#include "instance.h"
#include "canvasinterface.h"
+#include "general.h"
+
#endif
/* === U S I N G =========================================================== */
}
bool
-Action::System::perform_action(handle<Action::Base> action)
+Action::System::perform_action(etl::handle<Action::Base> action)
{
handle<UIInterface> uim(get_ui_interface());
}
bool
-synfigapp::Action::System::undo_(handle<UIInterface> uim)
+synfigapp::Action::System::undo_(etl::handle<UIInterface> uim)
{
handle<Action::Undoable> action(undo_action_stack().front());
most_recent_action_=action;
}
bool
-Action::System::redo_(handle<UIInterface> uim)
+Action::System::redo_(etl::handle<UIInterface> uim)
{
handle<Action::Undoable> action(redo_action_stack().front());
most_recent_action_=action;
return false;
}
-Action::PassiveGrouper::PassiveGrouper(etl::loose_handle<Action::System> instance_,synfig::String name_):
+Action::PassiveGrouper::PassiveGrouper(etl::loose_handle<System> instance_,synfig::String name_):
instance_(instance_),
name_(name_),
redraw_requested_(false),
}
void
-Action::PassiveGrouper::request_redraw(handle<CanvasInterface> x)
+Action::PassiveGrouper::request_redraw(etl::handle<CanvasInterface> x)
{
/* DEBUGPOINT();
if(instance_->group_stack_.empty())