/* === S Y N F I G ========================================================= */
/*! \file valuenode_switch.cpp
-** \brief Template File
+** \brief Implementation of the "Switch" valuenode conversion.
**
** $Id$
**
}
bool
-ValueNode_Switch::set_link_vfunc(int i,ValueNode::Handle x)
+ValueNode_Switch::set_link_vfunc(int i,ValueNode::Handle value)
{
assert(i>=0 && i<link_count());
+
switch(i)
{
- case 0:
- if(x->get_type()!=get_type() && !PlaceholderValueNode::Handle::cast_dynamic(x))
- return false;
- link_off_=x;
- signal_child_changed()(i);signal_value_changed()();
- return true;
- case 1:
- if(x->get_type()!=get_type() && !PlaceholderValueNode::Handle::cast_dynamic(x))
- return false;
- link_on_=x;
- signal_child_changed()(i);signal_value_changed()();
- return true;
- case 2:
- switch_=x;
- signal_child_changed()(i);signal_value_changed()();
- return true;
+ case 0: CHECK_TYPE_AND_SET_VALUE(link_off_, get_type());
+ case 1: CHECK_TYPE_AND_SET_VALUE(link_on_, get_type());
+ case 2: CHECK_TYPE_AND_SET_VALUE(switch_, ValueBase::TYPE_BOOL);
}
- return true;
+ return false;
}
ValueNode::LooseHandle
ValueNode_Switch::get_link_vfunc(int i)const
{
assert(i>=0 && i<link_count());
+
switch(i)
{
case 0: return link_off_;
ValueNode_Switch::link_name(int i)const
{
assert(i>=0 && i<link_count());
+
switch(i)
{
case 0: return "link_off";
ValueNode_Switch::link_local_name(int i)const
{
assert(i>=0 && i<link_count());
+
switch(i)
{
case 0: return "Link Off";