- case 0:
- bline_=x;
- signal_child_changed()(i);signal_value_changed()();
- return true;
- case 1:
- loop_=x;
- signal_child_changed()(i);signal_value_changed()();
- return true;
- case 2:
- amount_=x;
- signal_child_changed()(i);signal_value_changed()();
- return true;
+ case 0: CHECK_TYPE_AND_SET_VALUE(bline_, ValueBase::TYPE_LIST);
+ case 1: CHECK_TYPE_AND_SET_VALUE(loop_, ValueBase::TYPE_BOOL);
+ case 2: CHECK_TYPE_AND_SET_VALUE(amount_, ValueBase::TYPE_REAL);