/* === S Y N F I G ========================================================= */
/*! \file radialblur.h
-** \brief Template Header
+** \brief Header file for implementation of the "Radial Blur" layer
+**
+** $Id$
**
** \legal
** Copyright (c) 2002-2005 Robert B. Quattlebaum Jr., Adrian Bentley
+** Copyright (c) 2008 Chris Moore
**
** This package is free software; you can redistribute it and/or
** modify it under the terms of the GNU General Public License as
virtual Color get_color(Context context, const Point &pos)const;
virtual bool accelerated_render(Context context,Surface *surface,int quality, const RendDesc &renddesc, ProgressCallback *cb)const;
virtual Vocab get_param_vocab()const;
-};
+ virtual bool reads_context()const { return true; }
+}; // END of class RadialBlur
/* === E N D =============================================================== */