SYNFIG_LAYER_INIT(Blur_Layer);
SYNFIG_LAYER_SET_NAME(Blur_Layer,"blur");
SYNFIG_LAYER_INIT(Blur_Layer);
SYNFIG_LAYER_SET_NAME(Blur_Layer,"blur");
-SYNFIG_LAYER_SET_LOCAL_NAME(Blur_Layer,_("Blur"));
-SYNFIG_LAYER_SET_CATEGORY(Blur_Layer,_("Blurs"));
+SYNFIG_LAYER_SET_LOCAL_NAME(Blur_Layer,N_("Blur"));
+SYNFIG_LAYER_SET_CATEGORY(Blur_Layer,N_("Blurs"));
bool
Blur_Layer::accelerated_render(Context context,Surface *surface,int quality, const RendDesc &renddesc, ProgressCallback *cb)const
{
bool
Blur_Layer::accelerated_render(Context context,Surface *surface,int quality, const RendDesc &renddesc, ProgressCallback *cb)const
{
// int x,y;
SuperCallback stageone(cb,0,5000,10000);
SuperCallback stagetwo(cb,5000,10000,10000);
// int x,y;
SuperCallback stageone(cb,0,5000,10000);
SuperCallback stagetwo(cb,5000,10000,10000);