-/* === S Y N F I G ========================================================= */
-/*! \file synfig.h
-** \brief Primary Header for Synfig
-**
-** $Id$
-**
-** \legal
-** Copyright (c) 2002-2005 Robert B. Quattlebaum Jr., Adrian Bentley
-**
-** This package is free software; you can redistribute it and/or
-** modify it under the terms of the GNU General Public License as
-** published by the Free Software Foundation; either version 2 of
-** the License, or (at your option) any later version.
-**
-** This package is distributed in the hope that it will be useful,
-** but WITHOUT ANY WARRANTY; without even the implied warranty of
-** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-** General Public License for more details.
-** \endlegal
-*/
-/* ========================================================================= */
-
-/* === S T A R T =========================================================== */
-
-#ifndef __SYNFIG__
-#define __SYNFIG__
-
-#ifndef __cplusplus
-#error Sorry, Synfig only supports C++ at this time. See README for details.
-#endif
-
-#warning The use of this header is deprecated. Please use the individual header files.
-
-/* === M A C R O S ========================================================= */
-
-#define SYNFIG_LEAN
-#undef SYNFIG_LEAN
-/*! \def SYNFIG_LEAN
-** \brief Define this to remove unused features, speeding up compile time.
-**
-** Define SYNFIG_LEAN if your plug-in
-** or program doesn't use the synfig::Angle class
-** or the rendering subsystem. This can speed up
-** compiles. You may also wish to individually
-** use the macros SYNFIG_NO_ANGLE and
-** SYNFIG_NO_RENDER.
-** \see SYNFIG_NO_ANGLE, SYNFIG_NO_RENDER
-*/
-#ifdef SYNFIG_LEAN
-# ifndef SYNFIG_NO_ANGLE
-# define SYNFIG_NO_ANGLE
-# endif
-# ifndef SYNFIG_NO_RENDER
-# define SYNFIG_NO_RENDER
-# endif
-#endif
-
-/*! \def SYNFIG_LAYER
-** The SYNFIG_LAYER macro is useful for when you
-** are compiling layers, and can help to improve
-** build time.
-*/
-#ifdef SYNFIG_LAYER
-# ifndef SYNFIG_NO_RENDER
-# define SYNFIG_NO_RENDER
-# endif
-# define SYNFIG_NO_LOADSAVE
-#endif
-
-/*! \def SYNFIG_TARGET
-** The SYNFIG_TARGET macro is useful for when you
-** are compiling render targets, and can help to
-** improve build time.
-*/
-#ifdef SYNFIG_TARGET
-# ifdef SYNFIG_NO_RENDER
-# error You defined SYNFIG_TARGET, but also SYNFIG_NO_RENDER. This does not make sense.
-# endif
-# ifndef SYNFIG_NO_ANGLE
-# define SYNFIG_NO_ANGLE
-# endif
-# define SYNFIG_NO_LOADSAVE
-#endif
-
-/*! \def SYNFIG_MODULE
-** \todo Writeme
-*/
-#ifdef SYNFIG_MODULE
-# define SYNFIG_NO_LOADSAVE
-#endif
-
-/*! \namespace synfig
-** \brief Where every function and class of the synfig library can be found
-** \todo Writeme
-*/
-
-/* === H E A D E R S ======================================================= */
-
-#include "version.h"
-#include "general.h"
-#include "module.h"
-#include "color.h"
-#include "canvas.h"
-#include "layer.h"
-#include "vector.h"
-#include "types.h"
-#include "segment.h"
-
-#ifndef SYNFIG_NO_RENDER
-# include "render.h"
-#endif
-
-#ifndef SYNFIG_LAYER
-#include "target.h"
-#endif
-
-#include "valuenode.h"
-#include "valuenode_subtract.h"
-//#include "valuenode_animated.h"
-#include "valuenode_composite.h"
-#include "valuenode_const.h"
-#include "valuenode_linear.h"
-#include "valuenode_dynamiclist.h"
-#include "valuenode_reference.h"
-
-#ifndef SYNFIG_NO_LOADSAVE
-# include "savecanvas.h"
-# include "loadcanvas.h"
-#endif
-
-#include "importer.h"
-#include "surface.h"
-
-#include "string.h"
-
-/* === C L A S S E S & S T R U C T S ======================================= */
-
-/* === E N D =============================================================== */
-
-#endif