--- /dev/null
+/* === S Y N F I G ========================================================= */
+/*! \file layer_mime.h
+** \brief Template Header
+**
+** $Id$
+**
+** \legal
+** Copyright (c) 2002-2005 Robert B. Quattlebaum Jr., Adrian Bentley
+**
+** This package is free software; you can redistribute it and/or
+** modify it under the terms of the GNU General Public License as
+** published by the Free Software Foundation; either version 2 of
+** the License, or (at your option) any later version.
+**
+** This package is distributed in the hope that it will be useful,
+** but WITHOUT ANY WARRANTY; without even the implied warranty of
+** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+** General Public License for more details.
+** \endlegal
+*/
+/* ========================================================================= */
+
+/* === S T A R T =========================================================== */
+
+#ifndef __SYNFIG_LAYER_MIME_H
+#define __SYNFIG_LAYER_MIME_H
+
+/* === H E A D E R S ======================================================= */
+
+#include "layer.h"
+#include "string.h"
+#include <map>
+
+/* === M A C R O S ========================================================= */
+
+/* === T Y P E D E F S ===================================================== */
+
+/* === C L A S S E S & S T R U C T S ======================================= */
+
+namespace synfig {
+
+/*! \class Layer_Mime
+** The mime layer is a layer that is used when an unknown
+** layer type is requested. This allows people without
+** all of the correct layers installed to still work with
+** that composition.
+*/
+class Layer_Mime : public Layer
+{
+ std::map<String,ValueBase> param_list;
+ String name;
+public:
+ Layer_Mime(String name);
+
+ virtual String get_version()const;
+
+ virtual bool set_version(const String &ver);
+
+ virtual bool set_param(const String ¶m, const ValueBase &value);
+
+ virtual ValueBase get_param(const String ¶m)const;
+
+ virtual Color get_color(Context context, const Point &pos)const;
+ virtual bool accelerated_render(Context context,Surface *surface,int quality, const RendDesc &renddesc, ProgressCallback *cb)const;
+
+ virtual Vocab get_param_vocab()const;
+ virtual String get_local_name()const;
+
+};
+
+}; // END of namespace synfig
+
+/* === E N D =============================================================== */
+
+#endif