if(get_amount()==1.0 && get_blend_method()==Color::BLEND_STRAIGHT)
return color;
else
return Color::blend(color,context.get_color(pos),get_amount(),get_blend_method());
}
if(get_amount()==1.0 && get_blend_method()==Color::BLEND_STRAIGHT)
return color;
else
return Color::blend(color,context.get_color(pos),get_amount(),get_blend_method());
}