**
** \legal
** Copyright (c) 2002-2005 Robert B. Quattlebaum Jr., Adrian Bentley
-** Copyright (c) 2007 Chris Moore
+** Copyright (c) 2007, 2008 Chris Moore
**
** This package is free software; you can redistribute it and/or
** modify it under the terms of the GNU General Public License as
origin(0,0),
depth(0),
zoom(0),
- time_offset(0)
+ time_offset(0),
+ extra_reference(false)
{
children_lock=false;
muck_with_time_=true;
set_sub_canvas(0);
//if(canvas && (canvas->is_inline() || !get_canvas() || get_canvas()->get_root()!=canvas->get_root()))
+ //if(extra_reference)
// canvas->unref();
}
.set_local_name(_("Children Lock"))
);
+ // optimize_layers() in canvas.cpp makes a new PasteCanvas layer
+ // and copies over the parameters of the old layer. the
+ // 'curr_time' member wasn't being copied, so I've added it as a
+ // hidden, non critical parameter, and now it will be. this
+ // allows a single exported subcanvas to be used more than once at
+ // a time, with different time offets in each. see bug #1896557.
+ ret.push_back(ParamDesc("curr_time")
+ .set_local_name(_("Current Time"))
+ .not_critical()
+ .hidden()
+ );
+
return ret;
}
return true;
}
- //! \todo this introduces bug 1844764 if enabled; it was introduced in r954, but I can't see if it's useful
+ //! \todo this introduces bug 1844764 if enabled; it was introduced in r954.
+ // http://synfig.org/images/3/3d/Moving-waypoints.sifz is an
+ // example of an animation that has its waypoints displayed
+ // incorrectly without this fix; select the outer layer and drag
+ // the time slider. The linear waypoints don't take effect until
+ // 5s, but the time slider appears to pass the first one at 3s.
#if 0
if (param=="time_offset" && value.same_type_as(time_offset))
{
IMPORT(children_lock);
IMPORT(zoom);
+ IMPORT(curr_time);
return Layer_Composite::set_param(param,value);
}
if(canvas && muck_with_time_)
remove_child(canvas.get());
- if(canvas && (canvas->is_inline() || !get_canvas() || get_canvas()->get_root()!=canvas->get_root()))
+ // if(canvas && (canvas->is_inline() || !get_canvas() || get_canvas()->get_root()!=canvas->get_root()))
+ if (extra_reference)
canvas->unref();
child_changed_connection.disconnect();
+ if (canvas != x) signal_subcanvas_changed()();
+
canvas=x;
/*if(canvas)
add_child(canvas.get());
if(canvas && (canvas->is_inline() || !get_canvas() || get_canvas()->get_root()!=canvas->get_root()))
+ {
canvas->ref();
+ extra_reference = true;
+ }
+ else
+ extra_reference = false;
if(canvas)
on_canvas_set();
}
+// when a pastecanvas that contains another pastecanvas is copy/pasted
+// from one document to another, only the outermost pastecanvas was
+// getting its renddesc set to match that of its new parent. this
+// function is used to recurse through the pastecanvas copying its
+// renddesc to any pastecanvases it contains (bug #2116947, svn r2200)
+void
+Layer_PasteCanvas::update_renddesc()
+{
+ if(!get_canvas() || !canvas || !canvas->is_inline()) return;
+
+ canvas->rend_desc()=get_canvas()->rend_desc();
+ for (Context context = canvas->get_context(); !context->empty(); context++)
+ {
+ etl::handle<Layer_PasteCanvas> paste = etl::handle<Layer_PasteCanvas>::cast_dynamic(*context);
+ if (paste) paste->update_renddesc();
+ }
+}
+
// This is called whenever the parent canvas gets set/changed
void
Layer_PasteCanvas::on_canvas_set()
EXPORT(zoom);
EXPORT(time_offset);
EXPORT(children_lock);
+ EXPORT(curr_time);
EXPORT_NAME();
EXPORT_VERSION();
if(!canvas || !get_amount())
return context.accelerated_render(surface,quality,renddesc,cb);
- if(muck_with_time_ && curr_time!=Time::begin() && canvas->get_time()!=curr_time+time_offset)
- canvas->set_time(curr_time+time_offset);
-
SuperCallback stageone(cb,0,4500,10000);
SuperCallback stagetwo(cb,4500,9000,10000);
SuperCallback stagethree(cb,9000,9999,10000);
else if (!context.accelerated_render(surface,quality,renddesc,&stageone))
return false;
+ if(muck_with_time_ && curr_time!=Time::begin() && canvas->get_time()!=curr_time+time_offset)
+ canvas->set_time(curr_time+time_offset);
+
Color::BlendMethod blend_method(get_blend_method());
const Rect full_bounding_rect(canvas->get_context().get_full_bounding_rect());
+
bool blend_using_straight = false; // use 'straight' just for the central blit
+ // sometimes the user changes the parameters while we're
+ // rendering, causing our pasted canvas' bounding box to shrink
+ // and no longer overlap with our tile. if that has happened,
+ // let's just stop now - we'll be refreshing soon anyway
+ //! \todo shouldn't a mutex ensure this isn't needed?
+ // http://synfig.org/images/d/d2/Bbox-change.sifz is an example
+ // that shows this happening - open the encapsulation, select the
+ // 'shade', and toggle the 'invert' parameter quickly.
+ // Occasionally you'll see:
+ // error: Context::accelerated_render(): Layer "shade" threw a bad_alloc exception!
+ // where the shade layer tries to allocate itself a canvas of
+ // negative proportions, due to changing bounding boxes.
+ if (!etl::intersect(desc.get_rect(), full_bounding_rect))
+ {
+ warning("%s:%d bounding box shrank while rendering?", __FILE__, __LINE__);
+ return true;
+ }
+
+ // we have rendered what's under us, if necessary
if(context->empty())
{
+ // if there's nothing under us, and we're blending 'onto', then we've finished
if (Color::is_onto(blend_method)) return true;
- if (blend_method==Color::BLEND_COMPOSITE) blend_method=Color::BLEND_STRAIGHT;
+
+ // there's nothing under us, so using straight blending is
+ // faster than and equivalent to using composite, but we don't
+ // want to blank the surrounding areas
+ if (blend_method==Color::BLEND_COMPOSITE) blend_using_straight = true;
}
- if (!etl::intersect(context.get_full_bounding_rect(),full_bounding_rect+origin))
+ if (!etl::intersect(context.get_full_bounding_rect(),(full_bounding_rect*exp(zoom))+origin))
{
- if (Color::is_onto(blend_method)) return true;
+ // if there's no intersection between the context and our
+ // surface, and we're rendering 'onto', then we're done
+ if (Color::is_onto(blend_method) && !Color::is_straight(blend_method))
+ return true;
/* 'straight' is faster than 'composite' and has the same
* effect if the affected area of the lower layer is
// the area we're about to blit is transparent, so it doesn't
// matter whether we use 'straight' or 'straight onto' here
- apen.set_blend_method(Color::BLEND_STRAIGHT);
+ if (blend_method == Color::BLEND_ALPHA_BRIGHTEN)
+ apen.set_blend_method(blend_method);
+ else
+ apen.set_blend_method(Color::BLEND_STRAIGHT);
/* This represents the area we're pasting into the tile,
* within the tile as a whole. Areas (A), (B), (C) and (D)