-/* === S I N F G =========================================================== */
+/* === S Y N F I G ========================================================= */
/*! \file halftone2.h
-** \brief Template Header
+** \brief Header file for implementation of the "Halftone 2" layer
**
-** $Id: halftone2.h,v 1.1.1.1 2005/01/04 01:23:10 darco Exp $
+** $Id$
**
** \legal
-** Copyright (c) 2002 Robert B. Quattlebaum Jr.
+** Copyright (c) 2002-2005 Robert B. Quattlebaum Jr., Adrian Bentley
+** Copyright (c) 2008 Chris Moore
**
-** This software and associated documentation
-** are CONFIDENTIAL and PROPRIETARY property of
-** the above-mentioned copyright holder.
+** This package is free software; you can redistribute it and/or
+** modify it under the terms of the GNU General Public License as
+** published by the Free Software Foundation; either version 2 of
+** the License, or (at your option) any later version.
**
-** You may not copy, print, publish, or in any
-** other way distribute this software without
-** a prior written agreement with
-** the copyright holder.
+** This package is distributed in the hope that it will be useful,
+** but WITHOUT ANY WARRANTY; without even the implied warranty of
+** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+** General Public License for more details.
** \endlegal
*/
/* ========================================================================= */
/* === S T A R T =========================================================== */
-#ifndef __SINFG_HALFTONE2_H
-#define __SINFG_HALFTONE2_H
+#ifndef __SYNFIG_HALFTONE2_H
+#define __SYNFIG_HALFTONE2_H
/* === H E A D E R S ======================================================= */
-#include <sinfg/vector.h>
-#include <sinfg/valuenode.h>
-#include <sinfg/layer_composite.h>
-#include <sinfg/time.h>
-#include <sinfg/angle.h>
+#include <synfig/vector.h>
+#include <synfig/valuenode.h>
+#include <synfig/layer_composite.h>
+#include <synfig/time.h>
+#include <synfig/angle.h>
#include "halftone.h"
/* === M A C R O S ========================================================= */
/* === C L A S S E S & S T R U C T S ======================================= */
-class Halftone2 : public sinfg::Layer_Composite
+class Halftone2 : public synfig::Layer_Composite
{
- SINFG_LAYER_MODULE_EXT
+ SYNFIG_LAYER_MODULE_EXT
private:
Halftone halftone;
- sinfg::Color color_dark;
- sinfg::Color color_light;
+ synfig::Color color_dark;
+ synfig::Color color_light;
- sinfg::Color color_func(const sinfg::Point &x, float supersample,const sinfg::Color &under_color)const;
+ synfig::Color color_func(const synfig::Point &x, float supersample,const synfig::Color &under_color)const;
- float calc_supersample(const sinfg::Point &x, float pw,float ph)const;
+ float calc_supersample(const synfig::Point &x, float pw,float ph)const;
- //float halftone_func(sinfg::Point x)const;
+ //float halftone_func(synfig::Point x)const;
public:
Halftone2();
-
- virtual bool set_param(const sinfg::String ¶m, const sinfg::ValueBase &value);
- virtual sinfg::ValueBase get_param(const sinfg::String ¶m)const;
- virtual sinfg::Color get_color(sinfg::Context context, const sinfg::Point &pos)const;
- virtual bool accelerated_render(sinfg::Context context,sinfg::Surface *surface,int quality, const sinfg::RendDesc &renddesc, sinfg::ProgressCallback *cb)const;
- sinfg::Layer::Handle hit_check(sinfg::Context context, const sinfg::Point &point)const;
+ virtual bool set_param(const synfig::String ¶m, const synfig::ValueBase &value);
+ virtual synfig::ValueBase get_param(const synfig::String ¶m)const;
+ virtual synfig::Color get_color(synfig::Context context, const synfig::Point &pos)const;
+ virtual bool accelerated_render(synfig::Context context,synfig::Surface *surface,int quality, const synfig::RendDesc &renddesc, synfig::ProgressCallback *cb)const;
+ synfig::Layer::Handle hit_check(synfig::Context context, const synfig::Point &point)const;
virtual Vocab get_param_vocab()const;
-};
+ virtual bool reads_context()const { return true; }
+}; // END of class Halftone2
/* === E N D =============================================================== */