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Don't render feathering of circles when quality is 10.
[synfig.git]
/
synfig-core
/
trunk
/
src
/
synfig
/
blur.cpp
diff --git
a/synfig-core/trunk/src/synfig/blur.cpp
b/synfig-core/trunk/src/synfig/blur.cpp
index
4307a7e
..
4fff029
100644
(file)
--- a/
synfig-core/trunk/src/synfig/blur.cpp
+++ b/
synfig-core/trunk/src/synfig/blur.cpp
@@
-128,7
+128,7
@@
static inline T zero()
}
template <>
}
template <>
-
static
inline Color zero<Color>()
+inline Color zero<Color>()
{
return Color::alpha();
}
{
return Color::alpha();
}
@@
-846,9
+846,9
@@
bool Blur::operator ()(const Surface &surface,
return true;
}
return true;
}
-bool Blur::operator ()(const surface<float> &surface,
-
const
Vector &resolution,
-
surface<float> &out) const
+bool Blur::operator ()(const
etl::
surface<float> &surface,
+
const synfig::
Vector &resolution,
+
etl::
surface<float> &out) const
{
int w = surface.get_w(),
h = surface.get_h();
{
int w = surface.get_w(),
h = surface.get_h();