--- /dev/null
+/* === S I N F G =========================================================== */
+/*! \file keymapsettings.h
+** \brief Defines the structures for managing key map settings
+**
+** $Id: keymapsettings.h,v 1.1.1.1 2005/01/07 03:34:36 darco Exp $
+**
+** \legal
+** Copyright (c) 2002 Robert B. Quattlebaum Jr.
+**
+** This software and associated documentation
+** are CONFIDENTIAL and PROPRIETARY property of
+** the above-mentioned copyright holder.
+**
+** You may not copy, print, publish, or in any
+** other way distribute this software without
+** a prior written agreement with
+** the copyright holder.
+** \endlegal
+*/
+/* ========================================================================= */
+
+/* === S T A R T =========================================================== */
+
+#ifndef __SINFG_KEYMAPSETTINGS_H
+#define __SINFG_KEYMAPSETTINGS_H
+
+/* === H E A D E R S ======================================================= */
+#include <gtkmm/dialog.h>
+
+#include <set>
+#include <map>
+#include <string>
+
+#include <gtkmm/accelkey.h>
+
+/* === M A C R O S ========================================================= */
+
+/* === T Y P E D E F S ===================================================== */
+
+/* === C L A S S E S & S T R U C T S ======================================= */
+
+namespace studio {
+
+//a dialog for viewing and setting options, though it can also be used just as is
+class KeyMapSettings : public Gtk::Dialog
+{
+ struct AcKeyInfo
+ {
+ guint key;
+ Gdk::ModifierType mod;
+
+ bool on;
+
+ AcKeyInfo(guint k = 0, Gdk::ModifierType m = Gdk::ModifierType())
+ :key(k),mod(m) {}
+ };
+
+ //std::map<const char *,AcKeyInfo> pathmap; //uses string info from paths set
+ //std::set<std::string> accelpaths;
+
+ bool unsaved; //Assume as such...
+
+public:
+
+ KeyMapSettings();
+ ~KeyMapSettings();
+
+ //void add_path(const char *path);
+
+ bool set_key(const char *path, guint key, Gdk::ModifierType mod, bool replace = true);
+ bool get_key(const char *path, Gtk::AccelKey *key);
+
+ // These files must be sent a filename without extension (so the key map can be obtained)
+ bool load(const char *filename);
+ bool save(const char *filename);
+};
+
+}; // END of namespace studio
+
+/* === E N D =============================================================== */
+
+#endif