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- <name>Splash Screen Graphic</name>
- <desc>This is the splash screen graphic which is displayed when Synfig Studio starts.</desc>
- <meta name="grid_show" content="0"/>
- <meta name="grid_size" content="0.250000 0.250000"/>
- <meta name="grid_snap" content="1"/>
- <meta name="guide_show" content="1"/>
- <meta name="guide_snap" content="0"/>
- <meta name="guide_x" content=" "/>
- <meta name="onion_skin" content="0"/>
- <defs>
- <canvas id="Sphere" height="300" view-box="-1.000000 -1.000000 1.000000 1.000000" bgcolor="0.500000 0.500000 0.500000 1.000000">
- <name>Aqua Sphere</name>
- <desc>This aqua-colored sphere reminds me of something from MacOS X.</desc>
- <layer type="SolidColor" active="true" version="0.1">
- <param name="z_depth">
- <real value="0.0000000000"/>
- </param>
- <param name="amount">
- <real value="1.0000000000"/>
- </param>
- <param name="blend_method">
- <integer value="1"/>
- </param>
- <param name="color">
- <color>
- <r>0.000000</r>
- <g>0.744518</g>
- <b>0.825040</b>
- <a>1.000000</a>
- </color>
- </param>
- </layer>
- <layer type="circle" active="true" version="0.1">
- <param name="z_depth">
- <real value="0.0000000000"/>
- </param>
- <param name="amount">
- <real value="1.0000000000"/>
- </param>
- <param name="blend_method">
- <integer value="1"/>
- </param>
- <param name="color">
- <color>
- <r>0.000000</r>
- <g>0.000000</g>
- <b>0.000000</b>
- <a>1.000000</a>
- </color>
- </param>
- <param name="radius">
- <real value="1.0000000000"/>
- </param>
- <param name="feather">
- <real value="1.0000000000"/>
- </param>
- <param name="pos">
- <vector>
- <x>0.0000000000</x>
- <y>0.0000000000</y>
- </vector>
- </param>
- <param name="invert">
- <bool value="true"/>
- </param>
- <param name="falloff">
- <integer value="2"/>
- </param>
- </layer>
- <layer type="circle" active="true" version="0.1">
- <param name="z_depth">
- <real value="0.0000000000"/>
- </param>
- <param name="amount">
- <real value="0.7500000000"/>
- </param>
- <param name="blend_method">
- <integer value="1"/>
- </param>
- <param name="color">
- <color>
- <r>0.587045</r>
- <g>0.941024</g>
- <b>1.000000</b>
- <a>1.000000</a>
- </color>
- </param>
- <param name="radius">
- <real value="0.5000000007"/>
- </param>
- <param name="feather">
- <real value="0.5000000000"/>
- </param>
- <param name="pos">
- <vector>
- <x>0.0000000000</x>
- <y>0.7500000000</y>
- </vector>
- </param>
- <param name="invert">
- <bool value="false"/>
- </param>
- <param name="falloff">
- <integer value="2"/>
- </param>
- </layer>
- <layer type="circle" active="true" version="0.1">
- <param name="z_depth">
- <real value="0.0000000000"/>
- </param>
- <param name="amount">
- <real value="1.0000000000"/>
- </param>
- <param name="blend_method">
- <integer value="1"/>
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- <param name="color">
- <color>
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- <g>0.000000</g>
- <b>0.000000</b>
- <a>1.000000</a>
- </color>
- </param>
- <param name="radius">
- <real value="0.9999999985"/>
- </param>
- <param name="feather">
- <real value="0.8000000030"/>
- </param>
- <param name="pos">
- <vector>
- <x>0.0000000000</x>
- <y>0.0000000000</y>
- </vector>
- </param>
- <param name="invert">
- <bool value="true"/>
- </param>
- <param name="falloff">
- <integer value="2"/>
- </param>
- </layer>
- <layer type="circle" active="true" version="0.1">
- <param name="z_depth">
- <real value="0.0000000000"/>
- </param>
- <param name="amount">
- <real value="1.0000000000"/>
- </param>
- <param name="blend_method">
- <integer value="1"/>
- </param>
- <param name="color">
- <color>
- <r>1.000000</r>
- <g>1.000000</g>
- <b>1.000000</b>
- <a>1.000000</a>
- </color>
- </param>
- <param name="radius">
- <real value="0.2999999993"/>
- </param>
- <param name="feather">
- <real value="0.3000000000"/>
- </param>
- <param name="pos">
- <vector>
- <x>-0.1500000060</x>
- <y>-0.3499999940</y>
- </vector>
- </param>
- <param name="invert">
- <bool value="false"/>
- </param>
- <param name="falloff">
- <integer value="2"/>
- </param>
- </layer>
- <layer type="blur" active="false" version="0.2">
- <param name="z_depth">
- <real value="0.0000000000"/>
- </param>
- <param name="amount">
- <real value="1.0000000000"/>
- </param>
- <param name="blend_method">
- <integer value="0"/>
- </param>
- <param name="size">
- <vector>
- <x>0.2000000030</x>
- <y>0.2000000030</y>
- </vector>
- </param>
- <param name="type">
- <integer value="1"/>
- </param>
- </layer>
- <layer type="SolidColor" active="true" version="0.1">
- <param name="z_depth">
- <real value="0.0000000000"/>
- </param>
- <param name="amount">
- <real value="1.0000000000"/>
- </param>
- <param name="blend_method">
- <integer value="9"/>
- </param>
- <param name="color">
- <color>
- <r>0.000000</r>
- <g>0.762890</g>
- <b>1.000000</b>
- <a>1.000000</a>
- </color>
- </param>
- </layer>
- <layer type="circle" active="true" version="0.1">
- <param name="z_depth">
- <real value="0.0000000000"/>
- </param>
- <param name="amount">
- <real value="1.0000000000"/>
- </param>
- <param name="blend_method">
- <integer value="1"/>
- </param>
- <param name="color">
- <color>
- <r>1.000000</r>
- <g>1.000000</g>
- <b>1.000000</b>
- <a>0.000000</a>
- </color>
- </param>
- <param name="radius">
- <real value="1.0000000000"/>
- </param>
- <param name="feather">
- <real value="0.0000000000"/>
- </param>
- <param name="pos">
- <vector>
- <x>0.0000000000</x>
- <y>0.0000000000</y>
- </vector>
- </param>
- <param name="invert">
- <bool value="true"/>
- </param>
- <param name="falloff">
- <integer value="0"/>
- </param>
- </layer>
- </canvas>
- <canvas id="ShadowTitle" bgcolor="0.500000 0.500000 0.500000 1.000000">
- <layer type="text" active="true" version="0.2">
- <param name="z_depth">
- <real value="0.0000000000"/>
- </param>
- <param name="amount">
- <real value="1.0000000000"/>
- </param>
- <param name="blend_method">
- <integer value="0"/>
- </param>
- <param name="text">
- <string guid="842559A41D447D775379B936F4A2CDC2">SYNFIG Studio</string>
- </param>
- <param name="color">
- <color>
- <r>1.000000</r>
- <g>1.000000</g>
- <b>1.000000</b>
- <a>1.000000</a>
- </color>
- </param>
- <param name="family">
- <string>luxisr</string>
- </param>
- <param name="style">
- <integer value="0"/>
- </param>
- <param name="weight">
- <integer value="400"/>
- </param>
- <param name="compress">
- <real value="1.0000000000"/>
- </param>
- <param name="vcompress">
- <real value="1.0000000000"/>
- </param>
- <param name="size">
- <vector>
- <x>0.1899999976</x>
- <y>0.2000000030</y>
- </vector>
- </param>
- <param name="orient">
- <vector>
- <x>1.0000000000</x>
- <y>1.0000000000</y>
- </vector>
- </param>
- <param name="pos">
- <vector>
- <x>0.0000000000</x>
- <y>0.0000000000</y>
- </vector>
- </param>
- <param name="use_kerning">
- <bool value="true"/>
- </param>
- <param name="grid_fit">
- <bool value="false"/>
- </param>
- <param name="invert">
- <bool value="false"/>
- </param>
- </layer>
- <layer type="blur" active="true" version="0.2">
- <param name="z_depth">
- <real value="0.0000000000"/>
- </param>
- <param name="amount">
- <real value="1.0000000000"/>
- </param>
- <param name="blend_method">
- <integer value="1"/>
- </param>
- <param name="size">
- <vector>
- <x>0.0500000007</x>
- <y>0.0500000007</y>
- </vector>
- </param>
- <param name="type">
- <integer value="1"/>
- </param>
- </layer>
- <layer type="text" active="true" version="0.2">
- <param name="z_depth">
- <real value="0.0000000000"/>
- </param>
- <param name="amount">
- <real value="1.0000000000"/>
- </param>
- <param name="blend_method">
- <integer value="0"/>
- </param>
- <param name="text">
- <string guid="842559A41D447D775379B936F4A2CDC2">SYNFIG Studio</string>
- </param>
- <param name="color">
- <color>
- <r>0.000000</r>
- <g>0.000000</g>
- <b>0.000000</b>
- <a>1.000000</a>
- </color>
- </param>
- <param name="family">
- <string>luxisr</string>
- </param>
- <param name="style">
- <integer value="0"/>
- </param>
- <param name="weight">
- <integer value="400"/>
- </param>
- <param name="compress">
- <real value="1.0000000000"/>
- </param>
- <param name="vcompress">
- <real value="1.0000000000"/>
- </param>
- <param name="size">
- <vector>
- <x>0.1899999976</x>
- <y>0.2000000030</y>
- </vector>
- </param>
- <param name="orient">
- <vector>
- <x>1.0000000000</x>
- <y>1.0000000000</y>
- </vector>
- </param>
- <param name="pos">
- <vector>
- <x>0.0000000000</x>
- <y>0.0000000000</y>
- </vector>
- </param>
- <param name="use_kerning">
- <bool value="true"/>
- </param>
- <param name="grid_fit">
- <bool value="false"/>
- </param>
- <param name="invert">
- <bool value="false"/>
- </param>
- </layer>
- </canvas>
- </defs>
+<canvas version="0.3" width="350" height="450" xres="2834.645752" yres="2834.645752" view-box="-2.817613 3.622645 2.817613 -3.622645" antialias="1" fps="24.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
+ <name>Synfig Splash Screen</name>
+ <desc>Licenced under GPLv2 and above, by Aurore D. (rore)</desc>
<layer type="SolidColor" active="true" version="0.1">
<param name="z_depth">
<real value="0.0000000000"/>
<real value="1.0000000000"/>
</param>
<param name="blend_method">
- <integer value="12"/>
+ <integer value="0"/>
</param>
<param name="color">
<color>
- <r>1.000000</r>
- <g>1.000000</g>
- <b>1.000000</b>
+ <r>0.313598</r>
+ <g>0.000338</g>
+ <b>0.000000</b>
<a>1.000000</a>
</color>
</param>
</layer>
- <layer type="linear_gradient" active="true" version="0.0" desc="Rising Darkness">
+ <layer type="PasteCanvas" active="true" version="0.1">
<param name="z_depth">
<real value="0.0000000000"/>
</param>
<param name="blend_method">
<integer value="13"/>
</param>
- <param name="p1">
- <vector>
- <x>0.0000000000</x>
- <y>0.2500000000</y>
- </vector>
- </param>
- <param name="p2">
- <vector>
- <x>0.0000000000</x>
- <y>2.7500000000</y>
- </vector>
- </param>
- <param name="gradient">
- <gradient>
- <color pos="0.000000">
- <r>0.000000</r>
- <g>0.000000</g>
- <b>0.000000</b>
- <a>0.000000</a>
- </color>
- <color pos="1.000000">
- <r>0.000000</r>
- <g>0.000000</g>
- <b>0.000000</b>
- <a>1.000000</a>
- </color>
- </gradient>
- </param>
- <param name="loop">
- <bool value="false"/>
- </param>
- <param name="zigzag">
- <bool value="false"/>
- </param>
- </layer>
- <layer type="PasteCanvas" active="true" version="0.1" desc="Alpha Test">
- <param name="z_depth">
- <real value="0.0000000000"/>
- </param>
- <param name="amount">
- <real value="1.0000000000"/>
- </param>
- <param name="blend_method">
- <integer value="0"/>
- </param>
<param name="origin">
<vector>
<x>0.0000000000</x>
</vector>
</param>
<param name="canvas">
- <canvas>
- <layer type="rectangle" active="true" version="0.2" desc="Rectangle003">
+ <canvas end-time="5s">
+ <layer type="region" active="true" version="0.1" desc="NewBLine016 Region">
<param name="z_depth">
<real value="0.0000000000"/>
</param>
</param>
<param name="color">
<color>
- <r>0.000000</r>
- <g>0.000000</g>
- <b>0.000000</b>
+ <r>0.506508</r>
+ <g>0.023233</g>
+ <b>0.033219</b>
<a>1.000000</a>
</color>
</param>
- <param name="point1">
+ <param name="offset">
<vector>
- <x>-1.7500000000</x>
- <y>2.5000000000</y>
+ <x>0.0000000000</x>
+ <y>0.0000000000</y>
</vector>
</param>
- <param name="point2">
- <vector>
- <x>1.7500000000</x>
- <y>2.2500703335</y>
- </vector>
+ <param name="invert">
+ <bool value="false"/>
</param>
- <param name="expand">
+ <param name="antialias">
+ <bool value="true"/>
+ </param>
+ <param name="feather">
<real value="0.0000000000"/>
</param>
- <param name="invert">
- <bool value="false"/>
+ <param name="blurtype">
+ <integer value="1"/>
+ </param>
+ <param name="winding_style">
+ <integer value="0"/>
+ </param>
+ <param name="bline">
+ <bline type="bline_point" loop="true">
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>-1.1452138424</x>
+ <y>-3.9326298237</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="10.9316143768"/>
+ </radius>
+ <theta>
+ <angle value="115.659248"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="10.9316143768"/>
+ </radius>
+ <theta>
+ <angle value="115.659248"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>1.5435938835</x>
+ <y>3.9727866650</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="10.1526022439"/>
+ </radius>
+ <theta>
+ <angle value="116.565048"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="10.1526022439"/>
+ </radius>
+ <theta>
+ <angle value="116.565048"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>1.8817074299</x>
+ <y>4.0854911804</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="12.5933803039"/>
+ </radius>
+ <theta>
+ <angle value="-60.091576"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="12.5933803039"/>
+ </radius>
+ <theta>
+ <angle value="-60.091576"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>0.9639706612</x>
+ <y>-4.0614352226</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="7.2499577150"/>
+ </radius>
+ <theta>
+ <angle value="-32.207699"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="7.2499577150"/>
+ </radius>
+ <theta>
+ <angle value="-32.207699"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ </bline>
</param>
</layer>
- <layer type="linear_gradient" active="true" version="0.0" desc="Gradient005">
+ <layer type="linear_gradient" active="true" version="0.0" desc="Gradient002">
<param name="z_depth">
<real value="0.0000000000"/>
</param>
<real value="1.0000000000"/>
</param>
<param name="blend_method">
- <integer value="13"/>
+ <integer value="21"/>
</param>
<param name="p1">
<vector>
- <x>-1.5000000000</x>
- <y>2.5000000000</y>
+ <x>0.6097564697</x>
+ <y>1.9441053867</y>
</vector>
</param>
<param name="p2">
<vector>
- <x>-1.2500000000</x>
- <y>2.2500000000</y>
+ <x>2.6706390381</x>
+ <y>0.7204564214</y>
</vector>
</param>
<param name="gradient">
- <gradient_rotate type="gradient">
- <gradient>
- <gradient>
- <color pos="0.250000">
- <r>0.000000</r>
- <g>0.000000</g>
- <b>0.000000</b>
- <a>0.000000</a>
- </color>
- <color pos="0.250000">
- <r>1.000000</r>
- <g>1.000000</g>
- <b>0.000000</b>
- <a>1.000000</a>
- </color>
- <color pos="0.750000">
- <r>1.000000</r>
- <g>1.000000</g>
- <b>0.000000</b>
- <a>1.000000</a>
- </color>
- <color pos="0.750000">
- <r>0.000000</r>
- <g>0.000000</g>
- <b>0.000000</b>
- <a>0.000000</a>
- </color>
- </gradient>
- </gradient>
- <offset>
- <real value="-0.2500000000"/>
- </offset>
- </gradient_rotate>
+ <gradient>
+ <color pos="0.000000">
+ <r>0.557123</r>
+ <g>0.042463</g>
+ <b>0.003340</b>
+ <a>1.000000</a>
+ </color>
+ <color pos="1.000000">
+ <r>0.313598</r>
+ <g>0.000338</g>
+ <b>0.000000</b>
+ <a>0.000000</a>
+ </color>
+ </gradient>
</param>
<param name="loop">
- <bool value="true"/>
+ <bool value="false"/>
</param>
<param name="zigzag">
<bool value="false"/>
</param>
</layer>
- <layer type="PasteCanvas" active="true" version="0.1" desc="Alpha Letters">
+ </canvas>
+ </param>
+ <param name="zoom">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="time_offset">
+ <time value="0s"/>
+ </param>
+ <param name="children_lock">
+ <bool value="false"/>
+ </param>
+ </layer>
+ <layer type="PasteCanvas" active="true" version="0.1">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="0"/>
+ </param>
+ <param name="origin">
+ <vector>
+ <x>0.0000000000</x>
+ <y>0.0000000000</y>
+ </vector>
+ </param>
+ <param name="canvas">
+ <canvas end-time="5s">
+ <layer type="region" active="true" version="0.1" desc="NewBLine017 Region">
<param name="z_depth">
<real value="0.0000000000"/>
</param>
<param name="blend_method">
<integer value="0"/>
</param>
- <param name="origin">
+ <param name="color">
+ <color>
+ <r>0.506508</r>
+ <g>0.023233</g>
+ <b>0.033219</b>
+ <a>1.000000</a>
+ </color>
+ </param>
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</vector>
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- <param name="weight">
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- <param name="use_kerning">
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- <param name="grid_fit">
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- <param name="invert">
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- <param name="zoom">
- <real value="0.0000000000"/>
- </param>
- <param name="time_offset">
- <time value="0s"/>
- </param>
- <param name="children_lock">
+ <param name="invert">
<bool value="false"/>
</param>
- </layer>
- <layer type="spherize" active="true" version="0.2">
- <param name="center">
- <vector>
- <x>-1.5000000000</x>
- <y>2.3711292744</y>
- </vector>
+ <param name="antialias">
+ <bool value="true"/>
</param>
- <param name="radius">
- <real value="0.1211293260"/>
+ <param name="feather">
+ <real value="0.0000000000"/>
</param>
- <param name="amount">
- <real value="1.0000000000"/>
+ <param name="blurtype">
+ <integer value="1"/>
</param>
- <param name="clip">
- <bool value="false"/>
+ <param name="winding_style">
+ <integer value="0"/>
</param>
- <param name="type">
- <integer value="2"/>
+ <param name="bline">
+ <bline type="bline_point" loop="true">
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>-1.9019440413</x>
+ <y>3.8761827946</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
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+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="4.9355500913"/>
+ </radius>
+ <theta>
+ <angle value="-101.859779"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="4.9355500913"/>
+ </radius>
+ <theta>
+ <angle value="-101.859779"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>0.8512661457</x>
+ <y>-3.8843278885</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="4.1133286811"/>
+ </radius>
+ <theta>
+ <angle value="9.462322"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="4.1133286811"/>
+ </radius>
+ <theta>
+ <angle value="9.462322"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>-0.9842073321</x>
+ <y>-4.3029446602</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
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+ </radius>
+ <theta>
+ <angle value="167.660919"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="3.1644218362"/>
+ </radius>
+ <theta>
+ <angle value="167.660919"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>-2.2078564167</x>
+ <y>3.9083840847</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="1.9709319739"/>
+ </radius>
+ <theta>
+ <angle value="36.027378"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="1.9709319739"/>
+ </radius>
+ <theta>
+ <angle value="36.027378"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ </bline>
</param>
</layer>
- <layer type="linear_gradient" active="true" version="0.0" desc="Gradient006">
+ <layer type="linear_gradient" active="true" version="0.0" desc="Gradient002">
<param name="z_depth">
<real value="0.0000000000"/>
</param>
<real value="1.0000000000"/>
</param>
<param name="blend_method">
- <integer value="17"/>
+ <integer value="21"/>
</param>
<param name="p1">
<vector>
- <x>1.5000000000</x>
- <y>2.5000000000</y>
+ <x>-0.7587983012</x>
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</vector>
</param>
<param name="p2">
<vector>
- <x>1.5000000000</x>
- <y>2.2500000000</y>
+ <x>-2.5459699631</x>
+ <y>0.0120280515</y>
</vector>
</param>
<param name="gradient">
<gradient>
<color pos="0.000000">
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- <g>0.000000</g>
+ <r>0.630060</r>
+ <g>0.042463</g>
<b>0.000000</b>
<a>1.000000</a>
</color>
- <color pos="0.194737">
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- <b>0.483334</b>
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- <color pos="0.378947">
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- <a>1.000000</a>
- </color>
<color pos="1.000000">
- <r>0.000000</r>
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+ <r>0.313598</r>
+ <g>0.000338</g>
<b>0.000000</b>
- <a>1.000000</a>
+ <a>0.000000</a>
</color>
</gradient>
</param>
<bool value="false"/>
</param>
</layer>
- <layer type="shade" active="true" version="0.2">
+ </canvas>
+ </param>
+ <param name="zoom">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="time_offset">
+ <time value="0s"/>
+ </param>
+ <param name="children_lock">
+ <bool value="false"/>
+ </param>
+ </layer>
+ <layer type="PasteCanvas" active="true" version="0.1">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="0"/>
+ </param>
+ <param name="origin">
+ <vector>
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+ <y>0.0000000000</y>
+ </vector>
+ </param>
+ <param name="canvas">
+ <canvas end-time="5s">
+ <layer type="region" active="true" version="0.1" desc="NewBLine014 Region">
<param name="z_depth">
<real value="0.0000000000"/>
</param>
<param name="amount">
- <real value="0.7500000000"/>
+ <real value="1.0000000000"/>
</param>
<param name="blend_method">
- <integer value="12"/>
+ <integer value="0"/>
</param>
<param name="color">
<color>
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- <b>0.000000</b>
+ <r>0.506508</r>
+ <g>0.023233</g>
+ <b>0.033219</b>
<a>1.000000</a>
</color>
</param>
<param name="offset">
<vector>
- <x>0.0416666679</x>
- <y>-0.0416666679</y>
+ <x>0.0000000000</x>
+ <y>0.0000000000</y>
</vector>
</param>
- <param name="size">
+ <param name="invert">
+ <bool value="false"/>
+ </param>
+ <param name="antialias">
+ <bool value="true"/>
+ </param>
+ <param name="feather">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="blurtype">
+ <integer value="1"/>
+ </param>
+ <param name="winding_style">
+ <integer value="0"/>
+ </param>
+ <param name="bline">
+ <bline type="bline_point" loop="true">
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>-0.4206847847</x>
+ <y>4.3431015015</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="10.3353722992"/>
+ </radius>
+ <theta>
+ <angle value="-97.789291"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
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+ </radius>
+ <theta>
+ <angle value="-97.789291"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
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+ <y>-4.1902403831</y>
+ </vector>
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+ <width>
+ <real value="1.0000000000"/>
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+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="7.8286393481"/>
+ </radius>
+ <theta>
+ <angle value="-121.630661"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="7.8286393481"/>
+ </radius>
+ <theta>
+ <angle value="-121.630661"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
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+ <y>-3.7716233730</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
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+ <origin>
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+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
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+ </radius>
+ <theta>
+ <angle value="54.352978"/>
+ </theta>
+ </radial_composite>
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+ <radial_composite type="vector">
+ <radius>
+ <real value="5.8845157516"/>
+ </radius>
+ <theta>
+ <angle value="54.352978"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
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+ <y>4.3592019081</y>
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+ <width>
+ <real value="1.0000000000"/>
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+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
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+ </radius>
+ <theta>
+ <angle value="42.969090"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
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+ </radius>
+ <theta>
+ <angle value="42.969090"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ </bline>
+ </param>
+ </layer>
+ <layer type="linear_gradient" active="true" version="0.0" desc="Gradient002">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="21"/>
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+ <param name="p1">
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+ <x>2.2520222664</x>
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</param>
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+ <param name="p2">
+ <vector>
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</param>
- <param name="invert">
+ <param name="gradient">
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+ <g>0.000338</g>
+ <b>0.000000</b>
+ <a>0.000000</a>
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+ </gradient>
+ </param>
+ <param name="loop">
+ <bool value="false"/>
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+ <param name="zigzag">
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</param>
</layer>
<bool value="false"/>
</param>
</layer>
- <layer type="PasteCanvas" active="true" version="0.1" desc="Bright Light">
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<param name="z_depth">
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</param>
<real value="1.0000000000"/>
</param>
<param name="blend_method">
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+ <integer value="0"/>
</param>
<param name="origin">
<vector>
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- <y>1.2500000000</y>
+ <y>0.0000000000</y>
</vector>
</param>
<param name="canvas">
- <canvas>
- <layer type="conical_gradient" active="true" version="0.1">
+ <canvas end-time="5s">
+ <layer type="region" active="true" version="0.1" desc="NewBLine018 Region">
<param name="z_depth">
<real value="0.0000000000"/>
</param>
<param name="blend_method">
<integer value="0"/>
</param>
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- <b>0.920368</b>
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+ <param name="color">
+ <color>
+ <r>0.980719</r>
+ <g>0.042463</g>
+ <b>0.003340</b>
+ <a>1.000000</a>
+ </color>
</param>
- <param name="center">
+ <param name="offset">
<vector>
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<y>0.0000000000</y>
</vector>
</param>
- <param name="angle">
- <angle value="90.000000"/>
+ <param name="invert">
+ <bool value="false"/>
</param>
- <param name="symmetric">
+ <param name="antialias">
<bool value="true"/>
</param>
+ <param name="feather">
+ <real value="0.0000000000"/>
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+ <param name="blurtype">
+ <integer value="1"/>
+ </param>
+ <param name="winding_style">
+ <integer value="0"/>
+ </param>
+ <param name="bline">
+ <bline type="bline_point" loop="true">
+ <entry>
+ <composite type="bline_point">
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+ </split>
+ <t1>
+ <radial_composite type="vector">
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+ <theta>
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+ </radial_composite>
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+ <radial_composite type="vector">
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+ </radius>
+ <theta>
+ <angle value="-13.240520"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
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+ <split>
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+ </split>
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+ <radial_composite type="vector">
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+ </radial_composite>
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+ <angle value="136.916412"/>
+ </theta>
+ </radial_composite>
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+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
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+ <split>
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+ </split>
+ <t1>
+ <radial_composite type="vector">
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+ </radial_composite>
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+ </radial_composite>
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+ </entry>
+ <entry>
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+ <radial_composite type="vector">
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+ <t1>
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<param name="z_depth">
<real value="0.0000000000"/>
</param>
<real value="1.0000000000"/>
</param>
<param name="blend_method">
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+ <integer value="21"/>
</param>
- <param name="color">
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- <b>1.000000</b>
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+ </param>
+ <param name="loop">
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+ <param name="zigzag">
+ <bool value="false"/>
</param>
</layer>
- <layer type="blur" active="false" version="0.2">
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+ <canvas end-time="5s">
+ <layer type="region" active="true" version="0.1" desc="NewBLine015 Region">
<param name="z_depth">
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</param>
<real value="1.0000000000"/>
</param>
<param name="blend_method">
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+ <integer value="0"/>
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+ <y>0.0000000000</y>
</vector>
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+ <param name="feather">
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+ <origin>
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+ <bool value="false"/>
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+ <radial_composite type="vector">
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+ </radius>
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+ <radial_composite type="vector">
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+ <theta>
+ <angle value="-157.509827"/>
+ </theta>
+ </radial_composite>
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+ <origin>
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+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
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+ </theta>
+ </radial_composite>
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+ </radial_composite>
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+ <t2>
+ <radial_composite type="vector">
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+ <angle value="119.327179"/>
+ </theta>
+ </radial_composite>
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+ </composite>
+ </entry>
+ <entry>
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+ <width>
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+ <split>
+ <bool value="false"/>
+ </split>
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+ <radial_composite type="vector">
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+ <angle value="10.868526"/>
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+ <layer type="linear_gradient" active="true" version="0.0" desc="Gradient002">
+ <param name="z_depth">
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+ <param name="amount">
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+ <param name="amount">
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+ <canvas width="480" height="270" view-box="-4.000000 2.250000 4.000000 -2.250000" antialias="2">
+ <layer type="region" active="true" version="0.1" desc="NewBLine015 Region">
<param name="z_depth">
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<param name="color">
<color>
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<a>1.000000</a>
</color>
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<vector>
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<y>0.0000000000</y>
</vector>
</param>
<param name="invert">
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+ <param name="feather">
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+ <param name="winding_style">
+ <integer value="0"/>
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+ <param name="bline">
+ <bline type="bline_point" loop="true">
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+ <t1>
+ <radial_composite type="vector">
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+ </radial_composite>
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+ <radial_composite type="vector">
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+ </radial_composite>
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+ <radial_composite type="vector">
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+ </entry>
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+ <param name="z_depth">
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+ <param name="amount">
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</canvas>
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+ <layer type="PasteCanvas" active="true" version="0.1">
<param name="z_depth">
<real value="0.0000000000"/>
</param>
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</param>
<param name="canvas">
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+ <canvas width="480" height="270" view-box="-4.000000 2.250000 4.000000 -2.250000" antialias="2">
+ <layer type="region" active="true" version="0.1" desc="NewBLine015 Region">
<param name="z_depth">
<real value="0.0000000000"/>
</param>
<param name="blend_method">
<integer value="0"/>
</param>
- <param name="origin">
+ <param name="color">
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</param>
- <param name="canvas" use="logo.sif#"/>
- <param name="zoom">
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</param>
- <param name="time_offset">
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+ <param name="antialias">
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</param>
- <param name="children_lock">
+ <param name="feather">
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+ <param name="blurtype">
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+ <param name="winding_style">
+ <integer value="0"/>
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+ <param name="bline">
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+ </radial_composite>
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+ </entry>
+ <entry>
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+ <radial_composite type="vector">
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+ </radial_composite>
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+ </entry>
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+ </radial_composite>
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+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
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+ <width>
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+ <origin>
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+ <param name="z_depth">
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+ <param name="amount">
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+ <param name="time_offset">
+ <time value="0s"/>
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+ <param name="children_lock">
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+ <layer type="PasteCanvas" active="true" version="0.1">
+ <param name="z_depth">
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+ <param name="amount">
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+ <param name="blend_method">
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+ <param name="origin">
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+ <canvas width="480" height="270" view-box="-4.000000 2.250000 4.000000 -2.250000" antialias="2">
+ <layer type="region" active="true" version="0.1" desc="NewBLine015 Region">
<param name="z_depth">
<real value="0.0000000000"/>
</param>
<real value="1.0000000000"/>
</param>
<param name="blend_method">
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<a>1.000000</a>
</color>
</param>
<y>0.0000000000</y>
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+ <param name="antialias">
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+ <param name="feather">
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+ <bline type="bline_point" loop="true">
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+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="10.9679429278"/>
+ </radius>
+ <theta>
+ <angle value="-136.606003"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="10.9679429278"/>
+ </radius>
+ <theta>
+ <angle value="-136.606003"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>0.1106364802</x>
+ <y>-3.9326298237</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="10.2766265725"/>
+ </radius>
+ <theta>
+ <angle value="-145.338913"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="10.2766265725"/>
+ </radius>
+ <theta>
+ <angle value="-145.338913"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>-0.0986718982</x>
+ <y>-3.8360259533</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="10.9641133387"/>
+ </radius>
+ <theta>
+ <angle value="45.535458"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="10.9641133387"/>
+ </radius>
+ <theta>
+ <angle value="45.535458"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>-0.2274770588</x>
+ <y>3.7473776340</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="13.5614936426"/>
+ </radius>
+ <theta>
+ <angle value="43.989853"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="13.5614936426"/>
+ </radius>
+ <theta>
+ <angle value="43.989853"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ </bline>
+ </param>
+ </layer>
+ <layer type="linear_gradient" active="true" version="0.0" desc="Gradient002">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
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+ <param name="blend_method">
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+ <param name="p1">
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<vector>
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+ <x>-0.7587983012</x>
+ <y>-1.2438222170</y>
</vector>
</param>
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+ <param name="gradient">
+ <gradient>
+ <color pos="0.000000">
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+ <b>0.000000</b>
+ <a>1.000000</a>
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+ <color pos="1.000000">
+ <r>0.313598</r>
+ <g>0.000338</g>
+ <b>0.000000</b>
+ <a>0.000000</a>
+ </color>
+ </gradient>
+ </param>
+ <param name="loop">
+ <bool value="false"/>
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- <param name="invert">
+ <param name="zigzag">
<bool value="false"/>
</param>
</layer>
<bool value="false"/>
</param>
</layer>
- <layer type="clamp" active="true" version="0.2" desc="Super-Saturation Clamp">
- <param name="invert_negative">
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- <param name="clamp_ceiling">
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- <param name="ceiling">
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- <param name="floor">
- <real value="0.0000000000"/>
- </param>
- </layer>
- <layer type="PasteCanvas" active="true" version="0.1" desc="Software Title">
+ <layer type="PasteCanvas" active="true" version="0.1" desc="Voria Logo w/ Shade">
<param name="z_depth">
<real value="0.0000000000"/>
</param>
</param>
<param name="origin">
<vector>
- <x>0.0099999998</x>
- <y>0.1424999982</y>
+ <x>-0.0342693217</x>
+ <y>-1.4531306028</y>
</vector>
</param>
<param name="canvas">
- <canvas>
- <layer type="linear_gradient" active="true" version="0.0" desc="Gradient058">
+ <canvas end-time="5s">
+ <layer type="PasteCanvas" active="true" version="0.1" desc="Voria Logo">
<param name="z_depth">
<real value="0.0000000000"/>
</param>
<param name="amount">
- <real value="0.6999999881"/>
+ <real value="1.0000000000"/>
</param>
<param name="blend_method">
<integer value="0"/>
</param>
- <param name="p1">
- <vector>
- <x>-0.0990606323</x>
- <y>0.4690153301</y>
- </vector>
- </param>
- <param name="p2">
+ <param name="origin">
<vector>
- <x>-0.0990606323</x>
- <y>-0.0307283755</y>
+ <x>0.0000000000</x>
+ <y>1.2500000000</y>
</vector>
</param>
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- <gradient>
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- <b>0.000000</b>
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- <color pos="1.000000">
- <r>0.000000</r>
- <g>0.000000</g>
- <b>0.000000</b>
- <a>1.000000</a>
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- </gradient>
+ <param name="canvas" use="logo.sif#"/>
+ <param name="zoom">
+ <real value="-0.2999999925"/>
</param>
- <param name="loop">
- <bool value="false"/>
+ <param name="time_offset">
+ <time value="0s"/>
</param>
- <param name="zigzag">
+ <param name="children_lock">
<bool value="false"/>
</param>
</layer>
- <layer type="text" active="true" version="0.2">
+ <layer type="shade" active="false" version="0.2">
<param name="z_depth">
<real value="0.0000000000"/>
</param>
<real value="1.0000000000"/>
</param>
<param name="blend_method">
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- </param>
- <param name="text">
- <string guid="5FDE2E2EC5F2E563F9AD4CCF6DFC9074">S T U D I O</string>
+ <integer value="12"/>
</param>
<param name="color">
<color>
- <r>0.000000</r>
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- <b>0.000000</b>
+ <r>0.013829</r>
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<a>1.000000</a>
</color>
</param>
- <param name="family">
- <string guid="ADD7C86FF44B7A2A37637C9E3C8F4315">Times New Roman</string>
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- <param name="compress">
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- <param name="size">
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- <param name="orient">
- <vector>
- <x>0.5000000000</x>
- <y>1.0000000000</y>
- </vector>
- </param>
- <param name="pos">
+ <param name="offset">
<vector>
<x>0.0000000000</x>
<y>0.0000000000</y>
</vector>
</param>
- <param name="use_kerning">
- <bool value="true"/>
+ <param name="size">
+ <vector>
+ <x>0.1524682790</x>
+ <y>0.1524682790</y>
+ </vector>
</param>
- <param name="grid_fit">
- <bool value="false"/>
+ <param name="type">
+ <integer value="1"/>
</param>
<param name="invert">
- <bool value="true"/>
+ <bool value="false"/>
</param>
</layer>
- <layer type="warp" active="true" version="0.1">
- <param name="src_tl">
- <vector>
- <x>-2.0734415054</x>
- <y>0.6111532450</y>
- </vector>
+ <layer type="shade" active="true" version="0.2">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
</param>
- <param name="src_br">
- <vector>
- <x>2.1833333969</x>
- <y>-0.0333333351</y>
- </vector>
+ <param name="amount">
+ <real value="1.0000000000"/>
</param>
- <param name="dest_tl">
- <vector>
- <x>-2.5265016556</x>
- <y>-0.3445624709</y>
- </vector>
+ <param name="blend_method">
+ <integer value="12"/>
</param>
- <param name="dest_tr">
- <vector>
- <x>2.6473100185</x>
- <y>-0.3445624709</y>
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+ <param name="color">
+ <color>
+ <r>0.833806</r>
+ <g>0.087474</g>
+ <b>0.000000</b>
+ <a>1.000000</a>
+ </color>
</param>
- <param name="dest_br">
+ <param name="offset">
<vector>
- <x>2.1666667461</x>
- <y>0.0170713197</y>
+ <x>0.0000000000</x>
+ <y>0.0000000000</y>
</vector>
</param>
- <param name="dest_bl">
+ <param name="size">
<vector>
- <x>-2.0499999523</x>
- <y>0.0170713197</y>
+ <x>0.3220129013</x>
+ <y>0.3220129013</y>
</vector>
</param>
- <param name="clip">
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- <param name="horizon">
- <real value="4.0000000000"/>
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- </layer>
- <layer type="super_sample" active="true" version="0.1">
- <param name="width">
- <integer value="2"/>
- </param>
- <param name="height">
- <integer value="2"/>
+ <param name="type">
+ <integer value="1"/>
</param>
- <param name="scanline">
+ <param name="invert">
<bool value="false"/>
</param>
- <param name="alpha_aware">
- <bool value="true"/>
- </param>
</layer>
+ </canvas>
+ </param>
+ <param name="zoom">
+ <real value="0.3500000000"/>
+ </param>
+ <param name="time_offset">
+ <time value="0s"/>
+ </param>
+ <param name="children_lock">
+ <bool value="false"/>
+ </param>
+ </layer>
+ <layer type="PasteCanvas" active="true" version="0.1" desc="Software Title">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="0"/>
+ </param>
+ <param name="origin">
+ <vector>
+ <x>-0.0503699630</x>
+ <y>-2.0649549961</y>
+ </vector>
+ </param>
+ <param name="canvas">
+ <canvas end-time="5s">
<layer type="blur" active="true" version="0.2">
<param name="z_depth">
<real value="0.0000000000"/>
<integer value="0"/>
</param>
<param name="text">
- <string guid="5FDE2E2EC5F2E563F9AD4CCF6DFC9074">S T U D I O</string>
+ <string guid="E2F351F0BE10F544D49FC3D0BFFEB9B3">S T U D I O</string>
</param>
<param name="color">
<color>
</color>
</param>
<param name="family">
- <string guid="ADD7C86FF44B7A2A37637C9E3C8F4315">Times New Roman</string>
+ <string guid="10FAB7B18FA96A0D1A51F381EE8D6AD2">Times New Roman</string>
</param>
<param name="style">
<integer value="0"/>
</param>
<param name="point1">
<vector>
- <x>-2.5000000000</x>
- <y>0.7500000000</y>
+ <x>-2.6026895046</x>
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</vector>
</param>
<param name="point2">
<vector>
- <x>2.5000000000</x>
- <y>-0.5000000000</y>
+ <x>2.6368906498</x>
+ <y>-0.5291483402</y>
</vector>
</param>
<param name="expand">
</param>
<param name="pos">
<vector>
- <x>0.0000000000</x>
- <y>0.5666666627</y>
+ <x>-0.0056594773</x>
+ <y>0.6860917807</y>
</vector>
</param>
<param name="use_kerning">
<param name="color">
<color>
<r>1.000000</r>
- <g>1.000000</g>
- <b>1.000000</b>
+ <g>0.106447</g>
+ <b>0.015346</b>
<a>1.000000</a>
</color>
</param>
<bool value="false"/>
</param>
</layer>
- <layer type="PasteCanvas" active="true" version="0.1" desc="Frame">
- <param name="z_depth">
- <real value="0.0000000000"/>
- </param>
- <param name="amount">
- <real value="1.0000000000"/>
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- <param name="blend_method">
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- <param name="origin">
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- <param name="canvas">
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- <param name="z_depth">
- <real value="0.0000000000"/>
- </param>
- <param name="amount">
- <real value="1.0000000000"/>
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- <param name="blend_method">
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- <param name="p1">
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- <param name="p2">
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- <param name="gradient">
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- <b>1.000000</b>
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- <param name="loop">
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- <param name="zigzag">
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- </layer>
- <layer type="rectangle" active="true" version="0.2" desc="Rectangle010">
- <param name="z_depth">
- <real value="0.0000000000"/>
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- <param name="amount">
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- <param name="blend_method">
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- <param name="point1">
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- <param name="expand">
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- <param name="invert">
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- </canvas>
- </param>
- <param name="zoom">
- <real value="0.0000000000"/>
- </param>
- <param name="time_offset">
- <time value="0s"/>
- </param>
- <param name="children_lock">
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- </layer>
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