-/* === S I N F G =========================================================== */
+/* === S Y N F I G ========================================================= */
/*! \file workarea.h
** \brief Template Header
**
** $Id: workarea.h,v 1.1.1.1 2005/01/07 03:34:37 darco Exp $
**
** \legal
-** Copyright (c) 2002 Robert B. Quattlebaum Jr.
+** Copyright (c) 2002-2005 Robert B. Quattlebaum Jr., Adrian Bentley
**
-** This software and associated documentation
-** are CONFIDENTIAL and PROPRIETARY property of
-** the above-mentioned copyright holder.
+** This package is free software; you can redistribute it and/or
+** modify it under the terms of the GNU General Public License as
+** published by the Free Software Foundation; either version 2 of
+** the License, or (at your option) any later version.
**
-** You may not copy, print, publish, or in any
-** other way distribute this software without
-** a prior written agreement with
-** the copyright holder.
+** This package is distributed in the hope that it will be useful,
+** but WITHOUT ANY WARRANTY; without even the implied warranty of
+** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+** General Public License for more details.
** \endlegal
*/
/* ========================================================================= */
/* === S T A R T =========================================================== */
-#ifndef __SINFG_GTKMM_WORKAREA_H
-#define __SINFG_GTKMM_WORKAREA_H
+#ifndef __SYNFIG_GTKMM_WORKAREA_H
+#define __SYNFIG_GTKMM_WORKAREA_H
/* === H E A D E R S ======================================================= */
#include <gdkmm/cursor.h>
#include <gdkmm/device.h>
-#include <sinfg/time.h>
-#include <sinfg/vector.h>
-#include <sinfg/general.h>
-#include <sinfg/renddesc.h>
-#include <sinfg/canvas.h>
+#include <synfig/time.h>
+#include <synfig/vector.h>
+#include <synfig/general.h>
+#include <synfig/renddesc.h>
+#include <synfig/canvas.h>
#include "zoomdial.h"
#include "duckmatic.h"
};
*/
-class WorkAreaTarget;
-class WorkAreaTarget_Full;
-namespace sinfgapp { class CanvasInterface; };
+namespace synfigapp { class CanvasInterface; };
-namespace sinfg { class Layer; };
+namespace synfig { class Layer; };
namespace Gtk { class Frame; };
namespace studio
{
+class WorkAreaTarget;
+class WorkAreaTarget_Full;
+
class Instance;
class CanvasView;
class WorkArea;
etl::handle<studio::AsyncRenderer> async_renderer;
- etl::loose_handle<sinfgapp::CanvasInterface> canvas_interface;
- etl::handle<sinfg::Canvas> canvas;
+ etl::loose_handle<synfigapp::CanvasInterface> canvas_interface;
+ etl::handle<synfig::Canvas> canvas;
etl::loose_handle<studio::Instance> instance;
etl::loose_handle<studio::CanvasView> canvas_view;
// Bleh!
int w; //!< Width of the image (in pixels)
int h; //!< Height of the image (in pixels)
- sinfg::Real canvaswidth; //!< Width of the canvas
- sinfg::Real canvasheight; //!< Height of the canvas
- sinfg::Real pw; //!< The width of a pixel
- sinfg::Real ph; //!< The height of a pixel
+ synfig::Real canvaswidth; //!< Width of the canvas
+ synfig::Real canvasheight; //!< Height of the canvas
+ synfig::Real pw; //!< The width of a pixel
+ synfig::Real ph; //!< The height of a pixel
float zoom; //!< Zoom factor
float prev_zoom; //!< Previous Zoom factor
- sinfg::Point window_tl; //!< The (theoretical) top-left corner of the view window
- sinfg::Point window_br; //!< The (theoretical) bottom-right corner of the view window
+ synfig::Point window_tl; //!< The (theoretical) top-left corner of the view window
+ synfig::Point window_br; //!< The (theoretical) bottom-right corner of the view window
guint32 last_event_time;
//unsigned char *buffer;
//! ???
- sinfg::ProgressCallback *progresscallback;
+ synfig::ProgressCallback *progresscallback;
//! ???
- sinfg::RendDesc desc;
+ synfig::RendDesc desc;
//! This flag is set if the user is dragging the video window
/*! \see drag_point */
etl::handle<Duckmatic::Duck> hover_duck;
//! When dragging the viewport, this is set to the origin of the drag
- sinfg::Point drag_point;
+ synfig::Point drag_point;
- sinfg::Point curr_point;
+ synfig::Point curr_point;
//! ???
- sinfg::Point previous_focus;
+ synfig::Point previous_focus;
//! This flag is set if the grid should be drawn
bool show_grid;
gint render_idle_func_id;
//! The coordinates of the focus the last time a part of the screen was refreshed
- sinfg::Point last_focus_point;
+ synfig::Point last_focus_point;
bool canceled_;
bool onion_skin;
- etl::loose_handle<sinfg::ValueNode> selected_value_node_;
+ etl::loose_handle<synfig::ValueNode> selected_value_node_;
/*
public:
- const etl::loose_handle<sinfg::ValueNode>& get_selected_value_node() { return selected_value_node_; }
- const sinfg::Point& get_drag_point()const { return drag_point; }
+ const etl::loose_handle<synfig::ValueNode>& get_selected_value_node() { return selected_value_node_; }
+ const synfig::Point& get_drag_point()const { return drag_point; }
std::vector< std::pair<Glib::RefPtr<Gdk::Pixbuf>,int> >& get_tile_book(){ return tile_book; }
int get_refreshes()const { return refreshes; }
bool get_canceled()const { return canceled_; }
sigc::signal<void,GdkDevice* > signal_input_device_changed_;
//! One signal per button
- sigc::signal<void,sinfg::Point> signal_user_click_[5];
+ sigc::signal<void,synfig::Point> signal_user_click_[5];
sigc::signal<void> signal_popup_menu_;
sigc::signal<void> signal_onion_skin_changed_;
//! Signal for when the user clicks on a layer
- sigc::signal<void, etl::handle<sinfg::Layer> > signal_layer_selected_;
+ sigc::signal<void, etl::handle<synfig::Layer> > signal_layer_selected_;
sigc::signal<void> signal_view_window_changed_;
sigc::signal<void> &signal_popup_menu() { return signal_popup_menu_; }
//! One signal per button (5 buttons)
- sigc::signal<void,sinfg::Point> &signal_user_click(int button=0){ return signal_user_click_[button]; }
+ sigc::signal<void,synfig::Point> &signal_user_click(int button=0){ return signal_user_click_[button]; }
- sigc::signal<void, etl::handle<sinfg::Layer> >& signal_layer_selected() { return signal_layer_selected_; }
+ sigc::signal<void, etl::handle<synfig::Layer> >& signal_layer_selected() { return signal_layer_selected_; }
/*
-- ** -- P U B L I C M E T H O D S -----------------------------------------
bool get_onion_skin()const;
void toggle_onion_skin() { set_onion_skin(!get_onion_skin()); }
- void set_selected_value_node(etl::loose_handle<sinfg::ValueNode> x);
+ void set_selected_value_node(etl::loose_handle<synfig::ValueNode> x);
bool is_dragging() { return dragging!=DRAG_NONE; }
DragMode get_dragging_mode() { return dragging; }
- WorkArea(etl::loose_handle<sinfgapp::CanvasInterface> canvas_interface);
+ WorkArea(etl::loose_handle<synfigapp::CanvasInterface> canvas_interface);
virtual ~WorkArea();
void set_cursor(const Gdk::Cursor& x);
void set_cursor(Gdk::CursorType x);
- const sinfg::Point& get_cursor_pos()const { return curr_point; }
+ const synfig::Point& get_cursor_pos()const { return curr_point; }
Gtk::Adjustment *get_scrollx_adjustment() { return &scrollx_adjustment; }
Gtk::Adjustment *get_scrolly_adjustment() { return &scrolly_adjustment; }
const Gtk::Adjustment *get_scrolly_adjustment()const { return &scrolly_adjustment; }
void set_instance(etl::loose_handle<studio::Instance> x) { instance=x; }
- void set_canvas(etl::handle<sinfg::Canvas> x) { canvas=x; }
+ void set_canvas(etl::handle<synfig::Canvas> x) { canvas=x; }
void set_canvas_view(etl::loose_handle<studio::CanvasView> x) { canvas_view=x; }
- etl::handle<sinfg::Canvas> get_canvas()const { return canvas; }
+ etl::handle<synfig::Canvas> get_canvas()const { return canvas; }
etl::handle<studio::Instance> get_instance()const { return instance; }
etl::loose_handle<studio::CanvasView> get_canvas_view()const { return canvas_view; }
void queue_scroll();
//! Sets the size of the grid
- void set_grid_size(const sinfg::Vector &s);
+ void set_grid_size(const synfig::Vector &s);
//! ??
void popup_menu();
int get_bpp()const { return bpp; }
//! ??
- const sinfg::RendDesc &get_rend_desc()const { return desc; }
+ const synfig::RendDesc &get_rend_desc()const { return desc; }
//! ??
- void set_rend_desc(const sinfg::RendDesc &x) { desc=x; }
+ void set_rend_desc(const synfig::RendDesc &x) { desc=x; }
//! Converts screen coords (ie: pixels) to composition coordinates
- sinfg::Point screen_to_comp_coords(sinfg::Point pos)const;
+ synfig::Point screen_to_comp_coords(synfig::Point pos)const;
//! Converts composition coordinates to screen coords (ie: pixels)
- sinfg::Point comp_to_screen_coords(sinfg::Point pos)const;
+ synfig::Point comp_to_screen_coords(synfig::Point pos)const;
float get_pw()const { return pw; }
float get_ph()const { return ph; }
- const sinfg::Point &get_window_tl()const { return window_tl; }
- const sinfg::Point &get_window_br()const { return window_br; }
+ const synfig::Point &get_window_tl()const { return window_tl; }
+ const synfig::Point &get_window_br()const { return window_br; }
bool async_update_preview();
void async_update_finished();
- void async_render_preview(sinfg::Time time);
+ void async_render_preview(synfig::Time time);
void async_render_preview();
bool sync_update_preview();
- bool sync_render_preview(sinfg::Time time);
+ bool sync_render_preview(synfig::Time time);
bool sync_render_preview();
void sync_render_preview_hook();
void set_zoom(float z);
- void set_progress_callback(sinfg::ProgressCallback *x) { progresscallback=x; }
- sinfg::ProgressCallback *get_progress_callback() { return progresscallback; }
+ void set_progress_callback(synfig::ProgressCallback *x) { progresscallback=x; }
+ synfig::ProgressCallback *get_progress_callback() { return progresscallback; }
- void set_focus_point(const sinfg::Point &x);
+ void set_focus_point(const synfig::Point &x);
- sinfg::Point get_focus_point()const;
+ synfig::Point get_focus_point()const;
void done_rendering();