#include "valuenodeadd.h"
#include <synfigapp/canvasinterface.h>
+#include <synfigapp/general.h>
+
#endif
using namespace std;
ACTION_INIT(Action::ValueNodeAdd);
ACTION_SET_NAME(Action::ValueNodeAdd,"value_node_add");
-ACTION_SET_LOCAL_NAME(Action::ValueNodeAdd,"Add ValueNode");
+ACTION_SET_LOCAL_NAME(Action::ValueNodeAdd,N_("Add ValueNode"));
ACTION_SET_TASK(Action::ValueNodeAdd,"add");
ACTION_SET_CATEGORY(Action::ValueNodeAdd,Action::CATEGORY_VALUENODE);
ACTION_SET_PRIORITY(Action::ValueNodeAdd,0);