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Added a gui checkbox rather than using a #define to switch the quadrant limiting...
[synfig.git]
/
synfig-core
/
trunk
/
src
/
modules
/
mod_geometry
/
region.cpp
diff --git
a/synfig-core/trunk/src/modules/mod_geometry/region.cpp
b/synfig-core/trunk/src/modules/mod_geometry/region.cpp
index
8dbbcea
..
baa5780
100644
(file)
--- a/
synfig-core/trunk/src/modules/mod_geometry/region.cpp
+++ b/
synfig-core/trunk/src/modules/mod_geometry/region.cpp
@@
-1,9
+1,12
@@
/* === S Y N F I G ========================================================= */
/*! \file region.cpp
/* === S Y N F I G ========================================================= */
/*! \file region.cpp
-** \brief Template Header
+** \brief Implementation of the "Region" layer
+**
+** $Id$
**
** \legal
** Copyright (c) 2002-2005 Robert B. Quattlebaum Jr., Adrian Bentley
**
** \legal
** Copyright (c) 2002-2005 Robert B. Quattlebaum Jr., Adrian Bentley
+** Copyright (c) 2007 Chris Moore
**
** This package is free software; you can redistribute it and/or
** modify it under the terms of the GNU General Public License as
**
** This package is free software; you can redistribute it and/or
** modify it under the terms of the GNU General Public License as
@@
-57,8
+60,8
@@
using namespace etl;
SYNFIG_LAYER_INIT(Region);
SYNFIG_LAYER_SET_NAME(Region,"region");
SYNFIG_LAYER_INIT(Region);
SYNFIG_LAYER_SET_NAME(Region,"region");
-SYNFIG_LAYER_SET_LOCAL_NAME(Region,_("Region"));
-SYNFIG_LAYER_SET_CATEGORY(Region,_("Geometry"));
+SYNFIG_LAYER_SET_LOCAL_NAME(Region,
N
_("Region"));
+SYNFIG_LAYER_SET_CATEGORY(Region,
N
_("Geometry"));
SYNFIG_LAYER_SET_VERSION(Region,"0.1");
SYNFIG_LAYER_SET_CVS_ID(Region,"$Id$");
SYNFIG_LAYER_SET_VERSION(Region,"0.1");
SYNFIG_LAYER_SET_CVS_ID(Region,"$Id$");
@@
-155,11
+158,9
@@
Region::sync()
}
}
}
}
- //add
a single point onto the end so it actually fits the shape, so we can be
awesome...
+ //add
the starting point onto the end so it actually fits the shape, so we can be extra
awesome...
if(!looped)
if(!looped)
- {
- vector_list.push_back(curve.p2());
- }
+ vector_list.push_back(segment_list[0].p1);
clear();
add_polygon(vector_list);
clear();
add_polygon(vector_list);