/*! \file activepoint.h
** \brief Template Header
**
-** $Id: activepoint.h,v 1.1.1.1 2005/01/04 01:23:14 darco Exp $
+** $Id$
**
** \legal
** Copyright (c) 2002-2005 Robert B. Quattlebaum Jr., Adrian Bentley
namespace synfig {
class GUID;
class ValueNode;
-
+
struct Activepoint : public UniqueID
{
private:
etl::loose_handle<ValueNode> parent_;
int index;
-
+
public:
//! Time of the activepoint
Time time;
-
+
//! Priority
int priority;
//! Does this activepoint turn the entry on, or off?
bool state;
-
+
bool operator<(const Activepoint& rhs) { return time<rhs.time; }
bool operator<(const Time& rhs) { return time<rhs; }
-
+
Activepoint(const Time &time, const bool &state, int p=0): time(time), priority(p),state(state) { }
Activepoint() { }
-
+
const Time& get_time()const { return time; }
void set_time(const Time& x) { time=x; }
void set_priority(int x) { priority=x; }
const etl::loose_handle<ValueNode> &get_parent_value_node()const { return parent_; }
- void set_parent_value_node(const etl::loose_handle<ValueNode> &x) { parent_=x; }
-
+ void set_parent_value_node(const etl::loose_handle<ValueNode> &x) { parent_=x; }
+
int get_parent_index()const { return index; }
void set_parent_index(int x) { index=x; }
-
+
GUID get_guid()const;
}; // END of struct ValueNode_BLine::Activepoint