- virtual sinfg::Color get_color(sinfg::Context context, const sinfg::Point &pos)const;
-
- virtual bool accelerated_render(sinfg::Context context,sinfg::Surface *surface,int quality, const sinfg::RendDesc &renddesc, sinfg::ProgressCallback *cb)const;
- sinfg::Layer::Handle hit_check(sinfg::Context context, const sinfg::Point &point)const;
+ virtual bool accelerated_render(synfig::Context context,synfig::Surface *surface,int quality, const synfig::RendDesc &renddesc, synfig::ProgressCallback *cb)const;
+ synfig::Layer::Handle hit_check(synfig::Context context, const synfig::Point &point)const;