LAYERHEADERS=layer_motionblur.h layer_pastecanvas.h layer_solidcolor.h layer_polygon.h layer_composite.h layer_bitmap.h layer_mime.h layer_shape.h
LAYERSOURCES=layer_motionblur.cpp layer_pastecanvas.cpp layer_solidcolor.cpp layer_polygon.cpp layer_composite.cpp layer_bitmap.cpp layer_mime.cpp layer_shape.cpp
TARGETHEADERS=target_scanline.h target_tile.h target_multi.h target_null.h target_null_tile.h
TARGETSOURCES=target_scanline.cpp target_tile.cpp target_multi.cpp target_null.cpp target_null_tile.cpp
LAYERHEADERS=layer_motionblur.h layer_pastecanvas.h layer_solidcolor.h layer_polygon.h layer_composite.h layer_bitmap.h layer_mime.h layer_shape.h
LAYERSOURCES=layer_motionblur.cpp layer_pastecanvas.cpp layer_solidcolor.cpp layer_polygon.cpp layer_composite.cpp layer_bitmap.cpp layer_mime.cpp layer_shape.cpp
TARGETHEADERS=target_scanline.h target_tile.h target_multi.h target_null.h target_null_tile.h
TARGETSOURCES=target_scanline.cpp target_tile.cpp target_multi.cpp target_null.cpp target_null_tile.cpp