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- <name>Synfig Studio Checkerboard Layer Icon</name>
- <desc>Placed in the Public Domain in 2010 by Carlos López (genete), in 2010 by Yu Chen (jcome)</desc>
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+ <param name="winding_style">
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+ <radial_composite type="vector">
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+ </radial_composite>
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+ <radial_composite type="vector">
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+ <radial_composite type="vector">
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+ <theta>
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+ <param name="winding_style">
+ <integer value="0"/>
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+ <bline type="bline_point" loop="true">
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+ <vector>
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+ <t1>
+ <radial_composite type="vector">
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+ </radial_composite>
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+ <radial_composite type="vector">
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+ </radial_composite>
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+ <radial_composite type="vector">
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+ <param name="focus">
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</param>
</layer>
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<param name="z_depth">
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</param>
<real value="1.0000000000"/>
</param>
<param name="blend_method">
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</param>
- <param name="p1">
+ <param name="origin">
<vector>
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- <y>-2.3365411758</y>
+ <x>0.0000000000</x>
+ <y>0.0000000000</y>
</vector>
</param>
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+ <param name="canvas">
+ <canvas xres="2952.755900" yres="2952.755900">
+ <layer type="region" active="true" version="0.1" desc="Rectangle">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
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+ <param name="amount">
+ <real value="1.0000000000"/>
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+ <param name="blend_method">
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+ <param name="antialias">
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+ <param name="feather">
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+ <integer value="1"/>
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+ <param name="winding_style">
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+ <bline type="bline_point" loop="true">
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+ <point>
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+ <width>
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+ <origin>
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+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
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+ <theta>
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+ </radial_composite>
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+ </radial_composite>
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+ </composite>
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+ <entry>
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+ <origin>
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+ <t1>
+ <radial_composite type="vector">
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+ <theta>
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+ </radial_composite>
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+ <radial_composite type="vector">
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+ </radial_composite>
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+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
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+ </split>
+ <t1>
+ <radial_composite type="vector">
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+ </radial_composite>
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+ <radial_composite type="vector">
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+ <vector>
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+ <origin>
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+ <split>
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+ <radial_composite type="vector">
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+ <theta>
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+ </radial_composite>
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+ <t2>
+ <radial_composite type="vector">
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+ </radius>
+ <theta>
+ <angle value="0.000000"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ </bline>
+ </param>
+ </layer>
+ <layer type="radial_gradient" active="true" version="0.1">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="13"/>
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+ <param name="gradient">
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+ <g>0.353741</g>
+ <b>0.632043</b>
+ <a>1.000000</a>
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+ <param name="center">
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+ <param name="radius">
+ <real value="2.8284271247"/>
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+ <param name="loop">
+ <bool value="false"/>
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+ <param name="zigzag">
+ <bool value="false"/>
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+ </layer>
+ </canvas>
+ </param>
+ <param name="zoom">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="time_offset">
+ <time value="0s"/>
+ </param>
+ <param name="children_lock">
+ <bool value="false" static="true"/>
+ </param>
+ <param name="focus">
<vector>
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- <y>2.6610608101</y>
+ <x>0.0000000000</x>
+ <y>0.0000000000</y>
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- <b>1.000000</b>
- <a>1.000000</a>
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- </gradient>
- </param>
- <param name="loop">
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+ </layer>
+ <layer type="PasteCanvas" active="true" version="0.1">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
</param>
- <param name="zigzag">
- <bool value="false"/>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="0"/>
+ </param>
+ <param name="origin">
+ <vector>
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+ <param name="canvas">
+ <canvas xres="2952.755900" yres="2952.755900"/>
+ </param>
+ <param name="zoom">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="time_offset">
+ <time value="0s"/>
+ </param>
+ <param name="children_lock">
+ <bool value="false" static="true"/>
+ </param>
+ <param name="focus">
+ <vector>
+ <x>0.0000000000</x>
+ <y>0.0000000000</y>
+ </vector>
</param>
</layer>
</canvas>
<time value="0s"/>
</param>
<param name="children_lock">
- <bool value="false"/>
+ <bool value="false" static="true"/>
</param>
<param name="focus">
<vector>
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</param>
</layer>
- <layer type="PasteCanvas" active="true" version="0.1" desc="Rectangle">
+ <layer type="PasteCanvas" active="true" version="0.1" desc="cheker">
<param name="z_depth">
<real value="0.0000000000"/>
</param>
<param name="origin">
<vector>
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+ <y>0.0000000000</y>
</vector>
</param>
<param name="canvas">
<canvas>
- <layer type="rectangle" active="true" version="0.2" desc="White Rectangle">
+ <layer type="PasteCanvas" active="true" version="0.1">
<param name="z_depth">
<real value="0.0000000000"/>
</param>
<param name="blend_method">
<integer value="0"/>
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- <r>1.000000</r>
- <g>1.000000</g>
- <b>1.000000</b>
- <a>1.000000</a>
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<param name="children_lock">
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<param name="children_lock">
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