/* === S Y N F I G ========================================================= */
-/*! \file noise.h
+/*! \file distort.h
** \brief Template Header
**
-** $Id: distort.h,v 1.1.1.1 2005/01/04 01:23:14 darco Exp $
+** $Id$
**
** \legal
** Copyright (c) 2002-2005 Robert B. Quattlebaum Jr., Adrian Bentley
synfig::Vector size;
Random random;
- int smooth;
+ Random::SmoothType smooth;
int detail;
synfig::Real speed;
bool turbulent;
public:
NoiseDistort();
-
+
virtual bool set_param(const synfig::String ¶m, const synfig::ValueBase &value);
virtual synfig::ValueBase get_param(const synfig::String ¶m)const;
virtual synfig::Color get_color(synfig::Context context, const synfig::Point &pos)const;
//virtual bool accelerated_render(synfig::Context context,synfig::Surface *surface,int quality, const synfig::RendDesc &renddesc, synfig::ProgressCallback *cb)const;
- synfig::Layer::Handle hit_check(synfig::Context context, const synfig::Point &point)const;
+ synfig::Layer::Handle hit_check(synfig::Context context, const synfig::Point &point)const;
virtual void set_time(synfig::Context context, synfig::Time time)const;
virtual void set_time(synfig::Context context, synfig::Time time, const synfig::Point &point)const;
virtual synfig::Rect get_bounding_rect(synfig::Context context)const;