-#include <sinfg/vector.h>
-#include <sinfg/angle.h>
-#include <sinfg/layer.h>
+#include <synfig/vector.h>
+#include <synfig/angle.h>
+#include <synfig/layer.h>
- virtual bool set_param(const sinfg::String & param, const sinfg::ValueBase &value);
- virtual ValueBase get_param(const sinfg::String & param)const;
+ virtual bool set_param(const synfig::String & param, const synfig::ValueBase &value);
+ virtual ValueBase get_param(const synfig::String & param)const;
virtual Color get_color(Context context, const Point &pos)const;
virtual bool accelerated_render(Context context,Surface *surface,int quality, const RendDesc &renddesc, ProgressCallback *cb)const;
virtual Color get_color(Context context, const Point &pos)const;
virtual bool accelerated_render(Context context,Surface *surface,int quality, const RendDesc &renddesc, ProgressCallback *cb)const;