- .add_enum_value(Random::SMOOTH_DEFAULT, "nearest", _("Nearest Neighbor"))
- .add_enum_value(Random::SMOOTH_LINEAR, "linear", _("Linear"))
- .add_enum_value(Random::SMOOTH_COSINE, "cosine", _("Cosine"))
- .add_enum_value(Random::SMOOTH_SPLINE, "spline", _("Spline"))
- .add_enum_value(Random::SMOOTH_CUBIC, "cubic", _("Cubic"))
+ .add_enum_value(RandomNoise::SMOOTH_DEFAULT, "nearest", _("Nearest Neighbor"))
+ .add_enum_value(RandomNoise::SMOOTH_LINEAR, "linear", _("Linear"))
+ .add_enum_value(RandomNoise::SMOOTH_COSINE, "cosine", _("Cosine"))
+ .add_enum_value(RandomNoise::SMOOTH_SPLINE, "spline", _("Spline"))
+ .add_enum_value(RandomNoise::SMOOTH_CUBIC, "cubic", _("Cubic"))