/*! \file timepointscopy.cpp
** \brief Copy the Time Points File
**
-** $Id: timepointscopy.cpp,v 1.1.1.1 2005/01/07 03:34:37 darco Exp $
+** $Id$
**
** \legal
** Copyright (c) 2004 Adrian Bentley
#include <typeinfo>
+#include <synfigapp/general.h>
+
#endif
using namespace std;
/* === M A C R O S ========================================================= */
ACTION_INIT(Action::TimepointsCopy);
-ACTION_SET_NAME(Action::TimepointsCopy,"timepoint_copy");
-ACTION_SET_LOCAL_NAME(Action::TimepointsCopy,"Copy Time Points");
+ACTION_SET_NAME(Action::TimepointsCopy,"TimepointsCopy");
+ACTION_SET_LOCAL_NAME(Action::TimepointsCopy,N_("Copy Time Points"));
ACTION_SET_TASK(Action::TimepointsCopy,"copy");
ACTION_SET_CATEGORY(Action::TimepointsCopy,Action::CATEGORY_WAYPOINT|Action::CATEGORY_ACTIVEPOINT);
ACTION_SET_PRIORITY(Action::TimepointsCopy,0);
ACTION_SET_VERSION(Action::TimepointsCopy,"0.0");
-ACTION_SET_CVS_ID(Action::TimepointsCopy,"$Id: timepointscopy.cpp,v 1.1.1.1 2005/01/07 03:34:37 darco Exp $");
+ACTION_SET_CVS_ID(Action::TimepointsCopy,"$Id$");
/* === G L O B A L S ======================================================= */
Action::TimepointsCopy::get_param_vocab()
{
ParamVocab ret(Action::CanvasSpecific::get_param_vocab());
-
+
ret.push_back(ParamDesc("addlayer",Param::TYPE_VALUE)
.set_local_name(_("New Selected Layer"))
.set_desc(_("A layer to add to our selected list"))
.set_supports_multiple()
.set_optional()
);
-
+
ret.push_back(ParamDesc("addcanvas",Param::TYPE_CANVAS)
.set_local_name(_("New Selected Canvas"))
.set_desc(_("A canvas to add to our selected list"))
.set_supports_multiple()
.set_optional()
);
-
+
ret.push_back(ParamDesc("addvaluedesc",Param::TYPE_VALUEDESC)
.set_local_name(_("New Selected ValueBase"))
.set_desc(_("A valuenode's description to add to our selected list"))
.set_supports_multiple()
.set_optional()
);
-
+
ret.push_back(ParamDesc("addtime",Param::TYPE_TIME)
.set_local_name(_("New Selected Time Point"))
.set_desc(_("A time point to add to our selected list"))
.set_supports_multiple()
);
-
+
ret.push_back(ParamDesc("deltatime",Param::TYPE_TIME)
.set_local_name(_("Time adjustment"))
.set_desc(_("The amount of time to adjust all the selected points"))
}
bool
-Action::TimepointsCopy::is_canidate(const ParamList &x)
+Action::TimepointsCopy::is_candidate(const ParamList &x)
{
- if(!canidate_check(get_param_vocab(),x))
+ if(!candidate_check(get_param_vocab(),x))
return false;
-
- if( x.find("addlayer") == x.end() &&
- x.find("addcanvas") == x.end() &&
+
+ if( x.find("addlayer") == x.end() &&
+ x.find("addcanvas") == x.end() &&
x.find("addvaluedesc") == x.end())
return false;
return true;
//add a layer to the list
sel_layers.push_back(param.get_layer());
//synfig::info("action got layer");
-
+
return true;
}
-
+
if(name=="addcanvas" && param.get_type()==Param::TYPE_CANVAS)
{
//add a layer to the list
sel_canvases.push_back(param.get_canvas());
//synfig::info("action got canvas");
-
+
return true;
}
-
+
if(name=="addvaluedesc" && param.get_type()==Param::TYPE_VALUEDESC)
{
//add a layer to the list
sel_values.push_back(param.get_value_desc());
//synfig::info("action got valuedesc");
-
+
return true;
}
-
+
if(name=="addtime" && param.get_type()==Param::TYPE_TIME)
{
//add a layer to the list
sel_times.insert(param.get_time());
//synfig::info("action got time");
-
+
return true;
}
-
+
if(name=="deltatime" && param.get_type()==Param::TYPE_TIME)
{
timedelta = param.get_time();
//synfig::info("action got time to move");
-
+
return true;
}
Action::TimepointsCopy::prepare()
{
clear();
-
+
//synfig::info("Preparing TimepointsCopy by %f secs",(float)timemove);
-
+
if(sel_times.empty()) return;
-
+
//all our lists should be set correctly...
//build our sub-action list
- // and yes we do need to store it temporarily so we don't duplicate
+ // and yes we do need to store it temporarily so we don't duplicate
// an operation on a specific valuenode, etc....
timepoints_ref match;
-
+
Time fps = get_canvas()->rend_desc().get_frame_rate();
-
+
//std::vector<synfig::Layer::Handle>
//synfig::info("Layers %d", sel_layers.size());
{
std::vector<synfig::Layer::Handle>::iterator i = sel_layers.begin(),
end = sel_layers.end();
-
+
for(; i != end; ++i)
{
//synfig::info("Recurse through a layer");
recurse_layer(*i,sel_times,match);
}
}
-
+
//std::vector<synfig::Canvas::Handle> sel_canvases;
//synfig::info("Canvases %d", sel_canvases.size());
{
std::vector<synfig::Canvas::Handle>::iterator i = sel_canvases.begin(),
end = sel_canvases.end();
-
+
for(; i != end; ++i)
{
//synfig::info("Recurse through a canvas");
recurse_canvas(*i,sel_times,match);
}
}
-
+
//std::vector<synfigapp::ValueDesc>
//synfig::info("ValueBasedescs %d", sel_values.size());
{
std::vector<synfigapp::ValueDesc>::iterator i = sel_values.begin(),
end = sel_values.end();
-
+
for(; i != end; ++i)
{
//synfig::info("Recurse through a valuedesc");
recurse_valuedesc(*i,sel_times,match);
}
}
-
+
//synfig::info("built list of waypoints/activepoints to modify");
- //synfig::info("\t There are %d waypoint sets and %d activepointsets",
+ //synfig::info("\t There are %d waypoint sets and %d activepointsets",
// match.waypointbiglist.size(), match.actpointbiglist.size());
- //process the hell out of em...
+ //process them...
{
//must build from both lists
timepoints_ref::waytracker::const_iterator i = match.waypointbiglist.begin(),
{
//iterate through each waypoint for this specific valuenode
std::set<synfig::Waypoint>::const_iterator j = i->waypoints.begin(),
- end = i->waypoints.end();
+ end = i->waypoints.end();
for(; j != end; ++j)
{
Action::Handle action(WaypointSimpleAdd::create());
-
+
action->set_param("canvas",get_canvas());
action->set_param("canvas_interface",get_canvas_interface());
action->set_param("value_node",ValueNode::Handle(i->val));
-
+
//synfig::info("add waypoint mod...");
//NOTE: We may want to store the old time for undoing the action...
Waypoint neww;
Waypoint w = *j;
w.set_time((w.get_time() + timedelta).round(fps));
w.mimic(neww); //make sure the new waypoint has a new id
-
+
action->set_param("waypoint",w);
-
+
//run the action now that we've added everything
assert(action->is_ready());
if(!action->is_ready())
throw Error(Error::TYPE_NOTREADY);
-
+
add_action_front(action);
}
}
for(; j != jend; ++j)
{
Action::Handle action(ActivepointSimpleAdd::create());
-
+
action->set_param("canvas",get_canvas());
action->set_param("canvas_interface",get_canvas_interface());
action->set_param("value_desc",i->val);
-
+
//NOTE: We may want to store the old time for undoing the action...
Activepoint newa;
Activepoint a = *j;
a.set_time((a.get_time() + timedelta).round(fps));
a.mimic(newa); //make sure the new activepoint has a new id
-
+
action->set_param("activepoint",a);
-
+
assert(action->is_ready());
if(!action->is_ready())
{
throw Error(Error::TYPE_NOTREADY);
}
-
+
add_action_front(action);
}
}