- Color(random(Smooth(smooth), 0, 0, 0, speed),
- random(Smooth(smooth), 1, 0, 0, speed),
- random(Smooth(smooth), 2, 0, 0, speed), 0) * radius).clamped());
+ Color(random(Smooth(smooth), 0, 0, 0, speed, loop),
+ random(Smooth(smooth), 1, 0, 0, speed, loop),
+ random(Smooth(smooth), 2, 0, 0, speed, loop), 0) * radius).clamped());