public:
enum Lock
{
- PX_ASPECT=(1<<0),
- PX_AREA=(1<<1),
- PX_W=(1<<2),
- PX_H=(1<<3),
-
- IM_ASPECT=(1<<4),
- IM_SPAN=(1<<5),
- IM_W=(1<<6),
- IM_H=(1<<7),
- IM_ZOOMIN=(1<<8),
- IM_ZOOMOUT=(1<<9),
-
- LINK_PX_ASPECT=(1<<10),
- LINK_PX_AREA=(1<<11),
- LINK_IM_ASPECT=(1<<12),
- LINK_IM_SPAN=(1<<13),
- LINK_IM_CENTER=(1<<14)
+ PX_ASPECT=(1<<0), // "Pixel Aspect" in Locks and Links
+ PX_AREA=(1<<1), // not used
+ PX_W=(1<<2), // "Pixel Width" in Locks and Links - not used
+ PX_H=(1<<3), // "Pixel Height" in Locks and Links - not used
+
+ IM_ASPECT=(1<<4), // "Image Aspect" in Locks and Links
+ IM_SPAN=(1<<5), // "Image Span" in Locks and Links
+ IM_W=(1<<6), // "Image Width" in Locks and Links
+ IM_H=(1<<7), // "Image Height" in Locks and Links
+ IM_ZOOMIN=(1<<8), // not used
+ IM_ZOOMOUT=(1<<9), // not used
+
+ LINK_PX_ASPECT=(1<<10), // not used
+ LINK_PX_AREA=(1<<11), // not used
+ LINK_IM_ASPECT=(1<<12), // not used
+ LINK_IM_SPAN=(1<<13), // not used
+ LINK_IM_CENTER=(1<<14) // not used
};
private:
return static_cast<RendDesc::Lock>(~(int)rhs);
}
-//! \todo This code isn't used - so how are flags checked? Using the FLAGS macro from color.h?
-//! This operator is for checking RendDesc::Lock flags.
-/*! Don't think of it as "less then or equal to", but think of it
-** like an arrow. Is \a rhs inside of \a lhs ?
-** \see RendDesc::Lock, RendDesc */
-// inline bool operator<=(RendDesc::Lock lhs, RendDesc::Lock rhs)
-// {
-// return (static_cast<int>(lhs) & static_cast<int>(rhs)) == static_cast<int>(rhs);
-// }
-
-
}; /* end namespace synfig */
/* === E N D =============================================================== */