synfig::Vector unperform(const synfig::Vector& x)const
{
return Vector((x[0]-layer->center[0])/layer->amount[0]+layer->center[0],(x[1]-layer->center[1])/layer->amount[1]+layer->center[1]);
synfig::Vector unperform(const synfig::Vector& x)const
{
return Vector((x[0]-layer->center[0])/layer->amount[0]+layer->center[0],(x[1]-layer->center[1])/layer->amount[1]+layer->center[1]);