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Rename the Random class in the mod_noise module to RandomNoise to stop it clashing...
[synfig.git]
/
synfig-core
/
trunk
/
src
/
modules
/
mod_noise
/
valuenode_random.h
diff --git
a/synfig-core/trunk/src/modules/mod_noise/valuenode_random.h
b/synfig-core/trunk/src/modules/mod_noise/valuenode_random.h
index
d1818d1
..
f29d0e4
100644
(file)
--- a/
synfig-core/trunk/src/modules/mod_noise/valuenode_random.h
+++ b/
synfig-core/trunk/src/modules/mod_noise/valuenode_random.h
@@
-29,7
+29,7
@@
/* === H E A D E R S ======================================================= */
#include "synfig/valuenode.h"
/* === H E A D E R S ======================================================= */
#include "synfig/valuenode.h"
-#include "random.h"
+#include "random
_noise
.h"
/* === M A C R O S ========================================================= */
/* === M A C R O S ========================================================= */
@@
-45,8
+45,8
@@
class ValueNode_Random : public LinkableValueNode
ValueNode::RHandle speed_;
ValueNode::RHandle smooth_;
ValueNode::RHandle speed_;
ValueNode::RHandle smooth_;
- mutable Random random;
- Random::SmoothType smooth;
+ mutable Random
Noise
random;
+ Random
Noise
::SmoothType smooth;
ValueNode_Random(const ValueBase &value);
public:
ValueNode_Random(const ValueBase &value);
public: