   </split>
1159                   <t1>
1160                     <radial_composite type="vector">
1161                       <radius>
1162                         <real value="1.3840000144"/>
1163                       </radius>
1164                       <theta>
1165                         <angle value="-29.248827"/>
1166                       </theta>
1167                     </radial_composite>
1168                   </t1>
1169                   <t2>
1170                     <radial_composite type="vector">
1171                       <radius>
1172                         <real value="1.3840000144"/>
1173                       </radius>
1174                       <theta>
1175                         <angle value="-29.248827"/>
1176                       </theta>
1177                     </radial_composite>
1178                   </t2>
1179                 </composite>
1180               </entry>
1181               <entry>
1182                 <composite type="bline_point">
1183                   <point>
1184                     <vector>
1185                       <x>0.9708181620</x>
1186                       <y>-1.9939625263</y>
1187                     </vector>
1188                   </point>
1189                   <width>
1190                     <real value="1.0000000000"/>
1191                   </width>
1192                   <origin>
1193                     <real value="0.5000000000"/>
1194                   </origin>
1195                   <split>
1196                     <bool value="false"/>
1197                   </split>
1198                   <t1>
1199                     <radial_composite type="vector">
1200                       <radius>
1201                         <real value="1.8778122904"/>
1202                       </radius>
1203                       <theta>
1204                         <angle value="122.387268"/>
1205                       </theta>
1206                     </radial_composite>
1207                   </t1>
1208                   <t2>
1209                     <radial_composite type="vector">
1210                       <radius>
1211                         <real value="1.8778122904"/>
1212                       </radius>
1213                       <theta>
1214                         <angle value="122.387268"/>
1215                       </theta>
1216                     </radial_composite>
1217                   </t2>
1218                 </composite>
1219               </entry>
1220               <entry>
1221                 <composite type="bline_point">
1222                   <point>
1223                     <vector>
1224                       <x>1.4737330675</x>
1225                       <y>-0.0859501958</y>
1226                     </vector>
1227                   </point>
1228                   <width>
1229                     <real value="1.0000000000"/>
1230                   </width>
1231                   <origin>
1232                     <real value="0.5000000000"/>
1233                   </origin>
1234                   <split>
1235                     <bool value="false"/>
1236                   </split>
1237                   <t1>
1238                     <radial_composite type="vector">
1239                       <radius>
1240                         <real value="2.1065008957"/>
1241                       </radius>
1242                       <theta>
1243                         <angle value="7.384187"/>
1244                       </theta>
1245                     </radial_composite>
1246                   </t1>
1247                   <t2>
1248                     <radial_composite type="vector">
1249                       <radius>
1250                         <real value="2.1065008957"/>
1251                       </radius>
1252                       <theta>
1253                         <angle value="7.384187"/>
1254                       </theta>
1255                     </radial_composite>
1256                   </t2>
1257                 </composite>
1258               </entry>
1259               <entry>
1260                 <composite type="bline_point">
1261                   <point>
1262                     <vector>
1263                       <x>2.1700766087</x>
1264                       <y>-0.6531971097</y>
1265                     </vector>
1266                   </point>
1267                   <width>
1268                     <real value="1.0000000000"/>
1269                   </width>
1270                   <origin>
1271                     <real value="0.5000000000"/>
1272                   </origin>
1273                   <split>
1274                     <bool value="true"/>
1275                   </split>
1276                   <t1>
1277                     <radial_composite type="vector">
1278                       <radius>
1279                         <real value="1.1764388515"/>
1280                       </radius>
1281                       <theta>
1282                         <angle value="-136.339493"/>
1283                       </theta>
1284                     </radial_composite>
1285                   </t1>
1286                   <t2>
1287                     <radial_composite type="vector">
1288                       <radius>
1289                         <real value="1.0152209782"/>
1290                       </radius>
1291                       <theta>
1292                         <angle value="72.251099"/>
1293                       </theta>
1294                     </radial_composite>
1295                   </t2>
1296                 </composite>
1297               </entry>
1298               <entry>
1299                 <composite type="bline_point">
1300                   <point>
1301                     <vector>
1302                       <x>1.5253140926</x>
1303                       <y>-0.4856014252</y>
1304                     </vector>
1305                   </point>
1306                   <width>
1307                     <real value="1.0000000000"/>
1308                   </width>
1309                   <origin>
1310                     <real value="0.5000000000"/>
1311                   </origin>
1312                   <split>
1313                     <bool value="false"/>
1314                   </split>
1315                   <t1>
1316                     <radial_composite type="vector">
1317                       <radius>
1318                         <real value="1.1157806371"/>
1319                       </radius>
1320                       <theta>
1321                         <angle value="-146.316650"/>
1322                       </theta>
1323                     </radial_composite>
1324                   </t1>
1325                   <t2>
1326                     <radial_composite type="vector">
1327                       <radius>
1328                         <real value="1.1157806371"/>
1329                       </radius>
1330                       <theta>
1331                         <angle value="-146.316650"/>
1332                       </theta>
1333                     </radial_composite>
1334                   </t2>
1335                 </composite>
1336               </entry>
1337               <entry>
1338                 <composite type="bline_point">
1339                   <point>
1340                     <vector>
1341                       <x>2.0411241055</x>
1342                       <y>-1.7361229658</y>
1343                     </vector>
1344                   </point>
1345                   <width>
1346                     <real value="1.0000000000"/>
1347                   </width>
1348                   <origin>
1349                     <real value="0.5000000000"/>
1350                   </origin>
1351                   <split>
1352                     <bool value="false"/>
1353                   </split>
1354                   <t1>
1355                     <radial_composite type="vector">
1356                       <radius>
1357                         <real value="1.5880011552"/>
1358                       </radius>
1359                       <theta>
1360                         <angle value="-2.791994"/>
1361                       </theta>
1362                     </radial_composite>
1363                   </t1>
1364                   <t2>
1365                     <radial_composite type="vector">
1366                       <radius>
1367                         <real value="1.5880011552"/>
1368                       </radius>
1369                       <theta>
1370                         <angle value="-2.791994"/>
1371                       </theta>
1372                     </radial_composite>
1373                   </t2>
1374                 </composite>
1375               </entry>
1376               <entry>
1377                 <composite type="bline_point">
1378                   <point>
1379                     <vector>
1380                       <x>2.6858868599</x>
1381                       <y>-1.0141724348</y>
1382                     </vector>
1383                   </point>
1384                   <width>
1385                     <real value="1.0000000000"/>
1386                   </width>
1387                   <origin>
1388                     <real value="0.5000000000"/>
1389                   </origin>
1390                   <split>
1391                     <bool value="true"/>
1392                   </split>
1393                   <t1>
1394                     <radial_composite type="vector">
1395                       <radius>
1396                         <real value="1.0926889151"/>
1397                       </radius>
1398                       <theta>
1399                         <angle value="127.759727"/>
1400                       </theta>
1401                     </radial_composite>
1402                   </t1>
1403                   <t2>
1404                     <radial_composite type="vector">
1405                       <radius>
1406                         <real value="3.3398088379"/>
1407                       </radius>
1408                       <theta>
1409                         <angle value="-8.883984"/>
1410                       </theta>
1411                     </radial_composite>
1412                   </t2>
1413                 </composite>
1414               </entry>
1415               <entry>
1416                 <composite type="bline_point">
1417                   <point>
1418                     <vector>
1419                       <x>3.2388865948</x>
1420                       <y>-2.4556331635</y>
1421                     </vector>
1422                   </point>
1423                   <width>
1424                     <real value="1.0000000000"/>
1425                   </width>
1426                   <origin>
1427                     <real value="0.5000000000"/>
1428                   </origin>
1429                   <split>
1430                     <bool value="false"/>
1431                   </split>
1432                   <t1>
1433                     <radial_composite type="vector">
1434                       <radius>
1435                         <real value="0.0000000000"/>
1436                       </radius>
1437                       <theta>
1438                         <angle value="0.000000"/>
1439                       </theta>
1440                     </radial_composite>
1441                   </t1>
1442                   <t2>
1443                     <radial_composite type="vector">
1444                       <radius>
1445                         <real value="0.0000000000"/>
1446                       </radius>
1447                       <theta>
1448                         <angle value="0.000000"/>
1449                       </theta>
1450                     </radial_composite>
1451                   </t2>
1452                 </composite>
1453               </entry>
1454               <entry>
1455                 <composite type="bline_point">
1456                   <point>
1457                     <vector>
1458                       <x>3.5447988510</x>
1459                       <y>-4.5809183121</y>
1460                     </vector>
1461                   </point>
1462                   <width>
1463                     <real value="1.0000000000"/>
1464                   </width>
1465                   <origin>
1466                     <real value="0.5000000000"/>
1467                   </origin>
1468                   <split>
1469                     <bool value="false"/>
1470                   </split>
1471                   <t1>
1472                     <radial_composite type="vector">
1473                       <radius>
1474                         <real value="0.0000000000"/>
1475                       </radius>
1476                       <theta>
1477                         <angle value="0.000000"/>
1478                       </theta>
1479                     </radial_composite>
1480                   </t1>
1481                   <t2>
1482                     <radial_composite type="vector">
1483                       <radius>
1484                         <real value="0.0000000000"/>
1485                       </radius>
1486                       <theta>
1487                         <angle value="0.000000"/>
1488                       </theta>
1489                     </radial_composite>
1490                   </t2>
1491                 </composite>
1492               </entry>
1493               <entry>
1494                 <composite type="bline_point">
1495                   <point>
1496                     <vector>
1497                       <x>-2.9598615170</x>
1498                       <y>-4.1462006569</y>
1499                     </vector>
1500                   </point>
1501                   <width>
1502                     <real value="1.0000000000"/>
1503                   </width>
1504                   <origin>
1505                     <real value="0.5000000000"/>
1506                   </origin>
1507                   <split>
1508                     <bool value="false"/>
1509                   </split>
1510                   <t1>
1511                     <radial_composite type="vector">
1512                       <radius>
1513                         <real value="0.0000000000"/>
1514                       </radius>
1515                       <theta>
1516                         <angle value="0.000000"/>
1517                       </theta>
1518                     </radial_composite>
1519                   </t1>
1520                   <t2>
1521                     <radial_composite type="vector">
1522                       <radius>
1523                         <real value="0.0000000000"/>
1524                       </radius>
1525                       <theta>
1526                         <angle value="0.000000"/>
1527                       </theta>
1528                     </radial_composite>
1529                   </t2>
1530                 </composite>
1531               </entry>
1532             </bline>
1533           </param>
1534         </layer>
1535         <layer type="linear_gradient" active="true" version="0.0">
1536           <param name="z_depth">
1537             <real value="0.0000000000"/>
1538           </param>
1539           <param name="amount">
1540             <real value="1.0000000000"/>
1541           </param>
1542           <param name="blend_method">
1543             <integer value="21"/>
1544           </param>
1545           <param name="p1">
1546             <vector>
1547               <x>0.0036742054</x>
1548               <y>-0.6145212054</y>
1549             </vector>
1550           </param>
1551           <param name="p2">
1552             <vector>
1553               <x>0.4034270644</x>
1554               <y>-3.2444841862</y>
1555             </vector>
1556           </param>
1557           <param name="gradient">
1558             <gradient>
1559               <color pos="0.000000">
1560                 <r>0.810842</r>
1561                 <g>0.072322</g>
1562                 <b>0.000000</b>
1563                 <a>1.000000</a>
1564               </color>
1565               <color pos="1.000000">
1566                 <r>0.313598</r>
1567                 <g>0.000338</g>
1568                 <b>0.000000</b>
1569                 <a>1.000000</a>
1570               </color>
1571             </gradient>
1572           </param>
1573           <param name="loop">
1574             <bool value="false"/>
1575           </param>
1576           <param name="zigzag">
1577             <bool value="false"/>
1578           </param>
1579         </layer>
1580       </canvas>
1581     </param>
1582     <param name="zoom">
1583       <real value="0.0000000000"/>
1584     </param>
1585     <param name="time_offset">
1586       <time value="0s"/>
1587     </param>
1588     <param name="children_lock">
1589       <bool value="false"/>
1590     </param>
1591   </layer>
1592   <layer type="PasteCanvas" active="true" version="0.1">
1593     <param name="z_depth">
1594       <real value="0.0000000000"/>
1595     </param>
1596     <param name="amount">
1597       <real value="1.0000000000"/>
1598     </param>
1599     <param name="blend_method">
1600       <integer value="0"/>
1601     </param>
1602     <param name="origin">
1603       <vector>
1604         <x>0.0000000000</x>
1605         <y>0.0000000000</y>
1606       </vector>
1607     </param>
1608     <param name="canvas">
1609       <canvas end-time="5s">
1610         <layer type="region" active="true" version="0.1" desc="NewBLine015 Region">
1611           <param name="z_depth">
1612             <real value="0.0000000000"/>
1613           </param>
1614           <param name="amount">
1615             <real value="1.0000000000"/>
1616           </param>
1617           <param name="blend_method">
1618             <integer value="0"/>
1619           </param>
1620           <param name="color">
1621             <color>
1622               <r>0.506508</r>
1623               <g>0.023233</g>
1624               <b>0.033219</b>
1625               <a>1.000000</a>
1626             </color>
1627           </param>
1628           <param name="offset">
1629             <vector>
1630               <x>0.0000000000</x>
1631               <y>0.0000000000</y>
1632             </vector>
1633           </param>
1634           <param name="invert">
1635             <bool value="false"/>
1636           </param>
1637           <param name="antialias">
1638             <bool value="true"/>
1639           </param>
1640           <param name="feather">
1641             <real value="0.0000000000"/>
1642           </param>
1643           <param name="blurtype">
1644             <integer value="1"/>
1645           </param>
1646           <param name="winding_style">
1647             <integer value="0"/>
1648           </param>
1649           <param name="bline">
1650             <bline type="bline_point" loop="true">
1651               <entry>
1652                 <composite type="bline_point">
1653                   <point>
1654                     <vector>
1655                       <x>0.5292532444</x>
1656                       <y>3.8439815044</y>
1657                     </vector>
1658                   </point>
1659                   <width>
1660                     <real value="1.0000000000"/>
1661                   </width>
1662                   <origin>
1663                     <real value="0.5000000000"/>
1664                   </origin>
1665                   <split>
1666                     <bool value="false"/>
1667                   </split>
1668                   <t1>
1669                     <radial_composite type="vector">
1670                       <radius>
1671                         <real value="8.2076341942"/>
1672                       </radius>
1673                       <theta>
1674                         <angle value="-157.509827"/>
1675                       </theta>
1676                     </radial_composite>
1677                   </t1>
1678                   <t2>
1679                     <radial_composite type="vector">
1680                       <radius>
1681                         <real value="8.2076341942"/>
1682                       </radius>
1683                       <theta>
1684                         <angle value="-157.509827"/>
1685                       </theta>
1686                     </radial_composite>
1687                   </t2>
1688                 </composite>
1689               </entry>
1690               <entry>
1691                 <composite type="bline_point">
1692                   <point>
1693                     <vector>
1694                       <x>-1.1935157776</x>
1695                       <y>-4.0292339325</y>
1696                     </vector>
1697                   </point>
1698                   <width>
1699                     <real value="1.0000000000"/>
1700                   </width>
1701                   <origin>
1702                     <real value="0.5000000000"/>
1703                   </origin>
1704                   <split>
1705                     <bool value="false"/>
1706                   </split>
1707                   <t1>
1708                     <radial_composite type="vector">
1709                       <radius>
1710                         <real value="7.8161125627"/>
1711                       </radius>
1712                       <theta>
1713                         <angle value="-37.719707"/>
1714                       </theta>
1715                     </radial_composite>
1716                   </t1>
1717                   <t2>
1718                     <radial_composite type="vector">
1719                       <radius>
1720                         <real value="7.8161125627"/>
1721                       </radius>
1722                       <theta>
1723                         <angle value="-37.719707"/>
1724                       </theta>
1725                     </radial_composite>
1726                   </t2>
1727                 </composite>
1728               </entry>
1729               <entry>
1730                 <composite type="bline_point">
1731                   <point>
1732                     <vector>
1733                       <x>-1.8375414610</x>
1734                       <y>-4.1419382095</y>
1735                     </vector>
1736                   </point>
1737                   <width>
1738                     <real value="1.0000000000"/>
1739                   </width>
1740                   <origin>
1741                     <real value="0.5000000000"/>
1742                   </origin>
1743                   <split>
1744                     <bool value="false"/>
1745                   </split>
1746                   <t1>
1747                     <radial_composite type="vector">
1748                       <radius>
1749                         <real value="9.8616414795"/>
1750                       </radius>
1751                       <theta>
1752                         <angle value="119.327179"/>
1753                       </theta>
1754                     </radial_composite>
1755                   </t1>
1756                   <t2>
1757                     <radial_composite type="vector">
1758                       <radius>
1759                         <real value="9.8616414795"/>
1760                       </radius>
1761                       <theta>
1762                         <angle value="119.327179"/>
1763                       </theta>
1764                     </radial_composite>
1765                   </t2>
1766                 </composite>
1767               </entry>
1768               <entry>
1769                 <composite type="bline_point">
1770                   <point>
1771                     <vector>
1772                       <x>-0.5977918506</x>
1773                       <y>4.2786989212</y>
1774                     </vector>
1775                   </point>
1776                   <width>
1777                     <real value="1.0000000000"/>
1778                   </width>
1779                   <origin>
1780                     <real value="0.5000000000"/>
1781                   </origin>
1782                   <split>
1783                     <bool value="false"/>
1784                   </split>
1785                   <t1>
1786                     <radial_composite type="vector">
1787                       <radius>
1788                         <real value="6.1480222007"/>
1789                       </radius>
1790                       <theta>
1791                         <angle value="10.868526"/>
1792                       </theta>
1793                     </radial_composite>
1794                   </t1>
1795                   <t2>
1796                     <radial_composite type="vector">
1797                       <radius>
1798                         <real value="6.1480222007"/>
1799                       </radius>
1800                       <theta>
1801                         <angle value="10.868526"/>
1802                       </theta>
1803                     </radial_composite>
1804                   </t2>
1805                 </composite>
1806               </entry>
1807             </bline>
1808           </param>
1809         </layer>
1810         <layer type="linear_gradient" active="true" version="0.0" desc="Gradient002">
1811           <param name="z_depth">
1812             <real value="0.0000000000"/>
1813           </param>
1814           <param name="amount">
1815             <real value="1.0000000000"/>
1816           </param>
1817           <param name="blend_method">
1818             <integer value="21"/>
1819           </param>
1820           <param name="p1">
1821             <vector>
1822               <x>-1.2901196480</x>
1823               <y>-1.1311177015</y>
1824             </vector>
1825           </param>
1826           <param name="p2">
1827             <vector>
1828               <x>-2.6425738335</x>
1829               <y>2.6525337696</y>
1830             </vector>
1831           </param>
1832           <param name="gradient">
1833             <gradient>
1834               <color pos="0.000000">
1835                 <r>0.557123</r>
1836                 <g>0.042463</g>
1837                 <b>0.003340</b>
1838                 <a>1.000000</a>
1839               </color>
1840               <color pos="1.000000">
1841                 <r>0.313598</r>
1842                 <g>0.000338</g>
1843                 <b>0.000000</b>
1844                 <a>0.000000</a>
1845               </color>
1846             </gradient>
1847           </param>
1848           <param name="loop">
1849             <bool value="false"/>
1850           </param>
1851           <param name="zigzag">
1852             <bool value="false"/>
1853           </param>
1854         </layer>
1855       </canvas>
1856     </param>
1857     <param name="zoom">
1858       <real value="0.0000000000"/>
1859     </param>
1860     <param name="time_offset">
1861       <time value="0s"/>
1862     </param>
1863     <param name="children_lock">
1864       <bool value="false"/>
1865     </param>
1866   </layer>
1867   <layer type="PasteCanvas" active="true" version="0.1">
1868     <param name="z_depth">
1869       <real value="0.0000000000"/>
1870     </param>
1871     <param name="amount">
1872       <real value="1.0000000000"/>
1873     </param>
1874     <param name="blend_method">
1875       <integer value="0"/>
1876     </param>
1877     <param name="origin">
1878       <vector>
1879         <x>0.0000000000</x>
1880         <y>0.0000000000</y>
1881       </vector>
1882     </param>
1883     <param name="canvas">
1884       <canvas width="480" height="270" view-box="-4.000000 2.250000 4.000000 -2.250000" antialias="2">
1885         <layer type="region" active="true" version="0.1" desc="NewBLine015 Region">
1886           <param name="z_depth">
1887             <real value="0.0000000000"/>
1888           </param>
1889           <param name="amount">
1890             <real value="1.0000000000"/>
1891           </param>
1892           <param name="blend_method">
1893             <integer value="0"/>
1894           </param>
1895           <param name="color">
1896             <color>
1897               <r>0.506508</r>
1898               <g>0.023233</g>
1899               <b>0.033219</b>
1900               <a>1.000000</a>
1901             </color>
1902           </param>
1903           <param name="offset">
1904             <vector>
1905               <x>0.0000000000</x>
1906               <y>0.0000000000</y>
1907             </vector>
1908           </param>
1909           <param name="invert">
1910             <bool value="false"/>
1911           </param>
1912           <param name="antialias">
1913             <bool value="true"/>
1914           </param>
1915           <param name="feather">
1916             <real value="0.0000000000"/>
1917           </param>
1918           <param name="blurtype">
1919             <integer value="1"/>
1920           </param>
1921           <param name="winding_style">
1922             <integer value="0"/>
1923           </param>
1924           <param name="bline">
1925             <bline type="bline_point" loop="true">
1926               <entry>
1927                 <composite type="bline_point">
1928                   <point>
1929                     <vector>
1930                       <x>2.8316454887</x>
1931                       <y>3.1194524765</y>
1932                     </vector>
1933                   </point>
1934                   <width>
1935                     <real value="1.0000000000"/>
1936                   </width>
1937                   <origin>
1938                     <real value="0.5000000000"/>
1939                   </origin>
1940                   <split>
1941                     <bool value="false"/>
1942                   </split>
1943                   <t1>
1944                     <radial_composite type="vector">
1945                       <radius>
1946                         <real value="8.2076341942"/>
1947                       </radius>
1948                       <theta>
1949                         <angle value="-157.509827"/>
1950                       </theta>
1951                     </radial_composite>
1952                   </t1>
1953                   <t2>
1954                     <radial_composite type="vector">
1955                       <radius>
1956                         <real value="8.2076341942"/>
1957                       </radius>
1958                       <theta>
1959                         <angle value="-157.509827"/>
1960                       </theta>
1961                     </radial_composite>
1962                   </t2>
1963                 </composite>
1964               </entry>
1965               <entry>
1966                 <composite type="bline_point">
1967                   <point>
1968                     <vector>
1969                       <x>0.5292532444</x>
1970                       <y>-3.9004285336</y>
1971                     </vector>
1972                   </point>
1973                   <width>
1974                     <real value="1.0000000000"/>
1975                   </width>
1976                   <origin>
1977                     <real value="0.5000000000"/>
1978                   </origin>
1979                   <split>
1980                     <bool value="false"/>
1981                   </split>
1982                   <t1>
1983                     <radial_composite type="vector">
1984                       <radius>
1985                         <real value="7.8161125627"/>
1986                       </radius>
1987                       <theta>
1988                         <angle value="-37.719707"/>
1989                       </theta>
1990                     </radial_composite>
1991                   </t1>
1992                   <t2>
1993                     <radial_composite type="vector">
1994                       <radius>
1995                         <real value="7.8161125627"/>
1996                       </radius>
1997                       <theta>
1998                         <angle value="-37.719707"/>
1999                       </theta>
2000                     </radial_composite>
2001                   </t2>
2002                 </composite>
2003               </entry>
2004               <entry>
2005                 <composite type="bline_point">
2006                   <point>
2007                     <vector>
2008                       <x>-0.2435777038</x>
2009                       <y>-4.0292339325</y>
2010                     </vector>
2011                   </point>
2012                   <width>
2013                     <real value="1.0000000000"/>
2014                   </width>
2015                   <origin>
2016                     <real value="0.5000000000"/>
2017                   </origin>
2018                   <split>
2019                     <bool value="false"/>
2020                   </split>
2021                   <t1>
2022                     <radial_composite type="vector">
2023                       <radius>
2024                         <real value="9.8616414795"/>
2025                       </radius>
2026                       <theta>
2027                         <angle value="119.327179"/>
2028                       </theta>
2029                     </radial_composite>
2030                   </t1>
2031                   <t2>
2032                     <radial_composite type="vector">
2033                       <radius>
2034                         <real value="9.8616414795"/>
2035                       </radius>
2036                       <theta>
2037                         <angle value="119.327179"/>
2038                       </theta>
2039                     </radial_composite>
2040                   </t2>
2041                 </composite>
2042               </entry>
2043               <entry>
2044                 <composite type="bline_point">
2045                   <point>
2046                     <vector>
2047                       <x>-0.3723828495</x>
2048                       <y>4.1176924706</y>
2049                     </vector>
2050                   </point>
2051                   <width>
2052                     <real value="1.0000000000"/>
2053                   </width>
2054                   <origin>
2055                     <real value="0.5000000000"/>
2056                   </origin>
2057                   <split>
2058                     <bool value="false"/>
2059                   </split>
2060                   <t1>
2061                     <radial_composite type="vector">
2062                       <radius>
2063                         <real value="6.1480222007"/>
2064                       </radius>
2065                       <theta>
2066                         <angle value="10.868526"/>
2067                       </theta>
2068                     </radial_composite>
2069                   </t1>
2070                   <t2>
2071                     <radial_composite type="vector">
2072                       <radius>
2073                         <real value="6.1480222007"/>
2074                       </radius>
2075                       <theta>
2076                         <angle value="10.868526"/>
2077                       </theta>
2078                     </radial_composite>
2079                   </t2>
2080                 </composite>
2081               </entry>
2082             </bline>
2083           </param>
2084         </layer>
2085         <layer type="linear_gradient" active="true" version="0.0" desc="Gradient002">
2086           <param name="z_depth">
2087             <real value="0.0000000000"/>
2088           </param>
2089           <param name="amount">
2090             <real value="1.0000000000"/>
2091           </param>
2092           <param name="blend_method">
2093             <integer value="21"/>
2094           </param>
2095           <param name="p1">
2096             <vector>
2097               <x>1.1249771118</x>
2098               <y>-0.8091048002</y>
2099             </vector>
2100           </param>
2101           <param name="p2">
2102             <vector>
2103               <x>-2.6908757687</x>
2104               <y>1.3644821644</y>
2105             </vector>
2106           </param>
2107           <param name="gradient">
2108             <gradient>
2109               <color pos="0.000000">
2110                 <r>0.557123</r>
2111                 <g>0.042463</g>
2112                 <b>0.003340</b>
2113                 <a>1.000000</a>
2114               </color>
2115               <color pos="1.000000">
2116                 <r>0.313598</r>
2117                 <g>0.000338</g>
2118                 <b>0.000000</b>
2119                 <a>0.000000</a>
2120               </color>
2121             </gradient>
2122           </param>
2123           <param name="loop">
2124             <bool value="false"/>
2125           </param>
2126           <param name="zigzag">
2127             <bool value="false"/>
2128           </param>
2129         </layer>
2130       </canvas>
2131     </param>
2132     <param name="zoom">
2133       <real value="0.0000000000"/>
2134     </param>
2135     <param name="time_offset">
2136       <time value="0s"/>
2137     </param>
2138     <param name="children_lock">
2139       <bool value="false"/>
2140     </param>
2141   </layer>
2142   <layer type="PasteCanvas" active="true" version="0.1">
2143     <param name="z_depth">
2144       <real value="0.0000000000"/>
2145     </param>
2146     <param name="amount">
2147       <real value="1.0000000000"/>
2148     </param>
2149     <param name="blend_method">
2150       <integer value="0"/>
2151     </param>
2152     <param name="origin">
2153       <vector>
2154         <x>0.0000000000</x>
2155         <y>0.0000000000</y>
2156       </vector>
2157     </param>
2158     <param name="canvas">
2159       <canvas width="480" height="270" view-box="-4.000000 2.250000 4.000000 -2.250000" antialias="2">
2160         <layer type="region" active="true" version="0.1" desc="NewBLine015 Region">
2161           <param name="z_depth">
2162             <real value="0.0000000000"/>
2163           </param>
2164           <param name="amount">
2165             <real value="1.0000000000"/>
2166           </param>
2167           <param name="blend_method">
2168             <integer value="0"/>
2169           </param>
2170           <param name="color">
2171             <color>
2172               <r>0.506508</r>
2173               <g>0.023233</g>
2174               <b>0.033219</b>
2175               <a>1.000000</a>
2176             </color>
2177           </param>
2178           <param name="offset">
2179             <vector>
2180               <x>0.0000000000</x>
2181               <y>0.0000000000</y>
2182             </vector>
2183           </param>
2184           <param name="invert">
2185             <bool value="false"/>
2186           </param>
2187           <param name="antialias">
2188             <bool value="true"/>
2189           </param>
2190           <param name="feather">
2191             <real value="0.0000000000"/>
2192           </param>
2193           <param name="blurtype">
2194             <integer value="1"/>
2195           </param>
2196           <param name="winding_style">
2197             <integer value="0"/>
2198           </param>
2199           <param name="bline">
2200             <bline type="bline_point" loop="true">
2201               <entry>
2202                 <composite type="bline_point">
2203                   <point>
2204                     <vector>
2205                       <x>2.1393177509</x>
2206                       <y>3.3770627975</y>
2207                     </vector>
2208                   </point>
2209                   <width>
2210                     <real value="1.0000000000"/>
2211                   </width>
2212                   <origin>
2213                     <real value="0.5000000000"/>
2214                   </origin>
2215                   <split>
2216                     <bool value="false"/>
2217                   </split>
2218                   <t1>
2219                     <radial_composite type="vector">
2220                       <radius>
2221                         <real value="8.2076341942"/>
2222                       </radius>
2223                       <theta>
2224                         <angle value="-157.509827"/>
2225                       </theta>
2226                     </radial_composite>
2227                   </t1>
2228                   <t2>
2229                     <radial_composite type="vector">
2230                       <radius>
2231                         <real value="8.2076341942"/>
2232                       </radius>
2233                       <theta>
2234                         <angle value="-157.509827"/>
2235                       </theta>
2236                     </radial_composite>
2237                   </t2>
2238                 </composite>
2239               </entry>
2240               <entry>
2241                 <composite type="bline_point">
2242                   <point>
2243                     <vector>
2244                       <x>3.2985641956</x>
2245                       <y>-3.5462143421</y>
2246                     </vector>
2247                   </point>
2248                   <width>
2249                     <real value="1.0000000000"/>
2250                   </width>
2251                   <origin>
2252                     <real value="0.5000000000"/>
2253                   </origin>
2254                   <split>
2255                     <bool value="false"/>
2256                   </split>
2257                   <t1>
2258                     <radial_composite type="vector">
2259                       <radius>
2260                         <real value="7.8161125627"/>
2261                       </radius>
2262                       <theta>
2263                         <angle value="-37.719707"/>
2264                       </theta>
2265                     </radial_composite>
2266                   </t1>
2267                   <t2>
2268                     <radial_composite type="vector">
2269                       <radius>
2270                         <real value="7.8161125627"/>
2271                       </radius>
2272                       <theta>
2273                         <angle value="-37.719707"/>
2274                       </theta>
2275                     </radial_composite>
2276                   </t2>
2277                 </composite>
2278               </entry>
2279               <entry>
2280                 <composite type="bline_point">
2281                   <point>
2282                     <vector>
2283                       <x>0.5936558247</x>
2284                       <y>-3.8682272434</y>
2285                     </vector>
2286                   </point>
2287                   <width>
2288                     <real value="1.0000000000"/>
2289                   </width>
2290                   <origin>
2291                     <real value="0.5000000000"/>
2292                   </origin>
2293                   <split>
2294                     <bool value="false"/>
2295                   </split>
2296                   <t1>
2297                     <radial_composite type="vector">
2298                       <radius>
2299                         <real value="9.8616414795"/>
2300                       </radius>
2301                       <theta>
2302                         <angle value="119.327179"/>
2303                       </theta>
2304                     </radial_composite>
2305                   </t1>
2306                   <t2>
2307                     <radial_composite type="vector">
2308                       <radius>
2309                         <real value="9.8616414795"/>
2310                       </radius>
2311                       <theta>
2312                         <angle value="119.327179"/>
2313                       </theta>
2314                     </radial_composite>
2315                   </t2>
2316                 </composite>
2317               </entry>
2318               <entry>
2319                 <composite type="bline_point">
2320                   <point>
2321                     <vector>
2322                       <x>2.3808274269</x>
2323                       <y>3.7956795692</y>
2324                     </vector>
2325                   </point>
2326                   <width>
2327                     <real value="1.0000000000"/>
2328                   </width>
2329                   <origin>
2330                     <real value="0.5000000000"/>
2331                   </origin>
2332                   <split>
2333                     <bool value="false"/>
2334                   </split>
2335                   <t1>
2336                     <radial_composite type="vector">
2337                       <radius>
2338                         <real value="6.1480222007"/>
2339                       </radius>
2340                       <theta>
2341                         <angle value="10.868526"/>
2342                       </theta>
2343                     </radial_composite>
2344                   </t1>
2345                   <t2>
2346                     <radial_composite type="vector">
2347                       <radius>
2348                         <real value="6.1480222007"/>
2349                       </radius>
2350                       <theta>
2351                         <angle value="10.868526"/>
2352                       </theta>
2353                     </radial_composite>
2354                   </t2>
2355                 </composite>
2356               </entry>
2357             </bline>
2358           </param>
2359         </layer>
2360         <layer type="linear_gradient" active="true" version="0.0" desc="Gradient002">
2361           <param name="z_depth">
2362             <real value="0.0000000000"/>
2363           </param>
2364           <param name="amount">
2365             <real value="1.0000000000"/>
2366           </param>
2367           <param name="blend_method">
2368             <integer value="21"/>
2369           </param>
2370           <param name="p1">
2371             <vector>
2372               <x>2.5579345226</x>
2373               <y>-1.0828157663</y>
2374             </vector>
2375           </param>
2376           <param name="p2">
2377             <vector>
2378               <x>-0.7587983012</x>
2379               <y>-1.2438222170</y>
2380             </vector>
2381           </param>
2382           <param name="gradient">
2383             <gradient>
2384               <color pos="0.000000">
2385                 <r>0.557123</r>
2386                 <g>0.042463</g>
2387                 <b>0.003340</b>
2388                 <a>1.000000</a>
2389               </color>
2390               <color pos="1.000000">
2391                 <r>0.313598</r>
2392                 <g>0.000338</g>
2393                 <b>0.000000</b>
2394                 <a>0.000000</a>
2395               </color>
2396             </gradient>
2397           </param>
2398           <param name="loop">
2399             <bool value="false"/>
2400           </param>
2401           <param name="zigzag">
2402             <bool value="false"/>
2403           </param>
2404         </layer>
2405       </canvas>
2406     </param>
2407     <param name="zoom">
2408       <real value="0.0000000000"/>
2409     </param>
2410     <param name="time_offset">
2411       <time value="0s"/>
2412     </param>
2413     <param name="children_lock">
2414       <bool value="false"/>
2415     </param>
2416   </layer>
2417   <layer type="PasteCanvas" active="true" version="0.1">
2418     <param name="z_depth">
2419       <real value="0.0000000000"/>
2420     </param>
2421     <param name="amount">
2422       <real value="1.0000000000"/>
2423     </param>
2424     <param name="blend_method">
2425       <integer value="0"/>
2426     </param>
2427     <param name="origin">
2428       <vector>
2429         <x>0.0000000000</x>
2430         <y>0.0000000000</y>
2431       </vector>
2432     </param>
2433     <param name="canvas">
2434       <canvas width="480" height="270" view-box="-4.000000 2.250000 4.000000 -2.250000" antialias="2">
2435         <layer type="region" active="true" version="0.1" desc="NewBLine015 Region">
2436           <param name="z_depth">
2437             <real value="0.0000000000"/>
2438           </param>
2439           <param name="amount">
2440             <real value="1.0000000000"/>
2441           </param>
2442           <param name="blend_method">
2443             <integer value="0"/>
2444           </param>
2445           <param name="color">
2446             <color>
2447               <r>0.506508</r>
2448               <g>0.023233</g>
2449               <b>0.033219</b>
2450               <a>1.000000</a>
2451             </color>
2452           </param>
2453           <param name="offset">
2454             <vector>
2455               <x>0.0000000000</x>
2456               <y>0.0000000000</y>
2457             </vector>
2458           </param>
2459           <param name="invert">
2460             <bool value="false"/>
2461           </param>
2462           <param name="antialias">
2463             <bool value="true"/>
2464           </param>
2465           <param name="feather">
2466             <real value="0.0000000000"/>
2467           </param>
2468           <param name="blurtype">
2469             <integer value="1"/>
2470           </param>
2471           <param name="winding_style">
2472             <integer value="0"/>
2473           </param>
2474           <param name="bline">
2475             <bline type="bline_point" loop="true">
2476               <entry>
2477                 <composite type="bline_point">
2478                   <point>
2479                     <vector>
2480                       <x>1.8656067848</x>
2481                       <y>3.6507737637</y>
2482                     </vector>
2483                   </point>
2484                   <width>
2485                     <real value="1.0000000000"/>
2486                   </width>
2487                   <origin>
2488                     <real value="0.5000000000"/>
2489                   </origin>
2490                   <split>
2491                     <bool value="false"/>
2492                   </split>
2493                   <t1>
2494                     <radial_composite type="vector">
2495                       <radius>
2496                         <real value="10.9679429278"/>
2497                       </radius>
2498                       <theta>
2499                         <angle value="-136.606003"/>
2500                       </theta>
2501                     </radial_composite>
2502                   </t1>
2503                   <t2>
2504                     <radial_composite type="vector">
2505                       <radius>
2506                         <real value="10.9679429278"/>
2507                       </radius>
2508                       <theta>
2509                         <angle value="-136.606003"/>
2510                       </theta>
2511                     </radial_composite>
2512                   </t2>
2513                 </composite>
2514               </entry>
2515               <entry>
2516                 <composite type="bline_point">
2517                   <point>
2518                     <vector>
2519                       <x>0.1106364802</x>
2520                       <y>-3.9326298237</y>
2521                     </vector>
2522                   </point>
2523                   <width>
2524                     <real value="1.0000000000"/>
2525                   </width>
2526                   <origin>
2527                     <real value="0.5000000000"/>
2528                   </origin>
2529                   <split>
2530                     <bool value="false"/>
2531                   </split>
2532                   <t1>
2533                     <radial_composite type="vector">
2534                       <radius>
2535                         <real value="10.2766265725"/>
2536                       </radius>
2537                       <theta>
2538                         <angle value="-145.338913"/>
2539                       </theta>
2540                     </radial_composite>
2541                   </t1>
2542                   <t2>
2543                     <radial_composite type="vector">
2544                       <radius>
2545                         <real value="10.2766265725"/>
2546                       </radius>
2547                       <theta>
2548                         <angle value="-145.338913"/>
2549                       </theta>
2550                     </radial_composite>
2551                   </t2>
2552                 </composite>
2553               </entry>
2554               <entry>
2555                 <composite type="bline_point">
2556                   <point>
2557                     <vector>
2558                       <x>-0.0986718982</x>
2559                       <y>-3.8360259533</y>
2560                     </vector>
2561                   </point>
2562                   <width>
2563                     <real value="1.0000000000"/>
2564                   </width>
2565                   <origin>
2566                     <real value="0.5000000000"/>
2567                   </origin>
2568                   <split>
2569                     <bool value="false"/>
2570                   </split>
2571                   <t1>
2572                     <radial_composite type="vector">
2573                       <radius>
2574                         <real value="10.9641133387"/>
2575                       </radius>
2576                       <theta>
2577                         <angle value="45.535458"/>
2578                       </theta>
2579                     </radial_composite>
2580                   </t1>
2581                   <t2>
2582                     <radial_composite type="vector">
2583                       <radius>
2584                         <real value="10.9641133387"/>
2585                       </radius>
2586                       <theta>
2587                         <angle value="45.535458"/>
2588                       </theta>
2589                     </radial_composite>
2590                   </t2>
2591                 </composite>
2592               </entry>
2593               <entry>
2594                 <composite type="bline_point">
2595                   <point>
2596                     <vector>
2597                       <x>-0.2274770588</x>
2598                       <y>3.7473776340</y>
2599                     </vector>
2600                   </point>
2601                   <width>
2602                     <real value="1.0000000000"/>
2603                   </width>
2604                   <origin>
2605                     <real value="0.5000000000"/>
2606                   </origin>
2607                   <split>
2608                     <bool value="false"/>
2609                   </split>
2610                   <t1>
2611                     <radial_composite type="vector">
2612                       <radius>
2613                         <real value="13.5614936426"/>
2614                       </radius>
2615                       <theta>
2616                         <angle value="43.989853"/>
2617                       </theta>
2618                     </radial_composite>
2619                   </t1>
2620                   <t2>
2621                     <radial_composite type="vector">
2622                       <radius>
2623                         <real value="13.5614936426"/>
2624                       </radius>
2625                       <theta>
2626                         <angle value="43.989853"/>
2627                       </theta>
2628                     </radial_composite>
2629                   </t2>
2630                 </composite>
2631               </entry>
2632             </bline>
2633           </param>
2634         </layer>
2635         <layer type="linear_gradient" active="true" version="0.0" desc="Gradient002">
2636           <param name="z_depth">
2637             <real value="0.0000000000"/>
2638           </param>
2639           <param name="amount">
2640             <real value="1.0000000000"/>
2641           </param>
2642           <param name="blend_method">
2643             <integer value="21"/>
2644           </param>
2645           <param name="p1">
2646             <vector>
2647               <x>1.6240971088</x>
2648               <y>-0.3260854781</y>
2649             </vector>
2650           </param>
2651           <param name="p2">
2652             <vector>
2653               <x>-0.7587983012</x>
2654               <y>-1.2438222170</y>
2655             </vector>
2656           </param>
2657           <param name="gradient">
2658             <gradient>
2659               <color pos="0.000000">
2660                 <r>0.669578</r>
2661                 <g>0.056951</g>
2662                 <b>0.000000</b>
2663                 <a>1.000000</a>
2664               </color>
2665               <color pos="1.000000">
2666                 <r>0.313598</r>
2667                 <g>0.000338</g>
2668                 <b>0.000000</b>
2669                 <a>0.000000</a>
2670               </color>
2671             </gradient>
2672           </param>
2673           <param name="loop">
2674             <bool value="false"/>
2675           </param>
2676           <param name="zigzag">
2677             <bool value="false"/>
2678           </param>
2679         </layer>
2680       </canvas>
2681     </param>
2682     <param name="zoom">
2683       <real value="0.0000000000"/>
2684     </param>
2685     <param name="time_offset">
2686       <time value="0s"/>
2687     </param>
2688     <param name="children_lock">
2689       <bool value="false"/>
2690     </param>
2691   </layer>
2692   <layer type="PasteCanvas" active="true" version="0.1" desc="Voria Logo w/ Shade">
2693     <param name="z_depth">
2694       <real value="0.0000000000"/>
2695     </param>
2696     <param name="amount">
2697       <real value="1.0000000000"/>
2698     </param>
2699     <param name="blend_method">
2700       <integer value="0"/>
2701     </param>
2702     <param name="origin">
2703       <vector>
2704         <x>-0.0342693217</x>
2705         <y>-1.4531306028</y>
2706       </vector>
2707     </param>
2708     <param name="canvas">
2709       <canvas end-time="5s">
2710         <layer type="PasteCanvas" active="true" version="0.1" desc="Voria Logo">
2711           <param name="z_depth">
2712             <real value="0.0000000000"/>
2713           </param>
2714           <param name="amount">
2715             <real value="1.0000000000"/>
2716           </param>
2717           <param name="blend_method">
2718             <integer value="0"/>
2719           </param>
2720           <param name="origin">
2721             <vector>
2722               <x>0.0000000000</x>
2723               <y>1.2500000000</y>
2724             </vector>
2725           </param>
2726           <param name="canvas" use="logo.sif#"/>
2727           <param name="zoom">
2728             <real value="-0.2999999925"/>
2729           </param>
2730           <param name="time_offset">
2731             <time value="0s"/>
2732           </param>
2733           <param name="children_lock">
2734             <bool value="false"/>
2735           </param>
2736         </layer>
2737         <layer type="shade" active="false" version="0.2">
2738           <param name="z_depth">
2739             <real value="0.0000000000"/>
2740           </param>
2741           <param name="amount">
2742             <real value="1.0000000000"/>
2743           </param>
2744           <param name="blend_method">
2745             <integer value="12"/>
2746           </param>
2747           <param name="color">
2748             <color>
2749               <r>0.013829</r>
2750               <g>0.013829</g>
2751               <b>0.013829</b>
2752               <a>1.000000</a>
2753             </color>
2754           </param>
2755           <param name="offset">
2756             <vector>
2757               <x>0.0000000000</x>
2758               <y>0.0000000000</y>
2759             </vector>
2760           </param>
2761           <param name="size">
2762             <vector>
2763               <x>0.1524682790</x>
2764               <y>0.1524682790</y>
2765             </vector>
2766           </param>
2767           <param name="type">
2768             <integer value="1"/>
2769           </param>
2770           <param name="invert">
2771             <bool value="false"/>
2772           </param>
2773         </layer>
2774         <layer type="shade" active="true" version="0.2">
2775           <param name="z_depth">
2776             <real value="0.0000000000"/>
2777           </param>
2778           <param name="amount">
2779             <real value="1.0000000000"/>
2780           </param>
2781           <param name="blend_method">
2782             <integer value="12"/>
2783           </param>
2784           <param name="color">
2785             <color>
2786               <r>0.833806</r>
2787               <g>0.087474</g>
2788               <b>0.000000</b>
2789               <a>1.000000</a>
2790             </color>
2791           </param>
2792           <param name="offset">
2793             <vector>
2794               <x>0.0000000000</x>
2795               <y>0.0000000000</y>
2796             </vector>
2797           </param>
2798           <param name="size">
2799             <vector>
2800               <x>0.3220129013</x>
2801               <y>0.3220129013</y>
2802             </vector>
2803           </param>
2804           <param name="type">
2805             <integer value="1"/>
2806           </param>
2807           <param name="invert">
2808             <bool value="false"/>
2809           </param>
2810         </layer>
2811       </canvas>
2812     </param>
2813     <param name="zoom">
2814       <real value="0.3500000000"/>
2815     </param>
2816     <param name="time_offset">
2817       <time value="0s"/>
2818     </param>
2819     <param name="children_lock">
2820       <bool value="false"/>
2821     </param>
2822   </layer>
2823   <layer type="PasteCanvas" active="true" version="0.1" desc="Software Title">
2824     <param name="z_depth">
2825       <real value="0.0000000000"/>
2826     </param>
2827     <param name="amount">
2828       <real value="1.0000000000"/>
2829     </param>
2830     <param name="blend_method">
2831       <integer value="0"/>
2832     </param>
2833     <param name="origin">
2834       <vector>
2835         <x>-0.0503699630</x>
2836         <y>-2.0649549961</y>
2837       </vector>
2838     </param>
2839     <param name="canvas">
2840       <canvas end-time="5s">
2841         <layer type="blur" active="true" version="0.2">
2842           <param name="z_depth">
2843             <real value="0.0000000000"/>
2844           </param>
2845           <param name="amount">
2846             <real value="1.0000000000"/>
2847           </param>
2848           <param name="blend_method">
2849             <integer value="1"/>
2850           </param>
2851           <param name="size">
2852             <vector>
2853               <x>0.1000000015</x>
2854               <y>0.0000000000</y>
2855             </vector>
2856           </param>
2857           <param name="type">
2858             <integer value="1"/>
2859           </param>
2860         </layer>
2861         <layer type="text" active="true" version="0.2">
2862           <param name="z_depth">
2863             <real value="0.0000000000"/>
2864           </param>
2865           <param name="amount">
2866             <real value="1.0000000000"/>
2867           </param>
2868           <param name="blend_method">
2869             <integer value="0"/>
2870           </param>
2871           <param name="text">
2872             <string guid="E2F351F0BE10F544D49FC3D0BFFEB9B3">S T U D I O</string>
2873           </param>
2874           <param name="color">
2875             <color>
2876               <r>0.000000</r>
2877               <g>0.000000</g>
2878               <b>0.000000</b>
2879               <a>1.000000</a>
2880             </color>
2881           </param>
2882           <param name="family">
2883             <string guid="10FAB7B18FA96A0D1A51F381EE8D6AD2">Times New Roman</string>
2884           </param>
2885           <param name="style">
2886             <integer value="0"/>
2887           </param>
2888           <param name="weight">
2889             <integer value="400"/>
2890           </param>
2891           <param name="compress">
2892             <real value="1.0000000000"/>
2893           </param>
2894           <param name="vcompress">
2895             <real value="1.0000000000"/>
2896           </param>
2897           <param name="size">
2898             <vector>
2899               <x>0.5000000000</x>
2900               <y>0.4500000179</y>
2901             </vector>
2902           </param>
2903           <param name="orient">
2904             <vector>
2905               <x>0.5000000000</x>
2906               <y>1.0000000000</y>
2907             </vector>
2908           </param>
2909           <param name="pos">
2910             <vector>
2911               <x>0.0000000000</x>
2912               <y>0.0000000000</y>
2913             </vector>
2914           </param>
2915           <param name="use_kerning">
2916             <bool value="true"/>
2917           </param>
2918           <param name="grid_fit">
2919             <bool value="false"/>
2920           </param>
2921           <param name="invert">
2922             <bool value="false"/>
2923           </param>
2924         </layer>
2925         <layer type="rectangle" active="true" version="0.2" desc="Rectangle009">
2926           <param name="z_depth">
2927             <real value="0.0000000000"/>
2928           </param>
2929           <param name="amount">
2930             <real value="1.0000000000"/>
2931           </param>
2932           <param name="blend_method">
2933             <integer value="19"/>
2934           </param>
2935           <param name="color">
2936             <color>
2937               <r>0.000000</r>
2938               <g>0.000000</g>
2939               <b>0.000000</b>
2940               <a>1.000000</a>
2941             </color>
2942           </param>
2943           <param name="point1">
2944             <vector>
2945               <x>-2.6026895046</x>
2946               <y>0.7568103671</y>
2947             </vector>
2948           </param>
2949           <param name="point2">
2950             <vector>
2951               <x>2.6368906498</x>
2952               <y>-0.5291483402</y>
2953             </vector>
2954           </param>
2955           <param name="expand">
2956             <real value="0.0000000000"/>
2957           </param>
2958           <param name="invert">
2959             <bool value="true"/>
2960           </param>
2961         </layer>
2962         <layer type="text" active="true" version="0.2">
2963           <param name="z_depth">
2964             <real value="0.0000000000"/>
2965           </param>
2966           <param name="amount">
2967             <real value="1.0000000000"/>
2968           </param>
2969           <param name="blend_method">
2970             <integer value="0"/>
2971           </param>
2972           <param name="text">
2973             <string>S   Y   N   F   I   G</string>
2974           </param>
2975           <param name="color">
2976             <color>
2977               <r>0.000000</r>
2978               <g>0.000000</g>
2979               <b>0.000000</b>
2980               <a>1.000000</a>
2981             </color>
2982           </param>
2983           <param name="family">
2984             <string>Arial</string>
2985           </param>
2986           <param name="style">
2987             <integer value="0"/>
2988           </param>
2989           <param name="weight">
2990             <integer value="700"/>
2991           </param>
2992           <param name="compress">
2993             <real value="1.0000000000"/>
2994           </param>
2995           <param name="vcompress">
2996             <real value="1.0000000000"/>
2997           </param>
2998           <param name="size">
2999             <vector>
3000               <x>0.3000000119</x>
3001               <y>0.2166666687</y>
3002             </vector>
3003           </param>
3004           <param name="orient">
3005             <vector>
3006               <x>0.5000000000</x>
3007               <y>1.0000000000</y>
3008             </vector>
3009           </param>
3010           <param name="pos">
3011             <vector>
3012               <x>-0.0056594773</x>
3013               <y>0.6860917807</y>
3014             </vector>
3015           </param>
3016           <param name="use_kerning">
3017             <bool value="true"/>
3018           </param>
3019           <param name="grid_fit">
3020             <bool value="false"/>
3021           </param>
3022           <param name="invert">
3023             <bool value="false"/>
3024           </param>
3025         </layer>
3026         <layer type="shade" active="true" version="0.2">
3027           <param name="z_depth">
3028             <real value="0.0000000000"/>
3029           </param>
3030           <param name="amount">
3031             <real value="1.0000000000"/>
3032           </param>
3033           <param name="blend_method">
3034             <integer value="12"/>
3035           </param>
3036           <param name="color">
3037             <color>
3038               <r>1.000000</r>
3039               <g>0.106447</g>
3040               <b>0.015346</b>
3041               <a>1.000000</a>
3042             </color>
3043           </param>
3044           <param name="offset">
3045             <vector>
3046               <x>0.0000000000</x>
3047               <y>0.0000000000</y>
3048             </vector>
3049           </param>
3050           <param name="size">
3051             <vector>
3052               <x>0.1000000015</x>
3053               <y>0.1000000015</y>
3054             </vector>
3055           </param>
3056           <param name="type">
3057             <integer value="1"/>
3058           </param>
3059           <param name="invert">
3060             <bool value="false"/>
3061           </param>
3062         </layer>
3063       </canvas>
3064     </param>
3065     <param name="zoom">
3066       <real value="-0.6500000000"/>
3067     </param>
3068     <param name="time_offset">
3069       <time value="0s"/>
3070     </param>
3071     <param name="children_lock">
3072       <bool value="false"/>
3073     </param>
3074   </layer>
3075 </canvas>